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2 | #define _MAIN_H_ |
2 | #define _MAIN_H_ |
3 | 3 | ||
- | 4 | #include "brender/br_types.h" |
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4 | #include "dr_types.h" |
5 | #include "dr_types.h" |
5 | 6 | ||
6 | void QuitGame(void); |
7 | void QuitGame(void); |
7 | 8 | ||
8 | tU32 TrackCount(br_actor* pActor, tU32* pCount); |
9 | tU32 TrackCount(br_actor* pActor, tU32* pCount); |