#include "chess.h"
 
/* *INDENT-OFF* */#if !defined(INLINEASM)
 
unsigned char msb[65536];
 
unsigned char lsb[65536];
 
#endif
 
unsigned char msb_8bit[256];
 
unsigned char lsb_8bit[256];
 
unsigned char pop_cnt_8bit[256];
 
unsigned char is_outside[256][256];
 
uint64_t mask_pawn_connected[64];
 
uint64_t mask_pawn_isolated[64];
 
uint64_t mask_passed[2][64];
 
uint64_t mask_no_pattacks[2][64];
 
uint64_t mask_hidden_left[2][8];
 
uint64_t mask_hidden_right[2][8];
 
uint64_t pawn_race[2][2][64];
 
BOOK_POSITION book_buffer[BOOK_CLUSTER_SIZE];
 
BOOK_POSITION book_buffer_char[BOOK_CLUSTER_SIZE];
 
int OOsqs[2][3] = {{ E8, F8, G8 }, { E1, F1, G1 }};
 
int OOOsqs[2][3] = {{ E8, D8, C8 }, { E1, D1, C1 }};
 
int OOfrom[2] = { E8, E1 };
 
int OOto[2] = { G8, G1 };
 
int OOOto[2] = { C8, C1 };
 
#define    VERSION                             "24.0"
 
char version[8] = { VERSION };
 
PLAYING_MODE mode = normal_mode;
 
int batch_mode = 0;             /* no asynch reads */
 
int swindle_mode = 1;           /* try to swindle */
 
int call_flag = 0;
 
int crafty_rating = 2500;
 
int opponent_rating = 2500;
 
int last_search_value = 0;
 
int pruning_margin[10] = {0, 100, 100, 200, 200, 300, 300, 400};
 
int pruning_depth = 6;
 
int pgn_suggested_percent = 0;
 
char pgn_event[128] = { "?" };
 
char pgn_site[128] = { "?" };
 
char pgn_date[128] = { "????.??.??" };
 
char pgn_round[128] = { "?" };
 
char pgn_white[128] = { "unknown" };
 
char pgn_white_elo[128] = { "" };
 
char pgn_black[128] = { "Crafty " VERSION };
 
char pgn_black_elo[128] = { "" };
 
char pgn_result[128] = { "*" };
 
char *B_list[128];
 
char *AK_list[128];
 
char *GM_list[128];
 
char *IM_list[128];
 
char *SP_list[128];
 
char *SP_opening_filename[128];
 
char *SP_personality_filename[128];
 
int output_format = 0;
 
#if !defined(NOEGTB)
 
int EGTBlimit = 0;
 
int EGTB_use = 0;
 
int EGTB_draw = 0;
 
int EGTB_search = 0;
 
size_t EGTB_cache_size = 4096 * 4096;
 
void *EGTB_cache = (void *) 0;
 
int EGTB_setup = 0;
 
#endif
 
int xboard = 0;
 
int pong = 0;
 
int early_exit = 99;
 
int new_game = 0;
 
char book_path[128] = { BOOKDIR };
 
char log_path[128] = { LOGDIR };
 
char tb_path[128] = { TBDIR };
 
char rc_path[128] = { RCDIR };
 
int initialized = 0;
 
int kibitz = 0;
 
int post = 0;
 
int log_id = 0;
 
int game_wtm = 1;
 
int last_opponent_move = 0;
 
int check_depth = 1;
 
int null_depth = 3;               /* R=3 */
 
int LMR_remaining_depth = 1;      /* leave 1 full ply after reductions */
 
int LMR_min_reduction = 1;        /* minimum reduction 1 ply */
 
int LMR_max_reduction = 2;        /* maximum reduction 2 plies */
 
int search_depth = 0;
 
/*uint64_t*/ unsigned int search_nodes = 0; // Pierre-Marie Baty -- fixed type
 
/*uint64_t*/ unsigned int temp_search_nodes = 0; // Pierre-Marie Baty -- fixed type
 
int search_move = 0;
 
int predicted = 0;
 
int time_used = 0;
 
int time_used_opponent = 0;
 
int analyze_mode = 0;
 
int annotate_mode = 0;
 
int input_status = 0;
 
int resign = 9;
 
int resign_counter = 0;
 
int resign_count = 5;
 
int draw_counter = 0;
 
int draw_count = 5;
 
int draw_offer_pending = 0;
 
int draw_offered = 0;
 
int offer_draws = 1;
 
int adaptive_hash = 0;
 
size_t adaptive_hash_min = 0;
 
size_t adaptive_hash_max = 0;
 
size_t adaptive_hashp_min = 0;
 
size_t adaptive_hashp_max = 0;
 
int time_limit = 100;
 
int force = 0;
 
char initial_position[80] = { "" };
 
char hint[512] = { "" };
 
char book_hint[512] = { "" };
 
int over = 0;
 
int usage_level = 0;
 
char audible_alarm = 0x07;
 
char speech = 0;
 
int book_accept_mask = ~03;
 
int book_reject_mask = 3;
 
int book_random = 1;
 
float book_weight_learn = 1.0;
 
float book_weight_freq = 1.0;
 
float book_weight_eval = 0.1f; // Pierre-Marie Baty -- added float suffix
 
int book_search_trigger = 20;
 
int learn = 1;
 
int learning = 100;
 
int learn_value = 0;
 
int abort_search;      /*  1 = abort / print stats, 2 = abort no print stats */
 
int iteration_depth;
 
int root_wtm;
 
int root_beta;
 
int last_root_value;
 
ROOT_MOVE root_moves[256];
 
int n_root_moves;
 
int difficulty;
 
int absolute_time_limit;
 
int search_time_limit;
 
int burp;
 
int quit = 0;
 
unsigned int opponent_start_time, opponent_end_time;
 
unsigned int program_start_time, program_end_time;
 
unsigned int start_time, end_time;
 
TREE *block[MAX_BLOCKS + 1];
 
THREAD thread[CPUS];
 
#if (CPUS > 1)
 
lock_t lock_split, lock_smp, lock_io, lock_root;
 
#if defined(UNIX)
 
  pthread_attr_t attributes;
 
#endif
 
#endif
 
int smp_max_threads = 0;
 
int smp_split_group = 5;           /* max threads per group - 1 */
 
int smp_split_at_root = 1;
 
int smp_min_split_depth = 5;
 
unsigned int smp_split_nodes = 2000;
 
unsigned int parallel_splits;
 
unsigned int parallel_aborts;
 
unsigned int idle_time;
 
unsigned int max_split_blocks = 0;
 
unsigned int idle_percent = 0;
 
volatile int smp_idle = 0;
 
volatile int smp_split = 0;
 
volatile int smp_threads = 0;
 
volatile int initialized_threads = 0;
 
int crafty_is_white = 0;
 
unsigned int nodes_between_time_checks = 1000000;
 
unsigned int nodes_per_second = 1000000;
 
int next_time_check = 100000;
 
int transposition_age = 0;
 
int thinking = 0;
 
int pondering = 0;
 
int puzzling = 0;
 
int booking = 0;
 
int display_options = 4095 - 256 - 512;
 
unsigned int noise_level = 200000;
 
int noise_block = 0;
 
int tc_moves = 60;
 
int tc_time = 180000;
 
int tc_time_remaining[2] = { 180000, 180000 };
 
int tc_moves_remaining[2] = { 60, 60 };
 
int tc_secondary_moves = 30;
 
int tc_secondary_time = 90000;
 
int tc_increment = 0;
 
int tc_sudden_death = 0;
 
int tc_operator_time = 0;
 
int tc_safety_margin = 0;
 
int draw_score[2] = { 0, 0 };
 
char kibitz_text[4096];
 
int kibitz_depth;
 
int move_number = 1;
 
int moves_out_of_book = 0;
 
int first_nonbook_factor = 0;
 
int first_nonbook_span = 0;
 
int smp_nice = 1;
 
#if defined(SKILL)
 
int skill = 100;
 
