- // fenfile.cpp 
-   
- #include "common.h" 
-   
-   
- // TODO: the numbering of plies (for the 50-move rule) is unsupported in this notation. Maybe we should warn the player when saving a game ? 
-   
-   
- bool FENFile_Load (const wchar_t *fenfile_pathname, wchar_t *fen_string, int fenstring_maxsize) 
- { 
-    // this function loads a game state in the Forsyth-Edwards notation format from a text file 
-   
-    int file_size; 
-    FILE *fp; 
-   
-    // try to open file for reading 
-    _wfopen_s (&fp, fenfile_pathname, L"r"); 
-    if (fp == NULL) 
-       return (false); // on error, cancel 
-   
-     // get file length 
-    fseek (fp, 0, SEEK_END); 
-    file_size = ftell (fp); 
-    fseek (fp, 0, SEEK_SET); 
-   
-    // read all there is to read (FEN data is just one ASCII line) 
-    fgetws (fen_string, fenstring_maxsize, fp); 
-   
-    // close the file 
-    fclose (fp); 
-   
-    return (true); // finished, no error encountered so return TRUE 
- } 
-   
-   
- bool FENFile_Save (const wchar_t *fenfile_pathname, wchar_t *fen_string) 
- { 
-    // this function writes a FEN file describing the current game state in the Forsyth-Edwards notation format 
-   
-    FILE *fp; 
-   
-    // try to open file for writing 
-    _wfopen_s (&fp, fenfile_pathname, L"w"); 
-    if (fp == NULL) 
-       return (false); // on error, cancel 
-   
-    // dump the move's FEN data to file 
-    fputws (fen_string, fp); 
-   
-    fclose (fp); // finished, close the file 
-   
-    return (true); // file saved successfully, return TRUE 
- } 
-