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2 | #define _NEWGAME_H_ |
2 | #define _NEWGAME_H_ |
3 | 3 | ||
4 | #include "brender/br_types.h" |
- | |
5 | #include "dr_types.h" |
4 | #include "dr_types.h" |
6 | 5 | ||
7 | extern tU8* gFrank_flic_data; |
6 | extern tU8* gFrank_flic_data; |
8 | extern tU8* gAnne_flic_data; |
7 | extern tU8* gAnne_flic_data; |
9 | extern int gNet_storage_allocated; |
8 | extern int gNet_storage_allocated; |
Line 11... | Line 10... | ||
11 | extern char* gBasic_car_names[2]; |
10 | extern char* gBasic_car_names[2]; |
12 | extern tNet_game_options gNet_settings[8]; |
11 | extern tNet_game_options gNet_settings[8]; |
13 | extern tJoinable_game gGames_to_join[6]; |
12 | extern tJoinable_game gGames_to_join[6]; |
14 | extern tNet_game_options* gOptions; |
13 | extern tNet_game_options* gOptions; |
15 | extern int gNet_target[7]; |
14 | extern int gNet_target[7]; |
16 | extern int gLast_graph_sel__newgame; // suffix added to avoid duplicate symbol |
15 | extern int gLast_graph_sel__newgame; // suffix added to avoid duplicate symbol |
17 | extern tInterface_spec* gThe_interface_spec__newgame; // suffix added to avoid duplicate symbol |
16 | extern tInterface_spec* gThe_interface_spec__newgame; // suffix added to avoid duplicate symbol |
18 | extern tNet_sequence_type gNet_race_sequence__newgame; // suffix added to avoid duplicate symbol |
17 | extern tNet_sequence_type gNet_race_sequence__newgame; // suffix added to avoid duplicate symbol |
19 | extern tNet_game_type gLast_game_type; |
18 | extern tNet_game_type gLast_game_type; |
20 | extern int gCurrent_net_game_count; |
19 | extern int gCurrent_net_game_count; |
21 | extern tU32 gAnne_flic_data_length; |
20 | extern tU32 gAnne_flic_data_length; |
22 | extern int gShifted_default_yet; |
21 | extern int gShifted_default_yet; |