#endif
 
int show_book = 0;
 
int book_selection_width = 5;
 
int ponder = 1;
 
int trace_level = 0;
 
/*  for the following 6 lines, each pair should have */
 
/*  the same numeric value (the size value).         */
 
size_t hash_table_size = 524288;
 
uint64_t hash_mask = (524288 -1) & ~3;
 
size_t hash_path_size = 65536;
 
uint64_t hash_path_mask = (65536 - 1) & ~15;
 
size_t pawn_hash_table_size = 16384;
 
uint64_t pawn_hash_mask = 16384 - 1;
 
int abs_draw_score = 1;
 
int accept_draws = 1;
 
const char translate[13] =
 
    { 'k', 'q', 'r', 'b', 'n', 'p', 0, 'P', 'N', 'B', 'R', 'Q', 'K' };
 
int16_t knight_mobility_table[64];
 
uint64_t magic_bishop[64] = {
 
  0x0002020202020200ull, 0x0002020202020000ull, 0x0004010202000000ull,
 
  0x0004040080000000ull, 0x0001104000000000ull, 0x0000821040000000ull,
 
  0x0000410410400000ull, 0x0000104104104000ull, 0x0000040404040400ull,
 
  0x0000020202020200ull, 0x0000040102020000ull, 0x0000040400800000ull,
 
  0x0000011040000000ull, 0x0000008210400000ull, 0x0000004104104000ull,
 
  0x0000002082082000ull, 0x0004000808080800ull, 0x0002000404040400ull,
 
  0x0001000202020200ull, 0x0000800802004000ull, 0x0000800400A00000ull,
 
  0x0000200100884000ull, 0x0000400082082000ull, 0x0000200041041000ull,
 
  0x0002080010101000ull, 0x0001040008080800ull, 0x0000208004010400ull,
 
  0x0000404004010200ull, 0x0000840000802000ull, 0x0000404002011000ull,
 
  0x0000808001041000ull, 0x0000404000820800ull, 0x0001041000202000ull,
 
  0x0000820800101000ull, 0x0000104400080800ull, 0x0000020080080080ull,
 
  0x0000404040040100ull, 0x0000808100020100ull, 0x0001010100020800ull,
 
  0x0000808080010400ull, 0x0000820820004000ull, 0x0000410410002000ull,
 
  0x0000082088001000ull, 0x0000002011000800ull, 0x0000080100400400ull,
 
  0x0001010101000200ull, 0x0002020202000400ull, 0x0001010101000200ull,
 
  0x0000410410400000ull, 0x0000208208200000ull, 0x0000002084100000ull,
 
  0x0000000020880000ull, 0x0000001002020000ull, 0x0000040408020000ull,
 
  0x0004040404040000ull, 0x0002020202020000ull, 0x0000104104104000ull,
 
  0x0000002082082000ull, 0x0000000020841000ull, 0x0000000000208800ull,
 
  0x0000000010020200ull, 0x0000000404080200ull, 0x0000040404040400ull,
 
  0x0002020202020200ull
 
};
 
uint64_t magic_bishop_mask[64] = {
 
  0x0040201008040200ull, 0x0000402010080400ull, 0x0000004020100A00ull,
 
  0x0000000040221400ull, 0x0000000002442800ull, 0x0000000204085000ull,
 
  0x0000020408102000ull, 0x0002040810204000ull, 0x0020100804020000ull,
 
  0x0040201008040000ull, 0x00004020100A0000ull, 0x0000004022140000ull,
 
  0x0000000244280000ull, 0x0000020408500000ull, 0x0002040810200000ull,
 
  0x0004081020400000ull, 0x0010080402000200ull, 0x0020100804000400ull,
 
  0x004020100A000A00ull, 0x0000402214001400ull, 0x0000024428002800ull,
 
  0x0002040850005000ull, 0x0004081020002000ull, 0x0008102040004000ull,
 
  0x0008040200020400ull, 0x0010080400040800ull, 0x0020100A000A1000ull,
 
  0x0040221400142200ull, 0x0002442800284400ull, 0x0004085000500800ull,
 
  0x0008102000201000ull, 0x0010204000402000ull, 0x0004020002040800ull,
 
  0x0008040004081000ull, 0x00100A000A102000ull, 0x0022140014224000ull,
 
  0x0044280028440200ull, 0x0008500050080400ull, 0x0010200020100800ull,
 
  0x0020400040201000ull, 0x0002000204081000ull, 0x0004000408102000ull,
 
  0x000A000A10204000ull, 0x0014001422400000ull, 0x0028002844020000ull,
 
  0x0050005008040200ull, 0x0020002010080400ull, 0x0040004020100800ull,
 
  0x0000020408102000ull, 0x0000040810204000ull, 0x00000A1020400000ull,
 
  0x0000142240000000ull, 0x0000284402000000ull, 0x0000500804020000ull,
 
  0x0000201008040200ull, 0x0000402010080400ull, 0x0002040810204000ull,
 
  0x0004081020400000ull, 0x000A102040000000ull, 0x0014224000000000ull,
 
  0x0028440200000000ull, 0x0050080402000000ull, 0x0020100804020000ull,
 
  0x0040201008040200ull
 
};
 
unsigned int magic_bishop_shift[64] = {
 
  58, 59, 59, 59, 59, 59, 59, 58,
 
  59, 59, 59, 59, 59, 59, 59, 59,
 
  59, 59, 57, 57, 57, 57, 59, 59,
 
  59, 59, 57, 55, 55, 57, 59, 59,
 
  59, 59, 57, 55, 55, 57, 59, 59,
 
  59, 59, 57, 57, 57, 57, 59, 59,
 
  59, 59, 59, 59, 59, 59, 59, 59,
 
  58, 59, 59, 59, 59, 59, 59, 58
 
};
 
uint64_t magic_bishop_table[5248];
 
uint64_t *magic_bishop_indices[64] = {
 
  magic_bishop_table + 4992, magic_bishop_table + 2624,
 
  magic_bishop_table + 256, magic_bishop_table + 896,
 
  magic_bishop_table + 1280, magic_bishop_table + 1664,
 
  magic_bishop_table + 4800, magic_bishop_table + 5120,
 
  magic_bishop_table + 2560, magic_bishop_table + 2656,
 
  magic_bishop_table + 288, magic_bishop_table + 928,
 
  magic_bishop_table + 1312, magic_bishop_table + 1696,
 
  magic_bishop_table + 4832, magic_bishop_table + 4928,
 
  magic_bishop_table + 0, magic_bishop_table + 128,
 
  magic_bishop_table + 320, magic_bishop_table + 960,
 
  magic_bishop_table + 1344, magic_bishop_table + 1728,
 
  magic_bishop_table + 2304, magic_bishop_table + 2432,
 
  magic_bishop_table + 32, magic_bishop_table + 160,
 
  magic_bishop_table + 448, magic_bishop_table + 2752,
 
  magic_bishop_table + 3776, magic_bishop_table + 1856,
 
  magic_bishop_table + 2336, magic_bishop_table + 2464,
 
  magic_bishop_table + 64, magic_bishop_table + 192,
 
  magic_bishop_table + 576, magic_bishop_table + 3264,
 
  magic_bishop_table + 4288, magic_bishop_table + 1984,
 
  magic_bishop_table + 2368, magic_bishop_table + 2496,
 
  magic_bishop_table + 96, magic_bishop_table + 224,
 
  magic_bishop_table + 704, magic_bishop_table + 1088,
 
  magic_bishop_table + 1472, magic_bishop_table + 2112,
 
  magic_bishop_table + 2400, magic_bishop_table + 2528,
 
  magic_bishop_table + 2592, magic_bishop_table + 2688,
 
  magic_bishop_table + 832, magic_bishop_table + 1216,
 
  magic_bishop_table + 1600, magic_bishop_table + 2240,
 
  magic_bishop_table + 4864, magic_bishop_table + 4960,
 
  magic_bishop_table + 5056, magic_bishop_table + 2720,
 
  magic_bishop_table + 864, magic_bishop_table + 1248,
 
  magic_bishop_table + 1632, magic_bishop_table + 2272,
 
  magic_bishop_table + 4896, magic_bishop_table + 5184
 
};
 
