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Rev 21 Rev 81
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   // first off, if the hand cursor isn't loaded yet, do it (this part is done once)
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   // first off, if the hand cursor isn't loaded yet, do it (this part is done once)
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   if (hyperlink_cursor == NULL)
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   if (hyperlink_cursor == NULL)
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   {
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   {
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      // since IDC_HAND is not available on all operating systems, we will load the arrow cursor if IDC_HAND is not present.
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      // since IDC_HAND is not available on all operating systems, we will load the arrow cursor if IDC_HAND is not present.
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      hyperlink_cursor = LoadCursor (NULL, MAKEINTRESOURCE (IDC_HAND));
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      hyperlink_cursor = LoadCursor (NULL, IDC_HAND);
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      if (hyperlink_cursor == NULL)
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      if (hyperlink_cursor == NULL)
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         hyperlink_cursor = LoadCursor (NULL, MAKEINTRESOURCE (IDC_ARROW)); // fallback cursor
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         hyperlink_cursor = LoadCursor (NULL, IDC_ARROW); // fallback cursor
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   }
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   }
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   // does this control belong to a window ?
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   // does this control belong to a window ?
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   if (GetParent (hWndStatic) != NULL)
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   if (GetParent (hWndStatic) != NULL)
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   {
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   {