- //===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
- // 
- //  This file defines the ScratchBuffer interface. 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_CLANG_LEX_SCRATCHBUFFER_H 
- #define LLVM_CLANG_LEX_SCRATCHBUFFER_H 
-   
- #include "clang/Basic/SourceLocation.h" 
-   
- namespace clang { 
-   class SourceManager; 
-   
- /// ScratchBuffer - This class exposes a simple interface for the dynamic 
- /// construction of tokens.  This is used for builtin macros (e.g. __LINE__) as 
- /// well as token pasting, etc. 
- class ScratchBuffer { 
-   SourceManager &SourceMgr; 
-   char *CurBuffer; 
-   SourceLocation BufferStartLoc; 
-   unsigned BytesUsed; 
- public: 
-   ScratchBuffer(SourceManager &SM); 
-   
-   /// getToken - Splat the specified text into a temporary MemoryBuffer and 
-   /// return a SourceLocation that refers to the token.  This is just like the 
-   /// previous method, but returns a location that indicates the physloc of the 
-   /// token. 
-   SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr); 
-   
- private: 
-   void AllocScratchBuffer(unsigned RequestLen); 
- }; 
-   
- } // end namespace clang 
-   
- #endif 
-