int16_t magic_bishop_mobility_table[5248];
 
int16_t *magic_bishop_mobility_indices[64] = {
 
  magic_bishop_mobility_table + 4992, magic_bishop_mobility_table + 2624,
 
  magic_bishop_mobility_table + 256, magic_bishop_mobility_table + 896,
 
  magic_bishop_mobility_table + 1280, magic_bishop_mobility_table + 1664,
 
  magic_bishop_mobility_table + 4800, magic_bishop_mobility_table + 5120,
 
  magic_bishop_mobility_table + 2560, magic_bishop_mobility_table + 2656,
 
  magic_bishop_mobility_table + 288, magic_bishop_mobility_table + 928,
 
  magic_bishop_mobility_table + 1312, magic_bishop_mobility_table + 1696,
 
  magic_bishop_mobility_table + 4832, magic_bishop_mobility_table + 4928,
 
  magic_bishop_mobility_table + 0, magic_bishop_mobility_table + 128,
 
  magic_bishop_mobility_table + 320, magic_bishop_mobility_table + 960,
 
  magic_bishop_mobility_table + 1344, magic_bishop_mobility_table + 1728,
 
  magic_bishop_mobility_table + 2304, magic_bishop_mobility_table + 2432,
 
  magic_bishop_mobility_table + 32, magic_bishop_mobility_table + 160,
 
  magic_bishop_mobility_table + 448, magic_bishop_mobility_table + 2752,
 
  magic_bishop_mobility_table + 3776, magic_bishop_mobility_table + 1856,
 
  magic_bishop_mobility_table + 2336, magic_bishop_mobility_table + 2464,
 
  magic_bishop_mobility_table + 64, magic_bishop_mobility_table + 192,
 
  magic_bishop_mobility_table + 576, magic_bishop_mobility_table + 3264,
 
  magic_bishop_mobility_table + 4288, magic_bishop_mobility_table + 1984,
 
  magic_bishop_mobility_table + 2368, magic_bishop_mobility_table + 2496,
 
  magic_bishop_mobility_table + 96, magic_bishop_mobility_table + 224,
 
  magic_bishop_mobility_table + 704, magic_bishop_mobility_table + 1088,
 
  magic_bishop_mobility_table + 1472, magic_bishop_mobility_table + 2112,
 
  magic_bishop_mobility_table + 2400, magic_bishop_mobility_table + 2528,
 
  magic_bishop_mobility_table + 2592, magic_bishop_mobility_table + 2688,
 
  magic_bishop_mobility_table + 832, magic_bishop_mobility_table + 1216,
 
  magic_bishop_mobility_table + 1600, magic_bishop_mobility_table + 2240,
 
  magic_bishop_mobility_table + 4864, magic_bishop_mobility_table + 4960,
 
  magic_bishop_mobility_table + 5056, magic_bishop_mobility_table + 2720,
 
  magic_bishop_mobility_table + 864, magic_bishop_mobility_table + 1248,
 
  magic_bishop_mobility_table + 1632, magic_bishop_mobility_table + 2272,
 
  magic_bishop_mobility_table + 4896, magic_bishop_mobility_table + 5184
 
};
 
uint64_t magic_rook_table[102400];
 
uint64_t *magic_rook_indices[64] = {
 
  magic_rook_table + 86016, magic_rook_table + 73728,
 
  magic_rook_table + 36864, magic_rook_table + 43008,
 
  magic_rook_table + 47104, magic_rook_table + 51200,
 
  magic_rook_table + 77824, magic_rook_table + 94208,
 
  magic_rook_table + 69632, magic_rook_table + 32768,
 
  magic_rook_table + 38912, magic_rook_table + 10240,
 
  magic_rook_table + 14336, magic_rook_table + 53248,
 
  magic_rook_table + 57344, magic_rook_table + 81920,
 
  magic_rook_table + 24576, magic_rook_table + 33792,
 
  magic_rook_table + 6144, magic_rook_table + 11264,
 
  magic_rook_table + 15360, magic_rook_table + 18432,
 
  magic_rook_table + 58368, magic_rook_table + 61440,
 
  magic_rook_table + 26624, magic_rook_table + 4096,
 
  magic_rook_table + 7168, magic_rook_table + 0,
 
  magic_rook_table + 2048, magic_rook_table + 19456,
 
  magic_rook_table + 22528, magic_rook_table + 63488,
 
  magic_rook_table + 28672, magic_rook_table + 5120,
 
  magic_rook_table + 8192, magic_rook_table + 1024,
 
  magic_rook_table + 3072, magic_rook_table + 20480,
 
  magic_rook_table + 23552, magic_rook_table + 65536,
 
  magic_rook_table + 30720, magic_rook_table + 34816,
 
  magic_rook_table + 9216, magic_rook_table + 12288,
 
  magic_rook_table + 16384, magic_rook_table + 21504,
 
  magic_rook_table + 59392, magic_rook_table + 67584,
 
  magic_rook_table + 71680, magic_rook_table + 35840,
 
  magic_rook_table + 39936, magic_rook_table + 13312,
 
  magic_rook_table + 17408, magic_rook_table + 54272,
 
  magic_rook_table + 60416, magic_rook_table + 83968,
 
  magic_rook_table + 90112, magic_rook_table + 75776,
 
  magic_rook_table + 40960, magic_rook_table + 45056,
 
  magic_rook_table + 49152, magic_rook_table + 55296,
 
  magic_rook_table + 79872, magic_rook_table + 98304
 
};
 
int16_t magic_rook_mobility_table[102400];
 
int16_t *magic_rook_mobility_indices[64] = {
 
  magic_rook_mobility_table + 86016, magic_rook_mobility_table + 73728,
 
  magic_rook_mobility_table + 36864, magic_rook_mobility_table + 43008,
 
  magic_rook_mobility_table + 47104, magic_rook_mobility_table + 51200,
 
  magic_rook_mobility_table + 77824, magic_rook_mobility_table + 94208,
 
  magic_rook_mobility_table + 69632, magic_rook_mobility_table + 32768,
 
  magic_rook_mobility_table + 38912, magic_rook_mobility_table + 10240,
 
  magic_rook_mobility_table + 14336, magic_rook_mobility_table + 53248,
 
  magic_rook_mobility_table + 57344, magic_rook_mobility_table + 81920,
 
  magic_rook_mobility_table + 24576, magic_rook_mobility_table + 33792,
 
  magic_rook_mobility_table + 6144, magic_rook_mobility_table + 11264,
 
  magic_rook_mobility_table + 15360, magic_rook_mobility_table + 18432,
 
  magic_rook_mobility_table + 58368, magic_rook_mobility_table + 61440,
 
  magic_rook_mobility_table + 26624, magic_rook_mobility_table + 4096,
 
  magic_rook_mobility_table + 7168, magic_rook_mobility_table + 0,
 
  magic_rook_mobility_table + 2048, magic_rook_mobility_table + 19456,
 
  magic_rook_mobility_table + 22528, magic_rook_mobility_table + 63488,
 
  magic_rook_mobility_table + 28672, magic_rook_mobility_table + 5120,
 
  magic_rook_mobility_table + 8192, magic_rook_mobility_table + 1024,
 
  magic_rook_mobility_table + 3072, magic_rook_mobility_table + 20480,
 
  magic_rook_mobility_table + 23552, magic_rook_mobility_table + 65536,
 
  magic_rook_mobility_table + 30720, magic_rook_mobility_table + 34816,
 
  magic_rook_mobility_table + 9216, magic_rook_mobility_table + 12288,
 
  magic_rook_mobility_table + 16384, magic_rook_mobility_table + 21504,
 
  magic_rook_mobility_table + 59392, magic_rook_mobility_table + 67584,
 
  magic_rook_mobility_table + 71680, magic_rook_mobility_table + 35840,
 
  magic_rook_mobility_table + 39936, magic_rook_mobility_table + 13312,
 
  magic_rook_mobility_table + 17408, magic_rook_mobility_table + 54272,
 
  magic_rook_mobility_table + 60416, magic_rook_mobility_table + 83968,
 
  magic_rook_mobility_table + 90112, magic_rook_mobility_table + 75776,
 
  magic_rook_mobility_table + 40960, magic_rook_mobility_table + 45056,
 
  magic_rook_mobility_table + 49152, magic_rook_mobility_table + 55296,
 
  magic_rook_mobility_table + 79872, magic_rook_mobility_table + 98304
 
};
 
