- //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
- // 
- // Collect native machine code for a function.  This class contains a list of 
- // MachineBasicBlock instances that make up the current compiled function. 
- // 
- // This class also contains pointers to various classes which hold 
- // target-specific information about the generated code. 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H 
- #define LLVM_CODEGEN_MACHINEFUNCTION_H 
-   
- #include "llvm/ADT/ArrayRef.h" 
- #include "llvm/ADT/BitVector.h" 
- #include "llvm/ADT/DenseMap.h" 
- #include "llvm/ADT/GraphTraits.h" 
- #include "llvm/ADT/SmallVector.h" 
- #include "llvm/ADT/ilist.h" 
- #include "llvm/ADT/iterator.h" 
- #include "llvm/Analysis/EHPersonalities.h" 
- #include "llvm/CodeGen/MachineBasicBlock.h" 
- #include "llvm/CodeGen/MachineInstr.h" 
- #include "llvm/CodeGen/MachineMemOperand.h" 
- #include "llvm/Support/Allocator.h" 
- #include "llvm/Support/ArrayRecycler.h" 
- #include "llvm/Support/AtomicOrdering.h" 
- #include "llvm/Support/Compiler.h" 
- #include "llvm/Support/Recycler.h" 
- #include "llvm/Target/TargetOptions.h" 
- #include <cassert> 
- #include <cstdint> 
- #include <memory> 
- #include <utility> 
- #include <vector> 
-   
- namespace llvm { 
-   
- class BasicBlock; 
- class BlockAddress; 
- class DataLayout; 
- class DebugLoc; 
- struct DenormalMode; 
- class DIExpression; 
- class DILocalVariable; 
- class DILocation; 
- class Function; 
- class GISelChangeObserver; 
- class GlobalValue; 
- class LLVMTargetMachine; 
- class MachineConstantPool; 
- class MachineFrameInfo; 
- class MachineFunction; 
- class MachineJumpTableInfo; 
- class MachineModuleInfo; 
- class MachineRegisterInfo; 
- class MCContext; 
- class MCInstrDesc; 
- class MCSymbol; 
- class MCSection; 
- class Pass; 
- class PseudoSourceValueManager; 
- class raw_ostream; 
- class SlotIndexes; 
- class StringRef; 
- class TargetRegisterClass; 
- class TargetSubtargetInfo; 
- struct WasmEHFuncInfo; 
- struct WinEHFuncInfo; 
-   
- template <> struct ilist_alloc_traits<MachineBasicBlock> { 
-   void deleteNode(MachineBasicBlock *MBB); 
- }; 
-   
- template <> struct ilist_callback_traits<MachineBasicBlock> { 
-   void addNodeToList(MachineBasicBlock* N); 
-   void removeNodeFromList(MachineBasicBlock* N); 
-   
-   template <class Iterator> 
-   void transferNodesFromList(ilist_callback_traits &OldList, Iterator, Iterator) { 
-     assert(this == &OldList && "never transfer MBBs between functions"); 
-   } 
- }; 
-   
- /// MachineFunctionInfo - This class can be derived from and used by targets to 
- /// hold private target-specific information for each MachineFunction.  Objects 
- /// of type are accessed/created with MF::getInfo and destroyed when the 
- /// MachineFunction is destroyed. 
- struct MachineFunctionInfo { 
-   virtual ~MachineFunctionInfo(); 
-   
-   /// Factory function: default behavior is to call new using the 
-   /// supplied allocator. 
-   /// 
-   /// This function can be overridden in a derive class. 
-   template <typename FuncInfoTy, typename SubtargetTy = TargetSubtargetInfo> 
-   static FuncInfoTy *create(BumpPtrAllocator &Allocator, const Function &F, 
-                             const SubtargetTy *STI) { 
-     return new (Allocator.Allocate<FuncInfoTy>()) FuncInfoTy(F, STI); 
-   } 
-   
-   template <typename Ty> 
-   static Ty *create(BumpPtrAllocator &Allocator, const Ty &MFI) { 
-     return new (Allocator.Allocate<Ty>()) Ty(MFI); 
-   } 
-   
-   /// Make a functionally equivalent copy of this MachineFunctionInfo in \p MF. 
-   /// This requires remapping MachineBasicBlock references from the original 
-   /// parent to values in the new function. Targets may assume that virtual 
-   /// register and frame index values are preserved in the new function. 
-   virtual MachineFunctionInfo * 
-   clone(BumpPtrAllocator &Allocator, MachineFunction &DestMF, 
-         const DenseMap<MachineBasicBlock *, MachineBasicBlock *> &Src2DstMBB) 
-       const { 
-     return nullptr; 
-   } 
- }; 
-   
- /// Properties which a MachineFunction may have at a given point in time. 
- /// Each of these has checking code in the MachineVerifier, and passes can 
- /// require that a property be set. 
- class MachineFunctionProperties { 
-   // Possible TODO: Allow targets to extend this (perhaps by allowing the 
-   // constructor to specify the size of the bit vector) 
-   // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be 
-   // stated as the negative of "has vregs" 
-   
- public: 
-   // The properties are stated in "positive" form; i.e. a pass could require 
-   // that the property hold, but not that it does not hold. 
-   
-   // Property descriptions: 
-   // IsSSA: True when the machine function is in SSA form and virtual registers 
-   //  have a single def. 
-   // NoPHIs: The machine function does not contain any PHI instruction. 
-   // TracksLiveness: True when tracking register liveness accurately. 
-   //  While this property is set, register liveness information in basic block 
-   //  live-in lists and machine instruction operands (e.g. implicit defs) is 
-   //  accurate, kill flags are conservatively accurate (kill flag correctly 
-   //  indicates the last use of a register, an operand without kill flag may or 
-   //  may not be the last use of a register). This means it can be used to 
-   //  change the code in ways that affect the values in registers, for example 
-   //  by the register scavenger. 
-   //  When this property is cleared at a very late time, liveness is no longer 
-   //  reliable. 
-   // NoVRegs: The machine function does not use any virtual registers. 
-   // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic 
-   //  instructions have been legalized; i.e., all instructions are now one of: 
-   //   - generic and always legal (e.g., COPY) 
-   //   - target-specific 
-   //   - legal pre-isel generic instructions. 
-   // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic 
-   //  virtual registers have been assigned to a register bank. 
-   // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel 
-   //  generic instructions have been eliminated; i.e., all instructions are now 
-   //  target-specific or non-pre-isel generic instructions (e.g., COPY). 
-   //  Since only pre-isel generic instructions can have generic virtual register 
-   //  operands, this also means that all generic virtual registers have been 
-   //  constrained to virtual registers (assigned to register classes) and that 
-   //  all sizes attached to them have been eliminated. 
-   // TiedOpsRewritten: The twoaddressinstruction pass will set this flag, it 
-   //  means that tied-def have been rewritten to meet the RegConstraint. 
-   // FailsVerification: Means that the function is not expected to pass machine 
-   //  verification. This can be set by passes that introduce known problems that 
-   //  have not been fixed yet. 
-   // TracksDebugUserValues: Without this property enabled, debug instructions 
-   // such as DBG_VALUE are allowed to reference virtual registers even if those 
-   // registers do not have a definition. With the property enabled virtual 
-   // registers must only be used if they have a definition. This property 
-   // allows earlier passes in the pipeline to skip updates of `DBG_VALUE` 
-   // instructions to save compile time. 
