Rev 124 | Rev 136 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 124 | Rev 130 | ||
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Line 736... | Line 736... | ||
736 | the_board.has_playerchanged = true; // and switch players |
736 | the_board.has_playerchanged = true; // and switch players |
737 | } |
737 | } |
738 | 738 | ||
739 | the_scene.update = true; // update the 3D scene |
739 | the_scene.update = true; // update the 3D scene |
740 | animation_endtime = current_time + ANIMATION_DURATION; // play animation now |
740 | animation_endtime = current_time + ANIMATION_DURATION; // play animation now |
741 | sound_playtime = current_time + ANIMATION_DURATION - 0.1f; // play sound near the end of animation |
- | |
742 | 741 | ||
743 | // call the default window message processing function to keep things going |
742 | // call the default window message processing function to keep things going |
744 | return (DefWindowProc (hWnd, message, wParam, lParam)); |
743 | return (DefWindowProc (hWnd, message, wParam, lParam)); |
745 | } |
744 | } |
746 | 745 |