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Rev 124 Rev 130
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            the_board.has_playerchanged = true; // and switch players
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            the_board.has_playerchanged = true; // and switch players
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         }
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         }
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         the_scene.update = true; // update the 3D scene
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         the_scene.update = true; // update the 3D scene
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         animation_endtime = current_time + ANIMATION_DURATION; // play animation now
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         animation_endtime = current_time + ANIMATION_DURATION; // play animation now
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         sound_playtime = current_time + ANIMATION_DURATION - 0.1f; // play sound near the end of animation
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         // call the default window message processing function to keep things going
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         // call the default window message processing function to keep things going
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         return (DefWindowProc (hWnd, message, wParam, lParam));
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         return (DefWindowProc (hWnd, message, wParam, lParam));
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      }
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      }
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