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Rev 140 Rev 164
Line 899... Line 899...
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   // if needed, print the spinning wheel
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   // if needed, print the spinning wheel
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   if (scene->gui.want_spinwheel)
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   if (scene->gui.want_spinwheel)
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      Render_DrawSprite (&sprites[spinner_spriteindex[(int) (10.0f * current_time) % 12]], 47.0f, 46.0f, 6.0f, 8.0f, 255);
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      Render_DrawSprite (&sprites[spinner_spriteindex[(int) (10.0f * current_time) % 12]], 47.0f, 46.0f, 6.0f, 8.0f, 255);
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   // are we in demo mode ? if so, display the program name as a watermark
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   // are we in demo mode ? if so, display the program name as a watermark
-
 
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#ifndef NO_REGISTRATION
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   if (!is_registered)
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   if (!is_registered)
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      Render_wprintf (50.0f, 60.0f, 0.0f, ALIGN_CENTER, ALIGN_CENTER, ALIGN_CENTER, chat_fontindex,
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      Render_wprintf (50.0f, 60.0f, 0.0f, ALIGN_CENTER, ALIGN_CENTER, ALIGN_CENTER, chat_fontindex,
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                      D3DCOLOR_RGBA (255, 255, 255, 255),
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                      D3DCOLOR_RGBA (255, 255, 255, 255),
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                      NULL, PROGRAM_NAME L"%s - " PROGRAM_URL L"\n- %d:%02d -", LOCALIZE (L"EvaluationMode"), (int) (DEMO_TIMEOUT - current_time) / 60, (int) (DEMO_TIMEOUT - current_time) % 60);
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                      NULL, PROGRAM_NAME L"%s - " PROGRAM_URL L"\n- %d:%02d -", LOCALIZE (L"EvaluationMode"), (int) (DEMO_TIMEOUT - current_time) / 60, (int) (DEMO_TIMEOUT - current_time) % 60);
-
 
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#endif // !NO_REGISTRATION
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   // end 3D rendering on the back buffer
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   // end 3D rendering on the back buffer
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   //////////////////////////////////////
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   //////////////////////////////////////
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   d3ddev->EndScene (); // ends the 3D scene
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   d3ddev->EndScene (); // ends the 3D scene