Rev 136 | Rev 164 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 136 | Rev 140 | ||
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Line 777... | Line 777... | ||
777 | 777 | ||
778 | DRAW_BUTTON_IF_NEEDED (scene->gui.newgamebutton); // new game |
778 | DRAW_BUTTON_IF_NEEDED (scene->gui.newgamebutton); // new game |
779 | DRAW_BUTTON_IF_NEEDED (scene->gui.opengamebutton); // open game |
779 | DRAW_BUTTON_IF_NEEDED (scene->gui.opengamebutton); // open game |
780 | 780 | ||
781 | // draw the arrows |
781 | // draw the arrows |
- | 782 | DRAW_BUTTON_IF_NEEDED (scene->gui.llarrow); // "jump to beginning" arrow |
|
- | 783 | DRAW_BUTTON_IF_NEEDED (scene->gui.larrow); // "previous move" arrow |
|
782 | DRAW_BUTTON_IF_NEEDED (scene->gui. |
784 | DRAW_BUTTON_IF_NEEDED (scene->gui.rarrow); // "next move" arrow |
783 | DRAW_BUTTON_IF_NEEDED (scene->gui. |
785 | DRAW_BUTTON_IF_NEEDED (scene->gui.rrarrow); // "jump to end" arrow |
784 | DRAW_TEXT_IF_NEEDED (scene->gui.arrow_text); // arrow text |
786 | DRAW_TEXT_IF_NEEDED (scene->gui.arrow_text); // arrow text |
785 | 787 | ||
786 | if (want_framerate) |
788 | if (want_framerate) |
787 | Render_wprintf (99.0f, 1.0f, 0.0f, ALIGN_RIGHT, ALIGN_TOP, ALIGN_CENTER, arrow_fontindex, D3DCOLOR_RGBA (255, 255, 255, 255), NULL, |
789 | Render_wprintf (99.0f, 1.0f, 0.0f, ALIGN_RIGHT, ALIGN_TOP, ALIGN_CENTER, arrow_fontindex, D3DCOLOR_RGBA (255, 255, 255, 255), NULL, |
788 | L"%d textures\n" |
790 | L"%d textures\n" |