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# Reply string patterns #
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# Reply string patterns #
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#########################
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#########################
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[reply strings]
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[reply strings]
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; the following pattern immediately precedes a SAN-encoded move reply
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; the following pattern immediately precedes a SAN-encoded move reply
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move = "): "
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move = "move "
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###################
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###################
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# Engine commands #
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# Engine commands #
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###################
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###################
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[commands]
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[commands]
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; command(s) to send to instruct the engine that its opponent played a specific
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; command(s) to send to instruct the engine that its opponent played a specific
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; move (%s replaced by a 'b1c3'-style encoded move string)
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; move (%s replaced by a 'b1c3'-style encoded move string)
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move = "%s"
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move = "%s"
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; command(s) to send to order the engine to discard its preferred move and play
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; command(s) to send to order the engine to discard its preferred move and play
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; a specific move instead (%s replaced by a 'b1c3'-style encoded move string)
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; a specific move instead (%s replaced by a 'b1c3'-style encoded move string)
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force move = "force %s"
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force move = "force;undo;%s;playother"
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; command(s) to send to tell the chess engine to cleanup and quit. if unset,
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; command(s) to send to tell the chess engine to cleanup and quit. if unset,
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; its process will be killed, but at the risk of not saving important data.
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; its process will be killed, but at the risk of not saving important data.
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quit = "quit"
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quit = "quit"