-   enum class Property : unsigned { 
-     IsSSA, 
-     NoPHIs, 
-     TracksLiveness, 
-     NoVRegs, 
-     FailedISel, 
-     Legalized, 
-     RegBankSelected, 
-     Selected, 
-     TiedOpsRewritten, 
-     FailsVerification, 
-     TracksDebugUserValues, 
-     LastProperty = TracksDebugUserValues, 
-   }; 
-   
-   bool hasProperty(Property P) const { 
-     return Properties[static_cast<unsigned>(P)]; 
-   } 
-   
-   MachineFunctionProperties &set(Property P) { 
-     Properties.set(static_cast<unsigned>(P)); 
-     return *this; 
-   } 
-   
-   MachineFunctionProperties &reset(Property P) { 
-     Properties.reset(static_cast<unsigned>(P)); 
-     return *this; 
-   } 
-   
-   /// Reset all the properties. 
-   MachineFunctionProperties &reset() { 
-     Properties.reset(); 
-     return *this; 
-   } 
-   
-   MachineFunctionProperties &set(const MachineFunctionProperties &MFP) { 
-     Properties |= MFP.Properties; 
-     return *this; 
-   } 
-   
-   MachineFunctionProperties &reset(const MachineFunctionProperties &MFP) { 
-     Properties.reset(MFP.Properties); 
-     return *this; 
-   } 
-   
-   // Returns true if all properties set in V (i.e. required by a pass) are set 
-   // in this. 
-   bool verifyRequiredProperties(const MachineFunctionProperties &V) const { 
-     return !V.Properties.test(Properties); 
-   } 
-   
-   /// Print the MachineFunctionProperties in human-readable form. 
-   void print(raw_ostream &OS) const; 
-   
- private: 
-   BitVector Properties = 
-       BitVector(static_cast<unsigned>(Property::LastProperty)+1); 
- }; 
-   
- struct SEHHandler { 
-   /// Filter or finally function. Null indicates a catch-all. 
-   const Function *FilterOrFinally; 
-   
-   /// Address of block to recover at. Null for a finally handler. 
-   const BlockAddress *RecoverBA; 
- }; 
-   
- /// This structure is used to retain landing pad info for the current function. 
- struct LandingPadInfo { 
-   MachineBasicBlock *LandingPadBlock;      // Landing pad block. 
-   SmallVector<MCSymbol *, 1> BeginLabels;  // Labels prior to invoke. 
-   SmallVector<MCSymbol *, 1> EndLabels;    // Labels after invoke. 
-   SmallVector<SEHHandler, 1> SEHHandlers;  // SEH handlers active at this lpad. 
-   MCSymbol *LandingPadLabel = nullptr;     // Label at beginning of landing pad. 
-   std::vector<int> TypeIds;                // List of type ids (filters negative). 
-   
-   explicit LandingPadInfo(MachineBasicBlock *MBB) 
-       : LandingPadBlock(MBB) {} 
- }; 
-   
- class LLVM_EXTERNAL_VISIBILITY MachineFunction { 
-   Function &F; 
-   const LLVMTargetMachine &Target; 
-   const TargetSubtargetInfo *STI; 
-   MCContext &Ctx; 
-   MachineModuleInfo &MMI; 
-   
-   // RegInfo - Information about each register in use in the function. 
-   MachineRegisterInfo *RegInfo; 
-   
-   // Used to keep track of target-specific per-machine function information for 
-   // the target implementation. 
-   MachineFunctionInfo *MFInfo; 
-   
-   // Keep track of objects allocated on the stack. 
-   MachineFrameInfo *FrameInfo; 
-   
-   // Keep track of constants which are spilled to memory 
-   MachineConstantPool *ConstantPool; 
-   
-   // Keep track of jump tables for switch instructions 
-   MachineJumpTableInfo *JumpTableInfo; 
-   
-   // Keep track of the function section. 
-   MCSection *Section = nullptr; 
-   
-   // Catchpad unwind destination info for wasm EH. 
-   // Keeps track of Wasm exception handling related data. This will be null for 
-   // functions that aren't using a wasm EH personality. 
-   WasmEHFuncInfo *WasmEHInfo = nullptr; 
-   
-   // Keeps track of Windows exception handling related data. This will be null 
-   // for functions that aren't using a funclet-based EH personality. 
-   WinEHFuncInfo *WinEHInfo = nullptr; 
-   
-   // Function-level unique numbering for MachineBasicBlocks.  When a 
-   // MachineBasicBlock is inserted into a MachineFunction is it automatically 
-   // numbered and this vector keeps track of the mapping from ID's to MBB's. 
-   std::vector<MachineBasicBlock*> MBBNumbering; 
-   
-   // Pool-allocate MachineFunction-lifetime and IR objects. 
-   BumpPtrAllocator Allocator; 
-   
-   // Allocation management for instructions in function. 
-   Recycler<MachineInstr> InstructionRecycler; 
-   
-   // Allocation management for operand arrays on instructions. 
-   ArrayRecycler<MachineOperand> OperandRecycler; 
-   
-   // Allocation management for basic blocks in function. 
-   Recycler<MachineBasicBlock> BasicBlockRecycler; 
-   
-   // List of machine basic blocks in function 
-   using BasicBlockListType = ilist<MachineBasicBlock>; 
-   BasicBlockListType BasicBlocks; 
-   
-   /// FunctionNumber - This provides a unique ID for each function emitted in 
-   /// this translation unit. 
-   /// 
-   unsigned FunctionNumber; 
-   
-   /// Alignment - The alignment of the function. 
-   Align Alignment; 
-   
-   /// ExposesReturnsTwice - True if the function calls setjmp or related 
-   /// functions with attribute "returns twice", but doesn't have 
-   /// the attribute itself. 
-   /// This is used to limit optimizations which cannot reason 
-   /// about the control flow of such functions. 
-   bool ExposesReturnsTwice = false; 
-   
-   /// True if the function includes any inline assembly. 
-   bool HasInlineAsm = false; 
-   
-   /// True if any WinCFI instruction have been emitted in this function. 
-   bool HasWinCFI = false; 
-   
-   /// Current high-level properties of the IR of the function (e.g. is in SSA 
-   /// form or whether registers have been allocated) 
-   MachineFunctionProperties Properties; 
-   
-   // Allocation management for pseudo source values. 
-   std::unique_ptr<PseudoSourceValueManager> PSVManager; 
-   
-   /// List of moves done by a function's prolog.  Used to construct frame maps 
-   /// by debug and exception handling consumers. 
-   std::vector<MCCFIInstruction> FrameInstructions; 
-   
-   /// List of basic blocks immediately following calls to _setjmp. Used to 
-   /// construct a table of valid longjmp targets for Windows Control Flow Guard. 
-   std::vector<MCSymbol *> LongjmpTargets; 
-   
-   /// List of basic blocks that are the target of catchrets. Used to construct 
-   /// a table of valid targets for Windows EHCont Guard. 
-   std::vector<MCSymbol *> CatchretTargets; 
-   
-   /// \name Exception Handling 
-   /// \{ 
-   
-   /// List of LandingPadInfo describing the landing pad information. 
-   std::vector<LandingPadInfo> LandingPads; 
-   
-   /// Map a landing pad's EH symbol to the call site indexes. 
