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Line 61... Line 61...
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U8 game_dir = 0;
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U8 game_dir = 0;
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U8 game_chsm = FALSE;
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U8 game_chsm = FALSE;
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U8 want_infinitelives = FALSE;
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U8 want_infinitelives = FALSE;
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U8 want_infiniteammo = FALSE;
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U8 want_last_map = FALSE;
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U8 want_last_submap = FALSE;
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U8 enable_endkey = TRUE;
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U8 enable_endkey = TRUE;
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hscore_t game_hscores[8] =
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hscore_t game_hscores[8] =
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{
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{
Line 351... Line 354...
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      case CHAIN_SUBMAP:
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      case CHAIN_SUBMAP:
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         if (map_chain ())
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         if (map_chain ())
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            game_state = CHAIN_END;
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            game_state = CHAIN_END;
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         else
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         else
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         {
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         {
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            game_bullets = 0x06;
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            game_bullets = 6;
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            game_bombs = 0x06;
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            game_bombs = 6;
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            game_map++;
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            game_map++;
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            if (want_last_map)
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               sysarg_args_map = game_map;
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            if (game_map == 0x04)
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            if (game_map == 0x04)
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            {
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            {
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               /* reached end of game */
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               /* reached end of game */
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               /* FIXME @292?*/
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               /* FIXME @292?*/