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| Rev 150 | Rev 153 | ||
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| Line 7... | Line 7... | ||
| 7 | // audio.cpp function prototypes |
7 | // audio.cpp function prototypes |
| 8 | bool Audio_Init (void); |
8 | bool Audio_Init (void); |
| 9 | void Audio_Shutdown (void); |
9 | void Audio_Shutdown (void); |
| 10 | void Audio_Think (void); |
10 | void Audio_Think (void); |
| 11 | void Audio_PlaySound (int sound_type, float pos_x, float pos_y, float pos_z); |
11 | void Audio_PlaySound (int sound_type, float pos_x, float pos_y, float pos_z); |
| - | 12 | ||
| - | 13 | // base64.cpp function prototypes |
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| - | 14 | size_t base64_encode (char *dest, const char *source, size_t source_len); |
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| - | 15 | size_t base64_decode (unsigned char *dest, const unsigned char *source, size_t source_len); |
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| 12 | 16 | ||
| 13 | // board.cpp function prototypes |
17 | // board.cpp function prototypes |
| 14 | bool Board_Init (board_t *board, int white_playertype, int black_playertype, wchar_t *fen_string); |
18 | bool Board_Init (board_t *board, int white_playertype, int black_playertype, wchar_t *fen_string); |
| 15 | void Board_Shutdown (board_t *board); |
19 | void Board_Shutdown (board_t *board); |
| 16 | bool Board_Reset (board_t *board, wchar_t *fen_string); |
20 | bool Board_Reset (board_t *board, wchar_t *fen_string); |
| Line 114... | Line 118... | ||
| 114 | bool Move_SetupFromFEN (boardmove_t *move, wchar_t *fen_string); |
118 | bool Move_SetupFromFEN (boardmove_t *move, wchar_t *fen_string); |
| 115 | bool Move_SetupFromStyle12 (boardmove_t *move, wchar_t *positions, int move_color, int pawnrush_column, |
119 | bool Move_SetupFromStyle12 (boardmove_t *move, wchar_t *positions, int move_color, int pawnrush_column, |
| 116 | bool can_white_castle_short, bool can_white_castle_long, bool can_black_castle_short, bool can_black_castle_long, wchar_t *pretty_movestring); |
120 | bool can_white_castle_short, bool can_white_castle_long, bool can_black_castle_short, bool can_black_castle_long, wchar_t *pretty_movestring); |
| 117 | 121 | ||
| 118 | // network.cpp function prototypes |
122 | // network.cpp function prototypes |
| - | 123 | bool Network_Init (void); |
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| 119 | bool PlayerNetwork_Init (player_t *player); |
124 | bool PlayerNetwork_Init (player_t *player); |
| 120 | void PlayerNetwork_Shutdown (player_t *player); |
125 | void PlayerNetwork_Shutdown (player_t *player); |
| 121 | bool PlayerNetwork_Think (player_t *player); |
126 | bool PlayerNetwork_Think (player_t *player); |
| 122 | 127 | ||
| 123 | // network-eval.cpp function prototypes |
128 | // network-eval.cpp function prototypes |
| Line 238... | Line 243... | ||
| 238 | void SecondsToWideCharString (wchar_t *dest, size_t dest_size_in_wchars, int seconds); |
243 | void SecondsToWideCharString (wchar_t *dest, size_t dest_size_in_wchars, int seconds); |
| 239 | int MonthStringToNumber (wchar_t *month_string); |
244 | int MonthStringToNumber (wchar_t *month_string); |
| 240 | bool GetImageSize (const wchar_t *imagefile_pathname, int *width, int *height); |
245 | bool GetImageSize (const wchar_t *imagefile_pathname, int *width, int *height); |
| 241 | void Debug_Init (const wchar_t *logfile_name); |
246 | void Debug_Init (const wchar_t *logfile_name); |
| 242 | void Debug_Log (const wchar_t *fmt, ...); |
247 | void Debug_Log (const wchar_t *fmt, ...); |
| - | 248 | int RecvWithTimeout (int socket_id, float timeout_in_seconds, char *outbuf, size_t outbuf_size, int flags); |
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| 243 | const wchar_t *GetLastNetworkError (void); |
249 | const wchar_t *GetLastNetworkError (void); |
| 244 | HICON W32LoadIcon (const wchar_t *fmt, ...); |
250 | HICON W32LoadIcon (const wchar_t *fmt, ...); |
| 245 | HBITMAP W32LoadImage (const wchar_t *fmt, ...); |
251 | HBITMAP W32LoadImage (const wchar_t *fmt, ...); |
| 246 | bool IsRegistrationCorrect (const wchar_t *email, const unsigned __int32 code); |
252 | bool IsRegistrationCorrect (const wchar_t *email, const unsigned __int32 code); |
| 247 | 253 | ||