- //===- RegionInfo.h - SESE region analysis ----------------------*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
- // 
- // Calculate a program structure tree built out of single entry single exit 
- // regions. 
- // The basic ideas are taken from "The Program Structure Tree - Richard Johnson, 
- // David Pearson, Keshav Pingali - 1994", however enriched with ideas from "The 
- // Refined Process Structure Tree - Jussi Vanhatalo, Hagen Voelyer, Jana 
- // Koehler - 2009". 
- // The algorithm to calculate these data structures however is completely 
- // different, as it takes advantage of existing information already available 
- // in (Post)dominace tree and dominance frontier passes. This leads to a simpler 
- // and in practice hopefully better performing algorithm. The runtime of the 
- // algorithms described in the papers above are both linear in graph size, 
- // O(V+E), whereas this algorithm is not, as the dominance frontier information 
- // itself is not, but in practice runtime seems to be in the order of magnitude 
- // of dominance tree calculation. 
- // 
- // WARNING: LLVM is generally very concerned about compile time such that 
- //          the use of additional analysis passes in the default 
- //          optimization sequence is avoided as much as possible. 
- //          Specifically, if you do not need the RegionInfo, but dominance 
- //          information could be sufficient please base your work only on 
- //          the dominator tree. Most passes maintain it, such that using 
- //          it has often near zero cost. In contrast RegionInfo is by 
- //          default not available, is not maintained by existing 
- //          transformations and there is no intention to do so. 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_ANALYSIS_REGIONINFO_H 
- #define LLVM_ANALYSIS_REGIONINFO_H 
-   
- #include "llvm/ADT/DenseMap.h" 
- #include "llvm/ADT/DepthFirstIterator.h" 
- #include "llvm/ADT/GraphTraits.h" 
- #include "llvm/ADT/PointerIntPair.h" 
- #include "llvm/ADT/iterator_range.h" 
- #include "llvm/Config/llvm-config.h" 
- #include "llvm/IR/Dominators.h" 
- #include "llvm/IR/PassManager.h" 
- #include "llvm/Pass.h" 
- #include <algorithm> 
- #include <cassert> 
- #include <map> 
- #include <memory> 
- #include <set> 
- #include <string> 
- #include <type_traits> 
- #include <vector> 
-   
- namespace llvm { 
-   
- class BasicBlock; 
- class DominanceFrontier; 
- class Loop; 
- class LoopInfo; 
- class PostDominatorTree; 
- class Region; 
- template <class RegionTr> class RegionBase; 
- class RegionInfo; 
- template <class RegionTr> class RegionInfoBase; 
- class RegionNode; 
- class raw_ostream; 
-   
- // Class to be specialized for different users of RegionInfo 
- // (i.e. BasicBlocks or MachineBasicBlocks). This is only to avoid needing to 
- // pass around an unreasonable number of template parameters. 
- template <class FuncT_> 
- struct RegionTraits { 
-   // FuncT 
-   // BlockT 
-   // RegionT 
-   // RegionNodeT 
-   // RegionInfoT 
-   using BrokenT = typename FuncT_::UnknownRegionTypeError; 
- }; 
-   
- template <> 
- struct RegionTraits<Function> { 
-   using FuncT = Function; 
-   using BlockT = BasicBlock; 
-   using RegionT = Region; 
-   using RegionNodeT = RegionNode; 
-   using RegionInfoT = RegionInfo; 
-   using DomTreeT = DominatorTree; 
-   using DomTreeNodeT = DomTreeNode; 
-   using DomFrontierT = DominanceFrontier; 
-   using PostDomTreeT = PostDominatorTree; 
-   using InstT = Instruction; 
-   using LoopT = Loop; 
-   using LoopInfoT = LoopInfo; 
-   
-   static unsigned getNumSuccessors(BasicBlock *BB) { 
-     return BB->getTerminator()->getNumSuccessors(); 
-   } 
- }; 
-   
- /// Marker class to iterate over the elements of a Region in flat mode. 
- /// 
- /// The class is used to either iterate in Flat mode or by not using it to not 
- /// iterate in Flat mode.  During a Flat mode iteration all Regions are entered 
- /// and the iteration returns every BasicBlock.  If the Flat mode is not 
- /// selected for SubRegions just one RegionNode containing the subregion is 
- /// returned. 
- template <class GraphType> 
- class FlatIt {}; 
-   
- /// A RegionNode represents a subregion or a BasicBlock that is part of a 
- /// Region. 
- template <class Tr> 
- class RegionNodeBase { 
-   friend class RegionBase<Tr>; 
-   
- public: 
-   using BlockT = typename Tr::BlockT; 
-   using RegionT = typename Tr::RegionT; 
-   
- private: 
-   /// This is the entry basic block that starts this region node.  If this is a 
-   /// BasicBlock RegionNode, then entry is just the basic block, that this 
-   /// RegionNode represents.  Otherwise it is the entry of this (Sub)RegionNode. 
-   /// 
-   /// In the BBtoRegionNode map of the parent of this node, BB will always map 
-   /// to this node no matter which kind of node this one is. 
-   /// 
-   /// The node can hold either a Region or a BasicBlock. 
-   /// Use one bit to save, if this RegionNode is a subregion or BasicBlock 
-   /// RegionNode. 
