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4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
5 | Copyright (C) 2015- |
5 | Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
6 | 6 | ||
7 | Stockfish is free software: you can redistribute it and/or modify |
7 | Stockfish is free software: you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
8 | it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation, either version 3 of the License, or |
9 | the Free Software Foundation, either version 3 of the License, or |
10 | (at your option) any later version. |
10 | (at your option) any later version. |
Line 19... | Line 19... | ||
19 | */ |
19 | */ |
20 | 20 | ||
21 | #ifndef SEARCH_H_INCLUDED |
21 | #ifndef SEARCH_H_INCLUDED |
22 | #define SEARCH_H_INCLUDED |
22 | #define SEARCH_H_INCLUDED |
23 | 23 | ||
24 | #include <atomic> |
- | |
25 | #include <vector> |
24 | #include <vector> |
26 | 25 | ||
27 | #include "misc.h" |
26 | #include "misc.h" |
28 | #include "movepick.h" |
27 | #include "movepick.h" |
29 | #include "types.h" |
28 | #include "types.h" |
30 | 29 | ||
31 | class Position; |
30 | class Position; |
32 | 31 | ||
33 | namespace Search { |
32 | namespace Search { |
- | 33 | ||
- | 34 | /// Threshold used for countermoves based pruning |
|
- | 35 | const int CounterMovePruneThreshold = 0; |
|
- | 36 | ||
34 | 37 | ||
35 | /// Stack struct keeps track of the information we need to remember from nodes |
38 | /// Stack struct keeps track of the information we need to remember from nodes |
36 | /// shallower and deeper in the tree during the search. Each search thread has |
39 | /// shallower and deeper in the tree during the search. Each search thread has |
37 | /// its own array of Stack objects, indexed by the current ply. |
40 | /// its own array of Stack objects, indexed by the current ply. |
38 | 41 | ||
39 | struct Stack { |
42 | struct Stack { |
40 | Move* pv; |
43 | Move* pv; |
- | 44 | PieceToHistory* contHistory; |
|
41 | int ply; |
45 | int ply; |
42 | Move currentMove; |
46 | Move currentMove; |
43 | Move excludedMove; |
47 | Move excludedMove; |
44 | Move killers[2]; |
48 | Move killers[2]; |
45 | Value staticEval; |
49 | Value staticEval; |
46 |
|
50 | int statScore; |
47 | bool skipEarlyPruning; |
- | |
48 | int moveCount; |
51 | int moveCount; |
49 | CounterMoveStats* counterMoves; |
- | |
50 | }; |
52 | }; |
51 | 53 | ||
52 | 54 | ||
53 | /// RootMove struct is used for moves at the root of the tree. For each root move |
55 | /// RootMove struct is used for moves at the root of the tree. For each root move |
54 | /// we store a score and a PV (really a refutation in the case of moves which |
56 | /// we store a score and a PV (really a refutation in the case of moves which |
55 | /// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves. |
57 | /// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves. |
56 | 58 | ||
57 | struct RootMove { |
59 | struct RootMove { |
58 | 60 | ||
59 | explicit RootMove(Move m) : pv(1, m) {} |
61 | explicit RootMove(Move m) : pv(1, m) {} |
60 | - | ||
61 | bool |
62 | bool extract_ponder_from_tt(Position& pos); |
62 | bool operator==(const Move& m) const { return pv[0] == m; } |
63 | bool operator==(const Move& m) const { return pv[0] == m; } |
- | 64 | bool operator<(const RootMove& m) const { // Sort in descending order |
|
63 |
|
65 | return m.score != score ? m.score < score |
- | 66 | : m.previousScore < previousScore; |
|
- | 67 | } |
|
64 | 68 | ||
65 | Value score = -VALUE_INFINITE; |
69 | Value score = -VALUE_INFINITE; |
66 | Value previousScore = -VALUE_INFINITE; |
70 | Value previousScore = -VALUE_INFINITE; |
- | 71 | int selDepth = 0; |
|
67 | std::vector<Move> pv; |
72 | std::vector<Move> pv; |
68 | }; |
73 | }; |
69 | 74 | ||
70 | typedef std::vector<RootMove> RootMoves; |
75 | typedef std::vector<RootMove> RootMoves; |
71 | 76 | ||
72 | 77 | ||
73 | /// LimitsType struct stores information sent by GUI about available time to |
78 | /// LimitsType struct stores information sent by GUI about available time to |
74 | /// search the current move, maximum depth/time, if we are in analysis mode |
79 | /// search the current move, maximum depth/time, or if we are in analysis mode. |
75 | /// if we have to ponder while it's our opponent's turn to move. |
- | |
76 | 80 | ||
77 | struct LimitsType { |
81 | struct LimitsType { |
78 | 82 | ||
79 | LimitsType() { // Init explicitly due to broken value-initialization of non POD in MSVC |
83 | LimitsType() { // Init explicitly due to broken value-initialization of non POD in MSVC |
80 | nodes = time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = |
84 | nodes = time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = |
81 | npmsec = movestogo = depth = movetime = mate = |
85 | npmsec = movestogo = depth = movetime = mate = perft = infinite = 0; |
82 | } |
86 | } |
83 | 87 | ||
84 | bool use_time_management() const { |
88 | bool use_time_management() const { |
85 | return !(mate | movetime | depth | nodes | infinite); |
89 | return !(mate | movetime | depth | nodes | perft | infinite); |
86 | } |
90 | } |
87 | 91 | ||
88 | std::vector<Move> searchmoves; |
92 | std::vector<Move> searchmoves; |
89 | int time[COLOR_NB], inc[COLOR_NB], npmsec, movestogo, depth, |
93 | int time[COLOR_NB], inc[COLOR_NB], npmsec, movestogo, depth, |
- | 94 | movetime, mate, perft, infinite; |
|
90 | int64_t nodes; |
95 | int64_t nodes; |
91 | TimePoint startTime; |
96 | TimePoint startTime; |
92 | }; |
97 | }; |
93 | 98 | ||
94 | - | ||
95 | /// SignalsType struct stores atomic flags updated during the search, typically |
- | |
96 | /// in an async fashion e.g. to stop the search by the GUI. |
- | |
97 | - | ||
98 | struct SignalsType { |
- | |
99 | std::atomic_bool stop, stopOnPonderhit; |
- | |
100 | }; |
- | |
101 | - | ||
102 | extern SignalsType Signals; |
- | |
103 | extern LimitsType Limits; |
99 | extern LimitsType Limits; |
104 | 100 | ||
105 | void init(); |
101 | void init(); |
106 | void clear(); |
102 | void clear(); |
107 | template<bool Root = true> uint64_t perft(Position& pos, Depth depth); |
- | |
108 | 103 | ||
109 | } // namespace Search |
104 | } // namespace Search |
110 | 105 | ||
111 | #endif // #ifndef SEARCH_H_INCLUDED |
106 | #endif // #ifndef SEARCH_H_INCLUDED |