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 */
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 */
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#include "system.h"
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#include "system.h"
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#include "game.h"
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#include "game.h"
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#include <SDL.h>
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#include <SDL2/SDL.h>
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/*
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/*
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 * main
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 * main
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 */
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 */
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#ifdef __APPLE__
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int SDL_main (int argc, char **argv)
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#else
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int main (int argc, char **argv)
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int main (int argc, char **argv)
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#endif
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{
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{
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   sys_init (argc, argv);
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   sys_init (argc, argv);
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   game_run ();
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   game_run ();
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   sys_shutdown ();
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   sys_shutdown ();
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   return 0;
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   return (0);
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}
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}