-   PointerIntPair<BlockT *, 1, bool> entry; 
-   
-   /// The parent Region of this RegionNode. 
-   /// @see getParent() 
-   RegionT *parent; 
-   
- protected: 
-   /// Create a RegionNode. 
-   /// 
-   /// @param Parent      The parent of this RegionNode. 
-   /// @param Entry       The entry BasicBlock of the RegionNode.  If this 
-   ///                    RegionNode represents a BasicBlock, this is the 
-   ///                    BasicBlock itself.  If it represents a subregion, this 
-   ///                    is the entry BasicBlock of the subregion. 
-   /// @param isSubRegion If this RegionNode represents a SubRegion. 
-   inline RegionNodeBase(RegionT *Parent, BlockT *Entry, 
-                         bool isSubRegion = false) 
-       : entry(Entry, isSubRegion), parent(Parent) {} 
-   
- public: 
-   RegionNodeBase(const RegionNodeBase &) = delete; 
-   RegionNodeBase &operator=(const RegionNodeBase &) = delete; 
-   
-   /// Get the parent Region of this RegionNode. 
-   /// 
-   /// The parent Region is the Region this RegionNode belongs to. If for 
-   /// example a BasicBlock is element of two Regions, there exist two 
-   /// RegionNodes for this BasicBlock. Each with the getParent() function 
-   /// pointing to the Region this RegionNode belongs to. 
-   /// 
-   /// @return Get the parent Region of this RegionNode. 
-   inline RegionT *getParent() const { return parent; } 
-   
-   /// Get the entry BasicBlock of this RegionNode. 
-   /// 
-   /// If this RegionNode represents a BasicBlock this is just the BasicBlock 
-   /// itself, otherwise we return the entry BasicBlock of the Subregion 
-   /// 
-   /// @return The entry BasicBlock of this RegionNode. 
-   inline BlockT *getEntry() const { return entry.getPointer(); } 
-   
-   /// Get the content of this RegionNode. 
-   /// 
-   /// This can be either a BasicBlock or a subregion. Before calling getNodeAs() 
-   /// check the type of the content with the isSubRegion() function call. 
-   /// 
-   /// @return The content of this RegionNode. 
-   template <class T> inline T *getNodeAs() const; 
-   
-   /// Is this RegionNode a subregion? 
-   /// 
-   /// @return True if it contains a subregion. False if it contains a 
-   ///         BasicBlock. 
-   inline bool isSubRegion() const { return entry.getInt(); } 
- }; 
-   
- //===----------------------------------------------------------------------===// 
- /// A single entry single exit Region. 
- /// 
- /// A Region is a connected subgraph of a control flow graph that has exactly 
- /// two connections to the remaining graph. It can be used to analyze or 
- /// optimize parts of the control flow graph. 
- /// 
- /// A <em> simple Region </em> is connected to the remaining graph by just two 
- /// edges. One edge entering the Region and another one leaving the Region. 
- /// 
- /// An <em> extended Region </em> (or just Region) is a subgraph that can be 
- /// transform into a simple Region. The transformation is done by adding 
- /// BasicBlocks that merge several entry or exit edges so that after the merge 
- /// just one entry and one exit edge exists. 
- /// 
- /// The \e Entry of a Region is the first BasicBlock that is passed after 
- /// entering the Region. It is an element of the Region. The entry BasicBlock 
- /// dominates all BasicBlocks in the Region. 
- /// 
- /// The \e Exit of a Region is the first BasicBlock that is passed after 
- /// leaving the Region. It is not an element of the Region. The exit BasicBlock, 
- /// postdominates all BasicBlocks in the Region. 
- /// 
- /// A <em> canonical Region </em> cannot be constructed by combining smaller 
- /// Regions. 
- /// 
- /// Region A is the \e parent of Region B, if B is completely contained in A. 
- /// 
- /// Two canonical Regions either do not intersect at all or one is 
- /// the parent of the other. 
- /// 
- /// The <em> Program Structure Tree</em> is a graph (V, E) where V is the set of 
- /// Regions in the control flow graph and E is the \e parent relation of these 
- /// Regions. 
- /// 
- /// Example: 
- /// 
- /// \verbatim 
- /// A simple control flow graph, that contains two regions. 
- /// 
- ///        1 
- ///       / | 
- ///      2   | 
- ///     / \   3 
- ///    4   5  | 
- ///    |   |  | 
- ///    6   7  8 
- ///     \  | / 
- ///      \ |/       Region A: 1 -> 9 {1,2,3,4,5,6,7,8} 
- ///        9        Region B: 2 -> 9 {2,4,5,6,7} 
- /// \endverbatim 
- /// 
- /// You can obtain more examples by either calling 
- /// 
- /// <tt> "opt -passes='print<regions>' anyprogram.ll" </tt> 
- /// or 
- /// <tt> "opt -view-regions-only anyprogram.ll" </tt> 
- /// 
- /// on any LLVM file you are interested in. 
- /// 
- /// The first call returns a textual representation of the program structure 
- /// tree, the second one creates a graphical representation using graphviz. 