-   DenseMap<MCSymbol*, SmallVector<unsigned, 4>> LPadToCallSiteMap; 
-   
-   /// Map a landing pad to its index. 
-   DenseMap<const MachineBasicBlock *, unsigned> WasmLPadToIndexMap; 
-   
-   /// Map of invoke call site index values to associated begin EH_LABEL. 
-   DenseMap<MCSymbol*, unsigned> CallSiteMap; 
-   
-   /// CodeView label annotations. 
-   std::vector<std::pair<MCSymbol *, MDNode *>> CodeViewAnnotations; 
-   
-   bool CallsEHReturn = false; 
-   bool CallsUnwindInit = false; 
-   bool HasEHCatchret = false; 
-   bool HasEHScopes = false; 
-   bool HasEHFunclets = false; 
-   
-   /// BBID to assign to the next basic block of this function. 
-   unsigned NextBBID = 0; 
-   
-   /// Section Type for basic blocks, only relevant with basic block sections. 
-   BasicBlockSection BBSectionsType = BasicBlockSection::None; 
-   
-   /// List of C++ TypeInfo used. 
-   std::vector<const GlobalValue *> TypeInfos; 
-   
-   /// List of typeids encoding filters used. 
-   std::vector<unsigned> FilterIds; 
-   
-   /// List of the indices in FilterIds corresponding to filter terminators. 
-   std::vector<unsigned> FilterEnds; 
-   
-   EHPersonality PersonalityTypeCache = EHPersonality::Unknown; 
-   
-   /// \} 
-   
-   /// Clear all the members of this MachineFunction, but the ones used 
-   /// to initialize again the MachineFunction. 
-   /// More specifically, this deallocates all the dynamically allocated 
-   /// objects and get rid of all the XXXInfo data structure, but keep 
-   /// unchanged the references to Fn, Target, MMI, and FunctionNumber. 
-   void clear(); 
-   /// Allocate and initialize the different members. 
-   /// In particular, the XXXInfo data structure. 
-   /// \pre Fn, Target, MMI, and FunctionNumber are properly set. 
-   void init(); 
-   
- public: 
-   struct VariableDbgInfo { 
-     const DILocalVariable *Var; 
-     const DIExpression *Expr; 
-     // The Slot can be negative for fixed stack objects. 
-     int Slot; 
-     const DILocation *Loc; 
-   
-     VariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr, 
-                     int Slot, const DILocation *Loc) 
-         : Var(Var), Expr(Expr), Slot(Slot), Loc(Loc) {} 
-   }; 
-   
-   class Delegate { 
-     virtual void anchor(); 
-   
-   public: 
-     virtual ~Delegate() = default; 
-     /// Callback after an insertion. This should not modify the MI directly. 
-     virtual void MF_HandleInsertion(MachineInstr &MI) = 0; 
-     /// Callback before a removal. This should not modify the MI directly. 
-     virtual void MF_HandleRemoval(MachineInstr &MI) = 0; 
-   }; 
-   
-   /// Structure used to represent pair of argument number after call lowering 
-   /// and register used to transfer that argument. 
-   /// For now we support only cases when argument is transferred through one 
-   /// register. 
-   struct ArgRegPair { 
-     Register Reg; 
-     uint16_t ArgNo; 
-     ArgRegPair(Register R, unsigned Arg) : Reg(R), ArgNo(Arg) { 
-       assert(Arg < (1 << 16) && "Arg out of range"); 
-     } 
-   }; 
-   /// Vector of call argument and its forwarding register. 
-   using CallSiteInfo = SmallVector<ArgRegPair, 1>; 
-   using CallSiteInfoImpl = SmallVectorImpl<ArgRegPair>; 
-   
- private: 
-   Delegate *TheDelegate = nullptr; 
-   GISelChangeObserver *Observer = nullptr; 
-   
-   using CallSiteInfoMap = DenseMap<const MachineInstr *, CallSiteInfo>; 
-   /// Map a call instruction to call site arguments forwarding info. 
-   CallSiteInfoMap CallSitesInfo; 
-   
-   /// A helper function that returns call site info for a give call 
-   /// instruction if debug entry value support is enabled. 
-   CallSiteInfoMap::iterator getCallSiteInfo(const MachineInstr *MI); 
-   
-   // Callbacks for insertion and removal. 
-   void handleInsertion(MachineInstr &MI); 
-   void handleRemoval(MachineInstr &MI); 
-   friend struct ilist_traits<MachineInstr>; 
-   
- public: 
-   using VariableDbgInfoMapTy = SmallVector<VariableDbgInfo, 4>; 
-   VariableDbgInfoMapTy VariableDbgInfos; 
-   
-   /// A count of how many instructions in the function have had numbers 
-   /// assigned to them. Used for debug value tracking, to determine the 
-   /// next instruction number. 
-   unsigned DebugInstrNumberingCount = 0; 
-   
-   /// Set value of DebugInstrNumberingCount field. Avoid using this unless 
-   /// you're deserializing this data. 
-   void setDebugInstrNumberingCount(unsigned Num); 
-   
-   /// Pair of instruction number and operand number. 
-   using DebugInstrOperandPair = std::pair<unsigned, unsigned>; 
-   
-   /// Replacement definition for a debug instruction reference. Made up of a 
-   /// source instruction / operand pair, destination pair, and a qualifying 
-   /// subregister indicating what bits in the operand make up the substitution. 
-   // For example, a debug user 
-   /// of %1: 
-   ///    %0:gr32 = someinst, debug-instr-number 1 
-   ///    %1:gr16 = %0.some_16_bit_subreg, debug-instr-number 2 
-   /// Would receive the substitution {{2, 0}, {1, 0}, $subreg}, where $subreg is 
-   /// the subregister number for some_16_bit_subreg. 
-   class DebugSubstitution { 
-   public: 
-     DebugInstrOperandPair Src;  ///< Source instruction / operand pair. 
-     DebugInstrOperandPair Dest; ///< Replacement instruction / operand pair. 
-     unsigned Subreg;            ///< Qualifier for which part of Dest is read. 
-   
-     DebugSubstitution(const DebugInstrOperandPair &Src, 
-                       const DebugInstrOperandPair &Dest, unsigned Subreg) 
-         : Src(Src), Dest(Dest), Subreg(Subreg) {} 
-   
-     /// Order only by source instruction / operand pair: there should never 
-     /// be duplicate entries for the same source in any collection. 
-     bool operator<(const DebugSubstitution &Other) const { 
-       return Src < Other.Src; 
-     } 
-   }; 
-   
-   /// Debug value substitutions: a collection of DebugSubstitution objects, 
-   /// recording changes in where a value is defined. For example, when one 
-   /// instruction is substituted for another. Keeping a record allows recovery 
-   /// of variable locations after compilation finishes. 
-   SmallVector<DebugSubstitution, 8> DebugValueSubstitutions; 
-   
-   /// Location of a PHI instruction that is also a debug-info variable value, 
-   /// for the duration of register allocation. Loaded by the PHI-elimination 
-   /// pass, and emitted as DBG_PHI instructions during VirtRegRewriter, with 
-   /// maintenance applied by intermediate passes that edit registers (such as 
-   /// coalescing and the allocator passes). 
