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#define _NEWGAME_H_
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#define _NEWGAME_H_
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#include "brender/br_types.h"
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#include "dr_types.h"
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#include "dr_types.h"
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extern tU8* gFrank_flic_data;
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extern tU8* gFrank_flic_data;
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extern tU8* gAnne_flic_data;
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extern tU8* gAnne_flic_data;
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extern int gNet_storage_allocated;
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extern int gNet_storage_allocated;
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extern char* gBasic_car_names[2];
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extern char* gBasic_car_names[2];
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extern tNet_game_options gNet_settings[8];
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extern tNet_game_options gNet_settings[8];
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extern tJoinable_game gGames_to_join[6];
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extern tJoinable_game gGames_to_join[6];
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extern tNet_game_options* gOptions;
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extern tNet_game_options* gOptions;
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extern int gNet_target[7];
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extern int gNet_target[7];
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extern int gLast_graph_sel__newgame; // suffix added to avoid duplicate symbol
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extern int gLast_graph_sel__newgame;                   // suffix added to avoid duplicate symbol
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extern tInterface_spec* gThe_interface_spec__newgame; // suffix added to avoid duplicate symbol
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extern tInterface_spec* gThe_interface_spec__newgame;  // suffix added to avoid duplicate symbol
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extern tNet_sequence_type gNet_race_sequence__newgame; // suffix added to avoid duplicate symbol
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extern tNet_sequence_type gNet_race_sequence__newgame; // suffix added to avoid duplicate symbol
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extern tNet_game_type gLast_game_type;
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extern tNet_game_type gLast_game_type;
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extern int gCurrent_net_game_count;
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extern int gCurrent_net_game_count;
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extern tU32 gAnne_flic_data_length;
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extern tU32 gAnne_flic_data_length;
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extern int gShifted_default_yet;
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extern int gShifted_default_yet;