Subversion Repositories Games.Chess Giants

Rev

Rev 169 | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 169 Rev 185
Line 4... Line 4...
4
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
4
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
5
  Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
5
  Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
6
 
6
 
7
  Stockfish is free software: you can redistribute it and/or modify
7
  Stockfish is free software: you can redistribute it and/or modify
8
  it under the terms of the GNU General Public License as published by
8
  it under the terms of the GNU General Public License as published by
9
  the Free Software Foundation, either version 3 of the License, or
9
  the Free Software Foundation, either version 3 of the License, or
10
  (at your option) any later version.
10
  (at your option) any later version.
Line 24... Line 24...
24
#include "movegen.h"
24
#include "movegen.h"
25
#include "search.h"
25
#include "search.h"
26
#include "thread.h"
26
#include "thread.h"
27
#include "uci.h"
27
#include "uci.h"
28
#include "syzygy/tbprobe.h"
28
#include "syzygy/tbprobe.h"
-
 
29
#include "tt.h"
29
 
30
 
30
ThreadPool Threads; // Global object
31
ThreadPool Threads; // Global object
31
 
32
 
32
 
33
 
33
/// Thread constructor launches the thread and waits until it goes to sleep
34
/// Thread constructor launches the thread and waits until it goes to sleep
Line 58... Line 59...
58
 
59
 
59
  counterMoves.fill(MOVE_NONE);
60
  counterMoves.fill(MOVE_NONE);
60
  mainHistory.fill(0);
61
  mainHistory.fill(0);
61
  captureHistory.fill(0);
62
  captureHistory.fill(0);
62
 
63
 
63
  for (auto& to : contHistory)
64
  for (auto& to : continuationHistory)
64
      for (auto& h : to)
65
      for (auto& h : to)
65
          h.fill(0);
66
          h->fill(0);
66
 
67
 
67
  contHistory[NO_PIECE][0].fill(Search::CounterMovePruneThreshold - 1);
68
  continuationHistory[NO_PIECE][0]->fill(Search::CounterMovePruneThreshold - 1);
68
}
69
}
69
 
70
 
70
/// Thread::start_searching() wakes up the thread that will start the search
71
/// Thread::start_searching() wakes up the thread that will start the search
71
 
72
 
72
void Thread::start_searching() {
73
void Thread::start_searching() {
Line 95... Line 96...
95
  // If OS already scheduled us on a different group than 0 then don't overwrite
96
  // If OS already scheduled us on a different group than 0 then don't overwrite
96
  // the choice, eventually we are one of many one-threaded processes running on
97
  // the choice, eventually we are one of many one-threaded processes running on
97
  // some Windows NUMA hardware, for instance in fishtest. To make it simple,
98
  // some Windows NUMA hardware, for instance in fishtest. To make it simple,
98
  // just check if running threads are below a threshold, in this case all this
99
  // just check if running threads are below a threshold, in this case all this
99
  // NUMA machinery is not needed.
100
  // NUMA machinery is not needed.
100
  if (Options["Threads"] >= 8)
101
  if (Options["Threads"] > 8)
101
      WinProcGroup::bindThisThread(idx);
102
      WinProcGroup::bindThisThread(idx);
102
 
103
 
103
  while (true)
104
  while (true)
104
  {
105
  {
105
      std::unique_lock<Mutex> lk(mutex);
106
      std::unique_lock<Mutex> lk(mutex);
Line 115... Line 116...
115
      search();
116
      search();
116
  }
117
  }
117
}
118
}
118
 
119
 
119
/// ThreadPool::set() creates/destroys threads to match the requested number.
120
/// ThreadPool::set() creates/destroys threads to match the requested number.
120
/// Created and launced threads wil go immediately to sleep in idle_loop.
121
/// Created and launched threads will go immediately to sleep in idle_loop.
121
/// Upon resizing, threads are recreated to allow for binding if necessary.
122
/// Upon resizing, threads are recreated to allow for binding if necessary.
122
 
123
 
123
void ThreadPool::set(size_t requested) {
124
void ThreadPool::set(size_t requested) {
124
 
125
 
125
  if (size() > 0) { // destroy any existing thread(s)
126
  if (size() > 0) { // destroy any existing thread(s)
Line 134... Line 135...
134
 
135
 
135
      while (size() < requested)
136
      while (size() < requested)
136
          push_back(new Thread(size()));
137
          push_back(new Thread(size()));
137
      clear();
138
      clear();
138
  }
139
  }
-
 
140
 
-
 
141
  // Reallocate the hash with the new threadpool size
-
 
142
  TT.resize(Options["Hash"]);
139
}
143
}
140
 
144
 
141
/// ThreadPool::clear() sets threadPool data to initial values.
145
/// ThreadPool::clear() sets threadPool data to initial values.
142
 
146
 
143
void ThreadPool::clear() {
147
void ThreadPool::clear() {
Line 145... Line 149...
145
  for (Thread* th : *this)
149
  for (Thread* th : *this)
146
      th->clear();
150
      th->clear();
147
 
151
 
148
  main()->callsCnt = 0;
152
  main()->callsCnt = 0;
149
  main()->previousScore = VALUE_INFINITE;
153
  main()->previousScore = VALUE_INFINITE;
150
  main()->previousTimeReduction = 1;
154
  main()->previousTimeReduction = 1.0;
151
}
155
}
152
 
156
 
153
/// ThreadPool::start_thinking() wakes up main thread waiting in idle_loop() and
157
/// ThreadPool::start_thinking() wakes up main thread waiting in idle_loop() and
154
/// returns immediately. Main thread will wake up other threads and start the search.
158
/// returns immediately. Main thread will wake up other threads and start the search.
155
 
159
 
Line 167... Line 171...
167
      if (   limits.searchmoves.empty()
171
      if (   limits.searchmoves.empty()
168
          || std::count(limits.searchmoves.begin(), limits.searchmoves.end(), m))
172
          || std::count(limits.searchmoves.begin(), limits.searchmoves.end(), m))
169
          rootMoves.emplace_back(m);
173
          rootMoves.emplace_back(m);
170
 
174
 
171
  if (!rootMoves.empty())
175
  if (!rootMoves.empty())
172
      Tablebases::filter_root_moves(pos, rootMoves);
176
      Tablebases::rank_root_moves(pos, rootMoves);
173
 
177
 
174
  // After ownership transfer 'states' becomes empty, so if we stop the search
178
  // After ownership transfer 'states' becomes empty, so if we stop the search
175
  // and call 'go' again without setting a new position states.get() == NULL.
179
  // and call 'go' again without setting a new position states.get() == NULL.
176
  assert(states.get() || setupStates.get());
180
  assert(states.get() || setupStates.get());
177
 
181
 
Line 185... Line 189...
185
  // is shared by threads but is accessed in read-only mode.
189
  // is shared by threads but is accessed in read-only mode.
186
  StateInfo tmp = setupStates->back();
190
  StateInfo tmp = setupStates->back();
187
 
191
 
188
  for (Thread* th : *this)
192
  for (Thread* th : *this)
189
  {
193
  {
190
      th->nodes = th->tbHits = th->nmp_ply = th->nmp_odd = 0;
194
      th->nodes = th->tbHits = th->nmpMinPly = 0;
191
      th->rootDepth = th->completedDepth = DEPTH_ZERO;
195
      th->rootDepth = th->completedDepth = DEPTH_ZERO;
192
      th->rootMoves = rootMoves;
196
      th->rootMoves = rootMoves;
193
      th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
197
      th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
194
  }
198
  }
195
 
199