-   class DebugPHIRegallocPos { 
-   public: 
-     MachineBasicBlock *MBB; ///< Block where this PHI was originally located. 
-     Register Reg;           ///< VReg where the control-flow-merge happens. 
-     unsigned SubReg;        ///< Optional subreg qualifier within Reg. 
-     DebugPHIRegallocPos(MachineBasicBlock *MBB, Register Reg, unsigned SubReg) 
-         : MBB(MBB), Reg(Reg), SubReg(SubReg) {} 
-   }; 
-   
-   /// Map of debug instruction numbers to the position of their PHI instructions 
-   /// during register allocation. See DebugPHIRegallocPos. 
-   DenseMap<unsigned, DebugPHIRegallocPos> DebugPHIPositions; 
-   
-   /// Flag for whether this function contains DBG_VALUEs (false) or 
-   /// DBG_INSTR_REF (true). 
-   bool UseDebugInstrRef = false; 
-   
-   /// Create a substitution between one <instr,operand> value to a different, 
-   /// new value. 
-   void makeDebugValueSubstitution(DebugInstrOperandPair, DebugInstrOperandPair, 
-                                   unsigned SubReg = 0); 
-   
-   /// Create substitutions for any tracked values in \p Old, to point at 
-   /// \p New. Needed when we re-create an instruction during optimization, 
-   /// which has the same signature (i.e., def operands in the same place) but 
-   /// a modified instruction type, flags, or otherwise. An example: X86 moves 
-   /// are sometimes transformed into equivalent LEAs. 
-   /// If the two instructions are not the same opcode, limit which operands to 
-   /// examine for substitutions to the first N operands by setting 
-   /// \p MaxOperand. 
-   void substituteDebugValuesForInst(const MachineInstr &Old, MachineInstr &New, 
-                                     unsigned MaxOperand = UINT_MAX); 
-   
-   /// Find the underlying  defining instruction / operand for a COPY instruction 
-   /// while in SSA form. Copies do not actually define values -- they move them 
-   /// between registers. Labelling a COPY-like instruction with an instruction 
-   /// number is to be avoided as it makes value numbers non-unique later in 
-   /// compilation. This method follows the definition chain for any sequence of 
-   /// COPY-like instructions to find whatever non-COPY-like instruction defines 
-   /// the copied value; or for parameters, creates a DBG_PHI on entry. 
-   /// May insert instructions into the entry block! 
-   /// \p MI The copy-like instruction to salvage. 
-   /// \p DbgPHICache A container to cache already-solved COPYs. 
-   /// \returns An instruction/operand pair identifying the defining value. 
-   DebugInstrOperandPair 
-   salvageCopySSA(MachineInstr &MI, 
-                  DenseMap<Register, DebugInstrOperandPair> &DbgPHICache); 
-   
-   DebugInstrOperandPair salvageCopySSAImpl(MachineInstr &MI); 
-   
-   /// Finalise any partially emitted debug instructions. These are DBG_INSTR_REF 
-   /// instructions where we only knew the vreg of the value they use, not the 
-   /// instruction that defines that vreg. Once isel finishes, we should have 
-   /// enough information for every DBG_INSTR_REF to point at an instruction 
-   /// (or DBG_PHI). 
-   void finalizeDebugInstrRefs(); 
-   
-   /// Determine whether, in the current machine configuration, we should use 
-   /// instruction referencing or not. 
-   bool shouldUseDebugInstrRef() const; 
-   
-   /// Returns true if the function's variable locations are tracked with 
-   /// instruction referencing. 
-   bool useDebugInstrRef() const; 
-   
-   /// Set whether this function will use instruction referencing or not. 
-   void setUseDebugInstrRef(bool UseInstrRef); 
-   
-   /// A reserved operand number representing the instructions memory operand, 
-   /// for instructions that have a stack spill fused into them. 
-   const static unsigned int DebugOperandMemNumber; 
-   
-   MachineFunction(Function &F, const LLVMTargetMachine &Target, 
-                   const TargetSubtargetInfo &STI, unsigned FunctionNum, 
-                   MachineModuleInfo &MMI); 
-   MachineFunction(const MachineFunction &) = delete; 
-   MachineFunction &operator=(const MachineFunction &) = delete; 
-   ~MachineFunction(); 
-   
-   /// Reset the instance as if it was just created. 
-   void reset() { 
-     clear(); 
-     init(); 
-   } 
-   
-   /// Reset the currently registered delegate - otherwise assert. 
-   void resetDelegate(Delegate *delegate) { 
-     assert(TheDelegate == delegate && 
-            "Only the current delegate can perform reset!"); 
-     TheDelegate = nullptr; 
-   } 
-   
-   /// Set the delegate. resetDelegate must be called before attempting 
-   /// to set. 
-   void setDelegate(Delegate *delegate) { 
-     assert(delegate && !TheDelegate && 
-            "Attempted to set delegate to null, or to change it without " 
-            "first resetting it!"); 
-   
-     TheDelegate = delegate; 
-   } 
-   
-   void setObserver(GISelChangeObserver *O) { Observer = O; } 
-   
-   GISelChangeObserver *getObserver() const { return Observer; } 
-   
-   MachineModuleInfo &getMMI() const { return MMI; } 
-   MCContext &getContext() const { return Ctx; } 
-   
-   /// Returns the Section this function belongs to. 
-   MCSection *getSection() const { return Section; } 
-   
-   /// Indicates the Section this function belongs to. 
-   void setSection(MCSection *S) { Section = S; } 
-   
-   PseudoSourceValueManager &getPSVManager() const { return *PSVManager; } 
-   
-   /// Return the DataLayout attached to the Module associated to this MF. 
-   const DataLayout &getDataLayout() const; 
-   
-   /// Return the LLVM function that this machine code represents 
-   Function &getFunction() { return F; } 
-   
-   /// Return the LLVM function that this machine code represents 
-   const Function &getFunction() const { return F; } 
-   
-   /// getName - Return the name of the corresponding LLVM function. 
-   StringRef getName() const; 
-   
-   /// getFunctionNumber - Return a unique ID for the current function. 
-   unsigned getFunctionNumber() const { return FunctionNumber; } 
-   
-   /// Returns true if this function has basic block sections enabled. 
-   bool hasBBSections() const { 
-     return (BBSectionsType == BasicBlockSection::All || 
-             BBSectionsType == BasicBlockSection::List || 
-             BBSectionsType == BasicBlockSection::Preset); 
-   } 
-   
-   /// Returns true if basic block labels are to be generated for this function. 
-   bool hasBBLabels() const { 
-     return BBSectionsType == BasicBlockSection::Labels; 
-   } 
-   
-   void setBBSectionsType(BasicBlockSection V) { BBSectionsType = V; } 
-   
-   /// Assign IsBeginSection IsEndSection fields for basic blocks in this 
-   /// function. 
-   void assignBeginEndSections(); 
-   
-   /// getTarget - Return the target machine this machine code is compiled with 
-   const LLVMTargetMachine &getTarget() const { return Target; } 
-   
-   /// getSubtarget - Return the subtarget for which this machine code is being 
-   /// compiled. 
-   const TargetSubtargetInfo &getSubtarget() const { return *STI; } 
-   
-   /// getSubtarget - This method returns a pointer to the specified type of 
-   /// TargetSubtargetInfo.  In debug builds, it verifies that the object being 
-   /// returned is of the correct type. 