uint64_t magic_rook[64] = {
 
  0x0080001020400080ull, 0x0040001000200040ull, 0x0080081000200080ull,
 
  0x0080040800100080ull, 0x0080020400080080ull, 0x0080010200040080ull,
 
  0x0080008001000200ull, 0x0080002040800100ull, 0x0000800020400080ull,
 
  0x0000400020005000ull, 0x0000801000200080ull, 0x0000800800100080ull,
 
  0x0000800400080080ull, 0x0000800200040080ull, 0x0000800100020080ull,
 
  0x0000800040800100ull, 0x0000208000400080ull, 0x0000404000201000ull,
 
  0x0000808010002000ull, 0x0000808008001000ull, 0x0000808004000800ull,
 
  0x0000808002000400ull, 0x0000010100020004ull, 0x0000020000408104ull,
 
  0x0000208080004000ull, 0x0000200040005000ull, 0x0000100080200080ull,
 
  0x0000080080100080ull, 0x0000040080080080ull, 0x0000020080040080ull,
 
  0x0000010080800200ull, 0x0000800080004100ull, 0x0000204000800080ull,
 
  0x0000200040401000ull, 0x0000100080802000ull, 0x0000080080801000ull,
 
  0x0000040080800800ull, 0x0000020080800400ull, 0x0000020001010004ull,
 
  0x0000800040800100ull, 0x0000204000808000ull, 0x0000200040008080ull,
 
  0x0000100020008080ull, 0x0000080010008080ull, 0x0000040008008080ull,
 
  0x0000020004008080ull, 0x0000010002008080ull, 0x0000004081020004ull,
 
  0x0000204000800080ull, 0x0000200040008080ull, 0x0000100020008080ull,
 
  0x0000080010008080ull, 0x0000040008008080ull, 0x0000020004008080ull,
 
  0x0000800100020080ull, 0x0000800041000080ull, 0x00FFFCDDFCED714Aull,
 
  0x007FFCDDFCED714Aull, 0x003FFFCDFFD88096ull, 0x0000040810002101ull,
 
  0x0001000204080011ull, 0x0001000204000801ull, 0x0001000082000401ull,
 
  0x0001FFFAABFAD1A2ull
 
};
 
uint64_t magic_rook_mask[64] = {
 
  0x000101010101017Eull, 0x000202020202027Cull, 0x000404040404047Aull,
 
  0x0008080808080876ull, 0x001010101010106Eull, 0x002020202020205Eull,
 
  0x004040404040403Eull, 0x008080808080807Eull, 0x0001010101017E00ull,
 
  0x0002020202027C00ull, 0x0004040404047A00ull, 0x0008080808087600ull,
 
  0x0010101010106E00ull, 0x0020202020205E00ull, 0x0040404040403E00ull,
 
  0x0080808080807E00ull, 0x00010101017E0100ull, 0x00020202027C0200ull,
 
  0x00040404047A0400ull, 0x0008080808760800ull, 0x00101010106E1000ull,
 
  0x00202020205E2000ull, 0x00404040403E4000ull, 0x00808080807E8000ull,
 
  0x000101017E010100ull, 0x000202027C020200ull, 0x000404047A040400ull,
 
  0x0008080876080800ull, 0x001010106E101000ull, 0x002020205E202000ull,
 
  0x004040403E404000ull, 0x008080807E808000ull, 0x0001017E01010100ull,
 
  0x0002027C02020200ull, 0x0004047A04040400ull, 0x0008087608080800ull,
 
  0x0010106E10101000ull, 0x0020205E20202000ull, 0x0040403E40404000ull,
 
  0x0080807E80808000ull, 0x00017E0101010100ull, 0x00027C0202020200ull,
 
  0x00047A0404040400ull, 0x0008760808080800ull, 0x00106E1010101000ull,
 
  0x00205E2020202000ull, 0x00403E4040404000ull, 0x00807E8080808000ull,
 
  0x007E010101010100ull, 0x007C020202020200ull, 0x007A040404040400ull,
 
  0x0076080808080800ull, 0x006E101010101000ull, 0x005E202020202000ull,
 
  0x003E404040404000ull, 0x007E808080808000ull, 0x7E01010101010100ull,
 
  0x7C02020202020200ull, 0x7A04040404040400ull, 0x7608080808080800ull,
 
  0x6E10101010101000ull, 0x5E20202020202000ull, 0x3E40404040404000ull,
 
  0x7E80808080808000ull
 
};
 
unsigned int magic_rook_shift[64] = {
 
  52, 53, 53, 53, 53, 53, 53, 52,
 
  53, 54, 54, 54, 54, 54, 54, 53,
 
  53, 54, 54, 54, 54, 54, 54, 53,
 
  53, 54, 54, 54, 54, 54, 54, 53,
 
  53, 54, 54, 54, 54, 54, 54, 53,
 
  53, 54, 54, 54, 54, 54, 54, 53,
 
  53, 54, 54, 54, 54, 54, 54, 53,
 
  53, 54, 54, 53, 53, 53, 53, 53
 
};
 
uint64_t mobility_mask_n[4] = {
 
  0xFF818181818181FFull, 0x007E424242427E00ull,
 
  0x00003C24243C0000ull, 0x0000001818000000ull
 
};
 
uint64_t mobility_mask_b[4] = {
 
  0xFF818181818181FFull, 0x007E424242427E00ull,
 
  0x00003C24243C0000ull, 0x0000001818000000ull
 
};
 
uint64_t mobility_mask_r[4] = {
 
  0x8181818181818181ull, 0x4242424242424242ull,
 
  0x2424242424242424ull, 0x1818181818181818ull
 
};
 
/*
 
  values use to deal with white/black independently
 
 */
 
const int rankflip[2][8] = {
 
  { RANK8, RANK7, RANK6, RANK5, RANK4, RANK3, RANK2, RANK1 },
 
  { RANK1, RANK2, RANK3, RANK4, RANK5, RANK6, RANK7, RANK8 }
 
};
 
const int sqflip[2][64] = {
 
 { A8, B8, C8, D8, E8, F8, G8, H8,
 
   A7, B7, C7, D7, E7, F7, G7, H7,
 
   A6, B6, C6, D6, E6, F6, G6, H6,
 
   A5, B5, C5, D5, E5, F5, G5, H5,
 
   A4, B4, C4, D4, E4, F4, G4, H4,   /* black */
 
   A3, B3, C3, D3, E3, F3, G3, H3,
 
   A2, B2, C2, D2, E2, F2, G2, H2,
 
   A1, B1, C1, D1, E1, F1, G1, H1 },
 
 
 
 { A1, B1, C1, D1, E1, F1, G1, H1,
 
   A2, B2, C2, D2, E2, F2, G2, H2,
 
   A3, B3, C3, D3, E3, F3, G3, H3,
 
   A4, B4, C4, D4, E4, F4, G4, H4,
 
   A5, B5, C5, D5, E5, F5, G5, H5,   /* white */
 
   A6, B6, C6, D6, E6, F6, G6, H6,
 
   A7, B7, C7, D7, E7, F7, G7, H7,
 
   A8, B8, C8, D8, E8, F8, G8, H8 }
 
};
 
const int sign[2] = { -1, 1 };
 
int direction[2] = { -8, 8 };
 
int dark_corner[2] = { FILEA, FILEH };
 
int light_corner[2] = { FILEH, FILEA };
 
int epsq[2] = { +8, -8 };
 
int rook_A[2] = { A8, A1 };
 
int rook_D[2] = { D8, D1 };
 
int rook_F[2] = { F8, F1 };
 
int rook_G[2] = { G8, G1 };
 
int rook_H[2] = { H8, H1 };
 
int pawnadv1[2] = { +8, -8 };
 
int pawnadv2[2] = { +16, -16 };
 
int capleft[2] = { +9, -7 };
 
int capright[2] = { +7, -9 };
 
const char empty_sqs[9] = { 0, '1', '2', '3', '4', '5', '6', '7', '8' };
 
/*
 
   This array is indexed by rook advantage and minor piece advantage.
 
   rook advantage is 4 + white rook equivalents - black rook equivalents 
 
   where a rook equivalent is number of rooks + 2 * number of queens.
 
   minor piece advantage is 4 + white minors - black minors.  
 
