- //===- llvm/CodeGen/SlotIndexes.h - Slot indexes representation -*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
- // 
- // This file implements SlotIndex and related classes. The purpose of SlotIndex 
- // is to describe a position at which a register can become live, or cease to 
- // be live. 
- // 
- // SlotIndex is mostly a proxy for entries of the SlotIndexList, a class which 
- // is held is LiveIntervals and provides the real numbering. This allows 
- // LiveIntervals to perform largely transparent renumbering. 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_CODEGEN_SLOTINDEXES_H 
- #define LLVM_CODEGEN_SLOTINDEXES_H 
-   
- #include "llvm/ADT/DenseMap.h" 
- #include "llvm/ADT/IntervalMap.h" 
- #include "llvm/ADT/PointerIntPair.h" 
- #include "llvm/ADT/SmallVector.h" 
- #include "llvm/ADT/ilist.h" 
- #include "llvm/CodeGen/MachineBasicBlock.h" 
- #include "llvm/CodeGen/MachineFunction.h" 
- #include "llvm/CodeGen/MachineFunctionPass.h" 
- #include "llvm/CodeGen/MachineInstr.h" 
- #include "llvm/CodeGen/MachineInstrBundle.h" 
- #include "llvm/Support/Allocator.h" 
- #include <algorithm> 
- #include <cassert> 
- #include <iterator> 
- #include <utility> 
-   
- namespace llvm { 
-   
- class raw_ostream; 
-   
-   /// This class represents an entry in the slot index list held in the 
-   /// SlotIndexes pass. It should not be used directly. See the 
-   /// SlotIndex & SlotIndexes classes for the public interface to this 
-   /// information. 
-   class IndexListEntry : public ilist_node<IndexListEntry> { 
-     MachineInstr *mi; 
-     unsigned index; 
-   
-   public: 
-     IndexListEntry(MachineInstr *mi, unsigned index) : mi(mi), index(index) {} 
-   
-     MachineInstr* getInstr() const { return mi; } 
-     void setInstr(MachineInstr *mi) { 
-       this->mi = mi; 
-     } 
-   
-     unsigned getIndex() const { return index; } 
-     void setIndex(unsigned index) { 
-       this->index = index; 
-     } 
-   
- #ifdef EXPENSIVE_CHECKS 
-     // When EXPENSIVE_CHECKS is defined, "erased" index list entries will 
-     // actually be moved to a "graveyard" list, and have their pointers 
-     // poisoned, so that dangling SlotIndex access can be reliably detected. 
-     void setPoison() { 
-       intptr_t tmp = reinterpret_cast<intptr_t>(mi); 
-       assert(((tmp & 0x1) == 0x0) && "Pointer already poisoned?"); 
-       tmp |= 0x1; 
-       mi = reinterpret_cast<MachineInstr*>(tmp); 
-     } 
-   
-     bool isPoisoned() const { return (reinterpret_cast<intptr_t>(mi) & 0x1) == 0x1; } 
- #endif // EXPENSIVE_CHECKS 
-   }; 
-   
-   template <> 
-   struct ilist_alloc_traits<IndexListEntry> 
-       : public ilist_noalloc_traits<IndexListEntry> {}; 
-   
-   /// SlotIndex - An opaque wrapper around machine indexes. 
-   class SlotIndex { 
-     friend class SlotIndexes; 
-   
-     enum Slot { 
-       /// Basic block boundary.  Used for live ranges entering and leaving a 
-       /// block without being live in the layout neighbor.  Also used as the 
-       /// def slot of PHI-defs. 
-       Slot_Block, 
-   
-       /// Early-clobber register use/def slot.  A live range defined at 
-       /// Slot_EarlyClobber interferes with normal live ranges killed at 
-       /// Slot_Register.  Also used as the kill slot for live ranges tied to an 
-       /// early-clobber def. 
-       Slot_EarlyClobber, 
-   
-       /// Normal register use/def slot.  Normal instructions kill and define 
-       /// register live ranges at this slot. 
