/*
 
  Stockfish, a UCI chess playing engine derived from Glaurung 2.1
 
  Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
 
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
 
  Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
 
 
 
  Stockfish is free software: you can redistribute it and/or modify
 
  it under the terms of the GNU General Public License as published by
 
  the Free Software Foundation, either version 3 of the License, or
 
  (at your option) any later version.
 
 
 
  Stockfish is distributed in the hope that it will be useful,
 
  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
  GNU General Public License for more details.
 
 
 
  You should have received a copy of the GNU General Public License
 
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
*/
 
 
 
#ifndef MOVEPICK_H_INCLUDED
 
#define MOVEPICK_H_INCLUDED
 
 
 
#include <array>
 
#include <limits>
 
#include <type_traits>
 
 
 
#include "movegen.h"
 
#include "position.h"
 
#include "types.h"
 
 
 
/// StatsEntry stores the stat table value. It is usually a number but could
 
/// be a move or even a nested history. We use a class instead of naked value
 
/// to directly call history update operator<<() on the entry so to use stats
 
/// tables at caller sites as simple multi-dim arrays.
 
template<typename T, int D>
 
class StatsEntry {
 
 
 
  T entry;
 
 
 
public:
 
  void operator=(const T& v) { entry = v; }
 
  T* operator&() { return &entry; }
 
  T* operator->() { return &entry; }
 
  operator const T&() const { return entry; }
 
 
 
  void operator<<(int bonus) {
 
    assert(abs(bonus) <= D); // Ensure range is [-D, D]
 
    static_assert(D <= std::numeric_limits<T>::max(), "D overflows T");
 
 
 
    entry += bonus - entry * abs(bonus) / D;
 
 
 
    assert(abs(entry) <= D);
 
  }
 
};
 
 
 
/// Stats is a generic N-dimensional array used to store various statistics.
 
/// The first template parameter T is the base type of the array, the second
 
/// template parameter D limits the range of updates in [-D, D] when we update
 
/// values with the << operator, while the last parameters (Size and Sizes)
 
/// encode the dimensions of the array.
 
template <typename T, int D, int Size, int... Sizes>
 
struct Stats : public std::array<Stats<T, D, Sizes...>, Size>
 
{
 
  typedef Stats<T, D, Size, Sizes...> stats;
 
 
 
  void fill(const T& v) {
 
 
 
    // For standard-layout 'this' points to first struct member
 
    assert(std::is_standard_layout<stats>::value);
 
 
 
    typedef StatsEntry<T, D> entry;
 
    entry* p = reinterpret_cast<entry*>(this);
 
    std::fill(p, p + sizeof(*this) / sizeof(entry), v);
 
  }
 
};
 
 
 
template <typename T, int D, int Size>
 
struct Stats<T, D, Size> : public std::array<StatsEntry<T, D>, Size> {};
 
 
 
/// In stats table, D=0 means that the template parameter is not used
 
enum StatsParams { NOT_USED = 0 };
 
 
 
 
 
/// ButterflyHistory records how often quiet moves have been successful or
 
/// unsuccessful during the current search, and is used for reduction and move
 
/// ordering decisions. It uses 2 tables (one for each color) indexed by
 
/// the move's from and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards
 
typedef Stats<int16_t, 10692, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyHistory;
 
 
 
/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous
 
/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic
 
typedef Stats<Move, NOT_USED, PIECE_NB, SQUARE_NB> CounterMoveHistory;
 
 
 
/// CapturePieceToHistory is addressed by a move's [piece][to][captured piece type]
 
typedef Stats<int16_t, 10692, PIECE_NB, SQUARE_NB, PIECE_TYPE_NB> CapturePieceToHistory;
 
 
 
/// PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to]
 
typedef Stats<int16_t, 29952, PIECE_NB, SQUARE_NB> PieceToHistory;
 
 
 
/// ContinuationHistory is the combined history of a given pair of moves, usually
 
/// the current one given a previous one. The nested history table is based on
 
/// PieceToHistory instead of ButterflyBoards.
 
typedef Stats<PieceToHistory, NOT_USED, PIECE_NB, SQUARE_NB> ContinuationHistory;
 
 
 
 
 
/// MovePicker class is used to pick one pseudo legal move at a time from the
 
/// current position. The most important method is next_move(), which returns a
 
/// new pseudo legal move each time it is called, until there are no moves left,
 
/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
 
/// beta algorithm, MovePicker attempts to return the moves which are most likely
 
/// to get a cut-off first.
 
class MovePicker {
 
 
 
  enum PickType { Next, Best };
 
 
 
public:
 
  MovePicker(const MovePicker&) = delete;
 
  MovePicker& operator=(const MovePicker&) = delete;
 
  MovePicker(const Position&, Move, Value, const CapturePieceToHistory*);
 
  MovePicker(const Position&, Move, Depth, const ButterflyHistory*,
 
                                           const CapturePieceToHistory*,
 
                                           const PieceToHistory**,
 
                                           Square);
 
  MovePicker(const Position&, Move, Depth, const ButterflyHistory*,
 
                                           const CapturePieceToHistory*,
 
                                           const PieceToHistory**,
 
                                           Move,
 
                                           Move*);
 
  Move next_move(bool skipQuiets = false);
 
 
 
private:
 
  template<PickType T, typename Pred> Move select(Pred);
 
  template<GenType> void score();
 
  ExtMove* begin() { return cur; }
 
  ExtMove* end() { return endMoves; }
 
 
 
  const Position& pos;
 
  const ButterflyHistory* mainHistory;
 
  const CapturePieceToHistory* captureHistory;
 
  const PieceToHistory** continuationHistory;
 
  Move ttMove;
 
  ExtMove refutations[3], *cur, *endMoves, *endBadCaptures;
 
  int stage;
 
  Move move;
 
  Square recaptureSquare;
 
  Value threshold;
 
  Depth depth;
 
  ExtMove moves[MAX_MOVES];
 
};
 
 
 
#endif // #ifndef MOVEPICK_H_INCLUDED