- template <class Tr> 
- class RegionBase : public RegionNodeBase<Tr> { 
-   friend class RegionInfoBase<Tr>; 
-   
-   using FuncT = typename Tr::FuncT; 
-   using BlockT = typename Tr::BlockT; 
-   using RegionInfoT = typename Tr::RegionInfoT; 
-   using RegionT = typename Tr::RegionT; 
-   using RegionNodeT = typename Tr::RegionNodeT; 
-   using DomTreeT = typename Tr::DomTreeT; 
-   using LoopT = typename Tr::LoopT; 
-   using LoopInfoT = typename Tr::LoopInfoT; 
-   using InstT = typename Tr::InstT; 
-   
-   using BlockTraits = GraphTraits<BlockT *>; 
-   using InvBlockTraits = GraphTraits<Inverse<BlockT *>>; 
-   using SuccIterTy = typename BlockTraits::ChildIteratorType; 
-   using PredIterTy = typename InvBlockTraits::ChildIteratorType; 
-   
-   // Information necessary to manage this Region. 
-   RegionInfoT *RI; 
-   DomTreeT *DT; 
-   
-   // The exit BasicBlock of this region. 
-   // (The entry BasicBlock is part of RegionNode) 
-   BlockT *exit; 
-   
-   using RegionSet = std::vector<std::unique_ptr<RegionT>>; 
-   
-   // The subregions of this region. 
-   RegionSet children; 
-   
-   using BBNodeMapT = std::map<BlockT *, std::unique_ptr<RegionNodeT>>; 
-   
-   // Save the BasicBlock RegionNodes that are element of this Region. 
-   mutable BBNodeMapT BBNodeMap; 
-   
-   /// Check if a BB is in this Region. This check also works 
-   /// if the region is incorrectly built. (EXPENSIVE!) 
-   void verifyBBInRegion(BlockT *BB) const; 
-   
-   /// Walk over all the BBs of the region starting from BB and 
-   /// verify that all reachable basic blocks are elements of the region. 
-   /// (EXPENSIVE!) 
-   void verifyWalk(BlockT *BB, std::set<BlockT *> *visitedBB) const; 
-   
-   /// Verify if the region and its children are valid regions (EXPENSIVE!) 
-   void verifyRegionNest() const; 
-   
- public: 
-   /// Create a new region. 
-   /// 
-   /// @param Entry  The entry basic block of the region. 
-   /// @param Exit   The exit basic block of the region. 
-   /// @param RI     The region info object that is managing this region. 
-   /// @param DT     The dominator tree of the current function. 
-   /// @param Parent The surrounding region or NULL if this is a top level 
-   ///               region. 
-   RegionBase(BlockT *Entry, BlockT *Exit, RegionInfoT *RI, DomTreeT *DT, 
-              RegionT *Parent = nullptr); 
-   
-   RegionBase(const RegionBase &) = delete; 
-   RegionBase &operator=(const RegionBase &) = delete; 
-   
-   /// Delete the Region and all its subregions. 
-   ~RegionBase(); 
-   
-   /// Get the entry BasicBlock of the Region. 
-   /// @return The entry BasicBlock of the region. 
-   BlockT *getEntry() const { 
-     return RegionNodeBase<Tr>::getEntry(); 
-   } 
-   
-   /// Replace the entry basic block of the region with the new basic 
-   ///        block. 
-   /// 
-   /// @param BB  The new entry basic block of the region. 
-   void replaceEntry(BlockT *BB); 
-   
-   /// Replace the exit basic block of the region with the new basic 
-   ///        block. 
-   /// 
-   /// @param BB  The new exit basic block of the region. 
-   void replaceExit(BlockT *BB); 
-   
-   /// Recursively replace the entry basic block of the region. 
-   /// 
-   /// This function replaces the entry basic block with a new basic block. It 
-   /// also updates all child regions that have the same entry basic block as 
-   /// this region. 
-   /// 
-   /// @param NewEntry The new entry basic block. 
-   void replaceEntryRecursive(BlockT *NewEntry); 
-   
-   /// Recursively replace the exit basic block of the region. 
-   /// 
-   /// This function replaces the exit basic block with a new basic block. It 
-   /// also updates all child regions that have the same exit basic block as 
-   /// this region. 
-   /// 
-   /// @param NewExit The new exit basic block. 
-   void replaceExitRecursive(BlockT *NewExit); 
-   
-   /// Get the exit BasicBlock of the Region. 
-   /// @return The exit BasicBlock of the Region, NULL if this is the TopLevel 
-   ///         Region. 
-   BlockT *getExit() const { return exit; } 
-   
-   /// Get the parent of the Region. 
-   /// @return The parent of the Region or NULL if this is a top level 
-   ///         Region. 
-   RegionT *getParent() const { 
-     return RegionNodeBase<Tr>::getParent(); 
-   } 
-   
-   /// Get the RegionNode representing the current Region. 
-   /// @return The RegionNode representing the current Region. 
-   RegionNodeT *getNode() const { 
-     return const_cast<RegionNodeT *>( 
-         reinterpret_cast<const RegionNodeT *>(this)); 
-   } 
-   
-   /// Get the nesting level of this Region. 
-   /// 
-   /// An toplevel Region has depth 0. 
-   /// 
-   /// @return The depth of the region. 
-   unsigned getDepth() const; 
-   
-   /// Check if a Region is the TopLevel region. 
-   /// 
-   /// The toplevel region represents the whole function. 
