Rev 124 | Rev 136 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 124 | Rev 130 | ||
|---|---|---|---|
| Line 736... | Line 736... | ||
| 736 | the_board.has_playerchanged = true; // and switch players |
736 | the_board.has_playerchanged = true; // and switch players |
| 737 | } |
737 | } |
| 738 | 738 | ||
| 739 | the_scene.update = true; // update the 3D scene |
739 | the_scene.update = true; // update the 3D scene |
| 740 | animation_endtime = current_time + ANIMATION_DURATION; // play animation now |
740 | animation_endtime = current_time + ANIMATION_DURATION; // play animation now |
| 741 | sound_playtime = current_time + ANIMATION_DURATION - 0.1f; // play sound near the end of animation |
- | |
| 742 | 741 | ||
| 743 | // call the default window message processing function to keep things going |
742 | // call the default window message processing function to keep things going |
| 744 | return (DefWindowProc (hWnd, message, wParam, lParam)); |
743 | return (DefWindowProc (hWnd, message, wParam, lParam)); |
| 745 | } |
744 | } |
| 746 | 745 | ||