Rev 14 | Rev 59 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 14 | Rev 40 | ||
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| Line 30... | Line 30... | ||
| 30 | void PlayerEngine_Shutdown (player_t *player); |
30 | void PlayerEngine_Shutdown (player_t *player); |
| 31 | bool PlayerEngine_Think (player_t *player); |
31 | bool PlayerEngine_Think (player_t *player); |
| 32 | 32 | ||
| 33 | // config.cpp function prototypes |
33 | // config.cpp function prototypes |
| 34 | void Config_Load (void); |
34 | void Config_Load (void); |
| - | 35 | void Config_LoadEngine (const wchar_t *engine_name); |
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| 35 | void Config_Save (void); |
36 | void Config_Save (void); |
| 36 | 37 | ||
| 37 | // fenfile.cpp function prototypes |
38 | // fenfile.cpp function prototypes |
| 38 | bool FENFile_Load (const wchar_t *fenfile_pathname, wchar_t *fen_string, int fenstring_maxsize); |
39 | bool FENFile_Load (const wchar_t *fenfile_pathname, wchar_t *fen_string, int fenstring_maxsize); |
| 39 | bool FENFile_Save (const wchar_t *fenfile_pathname, wchar_t *fen_string); |
40 | bool FENFile_Save (const wchar_t *fenfile_pathname, wchar_t *fen_string); |