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static int null_set_window_pos(void* hWnd, int x, int y, int nWidth, int nHeight) {
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static int null_set_window_pos(void* hWnd, int x, int y, int nWidth, int nHeight) {
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    return 0;
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    return 0;
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}
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}
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static void null_destroy_window(void* hWnd) {
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static void null_destroy_window(void* hWnd) {
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}
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static int null_show_error_message(void* window, char* text, char* caption) {
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    return 0;
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}
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}
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static int null_get_and_handle_message(MSG_* msg) {
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static int null_get_and_handle_message(MSG_* msg) {
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    return 0;
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    return 0;
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}
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}
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    platform->DestroyWindow = null_destroy_window;
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    platform->DestroyWindow = null_destroy_window;
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    platform->GetKeyboardState = null_get_keyboard_state;
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    platform->GetKeyboardState = null_get_keyboard_state;
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    platform->GetMousePosition = null_get_mouse_position;
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    platform->GetMousePosition = null_get_mouse_position;
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    platform->GetMouseButtons = null_get_mouse_buttons;
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    platform->GetMouseButtons = null_get_mouse_buttons;
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    platform->DestroyWindow = null_destroy_window;
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    platform->DestroyWindow = null_destroy_window;
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    platform->ShowErrorMessage = null_show_error_message;
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    platform->Renderer_BufferModel = NullRenderer_BufferModel;
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    platform->Renderer_BufferModel = NullRenderer_BufferModel;
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    platform->Renderer_BufferMaterial = NullRenderer_BufferMaterial;
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    platform->Renderer_BufferMaterial = NullRenderer_BufferMaterial;
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    platform->Renderer_BufferTexture = NullRenderer_BufferTexture;
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    platform->Renderer_BufferTexture = NullRenderer_BufferTexture;
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    platform->Renderer_SetPalette = NullRenderer_SetPalette;
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    platform->Renderer_SetPalette = NullRenderer_SetPalette;