-       Slot_Register, 
-   
-       /// Dead def kill point.  Kill slot for a live range that is defined by 
-       /// the same instruction (Slot_Register or Slot_EarlyClobber), but isn't 
-       /// used anywhere. 
-       Slot_Dead, 
-   
-       Slot_Count 
-     }; 
-   
-     PointerIntPair<IndexListEntry*, 2, unsigned> lie; 
-   
-     IndexListEntry* listEntry() const { 
-       assert(isValid() && "Attempt to compare reserved index."); 
- #ifdef EXPENSIVE_CHECKS 
-       assert(!lie.getPointer()->isPoisoned() && 
-              "Attempt to access deleted list-entry."); 
- #endif // EXPENSIVE_CHECKS 
-       return lie.getPointer(); 
-     } 
-   
-     unsigned getIndex() const { 
-       return listEntry()->getIndex() | getSlot(); 
-     } 
-   
-     /// Returns the slot for this SlotIndex. 
-     Slot getSlot() const { 
-       return static_cast<Slot>(lie.getInt()); 
-     } 
-   
-   public: 
-     enum { 
-       /// The default distance between instructions as returned by distance(). 
-       /// This may vary as instructions are inserted and removed. 
-       InstrDist = 4 * Slot_Count 
-     }; 
-   
-     /// Construct an invalid index. 
-     SlotIndex() = default; 
-   
-     // Creates a SlotIndex from an IndexListEntry and a slot. Generally should 
-     // not be used. This method is only public to facilitate writing certain 
-     // unit tests. 
-     SlotIndex(IndexListEntry *entry, unsigned slot) : lie(entry, slot) {} 
-   
-     // Construct a new slot index from the given one, and set the slot. 
-     SlotIndex(const SlotIndex &li, Slot s) : lie(li.listEntry(), unsigned(s)) { 
-       assert(lie.getPointer() != nullptr && 
-              "Attempt to construct index with 0 pointer."); 
-     } 
-   
-     /// Returns true if this is a valid index. Invalid indices do 
-     /// not point into an index table, and cannot be compared. 
-     bool isValid() const { 
-       return lie.getPointer(); 
-     } 
-   
-     /// Return true for a valid index. 
-     explicit operator bool() const { return isValid(); } 
-   
-     /// Print this index to the given raw_ostream. 
-     void print(raw_ostream &os) const; 
-   
-     /// Dump this index to stderr. 
-     void dump() const; 
-   
-     /// Compare two SlotIndex objects for equality. 
-     bool operator==(SlotIndex other) const { 
-       return lie == other.lie; 
-     } 
-     /// Compare two SlotIndex objects for inequality. 
-     bool operator!=(SlotIndex other) const { 
-       return lie != other.lie; 
-     } 
-   
-     /// Compare two SlotIndex objects. Return true if the first index 
-     /// is strictly lower than the second. 
-     bool operator<(SlotIndex other) const { 
-       return getIndex() < other.getIndex(); 
-     } 
-     /// Compare two SlotIndex objects. Return true if the first index 
-     /// is lower than, or equal to, the second. 
-     bool operator<=(SlotIndex other) const { 
-       return getIndex() <= other.getIndex(); 
-     } 
-   
-     /// Compare two SlotIndex objects. Return true if the first index 
-     /// is greater than the second. 
-     bool operator>(SlotIndex other) const { 
-       return getIndex() > other.getIndex(); 
-     } 
-   
-     /// Compare two SlotIndex objects. Return true if the first index 
-     /// is greater than, or equal to, the second. 
-     bool operator>=(SlotIndex other) const { 
-       return getIndex() >= other.getIndex(); 
-     } 
-   
-     /// isSameInstr - Return true if A and B refer to the same instruction. 
-     static bool isSameInstr(SlotIndex A, SlotIndex B) { 
-       return A.lie.getPointer() == B.lie.getPointer(); 
-     } 
-   
-     /// isEarlierInstr - Return true if A refers to an instruction earlier than 
-     /// B. This is equivalent to A < B && !isSameInstr(A, B). 
-     static bool isEarlierInstr(SlotIndex A, SlotIndex B) { 
-       return A.listEntry()->getIndex() < B.listEntry()->getIndex(); 
-     } 
-   
-     /// Return true if A refers to the same instruction as B or an earlier one. 
