- //===- CodeGen/MachineInstrBuilder.h - Simplify creation of MIs --*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
- // 
- // This file exposes a function named BuildMI, which is useful for dramatically 
- // simplifying how MachineInstr's are created.  It allows use of code like this: 
- // 
- //   M = BuildMI(MBB, MI, DL, TII.get(X86::ADD8rr), Dst) 
- //           .addReg(argVal1) 
- //           .addReg(argVal2); 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H 
- #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H 
-   
- #include "llvm/ADT/ArrayRef.h" 
- #include "llvm/CodeGen/GlobalISel/Utils.h" 
- #include "llvm/CodeGen/MachineBasicBlock.h" 
- #include "llvm/CodeGen/MachineFunction.h" 
- #include "llvm/CodeGen/MachineInstr.h" 
- #include "llvm/CodeGen/MachineInstrBundle.h" 
- #include "llvm/CodeGen/MachineOperand.h" 
- #include "llvm/CodeGen/TargetRegisterInfo.h" 
- #include "llvm/IR/InstrTypes.h" 
- #include "llvm/IR/Intrinsics.h" 
- #include "llvm/Support/ErrorHandling.h" 
- #include <cassert> 
- #include <cstdint> 
-   
- namespace llvm { 
-   
- class MCInstrDesc; 
- class MDNode; 
-   
- namespace RegState { 
-   
- enum { 
-   /// Register definition. 
-   Define = 0x2, 
-   /// Not emitted register (e.g. carry, or temporary result). 
-   Implicit = 0x4, 
-   /// The last use of a register. 
-   Kill = 0x8, 
-   /// Unused definition. 
-   Dead = 0x10, 
-   /// Value of the register doesn't matter. 
-   Undef = 0x20, 
-   /// Register definition happens before uses. 
-   EarlyClobber = 0x40, 
-   /// Register 'use' is for debugging purpose. 
-   Debug = 0x80, 
-   /// Register reads a value that is defined inside the same instruction or 
-   /// bundle. 
-   InternalRead = 0x100, 
-   /// Register that may be renamed. 
-   Renamable = 0x200, 
-   DefineNoRead = Define | Undef, 
-   ImplicitDefine = Implicit | Define, 
-   ImplicitKill = Implicit | Kill 
- }; 
-   
- } // end namespace RegState 
-   
- class MachineInstrBuilder { 
-   MachineFunction *MF = nullptr; 
-   MachineInstr *MI = nullptr; 
-   
- public: 
-   MachineInstrBuilder() = default; 
-   
-   /// Create a MachineInstrBuilder for manipulating an existing instruction. 
-   /// F must be the machine function that was used to allocate I. 
-   MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {} 
-   MachineInstrBuilder(MachineFunction &F, MachineBasicBlock::iterator I) 
-       : MF(&F), MI(&*I) {} 
-   
-   /// Allow automatic conversion to the machine instruction we are working on. 
-   operator MachineInstr*() const { return MI; } 
-   MachineInstr *operator->() const { return MI; } 
-   operator MachineBasicBlock::iterator() const { return MI; } 
-   
-   /// If conversion operators fail, use this method to get the MachineInstr 
-   /// explicitly. 
-   MachineInstr *getInstr() const { return MI; } 
-   
-   /// Get the register for the operand index. 
-   /// The operand at the index should be a register (asserted by 
-   /// MachineOperand). 
-   Register getReg(unsigned Idx) const { return MI->getOperand(Idx).getReg(); } 
-   
-   /// Add a new virtual register operand. 
-   const MachineInstrBuilder &addReg(Register RegNo, unsigned flags = 0, 
-                                     unsigned SubReg = 0) const { 
-     assert((flags & 0x1) == 0 && 
-            "Passing in 'true' to addReg is forbidden! Use enums instead."); 
-     MI->addOperand(*MF, MachineOperand::CreateReg(RegNo, 
-                                                flags & RegState::Define, 
-                                                flags & RegState::Implicit, 
-                                                flags & RegState::Kill, 
-                                                flags & RegState::Dead, 
-                                                flags & RegState::Undef, 
-                                                flags & RegState::EarlyClobber, 
-                                                SubReg, 
-                                                flags & RegState::Debug, 
-                                                flags & RegState::InternalRead, 
-                                                flags & RegState::Renamable)); 
-     return *this; 
-   } 
-   
-   /// Add a virtual register definition operand. 
-   const MachineInstrBuilder &addDef(Register RegNo, unsigned Flags = 0, 
-                                     unsigned SubReg = 0) const { 
-     return addReg(RegNo, Flags | RegState::Define, SubReg); 
-   } 
-   
-   /// Add a virtual register use operand. It is an error for Flags to contain 
-   /// `RegState::Define` when calling this function. 
