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24 | # Reply string patterns # |
24 | # Reply string patterns # |
25 | ######################### |
25 | ######################### |
26 | [reply strings] |
26 | [reply strings] |
27 | 27 | ||
28 | ; the following pattern immediately precedes a SAN-encoded move reply |
28 | ; the following pattern immediately precedes a SAN-encoded move reply |
29 | move = " |
29 | move = "move " |
30 | 30 | ||
31 | ################### |
31 | ################### |
32 | # Engine commands # |
32 | # Engine commands # |
33 | ################### |
33 | ################### |
34 | [commands] |
34 | [commands] |
Line 44... | Line 44... | ||
44 | ; command(s) to send to instruct the engine that its opponent played a specific |
44 | ; command(s) to send to instruct the engine that its opponent played a specific |
45 | ; move (%s replaced by a 'b1c3'-style encoded move string) |
45 | ; move (%s replaced by a 'b1c3'-style encoded move string) |
46 | move = "%s" |
46 | move = "%s" |
47 | ; command(s) to send to order the engine to discard its preferred move and play |
47 | ; command(s) to send to order the engine to discard its preferred move and play |
48 | ; a specific move instead (%s replaced by a 'b1c3'-style encoded move string) |
48 | ; a specific move instead (%s replaced by a 'b1c3'-style encoded move string) |
49 | force move = "force |
49 | force move = "force;undo;%s;playother" |
50 | ; command(s) to send to tell the chess engine to cleanup and quit. if unset, |
50 | ; command(s) to send to tell the chess engine to cleanup and quit. if unset, |
51 | ; its process will be killed, but at the risk of not saving important data. |
51 | ; its process will be killed, but at the risk of not saving important data. |
52 | quit = "quit" |
52 | quit = "quit" |