-     /// This is equivalent to !isEarlierInstr(B, A). 
-     static bool isEarlierEqualInstr(SlotIndex A, SlotIndex B) { 
-       return !isEarlierInstr(B, A); 
-     } 
-   
-     /// Return the distance from this index to the given one. 
-     int distance(SlotIndex other) const { 
-       return other.getIndex() - getIndex(); 
-     } 
-   
-     /// Return the scaled distance from this index to the given one, where all 
-     /// slots on the same instruction have zero distance, assuming that the slot 
-     /// indices are packed as densely as possible. There are normally gaps 
-     /// between instructions, so this assumption often doesn't hold. This 
-     /// results in this function often returning a value greater than the actual 
-     /// instruction distance. 
-     int getApproxInstrDistance(SlotIndex other) const { 
-       return (other.listEntry()->getIndex() - listEntry()->getIndex()) 
-         / Slot_Count; 
-     } 
-   
-     /// isBlock - Returns true if this is a block boundary slot. 
-     bool isBlock() const { return getSlot() == Slot_Block; } 
-   
-     /// isEarlyClobber - Returns true if this is an early-clobber slot. 
-     bool isEarlyClobber() const { return getSlot() == Slot_EarlyClobber; } 
-   
-     /// isRegister - Returns true if this is a normal register use/def slot. 
-     /// Note that early-clobber slots may also be used for uses and defs. 
-     bool isRegister() const { return getSlot() == Slot_Register; } 
-   
-     /// isDead - Returns true if this is a dead def kill slot. 
-     bool isDead() const { return getSlot() == Slot_Dead; } 
-   
-     /// Returns the base index for associated with this index. The base index 
-     /// is the one associated with the Slot_Block slot for the instruction 
-     /// pointed to by this index. 
-     SlotIndex getBaseIndex() const { 
-       return SlotIndex(listEntry(), Slot_Block); 
-     } 
-   
-     /// Returns the boundary index for associated with this index. The boundary 
-     /// index is the one associated with the Slot_Block slot for the instruction 
-     /// pointed to by this index. 
-     SlotIndex getBoundaryIndex() const { 
-       return SlotIndex(listEntry(), Slot_Dead); 
-     } 
-   
-     /// Returns the register use/def slot in the current instruction for a 
-     /// normal or early-clobber def. 
-     SlotIndex getRegSlot(bool EC = false) const { 
-       return SlotIndex(listEntry(), EC ? Slot_EarlyClobber : Slot_Register); 
-     } 
-   
-     /// Returns the dead def kill slot for the current instruction. 
-     SlotIndex getDeadSlot() const { 
-       return SlotIndex(listEntry(), Slot_Dead); 
-     } 
-   
-     /// Returns the next slot in the index list. This could be either the 
-     /// next slot for the instruction pointed to by this index or, if this 
-     /// index is a STORE, the first slot for the next instruction. 
-     /// WARNING: This method is considerably more expensive than the methods 
-     /// that return specific slots (getUseIndex(), etc). If you can - please 
-     /// use one of those methods. 
-     SlotIndex getNextSlot() const { 
-       Slot s = getSlot(); 
-       if (s == Slot_Dead) { 
-         return SlotIndex(&*++listEntry()->getIterator(), Slot_Block); 
-       } 
-       return SlotIndex(listEntry(), s + 1); 
-     } 
-   
-     /// Returns the next index. This is the index corresponding to the this 
-     /// index's slot, but for the next instruction. 
-     SlotIndex getNextIndex() const { 
-       return SlotIndex(&*++listEntry()->getIterator(), getSlot()); 
-     } 
-   
-     /// Returns the previous slot in the index list. This could be either the 
-     /// previous slot for the instruction pointed to by this index or, if this 
-     /// index is a Slot_Block, the last slot for the previous instruction. 
-     /// WARNING: This method is considerably more expensive than the methods 
-     /// that return specific slots (getUseIndex(), etc). If you can - please 
-     /// use one of those methods. 