-   const MachineInstrBuilder &addUse(Register RegNo, unsigned Flags = 0, 
-                                     unsigned SubReg = 0) const { 
-     assert(!(Flags & RegState::Define) && 
-            "Misleading addUse defines register, use addReg instead."); 
-     return addReg(RegNo, Flags, SubReg); 
-   } 
-   
-   /// Add a new immediate operand. 
-   const MachineInstrBuilder &addImm(int64_t Val) const { 
-     MI->addOperand(*MF, MachineOperand::CreateImm(Val)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addCImm(const ConstantInt *Val) const { 
-     MI->addOperand(*MF, MachineOperand::CreateCImm(Val)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const { 
-     MI->addOperand(*MF, MachineOperand::CreateFPImm(Val)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB, 
-                                     unsigned TargetFlags = 0) const { 
-     MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addFrameIndex(int Idx) const { 
-     MI->addOperand(*MF, MachineOperand::CreateFI(Idx)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder & 
-   addConstantPoolIndex(unsigned Idx, int Offset = 0, 
-                        unsigned TargetFlags = 0) const { 
-     MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0, 
-                                           unsigned TargetFlags = 0) const { 
-     MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset, 
-                                                           TargetFlags)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addJumpTableIndex(unsigned Idx, 
-                                                unsigned TargetFlags = 0) const { 
-     MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV, 
-                                               int64_t Offset = 0, 
-                                               unsigned TargetFlags = 0) const { 
-     MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addExternalSymbol(const char *FnName, 
-                                                unsigned TargetFlags = 0) const { 
-     MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA, 
-                                              int64_t Offset = 0, 
-                                              unsigned TargetFlags = 0) const { 
-     MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const { 
-     MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const { 
-     MI->addMemOperand(*MF, MMO); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder & 
-   setMemRefs(ArrayRef<MachineMemOperand *> MMOs) const { 
-     MI->setMemRefs(*MF, MMOs); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &cloneMemRefs(const MachineInstr &OtherMI) const { 
-     MI->cloneMemRefs(*MF, OtherMI); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder & 
-   cloneMergedMemRefs(ArrayRef<const MachineInstr *> OtherMIs) const { 
-     MI->cloneMergedMemRefs(*MF, OtherMIs); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &add(const MachineOperand &MO) const { 
-     MI->addOperand(*MF, MO); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &add(ArrayRef<MachineOperand> MOs) const { 
-     for (const MachineOperand &MO : MOs) { 
-       MI->addOperand(*MF, MO); 
-     } 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addMetadata(const MDNode *MD) const { 
-     MI->addOperand(*MF, MachineOperand::CreateMetadata(MD)); 
-     assert((MI->isDebugValueLike() ? static_cast<bool>(MI->getDebugVariable()) 
-                                    : true) && 
-            "first MDNode argument of a DBG_VALUE not a variable"); 
-     assert((MI->isDebugLabel() ? static_cast<bool>(MI->getDebugLabel()) 
-                                : true) && 
-            "first MDNode argument of a DBG_LABEL not a label"); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const { 
-     MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addIntrinsicID(Intrinsic::ID ID) const { 
-     MI->addOperand(*MF, MachineOperand::CreateIntrinsicID(ID)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addPredicate(CmpInst::Predicate Pred) const { 
-     MI->addOperand(*MF, MachineOperand::CreatePredicate(Pred)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addShuffleMask(ArrayRef<int> Val) const { 
-     MI->addOperand(*MF, MachineOperand::CreateShuffleMask(Val)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &addSym(MCSymbol *Sym, 
-                                     unsigned char TargetFlags = 0) const { 
-     MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym, TargetFlags)); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &setMIFlags(unsigned Flags) const { 
-     MI->setFlags(Flags); 
-     return *this; 
-   } 
-   
-   const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const { 
-     MI->setFlag(Flag); 
-     return *this; 
-   } 
-   
-   // Add a displacement from an existing MachineOperand with an added offset. 
-   const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off, 
-                                      unsigned char TargetFlags = 0) const { 
-     // If caller specifies new TargetFlags then use it, otherwise the 
-     // default behavior is to copy the target flags from the existing 
-     // MachineOperand. This means if the caller wants to clear the 
-     // target flags it needs to do so explicitly. 
