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1381 | // make the server set it up correctly |
1381 | // make the server set it up correctly |
1382 | Move_SetupFromStyle12 (last_move, positions, move_color, pawnrush_column, |
1382 | Move_SetupFromStyle12 (last_move, positions, move_color, pawnrush_column, |
1383 | (can_white_castle_short != 0), (can_white_castle_long != 0), (can_black_castle_short != 0), (can_black_castle_long != 0), pretty_movestring); |
1383 | (can_white_castle_short != 0), (can_white_castle_long != 0), (can_black_castle_short != 0), (can_black_castle_long != 0), pretty_movestring); |
1384 | } |
1384 | } |
1385 | 1385 | ||
1386 | the_board.game_state = STATE_PLAYING; // remember that a game is currently playing |
1386 | the_board.game_state = STATE_PLAYING; // remember that a game is currently playing (this may be overwritten later by EvaluateServerReply_GameResults) |
1387 | the_board.reevaluate = true; // and reeevaluate the board |
1387 | the_board.reevaluate = true; // and reeevaluate the board |
1388 | return; // finished evaluating this style12 notification line |
1388 | return; // finished evaluating this style12 notification line |
1389 | } |
1389 | } |
1390 | 1390 | ||
1391 | 1391 |