-   bool isTopLevelRegion() const { return exit == nullptr; } 
-   
-   /// Return a new (non-canonical) region, that is obtained by joining 
-   ///        this region with its predecessors. 
-   /// 
-   /// @return A region also starting at getEntry(), but reaching to the next 
-   ///         basic block that forms with getEntry() a (non-canonical) region. 
-   ///         NULL if such a basic block does not exist. 
-   RegionT *getExpandedRegion() const; 
-   
-   /// Return the first block of this region's single entry edge, 
-   ///        if existing. 
-   /// 
-   /// @return The BasicBlock starting this region's single entry edge, 
-   ///         else NULL. 
-   BlockT *getEnteringBlock() const; 
-   
-   /// Return the first block of this region's single exit edge, 
-   ///        if existing. 
-   /// 
-   /// @return The BasicBlock starting this region's single exit edge, 
-   ///         else NULL. 
-   BlockT *getExitingBlock() const; 
-   
-   /// Collect all blocks of this region's single exit edge, if existing. 
-   /// 
-   /// @return True if this region contains all the predecessors of the exit. 
-   bool getExitingBlocks(SmallVectorImpl<BlockT *> &Exitings) const; 
-   
-   /// Is this a simple region? 
-   /// 
-   /// A region is simple if it has exactly one exit and one entry edge. 
-   /// 
-   /// @return True if the Region is simple. 
-   bool isSimple() const; 
-   
-   /// Returns the name of the Region. 
-   /// @return The Name of the Region. 
-   std::string getNameStr() const; 
-   
-   /// Return the RegionInfo object, that belongs to this Region. 
-   RegionInfoT *getRegionInfo() const { return RI; } 
-   
-   /// PrintStyle - Print region in difference ways. 
-   enum PrintStyle { PrintNone, PrintBB, PrintRN }; 
-   
-   /// Print the region. 
-   /// 
-   /// @param OS The output stream the Region is printed to. 
-   /// @param printTree Print also the tree of subregions. 
-   /// @param level The indentation level used for printing. 
-   void print(raw_ostream &OS, bool printTree = true, unsigned level = 0, 
-              PrintStyle Style = PrintNone) const; 
-   
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 
-   /// Print the region to stderr. 
-   void dump() const; 
- #endif 
-   
-   /// Check if the region contains a BasicBlock. 
-   /// 
-   /// @param BB The BasicBlock that might be contained in this Region. 
-   /// @return True if the block is contained in the region otherwise false. 
-   bool contains(const BlockT *BB) const; 
-   
-   /// Check if the region contains another region. 
-   /// 
-   /// @param SubRegion The region that might be contained in this Region. 
-   /// @return True if SubRegion is contained in the region otherwise false. 
-   bool contains(const RegionT *SubRegion) const { 
-     // Toplevel Region. 
-     if (!getExit()) 
-       return true; 
-   
-     return contains(SubRegion->getEntry()) && 
-            (contains(SubRegion->getExit()) || 
-             SubRegion->getExit() == getExit()); 
-   } 
-   
-   /// Check if the region contains an Instruction. 
-   /// 
-   /// @param Inst The Instruction that might be contained in this region. 
-   /// @return True if the Instruction is contained in the region otherwise 
-   /// false. 
-   bool contains(const InstT *Inst) const { return contains(Inst->getParent()); } 
-   
-   /// Check if the region contains a loop. 
-   /// 
-   /// @param L The loop that might be contained in this region. 
-   /// @return True if the loop is contained in the region otherwise false. 
-   ///         In case a NULL pointer is passed to this function the result 
-   ///         is false, except for the region that describes the whole function. 
-   ///         In that case true is returned. 
-   bool contains(const LoopT *L) const; 
-   
-   /// Get the outermost loop in the region that contains a loop. 
-   /// 
-   /// Find for a Loop L the outermost loop OuterL that is a parent loop of L 
-   /// and is itself contained in the region. 
-   /// 
-   /// @param L The loop the lookup is started. 
-   /// @return The outermost loop in the region, NULL if such a loop does not 
-   ///         exist or if the region describes the whole function. 
-   LoopT *outermostLoopInRegion(LoopT *L) const; 
-   
-   /// Get the outermost loop in the region that contains a basic block. 
-   /// 
-   /// Find for a basic block BB the outermost loop L that contains BB and is 
-   /// itself contained in the region. 
-   /// 
-   /// @param LI A pointer to a LoopInfo analysis. 
-   /// @param BB The basic block surrounded by the loop. 
-   /// @return The outermost loop in the region, NULL if such a loop does not 
-   ///         exist or if the region describes the whole function. 
-   LoopT *outermostLoopInRegion(LoopInfoT *LI, BlockT *BB) const; 
-   
-   /// Get the subregion that starts at a BasicBlock 
-   /// 
-   /// @param BB The BasicBlock the subregion should start. 
-   /// @return The Subregion if available, otherwise NULL. 
-   RegionT *getSubRegionNode(BlockT *BB) const; 
-   
-   /// Get the RegionNode for a BasicBlock 
-   /// 
-   /// @param BB The BasicBlock at which the RegionNode should start. 
-   /// @return If available, the RegionNode that represents the subregion 
-   ///         starting at BB. If no subregion starts at BB, the RegionNode 
-   ///         representing BB. 