-   template<typename STC> const STC &getSubtarget() const { 
-     return *static_cast<const STC *>(STI); 
-   } 
-   
-   /// getRegInfo - Return information about the registers currently in use. 
-   MachineRegisterInfo &getRegInfo() { return *RegInfo; } 
-   const MachineRegisterInfo &getRegInfo() const { return *RegInfo; } 
-   
-   /// getFrameInfo - Return the frame info object for the current function. 
-   /// This object contains information about objects allocated on the stack 
-   /// frame of the current function in an abstract way. 
-   MachineFrameInfo &getFrameInfo() { return *FrameInfo; } 
-   const MachineFrameInfo &getFrameInfo() const { return *FrameInfo; } 
-   
-   /// getJumpTableInfo - Return the jump table info object for the current 
-   /// function.  This object contains information about jump tables in the 
-   /// current function.  If the current function has no jump tables, this will 
-   /// return null. 
-   const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; } 
-   MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; } 
-   
-   /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 
-   /// does already exist, allocate one. 
-   MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind); 
-   
-   /// getConstantPool - Return the constant pool object for the current 
-   /// function. 
-   MachineConstantPool *getConstantPool() { return ConstantPool; } 
-   const MachineConstantPool *getConstantPool() const { return ConstantPool; } 
-   
-   /// getWasmEHFuncInfo - Return information about how the current function uses 
-   /// Wasm exception handling. Returns null for functions that don't use wasm 
-   /// exception handling. 
-   const WasmEHFuncInfo *getWasmEHFuncInfo() const { return WasmEHInfo; } 
-   WasmEHFuncInfo *getWasmEHFuncInfo() { return WasmEHInfo; } 
-   
-   /// getWinEHFuncInfo - Return information about how the current function uses 
-   /// Windows exception handling. Returns null for functions that don't use 
-   /// funclets for exception handling. 
-   const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; } 
-   WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; } 
-   
-   /// getAlignment - Return the alignment of the function. 
-   Align getAlignment() const { return Alignment; } 
-   
-   /// setAlignment - Set the alignment of the function. 
-   void setAlignment(Align A) { Alignment = A; } 
-   
-   /// ensureAlignment - Make sure the function is at least A bytes aligned. 
-   void ensureAlignment(Align A) { 
-     if (Alignment < A) 
-       Alignment = A; 
-   } 
-   
-   /// exposesReturnsTwice - Returns true if the function calls setjmp or 
-   /// any other similar functions with attribute "returns twice" without 
-   /// having the attribute itself. 
-   bool exposesReturnsTwice() const { 
-     return ExposesReturnsTwice; 
-   } 
-   
-   /// setCallsSetJmp - Set a flag that indicates if there's a call to 
-   /// a "returns twice" function. 
-   void setExposesReturnsTwice(bool B) { 
-     ExposesReturnsTwice = B; 
-   } 
-   
-   /// Returns true if the function contains any inline assembly. 
-   bool hasInlineAsm() const { 
-     return HasInlineAsm; 
-   } 
-   
-   /// Set a flag that indicates that the function contains inline assembly. 
-   void setHasInlineAsm(bool B) { 
-     HasInlineAsm = B; 
-   } 
-   
-   bool hasWinCFI() const { 
-     return HasWinCFI; 
-   } 
-   void setHasWinCFI(bool v) { HasWinCFI = v; } 
-   
-   /// True if this function needs frame moves for debug or exceptions. 
-   bool needsFrameMoves() const; 
-   
-   /// Get the function properties 
-   const MachineFunctionProperties &getProperties() const { return Properties; } 
-   MachineFunctionProperties &getProperties() { return Properties; } 
-   
-   /// getInfo - Keep track of various per-function pieces of information for 
-   /// backends that would like to do so. 
-   /// 
-   template<typename Ty> 
-   Ty *getInfo() { 
-     return static_cast<Ty*>(MFInfo); 
-   } 
-   
-   template<typename Ty> 
-   const Ty *getInfo() const { 
-     return static_cast<const Ty *>(MFInfo); 
-   } 
-   
-   template <typename Ty> Ty *cloneInfo(const Ty &Old) { 
-     assert(!MFInfo); 
-     MFInfo = Ty::template create<Ty>(Allocator, Old); 
-     return static_cast<Ty *>(MFInfo); 
-   } 
-   
-   /// Initialize the target specific MachineFunctionInfo 
-   void initTargetMachineFunctionInfo(const TargetSubtargetInfo &STI); 
-   
-   MachineFunctionInfo *cloneInfoFrom( 
-       const MachineFunction &OrigMF, 
-       const DenseMap<MachineBasicBlock *, MachineBasicBlock *> &Src2DstMBB) { 
-     assert(!MFInfo && "new function already has MachineFunctionInfo"); 
-     if (!OrigMF.MFInfo) 
-       return nullptr; 
-     return OrigMF.MFInfo->clone(Allocator, *this, Src2DstMBB); 
-   } 
-   
-   /// Returns the denormal handling type for the default rounding mode of the 
-   /// function. 
-   DenormalMode getDenormalMode(const fltSemantics &FPType) const; 
-   
-   /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they 
-   /// are inserted into the machine function.  The block number for a machine 
-   /// basic block can be found by using the MBB::getNumber method, this method 
-   /// provides the inverse mapping. 
-   MachineBasicBlock *getBlockNumbered(unsigned N) const { 
-     assert(N < MBBNumbering.size() && "Illegal block number"); 
-     assert(MBBNumbering[N] && "Block was removed from the machine function!"); 
-     return MBBNumbering[N]; 
-   } 
-   
-   /// Should we be emitting segmented stack stuff for the function 
-   bool shouldSplitStack() const; 
-   
-   /// getNumBlockIDs - Return the number of MBB ID's allocated. 
-   unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } 
-   
-   /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 
-   /// recomputes them.  This guarantees that the MBB numbers are sequential, 
-   /// dense, and match the ordering of the blocks within the function.  If a 
-   /// specific MachineBasicBlock is specified, only that block and those after 
-   /// it are renumbered. 
-   void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr); 
-   
-   /// print - Print out the MachineFunction in a format suitable for debugging 
-   /// to the specified stream. 
-   void print(raw_ostream &OS, const SlotIndexes* = nullptr) const; 
-   
-   /// viewCFG - This function is meant for use from the debugger.  You can just 
-   /// say 'call F->viewCFG()' and a ghostview window should pop up from the 
-   /// program, displaying the CFG of the current function with the code for each 
-   /// basic block inside.  This depends on there being a 'dot' and 'gv' program 
-   /// in your path. 
-   void viewCFG() const; 
-   
-   /// viewCFGOnly - This function is meant for use from the debugger.  It works 
-   /// just like viewCFG, but it does not include the contents of basic blocks 
-   /// into the nodes, just the label.  If you are only interested in the CFG 
-   /// this can make the graph smaller. 
-   /// 
-   void viewCFGOnly() const; 
-   
-   /// dump - Print the current MachineFunction to cerr, useful for debugger use. 
-   void dump() const; 
-   
-   /// Run the current MachineFunction through the machine code verifier, useful 
-   /// for debugger use. 
-   /// \returns true if no problems were found. 
-   bool verify(Pass *p = nullptr, const char *Banner = nullptr, 
-               bool AbortOnError = true) const; 
-   
-   // Provide accessors for the MachineBasicBlock list... 
