// defines.h
 
 
 
#ifndef DEFINES_H
 
#define DEFINES_H
 
 
 
 
 
// common definitions
 
#define PROGRAM_NAME L"Chess Giants"
 
#define DEMO_TIMEOUT (6.0f * 60.0f)
 
#define PROGRAM_VERSION L"2.4"
 
#define PROGRAM_COPYRIGHT L"© 2010-2014"
 
#define PROGRAM_URL L"http://www.pmbaty.com/chess"
 
#define AUTHOR_NAME L"Pierre-Marie Baty"
 
#define AUTHOR_EMAIL L"pm@pmbaty.com"
 
///////////////////////
 
// PayPal stuff - BEGIN
 
#define PAYPAL_BUTTONID L"DC5JKRXQQFNKQ"
 
#define PAYPAL_NOTIFYURL PROGRAM_URL L"/notify.php"
 
#define PAYPAL_RETURNURL PROGRAM_URL L"/thankyou.php"
 
#define PAYPAL_URL L"https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=" PAYPAL_BUTTONID L"¬ify_url=" PAYPAL_NOTIFYURL L"&return=" PAYPAL_RETURNURL
 
#define NOPAYPAL_URL PROGRAM_URL L"/nopaypal.php"
 
// PayPal stuff - END
 
/////////////////////
 
#define ACCOUNTCREATION_URL L"http://www.freechess.org/cgi-bin/Register/FICS_register.cgi?Language=%s"
 
#define MAX_STACKABLE_PARTS 7
 
#define MAX_PITCH_FOR_FLAT_ICONS 75.0f
 
#define ANIMATION_DURATION 1.0f
 
#define WCHAR_SIZEOF(a) (sizeof (a) / sizeof (wchar_t))
 
#define LOCALIZE(a) LocalizedTexts_GetLocalizedTextFor (a)
 
#define IS_VALID_POSITION(pos) (((pos)[0] >= 0) && ((pos)[0] < 8) && ((pos)[1] >= 0) && ((pos)[1] < 8))
 
#define FENSTARTUP_STANDARDCHESS L"rnbqkbnr/pppppppp/////PPPPPPPP/RNBQKBNR w KQkq - 0 1"
 
#define PGNMOVENUMBER_TO_MOVEINDEX(move,color) (2 * ((move) - 1) + ((color) == COLOR_BLACK ? 1 : 0))
 
#define MOVEINDEX_TO_PGNMOVENUMBER(moveindex) (1 + ((moveindex) - ((moveindex) % 2)) / 2)
 
 
 
 
 
// color handling macros
 
#define RGB_TO_RGBACOLOR(r,g,b)    ((((unsigned long) (r)) << 24) | (((unsigned long) (g)) << 16) | (((unsigned long) (b)) << 8) | 0x000000FF)
 
#define RGBA_TO_RGBACOLOR(r,g,b,a) ((((unsigned long) (r)) << 24) | (((unsigned long) (g)) << 16) | (((unsigned long) (b)) << 8) | ((unsigned long) (a)))
 
#define RGBACOLOR_RED(rgba)   ((unsigned char) (((rgba) & 0xFF000000) >> 24))
 
#define RGBACOLOR_GREEN(rgba) ((unsigned char) (((rgba) & 0x00FF0000) >> 16))
 
#define RGBACOLOR_BLUE(rgba)  ((unsigned char) (((rgba) & 0x0000FF00) >> 8))
 
#define RGBACOLOR_ALPHA(rgba) ((unsigned char)  ((rgba) & 0x000000FF))
 
#define RGBACOLOR_SETRED(rgba,red)     (((rgba) & 0x00FFFFFF) | (((unsigned long) (red))   << 24))
 
#define RGBACOLOR_SETGREEN(rgba,green) (((rgba) & 0xFF00FFFF) | (((unsigned long) (green)) << 16))
 
#define RGBACOLOR_SETBLUE(rgba,blue)   (((rgba) & 0xFFFF00FF) | (((unsigned long) (blue))  <<  8))
 
#define RGBACOLOR_SETALPHA(rgba,alpha) (((rgba) & 0xFFFFFF00) |  ((unsigned long) (alpha)))
 
#define RGBACOLOR_FULLALPHA(rgba)      ((rgba) | 0x000000FF)
 