-     if (0 == TargetFlags) 
-       TargetFlags = Disp.getTargetFlags(); 
-   
-     switch (Disp.getType()) { 
-       default: 
-         llvm_unreachable("Unhandled operand type in addDisp()"); 
-       case MachineOperand::MO_Immediate: 
-         return addImm(Disp.getImm() + off); 
-       case MachineOperand::MO_ConstantPoolIndex: 
-         return addConstantPoolIndex(Disp.getIndex(), Disp.getOffset() + off, 
-                                     TargetFlags); 
-       case MachineOperand::MO_GlobalAddress: 
-         return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off, 
-                                 TargetFlags); 
-       case MachineOperand::MO_BlockAddress: 
-         return addBlockAddress(Disp.getBlockAddress(), Disp.getOffset() + off, 
-                                TargetFlags); 
-       case MachineOperand::MO_JumpTableIndex: 
-         assert(off == 0 && "cannot create offset into jump tables"); 
-         return addJumpTableIndex(Disp.getIndex(), TargetFlags); 
-     } 
-   } 
-   
-   const MachineInstrBuilder &setPCSections(MDNode *MD) const { 
-     if (MD) 
-       MI->setPCSections(*MF, MD); 
-     return *this; 
-   } 
-   
-   /// Copy all the implicit operands from OtherMI onto this one. 
-   const MachineInstrBuilder & 
-   copyImplicitOps(const MachineInstr &OtherMI) const { 
-     MI->copyImplicitOps(*MF, OtherMI); 
-     return *this; 
-   } 
-   
-   bool constrainAllUses(const TargetInstrInfo &TII, 
-                         const TargetRegisterInfo &TRI, 
-                         const RegisterBankInfo &RBI) const { 
-     return constrainSelectedInstRegOperands(*MI, TII, TRI, RBI); 
-   } 
- }; 
-   
- /// Set of metadata that should be preserved when using BuildMI(). This provides 
- /// a more convenient way of preserving DebugLoc and PCSections. 
- class MIMetadata { 
- public: 
-   MIMetadata() = default; 
-   MIMetadata(DebugLoc DL, MDNode *PCSections = nullptr) 
-       : DL(std::move(DL)), PCSections(PCSections) {} 
-   MIMetadata(const DILocation *DI, MDNode *PCSections = nullptr) 
-       : DL(DI), PCSections(PCSections) {} 
-   explicit MIMetadata(const Instruction &From) 
-       : DL(From.getDebugLoc()), 
-         PCSections(From.getMetadata(LLVMContext::MD_pcsections)) {} 
-   explicit MIMetadata(const MachineInstr &From) 
-       : DL(From.getDebugLoc()), PCSections(From.getPCSections()) {} 
-   
-   const DebugLoc &getDL() const { return DL; } 
-   MDNode *getPCSections() const { return PCSections; } 
-   
- private: 
-   DebugLoc DL; 
-   MDNode *PCSections = nullptr; 
- }; 
-   
- /// Builder interface. Specify how to create the initial instruction itself. 
- inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID) { 
-   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL())) 
-            .setPCSections(MIMD.getPCSections()); 
- } 
-   
- /// This version of the builder sets up the first operand as a 
- /// destination virtual register. 
- inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID, Register DestReg) { 
-   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL())) 
-            .setPCSections(MIMD.getPCSections()) 
-            .addReg(DestReg, RegState::Define); 
- } 
-   
- /// This version of the builder inserts the newly-built instruction before 
- /// the given position in the given MachineBasicBlock, and sets up the first 
- /// operand as a destination virtual register. 
- inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 
-                                    MachineBasicBlock::iterator I, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID, Register DestReg) { 
-   MachineFunction &MF = *BB.getParent(); 
-   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL()); 
-   BB.insert(I, MI); 
-   return MachineInstrBuilder(MF, MI) 
-            .setPCSections(MIMD.getPCSections()) 
-            .addReg(DestReg, RegState::Define); 
- } 
-   
- /// This version of the builder inserts the newly-built instruction before 
- /// the given position in the given MachineBasicBlock, and sets up the first 
- /// operand as a destination virtual register. 
- /// 
- /// If \c I is inside a bundle, then the newly inserted \a MachineInstr is 
- /// added to the same bundle. 
- inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 
-                                    MachineBasicBlock::instr_iterator I, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID, Register DestReg) { 
-   MachineFunction &MF = *BB.getParent(); 
-   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL()); 
-   BB.insert(I, MI); 
-   return MachineInstrBuilder(MF, MI) 
-            .setPCSections(MIMD.getPCSections()) 
-            .addReg(DestReg, RegState::Define); 
- } 
-   
- inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID, Register DestReg) { 
-   // Calling the overload for instr_iterator is always correct.  However, the 
-   // definition is not available in headers, so inline the check. 