-   using iterator = BasicBlockListType::iterator; 
-   using const_iterator = BasicBlockListType::const_iterator; 
-   using const_reverse_iterator = BasicBlockListType::const_reverse_iterator; 
-   using reverse_iterator = BasicBlockListType::reverse_iterator; 
-   
-   /// Support for MachineBasicBlock::getNextNode(). 
-   static BasicBlockListType MachineFunction::* 
-   getSublistAccess(MachineBasicBlock *) { 
-     return &MachineFunction::BasicBlocks; 
-   } 
-   
-   /// addLiveIn - Add the specified physical register as a live-in value and 
-   /// create a corresponding virtual register for it. 
-   Register addLiveIn(MCRegister PReg, const TargetRegisterClass *RC); 
-   
-   //===--------------------------------------------------------------------===// 
-   // BasicBlock accessor functions. 
-   // 
-   iterator                 begin()       { return BasicBlocks.begin(); } 
-   const_iterator           begin() const { return BasicBlocks.begin(); } 
-   iterator                 end  ()       { return BasicBlocks.end();   } 
-   const_iterator           end  () const { return BasicBlocks.end();   } 
-   
-   reverse_iterator        rbegin()       { return BasicBlocks.rbegin(); } 
-   const_reverse_iterator  rbegin() const { return BasicBlocks.rbegin(); } 
-   reverse_iterator        rend  ()       { return BasicBlocks.rend();   } 
-   const_reverse_iterator  rend  () const { return BasicBlocks.rend();   } 
-   
-   unsigned                  size() const { return (unsigned)BasicBlocks.size();} 
-   bool                     empty() const { return BasicBlocks.empty(); } 
-   const MachineBasicBlock &front() const { return BasicBlocks.front(); } 
-         MachineBasicBlock &front()       { return BasicBlocks.front(); } 
-   const MachineBasicBlock & back() const { return BasicBlocks.back(); } 
-         MachineBasicBlock & back()       { return BasicBlocks.back(); } 
-   
-   void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); } 
-   void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); } 
-   void insert(iterator MBBI, MachineBasicBlock *MBB) { 
-     BasicBlocks.insert(MBBI, MBB); 
-   } 
-   void splice(iterator InsertPt, iterator MBBI) { 
-     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI); 
-   } 
-   void splice(iterator InsertPt, MachineBasicBlock *MBB) { 
-     BasicBlocks.splice(InsertPt, BasicBlocks, MBB); 
-   } 
-   void splice(iterator InsertPt, iterator MBBI, iterator MBBE) { 
-     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE); 
-   } 
-   
-   void remove(iterator MBBI) { BasicBlocks.remove(MBBI); } 
-   void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); } 
-   void erase(iterator MBBI) { BasicBlocks.erase(MBBI); } 
-   void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); } 
-   
-   template <typename Comp> 
-   void sort(Comp comp) { 
-     BasicBlocks.sort(comp); 
-   } 
-   
-   /// Return the number of \p MachineInstrs in this \p MachineFunction. 
-   unsigned getInstructionCount() const { 
-     unsigned InstrCount = 0; 
-     for (const MachineBasicBlock &MBB : BasicBlocks) 
-       InstrCount += MBB.size(); 
-     return InstrCount; 
-   } 
-   
-   //===--------------------------------------------------------------------===// 
-   // Internal functions used to automatically number MachineBasicBlocks 
-   
-   /// Adds the MBB to the internal numbering. Returns the unique number 
-   /// assigned to the MBB. 
-   unsigned addToMBBNumbering(MachineBasicBlock *MBB) { 
-     MBBNumbering.push_back(MBB); 
-     return (unsigned)MBBNumbering.size()-1; 
-   } 
-   
-   /// removeFromMBBNumbering - Remove the specific machine basic block from our 
-   /// tracker, this is only really to be used by the MachineBasicBlock 
-   /// implementation. 
-   void removeFromMBBNumbering(unsigned N) { 
-     assert(N < MBBNumbering.size() && "Illegal basic block #"); 
-     MBBNumbering[N] = nullptr; 
-   } 
-   
-   /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 
-   /// of `new MachineInstr'. 
-   MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, DebugLoc DL, 
-                                    bool NoImplicit = false); 
-   
-   /// Create a new MachineInstr which is a copy of \p Orig, identical in all 
-   /// ways except the instruction has no parent, prev, or next. Bundling flags 
-   /// are reset. 
-   /// 
-   /// Note: Clones a single instruction, not whole instruction bundles. 
-   /// Does not perform target specific adjustments; consider using 
-   /// TargetInstrInfo::duplicate() instead. 
-   MachineInstr *CloneMachineInstr(const MachineInstr *Orig); 
-   
-   /// Clones instruction or the whole instruction bundle \p Orig and insert 
-   /// into \p MBB before \p InsertBefore. 
-   /// 
-   /// Note: Does not perform target specific adjustments; consider using 
-   /// TargetInstrInfo::duplicate() intead. 
-   MachineInstr & 
-   cloneMachineInstrBundle(MachineBasicBlock &MBB, 
-                           MachineBasicBlock::iterator InsertBefore, 
-                           const MachineInstr &Orig); 
-   
-   /// DeleteMachineInstr - Delete the given MachineInstr. 
-   void deleteMachineInstr(MachineInstr *MI); 
-   
-   /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 
-   /// instead of `new MachineBasicBlock'. 
-   MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr); 
-   
-   /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 
-   void deleteMachineBasicBlock(MachineBasicBlock *MBB); 
-   
-   /// getMachineMemOperand - Allocate a new MachineMemOperand. 
-   /// MachineMemOperands are owned by the MachineFunction and need not be 
-   /// explicitly deallocated. 
-   MachineMemOperand *getMachineMemOperand( 
-       MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s, 
-       Align base_alignment, const AAMDNodes &AAInfo = AAMDNodes(), 
-       const MDNode *Ranges = nullptr, SyncScope::ID SSID = SyncScope::System, 
-       AtomicOrdering Ordering = AtomicOrdering::NotAtomic, 
-       AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic); 
-   
-   MachineMemOperand *getMachineMemOperand( 
-       MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, LLT MemTy, 
-       Align base_alignment, const AAMDNodes &AAInfo = AAMDNodes(), 
-       const MDNode *Ranges = nullptr, SyncScope::ID SSID = SyncScope::System, 
-       AtomicOrdering Ordering = AtomicOrdering::NotAtomic, 
-       AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic); 
-   
-   /// getMachineMemOperand - Allocate a new MachineMemOperand by copying 
-   /// an existing one, adjusting by an offset and using the given size. 
-   /// MachineMemOperands are owned by the MachineFunction and need not be 
-   /// explicitly deallocated. 
-   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 
-                                           int64_t Offset, LLT Ty); 
-   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 
-                                           int64_t Offset, uint64_t Size) { 
-     return getMachineMemOperand( 
-         MMO, Offset, Size == ~UINT64_C(0) ? LLT() : LLT::scalar(8 * Size)); 
-   } 
-   
-   /// getMachineMemOperand - Allocate a new MachineMemOperand by copying 
-   /// an existing one, replacing only the MachinePointerInfo and size. 
-   /// MachineMemOperands are owned by the MachineFunction and need not be 
-   /// explicitly deallocated. 