 
 
   The classic bad trade case is two minors for a rook.  If white trades
 
   two minors for a rook, rook advantage is +5 and minor advantage is +2.
 
   imbalance[5][2] gives a penalty of -42 for this trade.
 
*/
 
int imbalance[9][9] = {
 
/* M=-4  M=-3  M=-2  M=-1   M=0  M=+1  M=+2  M=+3  M=+4 */
 
  {-126, -126, -126, -126, -126, -126, -126, -126,  -42 }, /* R=-4 */
 
  {-126, -126, -126, -126, -126, -126, -126,  -42,   42 }, /* R=-3 */
 
  {-126, -126, -126, -126, -126, -126,  -42,   84,   84 }, /* R=-2 */
 
  {-126, -126, -126, -126, -104,  -42,   84,  126,  126 }, /* R=-1 */
 
  {-126, -126, -126,  -88,    0,   88,  126,  126,  126 }, /*  R=0 */
 
  {-126, -126,  -84,   42,  104,  126,  126,  126,  126 }, /* R=+1 */
 
  { -84,  -84,   42,  126,  126,  126,  126,  126,  126 }, /* R=+2 */
 
  { -42,   42,  126,  126,  126,  126,  126,  126,  126 }, /* R=+3 */
 
  {  42,  126,  126,  126,  126,  126,  126,  126,  126 }  /* R=+4 */
 
};
 
int pp_dist_bonus[8] = { 0, 0, 0, 2, 7, 19, 31, 0 };
 
int king_tropism_n[8] = { 0, 3, 3, 2, 1, 0, 0, 0 };
 
int king_tropism_b[8] = { 0, 2, 2, 1, 0, 0, 0, 0 };
 
int king_tropism_r[8] = { 0, 4, 3, 2, 1, 1, 1, 1 };
 
int king_tropism_q[8] = { 0, 6, 5, 4, 3, 2, 2, 2 };
 
int passed_pawn_value[2][8] = {
 
  { 0, 6, 6, 30, 70, 120, 200, 0 },              /* [mg][8] */
 
  { 0, 7, 7, 33, 77, 132, 220, 0 }               /* [eg][8] */
 
};
 
int passed_pawn_connected[2][8] = {
 
  { 0, 1, 1, 3,  7, 12, 20, 0 },                 /* [mg][8] */
 
  { 0, 2, 2, 9, 21, 36, 60, 0 }                  /* [eg][8] */
 
};
 
int rook_behind_passed_pawn[2][8] = {
 
  { 0, 1, 1, 3,  7, 12, 20, 0 },                 /* [mg][8] */
 
  { 0, 2, 2, 9, 21, 36, 60, 0 }                  /* [eg][8] */
 
};
 
int passed_pawn_blockaded_by_enemy[2][8] = {
 
  { 0, 3, 3, 14, 33, 57, 95, 0 },                /* [mg][8] */
 
  { 0, 2, 2, 11, 25, 42, 70, 0 }                 /* [eg][8] */
 
};
 
int passed_pawn_blockaded_by_friendly[2][8] = {
 
  { 0, 1, 1, 7, 16, 27, 45, 0 },                 /* [mg][8] */
 
  { 0, 1, 1, 3,  7, 12, 20, 0 }                  /* [eg][8] */
 
};
 
int passed_pawn_obstructed[8] = { 0, 1, 1, 4, 9, 15, 25, 0 };
 
int passed_pawn_far_away[8] = { 0, 1, 1, 6, 14, 24, 40, 0 };
 
int passed_pawn_not_far_away[8] = { 0, 1, 1, 4, 9, 15, 25, 0 };
 
int passed_pawn_candidate[2][8] = {
 
  { 0,  4,  4,  8, 16, 36,  0, 0 },         /* [mg][rank] */
 
  { 0,  9,  9, 16, 32, 48,  0, 0 }          /* [eg][rank] */
 
};
 
int passed_pawn_hidden[2] = { 0, 40 };
 
int doubled_pawn_value[2] = { 5, 6 };
 
int outside_passed[2] = { 20, 60 };
 
int pawn_defects[2][8] = {
 
  { 0, 0, 0, 1, 2, 3, 0, 0 },               /* [black][8] */
 
  { 0, 0, 3, 2, 1, 0, 0, 0 }                /* [white][8] */
 
};
 
const char square_color[64] = {
 
  1, 0, 1, 0, 1, 0, 1, 0,
 
  0, 1, 0, 1, 0, 1, 0, 1,
 
  1, 0, 1, 0, 1, 0, 1, 0,
 
  0, 1, 0, 1, 0, 1, 0, 1,
 
  1, 0, 1, 0, 1, 0, 1, 0,
 
  0, 1, 0, 1, 0, 1, 0, 1,
 
  1, 0, 1, 0, 1, 0, 1, 0,
 
  0, 1, 0, 1, 0, 1, 0, 1
 
};
 
const char b_n_mate_dark_squares[64] = {
 
  99, 90, 80, 70, 60, 50, 40, 30,
 
  90, 80, 70, 60, 50, 40, 30, 40,
 
  80, 70, 60, 50, 40, 30, 40, 50,
 
  70, 60, 50, 40, 30, 40, 50, 60,
 
  60, 50, 40, 30, 40, 50, 60, 70,
 
  50, 40, 30, 40, 50, 60, 70, 80,
 
  40, 30, 40, 50, 60, 70, 80, 90,
 
  30, 40, 50, 60, 70, 80, 90, 99
 
};
 
const char b_n_mate_light_squares[64] = {
 
  30, 40, 50, 60, 70, 80, 90, 99,
 
  40, 30, 40, 50, 60, 70, 80, 90,
 
  50, 40, 30, 40, 50, 60, 70, 80,
 
  60, 50, 40, 30, 40, 50, 60, 70,
 
  70, 60, 50, 40, 30, 40, 50, 60,
 
  80, 70, 60, 50, 40, 30, 40, 50,
 
  90, 80, 70, 60, 50, 40, 30, 40,
 
  99, 90, 80, 70, 60, 50, 40, 30
 
};
 
const int mate[64] = {
 
  200, 180, 160, 140, 140, 160, 180, 200,
 
  180, 160, 140, 120, 120, 140, 160, 180,
 
  160, 140, 120, 100, 100, 120, 140, 160,
 
  140, 120, 100, 100, 100, 100, 120, 140,
 
  140, 120, 100, 100, 100, 100, 120, 140,
 
  160, 140, 120, 100, 100, 120, 140, 160,
 
  180, 160, 140, 120, 120, 140, 160, 180,
 
  200, 180, 160, 140, 140, 160, 180, 200
 
};
 
int knight_outpost[2][64] = {
 
  { 0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 1, 4, 4, 4, 4, 1, 0,
 
    0, 2, 6, 8, 8, 6, 2, 0,
 
    0, 1, 4, 4, 4, 4, 1, 0,   /* [black][64] */
 
    0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0 },
 
 
 