-     SlotIndex getPrevSlot() const { 
-       Slot s = getSlot(); 
-       if (s == Slot_Block) { 
-         return SlotIndex(&*--listEntry()->getIterator(), Slot_Dead); 
-       } 
-       return SlotIndex(listEntry(), s - 1); 
-     } 
-   
-     /// Returns the previous index. This is the index corresponding to this 
-     /// index's slot, but for the previous instruction. 
-     SlotIndex getPrevIndex() const { 
-       return SlotIndex(&*--listEntry()->getIterator(), getSlot()); 
-     } 
-   }; 
-   
-   inline raw_ostream& operator<<(raw_ostream &os, SlotIndex li) { 
-     li.print(os); 
-     return os; 
-   } 
-   
-   using IdxMBBPair = std::pair<SlotIndex, MachineBasicBlock *>; 
-   
-   /// SlotIndexes pass. 
-   /// 
-   /// This pass assigns indexes to each instruction. 
-   class SlotIndexes : public MachineFunctionPass { 
-   private: 
-     // IndexListEntry allocator. 
-     BumpPtrAllocator ileAllocator; 
-   
-     using IndexList = ilist<IndexListEntry>; 
-     IndexList indexList; 
-   
-     MachineFunction *mf = nullptr; 
-   
-     using Mi2IndexMap = DenseMap<const MachineInstr *, SlotIndex>; 
-     Mi2IndexMap mi2iMap; 
-   
-     /// MBBRanges - Map MBB number to (start, stop) indexes. 
-     SmallVector<std::pair<SlotIndex, SlotIndex>, 8> MBBRanges; 
-   
-     /// Idx2MBBMap - Sorted list of pairs of index of first instruction 
-     /// and MBB id. 
-     SmallVector<IdxMBBPair, 8> idx2MBBMap; 
-   
-     IndexListEntry* createEntry(MachineInstr *mi, unsigned index) { 
-       IndexListEntry *entry = 
-           static_cast<IndexListEntry *>(ileAllocator.Allocate( 
-               sizeof(IndexListEntry), alignof(IndexListEntry))); 
-   
-       new (entry) IndexListEntry(mi, index); 
-   
-       return entry; 
-     } 
-   
-     /// Renumber locally after inserting curItr. 
-     void renumberIndexes(IndexList::iterator curItr); 
-   
-   public: 
-     static char ID; 
-   
-     SlotIndexes(); 
-   
-     ~SlotIndexes() override; 
-   
-     void getAnalysisUsage(AnalysisUsage &au) const override; 
-     void releaseMemory() override; 
-   
-     bool runOnMachineFunction(MachineFunction &fn) override; 
-   
-     /// Dump the indexes. 
-     void dump() const; 
-   
-     /// Repair indexes after adding and removing instructions. 
-     void repairIndexesInRange(MachineBasicBlock *MBB, 
-                               MachineBasicBlock::iterator Begin, 
-                               MachineBasicBlock::iterator End); 
-   
-     /// Returns the zero index for this analysis. 
-     SlotIndex getZeroIndex() { 
-       assert(indexList.front().getIndex() == 0 && "First index is not 0?"); 
-       return SlotIndex(&indexList.front(), 0); 
-     } 
-   
-     /// Returns the base index of the last slot in this analysis. 
-     SlotIndex getLastIndex() { 
-       return SlotIndex(&indexList.back(), 0); 
-     } 
-   
-     /// Returns true if the given machine instr is mapped to an index, 
-     /// otherwise returns false. 
-     bool hasIndex(const MachineInstr &instr) const { 
-       return mi2iMap.count(&instr); 
-     } 
-   
-     /// Returns the base index for the given instruction. 
-     SlotIndex getInstructionIndex(const MachineInstr &MI, 
-                                   bool IgnoreBundle = false) const { 
-       // Instructions inside a bundle have the same number as the bundle itself. 
-       auto BundleStart = getBundleStart(MI.getIterator()); 
-       auto BundleEnd = getBundleEnd(MI.getIterator()); 
-       // Use the first non-debug instruction in the bundle to get SlotIndex. 
