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| Rev 1 | Rev 8 | ||
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| Line 45... | Line 45... | ||
| 45 |     // added by dethrace | 45 |     // added by dethrace | 
| 46 | void* smk_handle; // opaque pointer to the libsmacker instance | 46 | void* smk_handle; // opaque pointer to the libsmacker instance | 
| 47 | int audio_sample_rate; | 47 | int audio_sample_rate; | 
| 48 | int audio_frame_size_in_bytes; // TODO: consider using SndSize for storage instead? | 48 | int audio_frame_size_in_bytes; // TODO: consider using SndSize for storage instead? | 
| 49 | void* audio_paged_buffer; // opaque pointer to a miniaudio ma_paged_audio_buffer struct | 49 | void* audio_paged_buffer; // opaque pointer to a miniaudio ma_paged_audio_buffer struct | 
| 50 | int audio_pages_accumulated_cnt; | - | |
| 51 | int audio_pages_accumulated_max; | - | |
| 52 | void* audio_paged_buffer_data; // opaque pointer to a miniaudio ma_paged_audio_buffer_data struct | 50 | void* audio_paged_buffer_data; // opaque pointer to a miniaudio ma_paged_audio_buffer_data struct | 
| 53 | void* audio_converter; // opaque pointerto a miniaudio ma_data_converter struct | 51 | void* audio_converter; // opaque pointerto a miniaudio ma_data_converter struct | 
| 54 | void* audio_track; // opaque pointer to a miniaudio ma_sound struct | 52 | void* audio_track; // opaque pointer to a miniaudio ma_sound struct | 
| 55 | } Smack; | 53 | } Smack; | 
| 56 | 54 | ||