-   RegionNodeT *getNode(BlockT *BB) const; 
-   
-   /// Get the BasicBlock RegionNode for a BasicBlock 
-   /// 
-   /// @param BB The BasicBlock for which the RegionNode is requested. 
-   /// @return The RegionNode representing the BB. 
-   RegionNodeT *getBBNode(BlockT *BB) const; 
-   
-   /// Add a new subregion to this Region. 
-   /// 
-   /// @param SubRegion The new subregion that will be added. 
-   /// @param moveChildren Move the children of this region, that are also 
-   ///                     contained in SubRegion into SubRegion. 
-   void addSubRegion(RegionT *SubRegion, bool moveChildren = false); 
-   
-   /// Remove a subregion from this Region. 
-   /// 
-   /// The subregion is not deleted, as it will probably be inserted into another 
-   /// region. 
-   /// @param SubRegion The SubRegion that will be removed. 
-   RegionT *removeSubRegion(RegionT *SubRegion); 
-   
-   /// Move all direct child nodes of this Region to another Region. 
-   /// 
-   /// @param To The Region the child nodes will be transferred to. 
-   void transferChildrenTo(RegionT *To); 
-   
-   /// Verify if the region is a correct region. 
-   /// 
-   /// Check if this is a correctly build Region. This is an expensive check, as 
-   /// the complete CFG of the Region will be walked. 
-   void verifyRegion() const; 
-   
-   /// Clear the cache for BB RegionNodes. 
-   /// 
-   /// After calling this function the BasicBlock RegionNodes will be stored at 
-   /// different memory locations. RegionNodes obtained before this function is 
-   /// called are therefore not comparable to RegionNodes abtained afterwords. 
-   void clearNodeCache(); 
-   
-   /// @name Subregion Iterators 
-   /// 
-   /// These iterators iterator over all subregions of this Region. 
-   //@{ 
-   using iterator = typename RegionSet::iterator; 
-   using const_iterator = typename RegionSet::const_iterator; 
-   
-   iterator begin() { return children.begin(); } 
-   iterator end() { return children.end(); } 
-   
-   const_iterator begin() const { return children.begin(); } 
-   const_iterator end() const { return children.end(); } 
-   //@} 
-   
-   /// @name BasicBlock Iterators 
-   /// 
-   /// These iterators iterate over all BasicBlocks that are contained in this 
-   /// Region. The iterator also iterates over BasicBlocks that are elements of 
-   /// a subregion of this Region. It is therefore called a flat iterator. 
-   //@{ 
-   template <bool IsConst> 
-   class block_iterator_wrapper 
-       : public df_iterator< 
-             std::conditional_t<IsConst, const BlockT, BlockT> *> { 
-     using super = 
-         df_iterator<std::conditional_t<IsConst, const BlockT, BlockT> *>; 
-   
-   public: 
-     using Self = block_iterator_wrapper<IsConst>; 
-     using value_type = typename super::value_type; 
-   
-     // Construct the begin iterator. 
-     block_iterator_wrapper(value_type Entry, value_type Exit) 
-         : super(df_begin(Entry)) { 
-       // Mark the exit of the region as visited, so that the children of the 
-       // exit and the exit itself, i.e. the block outside the region will never 
-       // be visited. 
-       super::Visited.insert(Exit); 
-     } 
-   
-     // Construct the end iterator. 
-     block_iterator_wrapper() : super(df_end<value_type>((BlockT *)nullptr)) {} 
-   
-     /*implicit*/ block_iterator_wrapper(super I) : super(I) {} 
-   
-     // FIXME: Even a const_iterator returns a non-const BasicBlock pointer. 
-     //        This was introduced for backwards compatibility, but should 
-     //        be removed as soon as all users are fixed. 
-     BlockT *operator*() const { 
-       return const_cast<BlockT *>(super::operator*()); 
-     } 
-   }; 
-   
-   using block_iterator = block_iterator_wrapper<false>; 
-   using const_block_iterator = block_iterator_wrapper<true>; 
-   
-   block_iterator block_begin() { return block_iterator(getEntry(), getExit()); } 
-   
-   block_iterator block_end() { return block_iterator(); } 
-   
-   const_block_iterator block_begin() const { 
-     return const_block_iterator(getEntry(), getExit()); 
-   } 
-   const_block_iterator block_end() const { return const_block_iterator(); } 
-   
-   using block_range = iterator_range<block_iterator>; 
-   using const_block_range = iterator_range<const_block_iterator>; 
-   
-   /// Returns a range view of the basic blocks in the region. 
-   inline block_range blocks() { 
-     return block_range(block_begin(), block_end()); 
-   } 
-   
-   /// Returns a range view of the basic blocks in the region. 
-   /// 
-   /// This is the 'const' version of the range view. 
-   inline const_block_range blocks() const { 
-     return const_block_range(block_begin(), block_end()); 
-   } 
-   //@} 
-   
-   /// @name Element Iterators 
-   /// 
-   /// These iterators iterate over all BasicBlock and subregion RegionNodes that 
-   /// are direct children of this Region. It does not iterate over any 
-   /// RegionNodes that are also element of a subregion of this Region. 
