/*
 
    Texel - A UCI chess engine.
 
    Copyright (C) 2014  Peter Ă–sterlund, peterosterlund2@gmail.com
 
 
 
    This program is free software: you can redistribute it and/or modify
 
    it under the terms of the GNU General Public License as published by
 
    the Free Software Foundation, either version 3 of the License, or
 
    (at your option) any later version.
 
 
 
    This program is distributed in the hope that it will be useful,
 
    but WITHOUT ANY WARRANTY; without even the implied warranty of
 
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
    GNU General Public License for more details.
 
 
 
    You should have received a copy of the GNU General Public License
 
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
*/
 
 
 
/*
 
 * numa.hpp
 
 *
 
 *  Created on: Jul 24, 2014
 
 *      Author: petero
 
 */
 
 
 
#ifndef NUMA_HPP_
 
#define NUMA_HPP_
 
 
 
#include <vector>
 
 
 
 
 
/** Bind search threads to suitable NUMA nodes. */
 
class Numa {
 
public:
 
    /** Get singleton instance. */
 
    static Numa& instance();
 
 
 
    /** Disable NUMA awareness. Useful when running several single-threaded
 
     *  test games simultaneously on NUMA hardware. */
 
    void disable();
 
 
 
    /** Preferred node for a given search thread. */
 
    int nodeForThread(int threadNo) const;
 
 
 
    /** Bind current thread to NUMA node determined by nodeForThread(). */
 
    void bindThread(int threadNo) const;
 
 
 
    /** Return true if threadNo runs on the same NUMA node as thread 0. */
 
    bool isMainNode(int threadNo) const;
 
 
 
private:
 
    Numa();
 
 
 
    /** Thread number to node number. */
 
    std::vector<int> threadToNode;
 
 
 
    struct NodeInfo {
 
        explicit NodeInfo(int n = 0, int c = 0, int t = 0);
 
        int node;
 
        int numCores;
 
        int numThreads;
 
    };
 
};
 
 
 
inline
 
Numa::NodeInfo::NodeInfo(int n, int c, int t)
 
    : node(n), numCores(c), numThreads(t) {
 
}
 
 
 
#endif /* NUMA_HPP_ */