- //===---- LatencyPriorityQueue.h - A latency-oriented priority queue ------===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
- // 
- // This file declares the LatencyPriorityQueue class, which is a 
- // SchedulingPriorityQueue that schedules using latency information to 
- // reduce the length of the critical path through the basic block. 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H 
- #define LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H 
-   
- #include "llvm/CodeGen/ScheduleDAG.h" 
- #include "llvm/Config/llvm-config.h" 
-   
- namespace llvm { 
-   class LatencyPriorityQueue; 
-   
-   /// Sorting functions for the Available queue. 
-   struct latency_sort { 
-     LatencyPriorityQueue *PQ; 
-     explicit latency_sort(LatencyPriorityQueue *pq) : PQ(pq) {} 
-   
-     bool operator()(const SUnit* LHS, const SUnit* RHS) const; 
-   }; 
-   
-   class LatencyPriorityQueue : public SchedulingPriorityQueue { 
-     // SUnits - The SUnits for the current graph. 
-     std::vector<SUnit> *SUnits; 
-   
-     /// NumNodesSolelyBlocking - This vector contains, for every node in the 
-     /// Queue, the number of nodes that the node is the sole unscheduled 
-     /// predecessor for.  This is used as a tie-breaker heuristic for better 
-     /// mobility. 
-     std::vector<unsigned> NumNodesSolelyBlocking; 
-   
-     /// Queue - The queue. 
-     std::vector<SUnit*> Queue; 
-     latency_sort Picker; 
-   
-   public: 
-     LatencyPriorityQueue() : Picker(this) { 
-     } 
-   
-     bool isBottomUp() const override { return false; } 
-   
-     void initNodes(std::vector<SUnit> &sunits) override { 
-       SUnits = &sunits; 
-       NumNodesSolelyBlocking.resize(SUnits->size(), 0); 
-     } 
-   
-     void addNode(const SUnit *SU) override { 
-       NumNodesSolelyBlocking.resize(SUnits->size(), 0); 
-     } 
-   
-     void updateNode(const SUnit *SU) override { 
-     } 
-   
-     void releaseState() override { 
-       SUnits = nullptr; 
-     } 
-   
-     unsigned getLatency(unsigned NodeNum) const { 
-       assert(NodeNum < (*SUnits).size()); 
-       return (*SUnits)[NodeNum].getHeight(); 
-     } 
-   
-     unsigned getNumSolelyBlockNodes(unsigned NodeNum) const { 
-       assert(NodeNum < NumNodesSolelyBlocking.size()); 
-       return NumNodesSolelyBlocking[NodeNum]; 
-     } 
-   
-     bool empty() const override { return Queue.empty(); } 
-   
-     void push(SUnit *U) override; 
-   
-     SUnit *pop() override; 
-   
-     void remove(SUnit *SU) override; 
-   
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 
-     LLVM_DUMP_METHOD void dump(ScheduleDAG *DAG) const override; 
- #endif 
-   
-     // scheduledNode - As nodes are scheduled, we look to see if there are any 
-     // successor nodes that have a single unscheduled predecessor.  If so, that 
-     // single predecessor has a higher priority, since scheduling it will make 
-     // the node available. 
-     void scheduledNode(SUnit *SU) override; 
-   
- private: 
-     void AdjustPriorityOfUnscheduledPreds(SUnit *SU); 
-     SUnit *getSingleUnscheduledPred(SUnit *SU); 
-   }; 
- } 
-   
- #endif 
-