-   //@{ 
-   using element_iterator = 
-       df_iterator<RegionNodeT *, df_iterator_default_set<RegionNodeT *>, false, 
-                   GraphTraits<RegionNodeT *>>; 
-   
-   using const_element_iterator = 
-       df_iterator<const RegionNodeT *, 
-                   df_iterator_default_set<const RegionNodeT *>, false, 
-                   GraphTraits<const RegionNodeT *>>; 
-   
-   element_iterator element_begin(); 
-   element_iterator element_end(); 
-   iterator_range<element_iterator> elements() { 
-     return make_range(element_begin(), element_end()); 
-   } 
-   
-   const_element_iterator element_begin() const; 
-   const_element_iterator element_end() const; 
-   iterator_range<const_element_iterator> elements() const { 
-     return make_range(element_begin(), element_end()); 
-   } 
-   //@} 
- }; 
-   
- /// Print a RegionNode. 
- template <class Tr> 
- inline raw_ostream &operator<<(raw_ostream &OS, const RegionNodeBase<Tr> &Node); 
-   
- //===----------------------------------------------------------------------===// 
- /// Analysis that detects all canonical Regions. 
- /// 
- /// The RegionInfo pass detects all canonical regions in a function. The Regions 
- /// are connected using the parent relation. This builds a Program Structure 
- /// Tree. 
- template <class Tr> 
- class RegionInfoBase { 
-   friend class RegionInfo; 
-   friend class MachineRegionInfo; 
-   
-   using BlockT = typename Tr::BlockT; 
-   using FuncT = typename Tr::FuncT; 
-   using RegionT = typename Tr::RegionT; 
-   using RegionInfoT = typename Tr::RegionInfoT; 
-   using DomTreeT = typename Tr::DomTreeT; 
-   using DomTreeNodeT = typename Tr::DomTreeNodeT; 
-   using PostDomTreeT = typename Tr::PostDomTreeT; 
-   using DomFrontierT = typename Tr::DomFrontierT; 
-   using BlockTraits = GraphTraits<BlockT *>; 
-   using InvBlockTraits = GraphTraits<Inverse<BlockT *>>; 
-   using SuccIterTy = typename BlockTraits::ChildIteratorType; 
-   using PredIterTy = typename InvBlockTraits::ChildIteratorType; 
-   
-   using BBtoBBMap = DenseMap<BlockT *, BlockT *>; 
-   using BBtoRegionMap = DenseMap<BlockT *, RegionT *>; 
-   
-   RegionInfoBase(); 
-   
-   RegionInfoBase(RegionInfoBase &&Arg) 
-     : DT(std::move(Arg.DT)), PDT(std::move(Arg.PDT)), DF(std::move(Arg.DF)), 
-       TopLevelRegion(std::move(Arg.TopLevelRegion)), 
-       BBtoRegion(std::move(Arg.BBtoRegion)) { 
-     Arg.wipe(); 
-   } 
-   
-   RegionInfoBase &operator=(RegionInfoBase &&RHS) { 
-     DT = std::move(RHS.DT); 
-     PDT = std::move(RHS.PDT); 
-     DF = std::move(RHS.DF); 
-     TopLevelRegion = std::move(RHS.TopLevelRegion); 
-     BBtoRegion = std::move(RHS.BBtoRegion); 
-     RHS.wipe(); 
-     return *this; 
-   } 
-   
-   virtual ~RegionInfoBase(); 
-   
-   DomTreeT *DT; 
-   PostDomTreeT *PDT; 
-   DomFrontierT *DF; 
-   
-   /// The top level region. 
-   RegionT *TopLevelRegion = nullptr; 
-   
-   /// Map every BB to the smallest region, that contains BB. 
-   BBtoRegionMap BBtoRegion; 
-   
- protected: 
-   /// Update refences to a RegionInfoT held by the RegionT managed here 
-   /// 
-   /// This is a post-move helper. Regions hold references to the owning 
-   /// RegionInfo object. After a move these need to be fixed. 
-   template<typename TheRegionT> 
-   void updateRegionTree(RegionInfoT &RI, TheRegionT *R) { 
-     if (!R) 
-       return; 
-     R->RI = &RI; 
-     for (auto &SubR : *R) 
-       updateRegionTree(RI, SubR.get()); 
-   } 
-   
- private: 
-   /// Wipe this region tree's state without releasing any resources. 
-   /// 
-   /// This is essentially a post-move helper only. It leaves the object in an 
-   /// assignable and destroyable state, but otherwise invalid. 
-   void wipe() { 
-     DT = nullptr; 
-     PDT = nullptr; 
-     DF = nullptr; 
-     TopLevelRegion = nullptr; 
-     BBtoRegion.clear(); 
-   } 
-   
-   // Check whether the entries of BBtoRegion for the BBs of region 
-   // SR are correct. Triggers an assertion if not. Calls itself recursively for 
-   // subregions. 
-   void verifyBBMap(const RegionT *SR) const; 
-   
-   // Returns true if BB is in the dominance frontier of 
-   // entry, because it was inherited from exit. In the other case there is an 
-   // edge going from entry to BB without passing exit. 
-   bool isCommonDomFrontier(BlockT *BB, BlockT *entry, BlockT *exit) const; 
-   
-   // Check if entry and exit surround a valid region, based on 
-   // dominance tree and dominance frontier. 