-   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 
-                                           const MachinePointerInfo &PtrInfo, 
-                                           uint64_t Size); 
-   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 
-                                           const MachinePointerInfo &PtrInfo, 
-                                           LLT Ty); 
-   
-   /// Allocate a new MachineMemOperand by copying an existing one, 
-   /// replacing only AliasAnalysis information. MachineMemOperands are owned 
-   /// by the MachineFunction and need not be explicitly deallocated. 
-   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 
-                                           const AAMDNodes &AAInfo); 
-   
-   /// Allocate a new MachineMemOperand by copying an existing one, 
-   /// replacing the flags. MachineMemOperands are owned 
-   /// by the MachineFunction and need not be explicitly deallocated. 
-   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 
-                                           MachineMemOperand::Flags Flags); 
-   
-   using OperandCapacity = ArrayRecycler<MachineOperand>::Capacity; 
-   
-   /// Allocate an array of MachineOperands. This is only intended for use by 
-   /// internal MachineInstr functions. 
-   MachineOperand *allocateOperandArray(OperandCapacity Cap) { 
-     return OperandRecycler.allocate(Cap, Allocator); 
-   } 
-   
-   /// Dellocate an array of MachineOperands and recycle the memory. This is 
-   /// only intended for use by internal MachineInstr functions. 
-   /// Cap must be the same capacity that was used to allocate the array. 
-   void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { 
-     OperandRecycler.deallocate(Cap, Array); 
-   } 
-   
-   /// Allocate and initialize a register mask with @p NumRegister bits. 
-   uint32_t *allocateRegMask(); 
-   
-   ArrayRef<int> allocateShuffleMask(ArrayRef<int> Mask); 
-   
-   /// Allocate and construct an extra info structure for a `MachineInstr`. 
-   /// 
-   /// This is allocated on the function's allocator and so lives the life of 
-   /// the function. 
-   MachineInstr::ExtraInfo *createMIExtraInfo( 
-       ArrayRef<MachineMemOperand *> MMOs, MCSymbol *PreInstrSymbol = nullptr, 
-       MCSymbol *PostInstrSymbol = nullptr, MDNode *HeapAllocMarker = nullptr, 
-       MDNode *PCSections = nullptr, uint32_t CFIType = 0); 
-   
-   /// Allocate a string and populate it with the given external symbol name. 
-   const char *createExternalSymbolName(StringRef Name); 
-   
-   //===--------------------------------------------------------------------===// 
-   // Label Manipulation. 
-   
-   /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 
-   /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 
-   /// normal 'L' label is returned. 
-   MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx, 
-                          bool isLinkerPrivate = false) const; 
-   
-   /// getPICBaseSymbol - Return a function-local symbol to represent the PIC 
-   /// base. 
-   MCSymbol *getPICBaseSymbol() const; 
-   
-   /// Returns a reference to a list of cfi instructions in the function's 
-   /// prologue.  Used to construct frame maps for debug and exception handling 
-   /// comsumers. 
-   const std::vector<MCCFIInstruction> &getFrameInstructions() const { 
-     return FrameInstructions; 
-   } 
-   
-   [[nodiscard]] unsigned addFrameInst(const MCCFIInstruction &Inst); 
-   
-   /// Returns a reference to a list of symbols immediately following calls to 
-   /// _setjmp in the function. Used to construct the longjmp target table used 
-   /// by Windows Control Flow Guard. 
-   const std::vector<MCSymbol *> &getLongjmpTargets() const { 
-     return LongjmpTargets; 
-   } 
-   
-   /// Add the specified symbol to the list of valid longjmp targets for Windows 
-   /// Control Flow Guard. 
-   void addLongjmpTarget(MCSymbol *Target) { LongjmpTargets.push_back(Target); } 
-   
-   /// Returns a reference to a list of symbols that we have catchrets. 
-   /// Used to construct the catchret target table used by Windows EHCont Guard. 
-   const std::vector<MCSymbol *> &getCatchretTargets() const { 
-     return CatchretTargets; 
-   } 
-   
-   /// Add the specified symbol to the list of valid catchret targets for Windows 
-   /// EHCont Guard. 
-   void addCatchretTarget(MCSymbol *Target) { 
-     CatchretTargets.push_back(Target); 
-   } 
-   
-   /// \name Exception Handling 
-   /// \{ 
-   
-   bool callsEHReturn() const { return CallsEHReturn; } 
-   void setCallsEHReturn(bool b) { CallsEHReturn = b; } 
-   
-   bool callsUnwindInit() const { return CallsUnwindInit; } 
-   void setCallsUnwindInit(bool b) { CallsUnwindInit = b; } 
-   
-   bool hasEHCatchret() const { return HasEHCatchret; } 
-   void setHasEHCatchret(bool V) { HasEHCatchret = V; } 
-   
-   bool hasEHScopes() const { return HasEHScopes; } 
-   void setHasEHScopes(bool V) { HasEHScopes = V; } 
-   
-   bool hasEHFunclets() const { return HasEHFunclets; } 
-   void setHasEHFunclets(bool V) { HasEHFunclets = V; } 
-   
-   /// Find or create an LandingPadInfo for the specified MachineBasicBlock. 
-   LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad); 
-   
-   /// Return a reference to the landing pad info for the current function. 
-   const std::vector<LandingPadInfo> &getLandingPads() const { 
-     return LandingPads; 
-   } 
-   
-   /// Provide the begin and end labels of an invoke style call and associate it 
-   /// with a try landing pad block. 
-   void addInvoke(MachineBasicBlock *LandingPad, 
-                  MCSymbol *BeginLabel, MCSymbol *EndLabel); 
-   
-   /// Add a new panding pad, and extract the exception handling information from 
-   /// the landingpad instruction. Returns the label ID for the landing pad 
-   /// entry. 
-   MCSymbol *addLandingPad(MachineBasicBlock *LandingPad); 
-   
-   /// Return the type id for the specified typeinfo.  This is function wide. 
-   unsigned getTypeIDFor(const GlobalValue *TI); 
-   
-   /// Return the id of the filter encoded by TyIds.  This is function wide. 
-   int getFilterIDFor(ArrayRef<unsigned> TyIds); 
-   
-   /// Map the landing pad's EH symbol to the call site indexes. 
-   void setCallSiteLandingPad(MCSymbol *Sym, ArrayRef<unsigned> Sites); 
-   
-   /// Return if there is any wasm exception handling. 
-   bool hasAnyWasmLandingPadIndex() const { 
-     return !WasmLPadToIndexMap.empty(); 
-   } 
-   
-   /// Map the landing pad to its index. Used for Wasm exception handling. 
-   void setWasmLandingPadIndex(const MachineBasicBlock *LPad, unsigned Index) { 
-     WasmLPadToIndexMap[LPad] = Index; 
-   } 
-   
-   /// Returns true if the landing pad has an associate index in wasm EH. 
-   bool hasWasmLandingPadIndex(const MachineBasicBlock *LPad) const { 
-     return WasmLPadToIndexMap.count(LPad); 
-   } 
-   
-   /// Get the index in wasm EH for a given landing pad. 