#define RGBACOLOR_TO_ARGBCOLOR(rgba) (((rgba) >> 8) | ((rgba) << 24))
 
 
 
 
 
// menu item IDs
 
#define MENUID_GAME_NEWGAME 101
 
#define MENUID_GAME_SETUPPOSITION 102
 
#define MENUID_GAME_LOAD 103
 
#define MENUID_GAME_SAVE 104
 
#define MENUID_GAME_SAVEAS 105
 
#define MENUID_GAME_SAVEPOSITIONAS 106
 
#define MENUID_GAME_RESIGN 107
 
#define MENUID_GAME_STATISTICS 108
 
#define MENUID_GAME_OPTIONS 109
 
#define MENUID_GAME_QUIT 110
 
#define MENUID_CHESSBOARD_SUGGESTMOVE 201
 
#define MENUID_CHESSBOARD_CANCELLASTMOVE 202
 
#define MENUID_CHESSBOARD_COMMENTMOVE 203
 
#define MENUID_CHESSBOARD_GOTOMOVE 204
 
#define MENUID_CHESSBOARD_SWAPSIDES 205
 
#define MENUID_CHESSBOARD_BEGINNINGOFGAME 206
 
#define MENUID_CHESSBOARD_PREVIOUSMOVE 207
 
#define MENUID_CHESSBOARD_NEXTMOVE 208
 
#define MENUID_CHESSBOARD_CURRENTSTATEOFGAME 209
 
#define MENUID_CHESSBOARD_TOPVIEW 210
 
#define MENUID_CHESSBOARD_DEFAULTVIEW 211
 
#define MENUID_CHESSBOARD_RESETVIEW 212
 
#define MENUID_CHESSBOARD_ZOOMIN 213
 
#define MENUID_CHESSBOARD_ZOOMOUT 214
 
#define MENUID_CHESSBOARD_CHANGEAPPEARANCE 215
 
#define MENUID_CHESSBOARD_DISPLAYWINDOWSDESKTOP 216
 
#define MENUID_INTERNET_SHOWONLINEPLAYERS 301
 
#define MENUID_INTERNET_SHOWSOUGHTGAMES 302
 
#define MENUID_INTERNET_SEEKGAME 303
 
#define MENUID_INTERNET_CHATTERCHANNELS 304
 
#define MENUID_INTERNET_ENTERCHATTEXT 305
 
#define MENUID_INTERNET_DISPLAYPLAYERCARD 306
 
#define MENUID_INTERNET_DISPLAYYOURCARD 307
 
#define MENUID_INTERNET_MOTD 308
 
#define MENUID_HELP_HELP 401
 
#define MENUID_HELP_GETCHESSGAMES 402
 
#define MENUID_HELP_ADDMODIFYVISUALTHEMES 403
 
#define MENUID_HELP_ADDMODIFYTRANSLATIONS 404
 
#define MENUID_HELP_ABOUT 405
 
 
 
 
 
// sound IDs
 
#define SOUNDTYPE_NONE 0
 
#define SOUNDTYPE_MOVE 1
 
#define SOUNDTYPE_ILLEGALMOVE 2
 
#define SOUNDTYPE_PIECETAKEN 3
 
#define SOUNDTYPE_CHECK 4
 
#define SOUNDTYPE_VICTORY 5
 
#define SOUNDTYPE_DEFEAT 6
 
#define SOUNDTYPE_CLICK 7
 
 
 
 
 
// text alignments
 
#define ALIGN_LEFT 0
 
#define ALIGN_TOP 0
 
#define ALIGN_RIGHT 1
 
#define ALIGN_BOTTOM 1
 
#define ALIGN_CENTER 2
 
 
 
 
 
// in case this ever changes...
 