  { 0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 1, 4, 4, 4, 4, 1, 0,
 
    0, 2, 6, 8, 8, 6, 2, 0,   /* [white][64] */
 
    0, 1, 4, 4, 4, 4, 1, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0 }
 
};
 
int bishop_outpost[2][64] = {
 
  { 0, 0, 0, 0, 0, 0, 0, 0,
 
   -1, 0, 0, 0, 0, 0, 0,-1,
 
    0, 0, 1, 1, 1, 1, 0, 0,
 
    0, 1, 3, 3, 3, 3, 1, 0,
 
    0, 3, 5, 5, 5, 5, 3, 0,   /* [black][64] */
 
    0, 1, 2, 2, 2, 2, 1, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0 },
 
 
 
  { 0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 0, 0, 0, 0, 0, 0, 0,
 
    0, 1, 2, 2, 2, 2, 1, 0,
 
    0, 3, 5, 5, 5, 5, 3, 0,
 
    0, 1, 3, 3, 3, 3, 1, 0,   /* [white][64] */
 
    0, 0, 1, 1, 1, 1, 0, 0,
 
   -1, 0, 0, 0, 0, 0, 0,-1,
 
    0, 0, 0, 0, 0, 0, 0, 0 }
 
};
 
int pval[2][2][64] = {
 
   {{ 0,   0,   0,   0,   0,   0,   0,   0,
 
     56,  66,  66,  66,  66,  66,  66,  56,
 
      0,  10,  10,  30,  30,  10,  10,   0,
 
     -4,   6,   6,  16,  16,   6,   6,  -4,
 
     -7,   3,   3,  13,  13,   3,   3,  -7,   /* [mg][black][64] */
 
     -9,   1,   1,  10,  10,   1,   1,  -9,
 
    -10,   0,   0, -12, -12,   0,   0, -10,
 
      0,   0,   0,   0,   0,   0,   0,   0 },
 
 
 
    { 0,   0,   0,   0,   0,   0,   0,   0,
 
    -10,   0,   0, -12, -12,   0,   0, -10,
 
     -9,   1,   1,  10,  10,   1,   1,  -9,
 
     -7,   3,   3,  13,  13,   3,   3,  -7,
 
     -4,   6,   6,  16,  16,   6,   6,  -4,   /* [mg][white][64] */
 
      0,  10,  10,  30,  30,  10,  10,   0,
 
     56,  66,  66,  66,  66,  66,  66,  56,
 
      0,   0,   0,   0,   0,   0,   0,   0 }},
 
 
 
   {{ 0,   0,   0,   0,   0,   0,   0,   0,
 
     56,  66,  66,  66,  66,  66,  66,  56,
 
      0,  10,  10,  30,  30,  10,  10,   0,
 
     -4,   6,   6,  16,  16,   6,   6,  -4,
 
     -7,   3,   3,  13,  13,   3,   3,  -7,   /* [eg][black][64] */
 
     -9,   1,   1,  10,  10,   1,   1,  -9,
 
    -10,   0,   0, -12, -12,   0,   0, -10,
 
      0,   0,   0,   0,   0,   0,   0,   0 },
 
 
 
    { 0,   0,   0,   0,   0,   0,   0,   0,
 
    -10,   0,   0, -12, -12,   0,   0, -10,
 
     -9,   1,   1,  10,  10,   1,   1,  -9,
 
     -7,   3,   3,  13,  13,   3,   3,  -7,
 
     -4,   6,   6,  16,  16,   6,   6,  -4,   /* [eg][white][64] */
 
      0,  10,  10,  30,  30,  10,  10,   0,
 
     56,  66,  66,  66,  66,  66,  66,  56,
 
      0,   0,   0,   0,   0,   0,   0,   0 }}
 
};
 
int nval[2][2][64] = {
 
  {{-29, -19, -19,  -9,  -9, -19, -19, -29,
 
      1,  12,  18,  22,  22,  18,  12,   1,
 
      1,  14,  23,  27,  27,  23,  14,   1,
 
      1,  14,  23,  28,  28,  23,  14,   1,
 
      1,  12,  21,  24,  24,  21,  12,   1,  /* [mg][black][64] */
 
      1,   2,  19,  17,  17,  19,   2,   1,
 
      1,   2,   2,   2,   2,   2,   2,   1,
 
    -19, -19, -19, -19, -19, -19, -19, -19 },
 
 
 
   {-19, -19, -19, -19, -19, -19, -19, -19,
 
      1,   2,   2,   2,   2,   2,   2,   1,
 
      1,   2,  19,  17,  17,  19,   2,   1,
 
      1,  12,  21,  24,  24,  21,  12,   1,
 
      1,  14,  23,  28,  28,  23,  14,   1,  /* [mg][white][64] */
 
      1,  14,  23,  27,  27,  23,  14,   1,
 
      1,  12,  18,  22,  22,  18,  12,   1,
 
    -29, -19, -19,  -9,  -9, -19, -19, -29 }},
 
 
 
  {{-29, -19, -19,  -9,  -9, -19, -19, -29,
 
      1,  12,  18,  22,  22,  18,  12,   1,
 
      1,  14,  23,  27,  27,  23,  14,   1,
 
      1,  14,  23,  28,  28,  23,  14,   1,
 
      1,  12,  21,  24,  24,  21,  12,   1,  /* [eg][black][64] */
 
      1,   2,  19,  17,  17,  19,   2,   1,
 
      1,   2,   2,   2,   2,   2,   2,   1,
 
    -19, -19, -19, -19, -19, -19, -19, -19 },
 
 
 
   {-19, -19, -19, -19, -19, -19, -19, -19,
 
      1,   2,   2,   2,   2,   2,   2,   1,
 
      1,   2,  19,  17,  17,  19,   2,   1,
 
      1,  12,  21,  24,  24,  21,  12,   1,
 
      1,  14,  23,  28,  28,  23,  14,   1,  /* [eg][white][64] */
 
      1,  14,  23,  27,  27,  23,  14,   1,
 
      1,  12,  18,  22,  22,  18,  12,   1,
 
    -29, -19, -19,  -9,  -9, -19, -19, -29 }}
 
};
 
int bval[2][2][64] = {
 
  {{  0,   0,   0,   0,   0,   0,   0,   0,
 
      0,   4,   4,   4,   4,   4,   4,   0,
 
      0,   4,   8,   8,   8,   8,   4,   0,
 
      0,   4,   8,  12,  12,   8,   4,   0,
 
      0,   4,   8,  12,  12,   8,   4,   0,  /* [mg][black][64] */
 
      0,   4,   8,   8,   8,   8,   4,   0,
 
      0,   4,   4,   4,   4,   4,   4,   0,
 
    -15, -15, -15, -15, -15, -15, -15, -15}, 
 
 
 
   {-15, -15, -15, -15, -15, -15, -15, -15,
 
      0,   4,   4,   4,   4,   4,   4,   0,
 
      0,   4,   8,   8,   8,   8,   4,   0,
 
      0,   4,   8,  12,  12,   8,   4,   0,
 
      0,   4,   8,  12,  12,   8,   4,   0,  /* [mg][white][64] */
 
      0,   4,   8,   8,   8,   8,   4,   0,
 
      0,   4,   4,   4,   4,   4,   4,   0,
 
      0,   0,   0,   0,   0,   0,   0,   0}}, 
 
  {{  0,   0,   0,   0,   0,   0,   0,   0,
 
      0,   4,   4,   4,   4,   4,   4,   0,
 
      0,   4,   8,   8,   8,   8,   4,   0,
 
      0,   4,   8,  12,  12,   8,   4,   0,
 
      0,   4,   8,  12,  12,   8,   4,   0,  /* [eg][black][64] */
 
      0,   4,   8,   8,   8,   8,   4,   0,
 
      0,   4,   4,   4,   4,   4,   4,   0,
 
    -15, -15, -15, -15, -15, -15, -15, -15}, 
 
 
 
