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35 | 35 | ||
36 | Score pawns_score() const { return score; } |
36 | Score pawns_score() const { return score; } |
37 | Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } |
37 | Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } |
38 | Bitboard passed_pawns(Color c) const { return passedPawns[c]; } |
38 | Bitboard passed_pawns(Color c) const { return passedPawns[c]; } |
39 | Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } |
39 | Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } |
40 | int pawn_span(Color c) const { return pawnSpan[c]; } |
- | |
41 | int pawn_asymmetry() const { return asymmetry; } |
40 | int pawn_asymmetry() const { return asymmetry; } |
- | 41 | int open_files() const { return openFiles; } |
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42 | 42 | ||
43 | int semiopen_file(Color c, File f) const { |
43 | int semiopen_file(Color c, File f) const { |
44 | return semiopenFiles[c] & (1 << f); |
44 | return semiopenFiles[c] & (1 << f); |
45 | } |
45 | } |
46 | 46 | ||
Line 51... | Line 51... | ||
51 | int pawns_on_same_color_squares(Color c, Square s) const { |
51 | int pawns_on_same_color_squares(Color c, Square s) const { |
52 | return pawnsOnSquares[c][!!(DarkSquares & s)]; |
52 | return pawnsOnSquares[c][!!(DarkSquares & s)]; |
53 | } |
53 | } |
54 | 54 | ||
55 | template<Color Us> |
55 | template<Color Us> |
56 | Score king_safety(const Position& pos, Square ksq) |
56 | Score king_safety(const Position& pos, Square ksq) { |
57 | return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) |
57 | return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) |
58 | ? kingSafety[Us] : (kingSafety[Us] = do_king_safety<Us>(pos, ksq)); |
58 | ? kingSafety[Us] : (kingSafety[Us] = do_king_safety<Us>(pos, ksq)); |
59 | } |
59 | } |
60 | 60 | ||
61 | template<Color Us> |
61 | template<Color Us> |
Line 71... | Line 71... | ||
71 | Bitboard pawnAttacksSpan[COLOR_NB]; |
71 | Bitboard pawnAttacksSpan[COLOR_NB]; |
72 | Square kingSquares[COLOR_NB]; |
72 | Square kingSquares[COLOR_NB]; |
73 | Score kingSafety[COLOR_NB]; |
73 | Score kingSafety[COLOR_NB]; |
74 | int castlingRights[COLOR_NB]; |
74 | int castlingRights[COLOR_NB]; |
75 | int semiopenFiles[COLOR_NB]; |
75 | int semiopenFiles[COLOR_NB]; |
76 | int pawnSpan[COLOR_NB]; |
- | |
77 | int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] |
76 | int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] |
78 | int asymmetry; |
77 | int asymmetry; |
- | 78 | int openFiles; |
|
79 | }; |
79 | }; |
80 | 80 | ||
81 | typedef HashTable<Entry, 16384> Table; |
81 | typedef HashTable<Entry, 16384> Table; |
82 | 82 | ||
83 | void init(); |
83 | void init(); |