-   if (I.isInsideBundle()) 
-     return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID, 
-                    DestReg); 
-   return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID, DestReg); 
- } 
-   
- inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID, Register DestReg) { 
-   return BuildMI(BB, *I, MIMD, MCID, DestReg); 
- } 
-   
- /// This version of the builder inserts the newly-built instruction before the 
- /// given position in the given MachineBasicBlock, and does NOT take a 
- /// destination register. 
- inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 
-                                    MachineBasicBlock::iterator I, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID) { 
-   MachineFunction &MF = *BB.getParent(); 
-   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL()); 
-   BB.insert(I, MI); 
-   return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections()); 
- } 
-   
- inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 
-                                    MachineBasicBlock::instr_iterator I, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID) { 
-   MachineFunction &MF = *BB.getParent(); 
-   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL()); 
-   BB.insert(I, MI); 
-   return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections()); 
- } 
-   
- inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID) { 
-   // Calling the overload for instr_iterator is always correct.  However, the 
-   // definition is not available in headers, so inline the check. 
-   if (I.isInsideBundle()) 
-     return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID); 
-   return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID); 
- } 
-   
- inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID) { 
-   return BuildMI(BB, *I, MIMD, MCID); 
- } 
-   
- /// This version of the builder inserts the newly-built instruction at the end 
- /// of the given MachineBasicBlock, and does NOT take a destination register. 
- inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID) { 
-   return BuildMI(*BB, BB->end(), MIMD, MCID); 
- } 
-   
- /// This version of the builder inserts the newly-built instruction at the 
- /// end of the given MachineBasicBlock, and sets up the first operand as a 
- /// destination virtual register. 
- inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, 
-                                    const MIMetadata &MIMD, 
-                                    const MCInstrDesc &MCID, Register DestReg) { 
-   return BuildMI(*BB, BB->end(), MIMD, MCID, DestReg); 
- } 
-   
- /// This version of the builder builds a DBG_VALUE intrinsic 
- /// for either a value in a register or a register-indirect 
- /// address.  The convention is that a DBG_VALUE is indirect iff the 
- /// second operand is an immediate. 
- MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, 
-                             const MCInstrDesc &MCID, bool IsIndirect, 
-                             Register Reg, const MDNode *Variable, 
-                             const MDNode *Expr); 
-   
- /// This version of the builder builds a DBG_VALUE or DBG_VALUE_LIST intrinsic 
- /// for a MachineOperand. 
- MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, 
-                             const MCInstrDesc &MCID, bool IsIndirect, 
-                             ArrayRef<MachineOperand> MOs, 
-                             const MDNode *Variable, const MDNode *Expr); 
-   
- /// This version of the builder builds a DBG_VALUE intrinsic 
- /// for either a value in a register or a register-indirect 
- /// address and inserts it at position I. 
- MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 
-                             MachineBasicBlock::iterator I, const DebugLoc &DL, 
-                             const MCInstrDesc &MCID, bool IsIndirect, 
-                             Register Reg, const MDNode *Variable, 
-                             const MDNode *Expr); 
-   
- /// This version of the builder builds a DBG_VALUE, DBG_INSTR_REF, or 
- /// DBG_VALUE_LIST intrinsic for a machine operand and inserts it at position I. 
- MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 
-                             MachineBasicBlock::iterator I, const DebugLoc &DL, 
-                             const MCInstrDesc &MCID, bool IsIndirect, 
-                             ArrayRef<MachineOperand> MOs, 
-                             const MDNode *Variable, const MDNode *Expr); 
-   
- /// Clone a DBG_VALUE whose value has been spilled to FrameIndex. 
- MachineInstr *buildDbgValueForSpill(MachineBasicBlock &BB, 
-                                     MachineBasicBlock::iterator I, 
-                                     const MachineInstr &Orig, int FrameIndex, 
-                                     Register SpillReg); 
- MachineInstr * 
- buildDbgValueForSpill(MachineBasicBlock &BB, MachineBasicBlock::iterator I, 
-                       const MachineInstr &Orig, int FrameIndex, 
-                       SmallVectorImpl<const MachineOperand *> &SpilledOperands); 
-   
- /// Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when 
- /// modifying an instruction in place while iterating over a basic block. 