   {-15, -15, -15, -15, -15, -15, -15, -15,
 
      0,   4,   4,   4,   4,   4,   4,   0,
 
      0,   4,   8,   8,   8,   8,   4,   0,
 
      0,   4,   8,  12,  12,   8,   4,   0,
 
      0,   4,   8,  12,  12,   8,   4,   0,  /* [eg][white][64] */
 
      0,   4,   8,   8,   8,   8,   4,   0,
 
      0,   4,   4,   4,   4,   4,   4,   0,
 
      0,   0,   0,   0,   0,   0,   0,   0}} 
 
};
 
int qval[2][2][64] = {
 
   {{ 0,   0,   0,   0,   0,   0,   0,   0,
 
      0,   0,   4,   4,   4,   4,   0,   0,
 
      0,   4,   4,   6,   6,   4,   4,   0,
 
      0,   4,   6,   8,   8,   6,   4,   0,
 
      0,   4,   6,   8,   8,   6,   4,   0,   /* [mg][black][64] */
 
      0,   4,   4,   6,   6,   4,   4,   0,
 
      0,   0,   4,   4,   4,   4,   0,   0,
 
      0,   0,   0,   0,   0,   0,   0,   0 },
 
 
 
    { 0,   0,   0,   0,   0,   0,   0,   0,
 
      0,   0,   4,   4,   4,   4,   0,   0,
 
      0,   4,   4,   6,   6,   4,   4,   0,
 
      0,   4,   6,   8,   8,   6,   4,   0,
 
      0,   4,   6,   8,   8,   6,   4,   0,   /* [mg][white][64] */
 
      0,   4,   4,   6,   6,   4,   4,   0,
 
      0,   0,   4,   4,   4,   4,   0,   0,
 
      0,   0,   0,   0,   0,   0,   0,   0 }},
 
 
 
   {{ 0,   0,   0,   0,   0,   0,   0,   0,
 
      0,   0,   4,   4,   4,   4,   0,   0,
 
      0,   4,   4,   6,   6,   4,   4,   0,
 
      0,   4,   6,   8,   8,   6,   4,   0,
 
      0,   4,   6,   8,   8,   6,   4,   0,   /* [eg][black][64] */
 
      0,   4,   4,   6,   6,   4,   4,   0,
 
      0,   0,   4,   4,   4,   4,   0,   0,
 
      0,   0,   0,   0,   0,   0,   0,   0 },
 
 
 
    { 0,   0,   0,   0,   0,   0,   0,   0,
 
      0,   0,   4,   4,   4,   4,   0,   0,
 
      0,   4,   4,   6,   6,   4,   4,   0,
 
      0,   4,   6,   8,   8,   6,   4,   0,
 
      0,   4,   6,   8,   8,   6,   4,   0,   /* [eg][white][64] */
 
      0,   4,   4,   6,   6,   4,   4,   0,
 
      0,   0,   4,   4,   4,   4,   0,   0,
 
      0,   0,   0,   0,   0,   0,   0,   0 }}
 
};
 
int kval_n[2][64] = {
 
   {-40, -40, -40, -40, -40, -40, -40, -40,
 
    -40, -10, -10, -10, -10, -10, -10, -40,
 
    -40, -10,  60,  60,  60,  60, -10, -40,
 
    -40, -10,  60,  60,  60,  60, -10, -40,
 
    -40, -10,  40,  40,  40,  40, -10, -40,   /* [black][64] */
 
    -40, -10,  20,  20,  20,  20, -10, -40,
 
    -40, -10, -10, -10, -10, -10, -10, -40,
 
    -40, -40, -40, -40, -40, -40, -40, -40 },
 
 
 
   {-40, -40, -40, -40, -40, -40, -40, -40,
 
    -40, -10, -10, -10, -10, -10, -10, -40,
 
    -40, -10,  20,  20,  20,  20, -10, -40,
 
    -40, -10,  40,  40,  40,  40, -10, -40,
 
    -40, -10,  60,  60,  60,  60, -10, -40,   /* [white][64] */
 
    -40, -10,  60,  60,  60,  60, -10, -40,
 
    -40, -10, -10, -10, -10, -10, -10, -40,
 
    -40, -40, -40, -40, -40, -40, -40, -40 }
 
};
 
int kval_k[2][64] = {
 
   {-60, -40, -20, -20, -20, -20, -20, -20,
 
    -60, -40, -20,  20,  40,  40,  40,  40,
 
    -60, -40, -20,  20,  60,  60,  60,  40,
 
    -60, -40, -20,  20,  60,  60,  60,  40,
 
    -60, -40, -20,  20,  40,  40,  40,  40,   /* [black][64] */
 
    -60, -40, -20,  20,  20,  20,  20,  20,
 
    -60, -40, -20,   0,   0,   0,   0,   0,
 
    -60, -40, -20, -20, -20, -20, -20, -20 },
 
 
 
   {-60, -40, -20, -20, -20, -20, -20, -20,
 
    -60, -40, -20,   0,   0,   0,   0,   0,
 
    -60, -40, -20,  20,  20,  20,  20,  20,
 
    -60, -40, -20,  20,  40,  40,  40,  40,
 
    -60, -40, -20,  20,  60,  60,  60,  40,   /* [white][64] */
 
    -60, -40, -20,  20,  60,  60,  60,  40,
 
    -60, -40, -20,  20,  40,  40,  40,  40,
 
    -60, -40, -20, -20, -20, -20, -20, -20 }
 
};
 
int kval_q[2][64] = {
 
   {-20, -20, -20, -20, -20, -20, -40, -60,
 
     40,  40,  40,  40,  20, -20, -40, -60,
 
     40,  60,  60,  60,  20, -20, -40, -60,
 
     40,  60,  60,  60,  20, -20, -40, -60,
 
     40,  40,  40,  40,  20, -20, -40, -60,   /* [black][64] */
 
     20,  20,  20,  20,  20, -20, -40, -60,
 
      0,   0,   0,   0,   0, -20, -40, -60,
 
    -20, -20, -20, -20, -20, -20, -40, -60 },
 
 
 
   {-20, -20, -20, -20, -20, -20, -40, -60,
 
      0,   0,   0,   0,   0, -20, -40, -60,
 
     20,  20,  20,  20,  20, -20, -40, -60,
 
     40,  40,  40,  40,  20, -20, -40, -60,
 
     40,  60,  60,  60,  20, -20, -40, -60,   /* [white][64] */
 
     40,  60,  60,  60,  20, -20, -40, -60,
 
     40,  40,  40,  40,  20, -20, -40, -60,
 
    -20, -20, -20, -20, -20, -20, -40, -60 }
 
};
 
int safety_vector[16] = {
 
   0,  7, 14, 21, 28, 35, 42,  49,
 
  56, 63, 70, 77, 84, 91, 98, 105
 
};
 
int tropism_vector[16] = {
 
   0,  1,  2,  3,   4,   5,  11,  20,
 
  32, 47, 65, 86, 110, 137, 167, 200
 
};
 
const int p_values[13] = { 10000, 900, 500, 300, 300, 100, 0,
 
  100, 300, 300, 500, 900, 9900
 
};
 
const int pcval[7] = { 0, 100, 300, 300, 500, 900, 9900 };
 
const int p_vals[7] = { 0, 1, 3, 3, 5, 9, 99 };
 
const int pieces[2][7] = {
 
  { 0, -1, -2, -3, -4, -5, -6 },
 
  { 0, +1, +2, +3, +4, +5, +6 }
 
};
 
int piece_values[7][2] = { {0, 0},
 
  {-PAWN_VALUE, PAWN_VALUE},     {-KNIGHT_VALUE, KNIGHT_VALUE},
 
  {-BISHOP_VALUE, BISHOP_VALUE}, {-ROOK_VALUE, ROOK_VALUE},
 
  {-QUEEN_VALUE, QUEEN_VALUE},   {-KING_VALUE, KING_VALUE}
 
};
 
int pawn_can_promote = 525;
 
int wtm_bonus[2] = { 5, 8 };
 
int undeveloped_piece = 12;
 
int pawn_connected[2] = { 4, 8 };
 
int pawn_isolated[2] = { 18, 21 };
 
int pawn_weak[2] = { 8, 18 };
 
int lower_n = 16;
 
int mobility_score_n[4] = { 1, 2, 3, 4 };
 
int lower_b = 10;
 
int bishop_trapped = 174;
 
int bishop_with_wing_pawns[2] = { 18, 36 };
 
int bishop_pair[2] = { 38, 56 };
 
int mobility_score_b[4] = { 1, 2, 3, 4 };
 
int mobility_score_r[4] = { 1, 2, 3, 4 };
 
int rook_on_7th[2] = { 25, 35 };
 
int rook_open_file[2] = { 35, 20 };
 
int rook_half_open_file[2] = { 10, 10 };
 
int rook_trapped = 60;
 
int open_file[8] = { 6, 5, 4, 4, 4, 4, 5, 6 };
 
int half_open_file[8] = { 4, 4, 3, 3, 3, 3, 4, 4 };
 
int king_safety_mate_threat = 600;
 
int king_king_tropism = 10;
 
int development_thematic = 12;
 
int development_losing_castle = 20;
 
int development_not_castled = 20;
 