#define MATH_PI 3.14159265358979323846f
 
#define TO_RADIANS (MATH_PI / 180.0f)
 
#define TO_DEGREES (180.0f / MATH_PI)
 
 
 
 
 
// light types
 
#define LIGHT_NONE 0
 
#define LIGHT_DIRECTIONAL 1
 
#define LIGHT_POINT 2
 
#define LIGHT_SPOT 3
 
 
 
 
 
// chess colors
 
#define COLOR_UNSPECIFIED -1 // used in dialog_sendchallenge.cpp and dialog_sendseek.cpp
 
#define COLOR_BLACK 0
 
#define COLOR_WHITE 1
 
 
 
 
 
// chess parts
 
#define PART_NONE 0
 
#define PART_KING 1
 
#define PART_QUEEN 2
 
#define PART_BISHOP 3
 
#define PART_KNIGHT 4
 
#define PART_ROOK 5
 
#define PART_PAWN 6
 
 
 
 
 
// slot flags
 
#define FLAG_NONE 0
 
#define FLAG_SELECTED (1 << 0)
 
#define FLAG_POSSIBLEMOVE (1 << 1)
 
#define FLAG_TAKEABLE (1 << 2)
 
#define FLAG_THREAT (1 << 3)
 
#define FLAG_CHECK (1 << 4)
 
 
 
 
 
// game states
 
#define STATE_UNKNOWN 0
 
#define STATE_SETUPPOSITION 1
 
#define STATE_PLAYING 2
 
#define STATE_WHITEWIN_CHECKMATE 3
 
#define STATE_WHITEWIN_RESIGNORFORFEIT 4
 
#define STATE_BLACKWIN_CHECKMATE 5
 
#define STATE_BLACKWIN_RESIGNORFORFEIT 6
 
#define STATE_DRAW_STALEMATE 7
 
#define STATE_DRAW_AGREEMENT 8
 
#define STATE_DRAW_OTHER 9
 
#define STATE_ADJOURNED 10
 
 
 
 
 
// player types
 
#define PLAYER_HUMAN 0
 
#define PLAYER_COMPUTER 1
 
#define PLAYER_INTERNET 2
 
 
 
 
 
// network opponent rating types
 
#define OPPONENTRATINGTYPE_DEFAULT 0
 
#define OPPONENTRATINGTYPE_ESTIMATED 1 // E character
 
#define OPPONENTRATINGTYPE_PROVISIONAL 2 // P character
 
 
 
 
 
// network opponent handle status
 
#define HANDLESTATUS_UNDEFINED 0
 
#define HANDLESTATUS_AVAILABLE 1 // (space) character
 
#define HANDLESTATUS_INGAME 2 // ^ character
 
#define HANDLESTATUS_INSIMULATION 3 // ~ character
 
#define HANDLESTATUS_INTOURNAMENT 4 // & character
 
#define HANDLESTATUS_EXAMININGAGAME 5 // # character
 
#define HANDLESTATUS_NOTOPENFORAMATCH 6 // : character
 
#define HANDLESTATUS_INACTIVEORBUSY 7 // . character
 
#define HANDLESTATUS_OFFLINE 8 // no representation in player list
 
 
 
 
 
// network opponent handle codes
 
#define HANDLECODE_NONE 0
 
#define HANDLECODE_ADMINISTRATOR (1 << 0) // (*)
 
#define HANDLECODE_BLINDFOLD (1 << 1) // (B)
 
#define HANDLECODE_COMPUTER (1 << 2) // (C)
 
#define HANDLECODE_TEAM (1 << 3) // (T)
 
#define HANDLECODE_UNREGISTERED (1 << 4) // (U)
 
#define HANDLECODE_CHESSADVISOR (1 << 5) // (CA)
 
#define HANDLECODE_SERVICEREPRESENTATIVE (1 << 6) // (SR)
 
#define HANDLECODE_TOURNAMENTDIRECTOR (1 << 7) // (TD)
 
#define HANDLECODE_MAMERMANAGER (1 << 8) // (TM)
 
#define HANDLECODE_FIDEMASTER (1 << 9) // (FM)
 
#define HANDLECODE_FIDEINTERNATIONALMASTER (1 << 10) // (IM)
 
#define HANDLECODE_FIDEGREATMASTER (1 << 11) // (GM)
 
#define HANDLECODE_FIDEWOMENSINTERNATIONALMASTER (1 << 12) // (WIM)
 
#define HANDLECODE_FIDEWOMENSGREATMASTER (1 << 13) // (WGM)
 
 
 
 
 
// rating types
 
#define GAMERATINGTYPE_UNSUPPORTED 0
 
#define GAMERATINGTYPE_SUPPORTEDRATED 1
 
#define GAMERATINGTYPE_SUPPORTEDUNRATED 2
 
 
 
 
 
#endif // DEFINES_H