-   unsigned getWasmLandingPadIndex(const MachineBasicBlock *LPad) const { 
-     assert(hasWasmLandingPadIndex(LPad)); 
-     return WasmLPadToIndexMap.lookup(LPad); 
-   } 
-   
-   bool hasAnyCallSiteLandingPad() const { 
-     return !LPadToCallSiteMap.empty(); 
-   } 
-   
-   /// Get the call site indexes for a landing pad EH symbol. 
-   SmallVectorImpl<unsigned> &getCallSiteLandingPad(MCSymbol *Sym) { 
-     assert(hasCallSiteLandingPad(Sym) && 
-            "missing call site number for landing pad!"); 
-     return LPadToCallSiteMap[Sym]; 
-   } 
-   
-   /// Return true if the landing pad Eh symbol has an associated call site. 
-   bool hasCallSiteLandingPad(MCSymbol *Sym) { 
-     return !LPadToCallSiteMap[Sym].empty(); 
-   } 
-   
-   bool hasAnyCallSiteLabel() const { 
-     return !CallSiteMap.empty(); 
-   } 
-   
-   /// Map the begin label for a call site. 
-   void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) { 
-     CallSiteMap[BeginLabel] = Site; 
-   } 
-   
-   /// Get the call site number for a begin label. 
-   unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) const { 
-     assert(hasCallSiteBeginLabel(BeginLabel) && 
-            "Missing call site number for EH_LABEL!"); 
-     return CallSiteMap.lookup(BeginLabel); 
-   } 
-   
-   /// Return true if the begin label has a call site number associated with it. 
-   bool hasCallSiteBeginLabel(MCSymbol *BeginLabel) const { 
-     return CallSiteMap.count(BeginLabel); 
-   } 
-   
-   /// Record annotations associated with a particular label. 
-   void addCodeViewAnnotation(MCSymbol *Label, MDNode *MD) { 
-     CodeViewAnnotations.push_back({Label, MD}); 
-   } 
-   
-   ArrayRef<std::pair<MCSymbol *, MDNode *>> getCodeViewAnnotations() const { 
-     return CodeViewAnnotations; 
-   } 
-   
-   /// Return a reference to the C++ typeinfo for the current function. 
-   const std::vector<const GlobalValue *> &getTypeInfos() const { 
-     return TypeInfos; 
-   } 
-   
-   /// Return a reference to the typeids encoding filters used in the current 
-   /// function. 
-   const std::vector<unsigned> &getFilterIds() const { 
-     return FilterIds; 
-   } 
-   
-   /// \} 
-   
-   /// Collect information used to emit debugging information of a variable. 
-   void setVariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr, 
-                           int Slot, const DILocation *Loc) { 
-     VariableDbgInfos.emplace_back(Var, Expr, Slot, Loc); 
-   } 
-   
-   VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfos; } 
-   const VariableDbgInfoMapTy &getVariableDbgInfo() const { 
-     return VariableDbgInfos; 
-   } 
-   
-   /// Start tracking the arguments passed to the call \p CallI. 
-   void addCallArgsForwardingRegs(const MachineInstr *CallI, 
-                                  CallSiteInfoImpl &&CallInfo) { 
-     assert(CallI->isCandidateForCallSiteEntry()); 
-     bool Inserted = 
-         CallSitesInfo.try_emplace(CallI, std::move(CallInfo)).second; 
-     (void)Inserted; 
-     assert(Inserted && "Call site info not unique"); 
-   } 
-   
-   const CallSiteInfoMap &getCallSitesInfo() const { 
-     return CallSitesInfo; 
-   } 
-   
-   /// Following functions update call site info. They should be called before 
-   /// removing, replacing or copying call instruction. 
-   
-   /// Erase the call site info for \p MI. It is used to remove a call 
-   /// instruction from the instruction stream. 
-   void eraseCallSiteInfo(const MachineInstr *MI); 
-   /// Copy the call site info from \p Old to \ New. Its usage is when we are 
-   /// making a copy of the instruction that will be inserted at different point 
-   /// of the instruction stream. 
-   void copyCallSiteInfo(const MachineInstr *Old, 
-                         const MachineInstr *New); 
-   
-   /// Move the call site info from \p Old to \New call site info. This function 
-   /// is used when we are replacing one call instruction with another one to 
-   /// the same callee. 
-   void moveCallSiteInfo(const MachineInstr *Old, 
-                         const MachineInstr *New); 
-   
-   unsigned getNewDebugInstrNum() { 
-     return ++DebugInstrNumberingCount; 
-   } 
- }; 
-   
- //===--------------------------------------------------------------------===// 
- // GraphTraits specializations for function basic block graphs (CFGs) 
- //===--------------------------------------------------------------------===// 
-   
- // Provide specializations of GraphTraits to be able to treat a 
- // machine function as a graph of machine basic blocks... these are 
- // the same as the machine basic block iterators, except that the root 
- // node is implicitly the first node of the function. 
- // 
- template <> struct GraphTraits<MachineFunction*> : 
-   public GraphTraits<MachineBasicBlock*> { 
-   static NodeRef getEntryNode(MachineFunction *F) { return &F->front(); } 
-   
-   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 
-   using nodes_iterator = pointer_iterator<MachineFunction::iterator>; 
-   
-   static nodes_iterator nodes_begin(MachineFunction *F) { 
-     return nodes_iterator(F->begin()); 
-   } 
-   
-   static nodes_iterator nodes_end(MachineFunction *F) { 
-     return nodes_iterator(F->end()); 
-   } 
-   
-   static unsigned       size       (MachineFunction *F) { return F->size(); } 
- }; 
- template <> struct GraphTraits<const MachineFunction*> : 
-   public GraphTraits<const MachineBasicBlock*> { 
-   static NodeRef getEntryNode(const MachineFunction *F) { return &F->front(); } 
-   
-   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 
-   using nodes_iterator = pointer_iterator<MachineFunction::const_iterator>; 
-   
-   static nodes_iterator nodes_begin(const MachineFunction *F) { 
-     return nodes_iterator(F->begin()); 
-   } 
-   
-   static nodes_iterator nodes_end  (const MachineFunction *F) { 
-     return nodes_iterator(F->end()); 
-   } 
-   
-   static unsigned       size       (const MachineFunction *F)  { 
-     return F->size(); 
-   } 
- }; 
-   
- // Provide specializations of GraphTraits to be able to treat a function as a 
- // graph of basic blocks... and to walk it in inverse order.  Inverse order for 
- // a function is considered to be when traversing the predecessor edges of a BB 
- // instead of the successor edges. 
- // 
- template <> struct GraphTraits<Inverse<MachineFunction*>> : 
-   public GraphTraits<Inverse<MachineBasicBlock*>> { 
-   static NodeRef getEntryNode(Inverse<MachineFunction *> G) { 
-     return &G.Graph->front(); 
-   } 
- }; 
- template <> struct GraphTraits<Inverse<const MachineFunction*>> : 
-   public GraphTraits<Inverse<const MachineBasicBlock*>> { 
-   static NodeRef getEntryNode(Inverse<const MachineFunction *> G) { 
-     return &G.Graph->front(); 
-   } 
- }; 
-   
- class MachineFunctionAnalysisManager; 
- void verifyMachineFunction(MachineFunctionAnalysisManager *, 
-                            const std::string &Banner, 
-                            const MachineFunction &MF); 
-   
- } // end namespace llvm 
-   
- #endif // LLVM_CODEGEN_MACHINEFUNCTION_H 
-