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      // is our theme not loaded yet ?
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      // is our theme not loaded yet ?
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      if (!theme->is_loaded)
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      if (!theme->is_loaded)
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         Theme_LoadABitMore (theme); // load a bit more of it
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         Theme_LoadABitMore (theme); // load a bit more of it
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      // else do we NOT need to update the scene ?
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      // else do we NOT need to update the scene ?
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      else if (!(the_scene.update || want_framerate))
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      else if (!the_scene.update)
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      {
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      {
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         // cycle through all themes and see if one of them needs to be loaded
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         // cycle through all themes and see if one of them needs to be loaded
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         for (array_index = 0; array_index < theme_count; array_index++)
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         for (array_index = 0; array_index < theme_count; array_index++)
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            if (!themes[array_index].is_loaded)
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            if (!themes[array_index].is_loaded)
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            {
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            {