-   bool isRegion(BlockT *entry, BlockT *exit) const; 
-   
-   // Saves a shortcut pointing from entry to exit. 
-   // This function may extend this shortcut if possible. 
-   void insertShortCut(BlockT *entry, BlockT *exit, BBtoBBMap *ShortCut) const; 
-   
-   // Returns the next BB that postdominates N, while skipping 
-   // all post dominators that cannot finish a canonical region. 
-   DomTreeNodeT *getNextPostDom(DomTreeNodeT *N, BBtoBBMap *ShortCut) const; 
-   
-   // A region is trivial, if it contains only one BB. 
-   bool isTrivialRegion(BlockT *entry, BlockT *exit) const; 
-   
-   // Creates a single entry single exit region. 
-   RegionT *createRegion(BlockT *entry, BlockT *exit); 
-   
-   // Detect all regions starting with bb 'entry'. 
-   void findRegionsWithEntry(BlockT *entry, BBtoBBMap *ShortCut); 
-   
-   // Detects regions in F. 
-   void scanForRegions(FuncT &F, BBtoBBMap *ShortCut); 
-   
-   // Get the top most parent with the same entry block. 
-   RegionT *getTopMostParent(RegionT *region); 
-   
-   // Build the region hierarchy after all region detected. 
-   void buildRegionsTree(DomTreeNodeT *N, RegionT *region); 
-   
-   // Update statistic about created regions. 
-   virtual void updateStatistics(RegionT *R) = 0; 
-   
-   // Detect all regions in function and build the region tree. 
-   void calculate(FuncT &F); 
-   
- public: 
-   RegionInfoBase(const RegionInfoBase &) = delete; 
-   RegionInfoBase &operator=(const RegionInfoBase &) = delete; 
-   
-   static bool VerifyRegionInfo; 
-   static typename RegionT::PrintStyle printStyle; 
-   
-   void print(raw_ostream &OS) const; 
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 
-   void dump() const; 
- #endif 
-   
-   void releaseMemory(); 
-   
-   /// Get the smallest region that contains a BasicBlock. 
-   /// 
-   /// @param BB The basic block. 
-   /// @return The smallest region, that contains BB or NULL, if there is no 
-   /// region containing BB. 
-   RegionT *getRegionFor(BlockT *BB) const; 
-   
-   ///  Set the smallest region that surrounds a basic block. 
-   /// 
-   /// @param BB The basic block surrounded by a region. 
-   /// @param R The smallest region that surrounds BB. 
-   void setRegionFor(BlockT *BB, RegionT *R); 
-   
-   /// A shortcut for getRegionFor(). 
-   /// 
-   /// @param BB The basic block. 
-   /// @return The smallest region, that contains BB or NULL, if there is no 
-   /// region containing BB. 
-   RegionT *operator[](BlockT *BB) const; 
-   
-   /// Return the exit of the maximal refined region, that starts at a 
-   /// BasicBlock. 
-   /// 
-   /// @param BB The BasicBlock the refined region starts. 
-   BlockT *getMaxRegionExit(BlockT *BB) const; 
-   
-   /// Find the smallest region that contains two regions. 
-   /// 
-   /// @param A The first region. 
-   /// @param B The second region. 
-   /// @return The smallest region containing A and B. 
-   RegionT *getCommonRegion(RegionT *A, RegionT *B) const; 
-   
-   /// Find the smallest region that contains two basic blocks. 
-   /// 
-   /// @param A The first basic block. 
-   /// @param B The second basic block. 
-   /// @return The smallest region that contains A and B. 
-   RegionT *getCommonRegion(BlockT *A, BlockT *B) const { 
-     return getCommonRegion(getRegionFor(A), getRegionFor(B)); 
-   } 
-   
-   /// Find the smallest region that contains a set of regions. 
-   /// 
-   /// @param Regions A vector of regions. 
-   /// @return The smallest region that contains all regions in Regions. 
-   RegionT *getCommonRegion(SmallVectorImpl<RegionT *> &Regions) const; 
-   
-   /// Find the smallest region that contains a set of basic blocks. 
-   /// 
-   /// @param BBs A vector of basic blocks. 
-   /// @return The smallest region that contains all basic blocks in BBS. 
-   RegionT *getCommonRegion(SmallVectorImpl<BlockT *> &BBs) const; 
-   
-   RegionT *getTopLevelRegion() const { return TopLevelRegion; } 
-   
-   /// Clear the Node Cache for all Regions. 