-       const MachineInstr &BundleNonDebug = 
-           IgnoreBundle ? MI 
-                        : *skipDebugInstructionsForward(BundleStart, BundleEnd); 
-       assert(!BundleNonDebug.isDebugInstr() && 
-              "Could not use a debug instruction to query mi2iMap."); 
-       Mi2IndexMap::const_iterator itr = mi2iMap.find(&BundleNonDebug); 
-       assert(itr != mi2iMap.end() && "Instruction not found in maps."); 
-       return itr->second; 
-     } 
-   
-     /// Returns the instruction for the given index, or null if the given 
-     /// index has no instruction associated with it. 
-     MachineInstr* getInstructionFromIndex(SlotIndex index) const { 
-       return index.isValid() ? index.listEntry()->getInstr() : nullptr; 
-     } 
-   
-     /// Returns the next non-null index, if one exists. 
-     /// Otherwise returns getLastIndex(). 
-     SlotIndex getNextNonNullIndex(SlotIndex Index) { 
-       IndexList::iterator I = Index.listEntry()->getIterator(); 
-       IndexList::iterator E = indexList.end(); 
-       while (++I != E) 
-         if (I->getInstr()) 
-           return SlotIndex(&*I, Index.getSlot()); 
-       // We reached the end of the function. 
-       return getLastIndex(); 
-     } 
-   
-     /// getIndexBefore - Returns the index of the last indexed instruction 
-     /// before MI, or the start index of its basic block. 
-     /// MI is not required to have an index. 
-     SlotIndex getIndexBefore(const MachineInstr &MI) const { 
-       const MachineBasicBlock *MBB = MI.getParent(); 
-       assert(MBB && "MI must be inserted in a basic block"); 
-       MachineBasicBlock::const_iterator I = MI, B = MBB->begin(); 
-       while (true) { 
-         if (I == B) 
-           return getMBBStartIdx(MBB); 
-         --I; 
-         Mi2IndexMap::const_iterator MapItr = mi2iMap.find(&*I); 
-         if (MapItr != mi2iMap.end()) 
-           return MapItr->second; 
-       } 
-     } 
-   
-     /// getIndexAfter - Returns the index of the first indexed instruction 
-     /// after MI, or the end index of its basic block. 
-     /// MI is not required to have an index. 
-     SlotIndex getIndexAfter(const MachineInstr &MI) const { 
-       const MachineBasicBlock *MBB = MI.getParent(); 
-       assert(MBB && "MI must be inserted in a basic block"); 
-       MachineBasicBlock::const_iterator I = MI, E = MBB->end(); 
-       while (true) { 
-         ++I; 
-         if (I == E) 
-           return getMBBEndIdx(MBB); 
-         Mi2IndexMap::const_iterator MapItr = mi2iMap.find(&*I); 
-         if (MapItr != mi2iMap.end()) 
-           return MapItr->second; 
-       } 
-     } 
-   
-     /// Return the (start,end) range of the given basic block number. 
-     const std::pair<SlotIndex, SlotIndex> & 
-     getMBBRange(unsigned Num) const { 
-       return MBBRanges[Num]; 
-     } 
-   
-     /// Return the (start,end) range of the given basic block. 
-     const std::pair<SlotIndex, SlotIndex> & 
-     getMBBRange(const MachineBasicBlock *MBB) const { 
-       return getMBBRange(MBB->getNumber()); 
-     } 
-   
-     /// Returns the first index in the given basic block number. 
-     SlotIndex getMBBStartIdx(unsigned Num) const { 
-       return getMBBRange(Num).first; 
-     } 
-   
-     /// Returns the first index in the given basic block. 
-     SlotIndex getMBBStartIdx(const MachineBasicBlock *mbb) const { 
-       return getMBBRange(mbb).first; 
-     } 
-   
-     /// Returns the last index in the given basic block number. 
-     SlotIndex getMBBEndIdx(unsigned Num) const { 
-       return getMBBRange(Num).second; 
-     } 
-   
-     /// Returns the last index in the given basic block. 