- void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex, Register Reg); 
-   
- inline unsigned getDefRegState(bool B) { 
-   return B ? RegState::Define : 0; 
- } 
- inline unsigned getImplRegState(bool B) { 
-   return B ? RegState::Implicit : 0; 
- } 
- inline unsigned getKillRegState(bool B) { 
-   return B ? RegState::Kill : 0; 
- } 
- inline unsigned getDeadRegState(bool B) { 
-   return B ? RegState::Dead : 0; 
- } 
- inline unsigned getUndefRegState(bool B) { 
-   return B ? RegState::Undef : 0; 
- } 
- inline unsigned getInternalReadRegState(bool B) { 
-   return B ? RegState::InternalRead : 0; 
- } 
- inline unsigned getDebugRegState(bool B) { 
-   return B ? RegState::Debug : 0; 
- } 
- inline unsigned getRenamableRegState(bool B) { 
-   return B ? RegState::Renamable : 0; 
- } 
-   
- /// Get all register state flags from machine operand \p RegOp. 
- inline unsigned getRegState(const MachineOperand &RegOp) { 
-   assert(RegOp.isReg() && "Not a register operand"); 
-   return getDefRegState(RegOp.isDef()) | getImplRegState(RegOp.isImplicit()) | 
-          getKillRegState(RegOp.isKill()) | getDeadRegState(RegOp.isDead()) | 
-          getUndefRegState(RegOp.isUndef()) | 
-          getInternalReadRegState(RegOp.isInternalRead()) | 
-          getDebugRegState(RegOp.isDebug()) | 
-          getRenamableRegState(RegOp.getReg().isPhysical() && 
-                               RegOp.isRenamable()); 
- } 
-   
- /// Helper class for constructing bundles of MachineInstrs. 
- /// 
- /// MIBundleBuilder can create a bundle from scratch by inserting new 
- /// MachineInstrs one at a time, or it can create a bundle from a sequence of 
- /// existing MachineInstrs in a basic block. 
- class MIBundleBuilder { 
-   MachineBasicBlock &MBB; 
-   MachineBasicBlock::instr_iterator Begin; 
-   MachineBasicBlock::instr_iterator End; 
-   
- public: 
-   /// Create an MIBundleBuilder that inserts instructions into a new bundle in 
-   /// BB above the bundle or instruction at Pos. 
-   MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos) 
-       : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {} 
-   
-   /// Create a bundle from the sequence of instructions between B and E. 
-   MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B, 
-                   MachineBasicBlock::iterator E) 
-       : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) { 
-     assert(B != E && "No instructions to bundle"); 
-     ++B; 
-     while (B != E) { 
-       MachineInstr &MI = *B; 
-       ++B; 
-       MI.bundleWithPred(); 
-     } 
-   } 
-   
-   /// Create an MIBundleBuilder representing an existing instruction or bundle 
-   /// that has MI as its head. 
-   explicit MIBundleBuilder(MachineInstr *MI) 
-       : MBB(*MI->getParent()), Begin(MI), 
-         End(getBundleEnd(MI->getIterator())) {} 
-   
-   /// Return a reference to the basic block containing this bundle. 
-   MachineBasicBlock &getMBB() const { return MBB; } 
-   
-   /// Return true if no instructions have been inserted in this bundle yet. 
-   /// Empty bundles aren't representable in a MachineBasicBlock. 
-   bool empty() const { return Begin == End; } 
-   
-   /// Return an iterator to the first bundled instruction. 
-   MachineBasicBlock::instr_iterator begin() const { return Begin; } 
-   
-   /// Return an iterator beyond the last bundled instruction. 
-   MachineBasicBlock::instr_iterator end() const { return End; } 
-   
-   /// Insert MI into this bundle before I which must point to an instruction in 
-   /// the bundle, or end(). 
-   MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I, 
-                           MachineInstr *MI) { 
-     MBB.insert(I, MI); 
-     if (I == Begin) { 
-       if (!empty()) 
-         MI->bundleWithSucc(); 
-       Begin = MI->getIterator(); 
-       return *this; 
-     } 
-     if (I == End) { 
-       MI->bundleWithPred(); 
-       return *this; 
-     } 
-     // MI was inserted in the middle of the bundle, so its neighbors' flags are 
-     // already fine. Update MI's bundle flags manually. 
-     MI->setFlag(MachineInstr::BundledPred); 
-     MI->setFlag(MachineInstr::BundledSucc); 
-     return *this; 
-   } 
-   
-   /// Insert MI into MBB by prepending it to the instructions in the bundle. 
-   /// MI will become the first instruction in the bundle. 
-   MIBundleBuilder &prepend(MachineInstr *MI) { 
-     return insert(begin(), MI); 
-   } 
-   
-   /// Insert MI into MBB by appending it to the instructions in the bundle. 
-   /// MI will become the last instruction in the bundle. 
-   MIBundleBuilder &append(MachineInstr *MI) { 
-     return insert(end(), MI); 
-   } 
- }; 
-   
- } // end namespace llvm 
-   
- #endif // LLVM_CODEGEN_MACHINEINSTRBUILDER_H 
-