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#define _UTILITY_H_
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#define _UTILITY_H_
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#include "brender/br_types.h"
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#include "dr_types.h"
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#include "dr_types.h"
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extern int gIn_check_quit;
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extern int gIn_check_quit;
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extern tU32 gLost_time;
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extern tU32 gLost_time;
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//extern tU32 gLong_key[4]; // Pierre-Marie Baty -- not needed elsewhere
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//extern tU32 gLong_key[4]; // Pierre-Marie Baty -- not needed elsewhere
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br_uint_32 DRPixelmapLoadMany(char* pFile_name, br_pixelmap** pPixelmaps, br_uint_16 pNum);
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br_uint_32 DRPixelmapLoadMany(char* pFile_name, br_pixelmap** pPixelmaps, br_uint_16 pNum);
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void WaitFor(tU32 pDelay);
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void WaitFor(tU32 pDelay);
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br_uintptr_t DRActorEnumRecurse(br_actor* pActor, br_actor_enum_cbfn* callback, void* arg);
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intptr_t DRActorEnumRecurse(br_actor* pActor, br_actor_enum_cbfn* callback, void* arg);
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br_uintptr_t CompareActorID(br_actor* pActor, void* pArg);
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intptr_t CompareActorID(br_actor* pActor, void* pArg);
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br_actor* DRActorFindRecurse(br_actor* pSearch_root, char* pName);
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br_actor* DRActorFindRecurse(br_actor* pSearch_root, char* pName);
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br_uint_32 DRActorEnumRecurseWithMat(br_actor* pActor, br_material* pMat, br_uint_32 (*pCall_back)(br_actor*, br_material*, void*), void* pArg);
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br_uint_32 DRActorEnumRecurseWithMat(br_actor* pActor, br_material* pMat, br_uint_32 (*pCall_back)(br_actor*, br_material*, void*), void* pArg);
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