-     SlotIndex getMBBEndIdx(const MachineBasicBlock *mbb) const { 
-       return getMBBRange(mbb).second; 
-     } 
-   
-     /// Iterator over the idx2MBBMap (sorted pairs of slot index of basic block 
-     /// begin and basic block) 
-     using MBBIndexIterator = SmallVectorImpl<IdxMBBPair>::const_iterator; 
-   
-     /// Move iterator to the next IdxMBBPair where the SlotIndex is greater or 
-     /// equal to \p To. 
-     MBBIndexIterator advanceMBBIndex(MBBIndexIterator I, SlotIndex To) const { 
-       return std::partition_point( 
-           I, idx2MBBMap.end(), 
-           [=](const IdxMBBPair &IM) { return IM.first < To; }); 
-     } 
-   
-     /// Get an iterator pointing to the IdxMBBPair with the biggest SlotIndex 
-     /// that is greater or equal to \p Idx. 
-     MBBIndexIterator findMBBIndex(SlotIndex Idx) const { 
-       return advanceMBBIndex(idx2MBBMap.begin(), Idx); 
-     } 
-   
-     /// Returns an iterator for the begin of the idx2MBBMap. 
-     MBBIndexIterator MBBIndexBegin() const { 
-       return idx2MBBMap.begin(); 
-     } 
-   
-     /// Return an iterator for the end of the idx2MBBMap. 
-     MBBIndexIterator MBBIndexEnd() const { 
-       return idx2MBBMap.end(); 
-     } 
-   
-     /// Returns the basic block which the given index falls in. 
-     MachineBasicBlock* getMBBFromIndex(SlotIndex index) const { 
-       if (MachineInstr *MI = getInstructionFromIndex(index)) 
-         return MI->getParent(); 
-   
-       MBBIndexIterator I = findMBBIndex(index); 
-       // Take the pair containing the index 
-       MBBIndexIterator J = 
-         ((I != MBBIndexEnd() && I->first > index) || 
-          (I == MBBIndexEnd() && !idx2MBBMap.empty())) ? std::prev(I) : I; 
-   
-       assert(J != MBBIndexEnd() && J->first <= index && 
-              index < getMBBEndIdx(J->second) && 
-              "index does not correspond to an MBB"); 
-       return J->second; 
-     } 
-   
-     /// Insert the given machine instruction into the mapping. Returns the 
-     /// assigned index. 
-     /// If Late is set and there are null indexes between mi's neighboring 
-     /// instructions, create the new index after the null indexes instead of 
-     /// before them. 
-     SlotIndex insertMachineInstrInMaps(MachineInstr &MI, bool Late = false) { 
-       assert(!MI.isInsideBundle() && 
-              "Instructions inside bundles should use bundle start's slot."); 
-       assert(mi2iMap.find(&MI) == mi2iMap.end() && "Instr already indexed."); 
-       // Numbering debug instructions could cause code generation to be 
-       // affected by debug information. 
-       assert(!MI.isDebugInstr() && "Cannot number debug instructions."); 
-   
-       assert(MI.getParent() != nullptr && "Instr must be added to function."); 
-   
-       // Get the entries where MI should be inserted. 
-       IndexList::iterator prevItr, nextItr; 
-       if (Late) { 
-         // Insert MI's index immediately before the following instruction. 
-         nextItr = getIndexAfter(MI).listEntry()->getIterator(); 
-         prevItr = std::prev(nextItr); 
-       } else { 
-         // Insert MI's index immediately after the preceding instruction. 
-         prevItr = getIndexBefore(MI).listEntry()->getIterator(); 
-         nextItr = std::next(prevItr); 
-       } 
-   
-       // Get a number for the new instr, or 0 if there's no room currently. 
-       // In the latter case we'll force a renumber later. 
-       unsigned dist = ((nextItr->getIndex() - prevItr->getIndex())/2) & ~3u; 
-       unsigned newNumber = prevItr->getIndex() + dist; 
-   
-       // Insert a new list entry for MI. 
-       IndexList::iterator newItr = 
-           indexList.insert(nextItr, createEntry(&MI, newNumber)); 
-   
-       // Renumber locally if we need to. 