-   /// 
-   /// @see Region::clearNodeCache() 
-   void clearNodeCache() { 
-     if (TopLevelRegion) 
-       TopLevelRegion->clearNodeCache(); 
-   } 
-   
-   void verifyAnalysis() const; 
- }; 
-   
- class RegionNode : public RegionNodeBase<RegionTraits<Function>> { 
- public: 
-   inline RegionNode(Region *Parent, BasicBlock *Entry, bool isSubRegion = false) 
-       : RegionNodeBase<RegionTraits<Function>>(Parent, Entry, isSubRegion) {} 
-   
-   bool operator==(const Region &RN) const { 
-     return this == reinterpret_cast<const RegionNode *>(&RN); 
-   } 
- }; 
-   
- class Region : public RegionBase<RegionTraits<Function>> { 
- public: 
-   Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo *RI, DominatorTree *DT, 
-          Region *Parent = nullptr); 
-   ~Region(); 
-   
-   bool operator==(const RegionNode &RN) const { 
-     return &RN == reinterpret_cast<const RegionNode *>(this); 
-   } 
- }; 
-   
- class RegionInfo : public RegionInfoBase<RegionTraits<Function>> { 
- public: 
-   using Base = RegionInfoBase<RegionTraits<Function>>; 
-   
-   explicit RegionInfo(); 
-   
-   RegionInfo(RegionInfo &&Arg) : Base(std::move(static_cast<Base &>(Arg))) { 
-     updateRegionTree(*this, TopLevelRegion); 
-   } 
-   
-   RegionInfo &operator=(RegionInfo &&RHS) { 
-     Base::operator=(std::move(static_cast<Base &>(RHS))); 
-     updateRegionTree(*this, TopLevelRegion); 
-     return *this; 
-   } 
-   
-   ~RegionInfo() override; 
-   
-   /// Handle invalidation explicitly. 
-   bool invalidate(Function &F, const PreservedAnalyses &PA, 
-                   FunctionAnalysisManager::Invalidator &); 
-   
-   // updateStatistics - Update statistic about created regions. 
-   void updateStatistics(Region *R) final; 
-   
-   void recalculate(Function &F, DominatorTree *DT, PostDominatorTree *PDT, 
-                    DominanceFrontier *DF); 
-   
- #ifndef NDEBUG 
-   /// Opens a viewer to show the GraphViz visualization of the regions. 
-   /// 
-   /// Useful during debugging as an alternative to dump(). 
-   void view(); 
-   
-   /// Opens a viewer to show the GraphViz visualization of this region 
-   /// without instructions in the BasicBlocks. 
-   /// 
-   /// Useful during debugging as an alternative to dump(). 
-   void viewOnly(); 
- #endif 
- }; 
-   
- class RegionInfoPass : public FunctionPass { 
-   RegionInfo RI; 
-   
- public: 
-   static char ID; 
-   
-   explicit RegionInfoPass(); 
-   ~RegionInfoPass() override; 
-   
-   RegionInfo &getRegionInfo() { return RI; } 
-   
-   const RegionInfo &getRegionInfo() const { return RI; } 
-   
-   /// @name FunctionPass interface 
-   //@{ 
-   bool runOnFunction(Function &F) override; 
-   void releaseMemory() override; 
-   void verifyAnalysis() const override; 
-   void getAnalysisUsage(AnalysisUsage &AU) const override; 
-   void print(raw_ostream &OS, const Module *) const override; 
-   void dump() const; 
-   //@} 
- }; 
-   
- /// Analysis pass that exposes the \c RegionInfo for a function. 
- class RegionInfoAnalysis : public AnalysisInfoMixin<RegionInfoAnalysis> { 
-   friend AnalysisInfoMixin<RegionInfoAnalysis>; 
-   
-   static AnalysisKey Key; 
-   
- public: 
-   using Result = RegionInfo; 
-   
-   RegionInfo run(Function &F, FunctionAnalysisManager &AM); 
- }; 
-   
- /// Printer pass for the \c RegionInfo. 
- class RegionInfoPrinterPass : public PassInfoMixin<RegionInfoPrinterPass> { 
-   raw_ostream &OS; 
-   
- public: 
-   explicit RegionInfoPrinterPass(raw_ostream &OS); 
-   
-   PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM); 
- }; 
-   
- /// Verifier pass for the \c RegionInfo. 
- struct RegionInfoVerifierPass : PassInfoMixin<RegionInfoVerifierPass> { 
-   PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM); 
- }; 
-   
- template <> 
- template <> 
- inline BasicBlock * 
- RegionNodeBase<RegionTraits<Function>>::getNodeAs<BasicBlock>() const { 
-   assert(!isSubRegion() && "This is not a BasicBlock RegionNode!"); 
-   return getEntry(); 
- } 
-   
- template <> 
- template <> 
- inline Region * 
- RegionNodeBase<RegionTraits<Function>>::getNodeAs<Region>() const { 
-   assert(isSubRegion() && "This is not a subregion RegionNode!"); 
-   auto Unconst = const_cast<RegionNodeBase<RegionTraits<Function>> *>(this); 
-   return reinterpret_cast<Region *>(Unconst); 
- } 
-   
- template <class Tr> 
- inline raw_ostream &operator<<(raw_ostream &OS, 
-                                const RegionNodeBase<Tr> &Node) { 
-   using BlockT = typename Tr::BlockT; 
-   using RegionT = typename Tr::RegionT; 
-   
-   if (Node.isSubRegion()) 
-     return OS << Node.template getNodeAs<RegionT>()->getNameStr(); 
-   else 
-     return OS << Node.template getNodeAs<BlockT>()->getName(); 
- } 
-   
- extern template class RegionBase<RegionTraits<Function>>; 
- extern template class RegionNodeBase<RegionTraits<Function>>; 
- extern template class RegionInfoBase<RegionTraits<Function>>; 
-   
- } // end namespace llvm 
-   
- #endif // LLVM_ANALYSIS_REGIONINFO_H 
-