/*
 
   First term is a character string explaining what the eval
 
   term is used for.
 
 
 
  Second term is the "type" of the value.  
 
     0 = heading entry (no values, just a category name to display).
 
     1 = scalar value.
 
     2 = array[mg]
 
     3 = array[mg][side][64].  These values are displayed as 8x8
 
       boards with white values at the bottom, and the ranks/files
 
       labeled to make them easier to read.
 
     4 = array[side][64]
 
     5 = array[rank]
 
     6 = array[mg][8]
 
 
 
   Third term is the "size" of the scoring term, where 0 is a
 
     scalar value, otherwise it is the actual number of elements in
 
     an array of values.
 
 
 
   Fourth term is a pointer to the data value(s).
 
*/
 
struct personality_term personality_packet[256] = {
 
  {"search options                       ", 0, 0, NULL},        /* 0 */
 
  {"check extension                      ", 1, 0, &check_depth},
 
  {"null-move reduction                  ", 1, 0, &null_depth},
 
  {"LMR min distance to frontier         ", 1, 0, &LMR_remaining_depth},
 
  {"LMR min reduction                    ", 1, 0, &LMR_min_reduction},
 
  {"LMR max reduction                    ", 1, 0, &LMR_max_reduction},
 
  {"prune depth                          ", 1, 0, &pruning_depth},
 
  {"prune margin [remain_depth]          ", 5, 8, pruning_margin},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {"raw piece values                     ", 0, 0, NULL},        /* 10 */
 
  {"pawn value                           ", 2, 2, piece_values[pawn]},
 
  {"knight value                         ", 2, 2, piece_values[knight]},
 
  {"bishop value                         ", 2, 2, piece_values[bishop]},
 
  {"rook value                           ", 2, 2, piece_values[rook]},
 
  {"queen value                          ", 2, 2, piece_values[queen]},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {"miscellaneous scoring values         ", 0, 0, NULL},        /* 20 */
 
  {"wtm bonus                            ", 2, 2, wtm_bonus},
 
  {"draw score                           ", 1, 0, &abs_draw_score},
 
#if defined(SKILL)
 
  {"skill level setting                  ", 1, 0, &skill},
 
#else
 
  {NULL, 0, 0, NULL},
 
#endif
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {"pawn evaluation                      ", 0, 0, NULL},        /* 30 */
 
  {"pawn piece/square table (white)      ", 3, 256, (int *) pval},
 
  {"pawn connected                       ", 2, 2, pawn_connected},
 
  {"pawn isolated                        ", 2, 2, pawn_isolated},
 
  {"pawn weak                            ", 2, 2, pawn_weak},
 
  {"outside passed pawn                  ", 2, 2, outside_passed},
 
  {"hidden passed pawn                   ", 2, 2, passed_pawn_hidden},
 
  {"doubled pawn                         ", 2, 2, doubled_pawn_value},
 
  {"candidate passed pawn [rank]         ", 6, 16, (int *) passed_pawn_candidate},
 
  {"passed pawn [rank]                   ", 6, 16, (int *) passed_pawn_value},
 
  {"passed pawn blocked by enemy [rank]  ", 6, 16, (int *) passed_pawn_blockaded_by_enemy},
 
  {"passed pawn blocked by friend [rank] ", 6, 16, (int *) passed_pawn_blockaded_by_friendly},
 
  {"passed pawn connected [rank]         ", 6, 16, (int *) passed_pawn_connected},
 
  {"passed pawn obstructed [rank]        ", 5, 8, (int *) passed_pawn_obstructed},
 
  {"passed pawn far away [rank]          ", 5, 8, (int *) passed_pawn_far_away},
 
  {"passed pawn not far away [rank]      ", 5, 8, (int *) passed_pawn_not_far_away},
 
  {"pawn can promote                     ", 1, 0, &pawn_can_promote},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {"knight scoring                       ", 0, 0, NULL},        /* 50 */
 
  {"knight piece/square table (white)    ", 3, 256, (int *) nval},
 
  {"knight outpost [square]              ", 4, 128, (int *) knight_outpost},
 
  {"knight king tropism [distance]       ", 5, 8, king_tropism_n},
 
  {"knight mobility                      ", 5, 4, mobility_score_n},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {"bishop scoring                       ", 0, 0, NULL},        /* 60 */
 
  {"bishop piece/square table (white)    ", 3, 256, (int *) bval},
 
  {"bishop king tropism [distance]       ", 5, 8, king_tropism_b},
 
  {"bishop mobility/square table         ", 5, 4, mobility_score_b},
 
  {"bishop outpost [square]              ", 4, 128, (int *) bishop_outpost},
 
  {"bishop with wing pawns               ", 2, 2, bishop_with_wing_pawns},
 
  {"bishop pair                          ", 2, 2, bishop_pair},
 
  {"bishop trapped                       ", 1, 0, &bishop_trapped},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {"rook scoring                         ", 0, 0, NULL},        /* 70 */
 
  {"rook half open file                  ", 2, 2, rook_half_open_file},
 
  {"rook open file                       ", 2, 2, rook_open_file},
 
  {"rook king tropism [distance]         ", 5, 8, king_tropism_r},
 
  {"rook mobility/square table           ", 5, 4, mobility_score_r},
 
  {"rook on 7th                          ", 2, 2, rook_on_7th},
 
  {"rook behind passed pawn              ", 6, 16, &rook_behind_passed_pawn[0][0]},
 
  {"rook trapped                         ", 1, 0, &rook_trapped},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {"queen scoring                        ", 0, 0, NULL},        /* 80 */
 
  {"queen piece/square table (white)     ", 3, 256, (int *) qval},
 
  {"queen king tropism [distance]        ", 5, 8, king_tropism_q},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {NULL, 0, 0, NULL},
 
  {"king scoring                         ", 0, 0, NULL},        /* 90 */
 
  {"king piece/square normal             ", 4, 128, (int *)kval_n},
 
  {"king piece/square kside pawns        ", 4, 128, (int *)kval_k},
 
  {"king piece/square qside pawns        ", 4, 128, (int *)kval_q},
 
  {"king safety pawn-shield vector       ", 6, 16, safety_vector},
 
  {"king safety tropism vector           ", 6, 16, tropism_vector},
 
  {"king safe open file [file]           ", 5, 8, open_file},
 
  {"king safe half-open file [file]      ", 5, 8, half_open_file},
 
  {"king king tropism (endgame)          ", 1, 0, &king_king_tropism},
 
  {NULL, 0, 0, NULL},
 
  {"development scoring                  ", 0, 0, NULL},        /* 100 */
 
  {"development thematic                 ", 1, 0, &development_thematic},
 
  {"development losing castle rights     ", 1, 0, &development_losing_castle},
 
  {"development not castled              ", 1, 0, &development_not_castled},
 
};
 
/* *INDENT-ON* */