-       if (dist == 0) 
-         renumberIndexes(newItr); 
-   
-       SlotIndex newIndex(&*newItr, SlotIndex::Slot_Block); 
-       mi2iMap.insert(std::make_pair(&MI, newIndex)); 
-       return newIndex; 
-     } 
-   
-     /// Removes machine instruction (bundle) \p MI from the mapping. 
-     /// This should be called before MachineInstr::eraseFromParent() is used to 
-     /// remove a whole bundle or an unbundled instruction. 
-     /// If \p AllowBundled is set then this can be used on a bundled 
-     /// instruction; however, this exists to support handleMoveIntoBundle, 
-     /// and in general removeSingleMachineInstrFromMaps should be used instead. 
-     void removeMachineInstrFromMaps(MachineInstr &MI, 
-                                     bool AllowBundled = false); 
-   
-     /// Removes a single machine instruction \p MI from the mapping. 
-     /// This should be called before MachineInstr::eraseFromBundle() is used to 
-     /// remove a single instruction (out of a bundle). 
-     void removeSingleMachineInstrFromMaps(MachineInstr &MI); 
-   
-     /// ReplaceMachineInstrInMaps - Replacing a machine instr with a new one in 
-     /// maps used by register allocator. \returns the index where the new 
-     /// instruction was inserted. 
-     SlotIndex replaceMachineInstrInMaps(MachineInstr &MI, MachineInstr &NewMI) { 
-       Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI); 
-       if (mi2iItr == mi2iMap.end()) 
-         return SlotIndex(); 
-       SlotIndex replaceBaseIndex = mi2iItr->second; 
-       IndexListEntry *miEntry(replaceBaseIndex.listEntry()); 
-       assert(miEntry->getInstr() == &MI && 
-              "Mismatched instruction in index tables."); 
-       miEntry->setInstr(&NewMI); 
-       mi2iMap.erase(mi2iItr); 
-       mi2iMap.insert(std::make_pair(&NewMI, replaceBaseIndex)); 
-       return replaceBaseIndex; 
-     } 
-   
-     /// Add the given MachineBasicBlock into the maps. 
-     /// If it contains any instructions then they must already be in the maps. 
-     /// This is used after a block has been split by moving some suffix of its 
-     /// instructions into a newly created block. 
-     void insertMBBInMaps(MachineBasicBlock *mbb) { 
-       assert(mbb != &mbb->getParent()->front() && 
-              "Can't insert a new block at the beginning of a function."); 
-       auto prevMBB = std::prev(MachineFunction::iterator(mbb)); 
-   
-       // Create a new entry to be used for the start of mbb and the end of 
-       // prevMBB. 
-       IndexListEntry *startEntry = createEntry(nullptr, 0); 
-       IndexListEntry *endEntry = getMBBEndIdx(&*prevMBB).listEntry(); 
-       IndexListEntry *insEntry = 
-           mbb->empty() ? endEntry 
-                        : getInstructionIndex(mbb->front()).listEntry(); 
-       IndexList::iterator newItr = 
-           indexList.insert(insEntry->getIterator(), startEntry); 
-   
-       SlotIndex startIdx(startEntry, SlotIndex::Slot_Block); 
-       SlotIndex endIdx(endEntry, SlotIndex::Slot_Block); 
-   
-       MBBRanges[prevMBB->getNumber()].second = startIdx; 
-   
-       assert(unsigned(mbb->getNumber()) == MBBRanges.size() && 
-              "Blocks must be added in order"); 
-       MBBRanges.push_back(std::make_pair(startIdx, endIdx)); 
-       idx2MBBMap.push_back(IdxMBBPair(startIdx, mbb)); 
-   
-       renumberIndexes(newItr); 
-       llvm::sort(idx2MBBMap, less_first()); 
-     } 
-   }; 
-   
-   // Specialize IntervalMapInfo for half-open slot index intervals. 
-   template <> 
-   struct IntervalMapInfo<SlotIndex> : IntervalMapHalfOpenInfo<SlotIndex> { 
-   }; 
-   
- } // end namespace llvm 
-   
- #endif // LLVM_CODEGEN_SLOTINDEXES_H 
-