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  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
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  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
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  Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
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  Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
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  Stockfish is free software: you can redistribute it and/or modify
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  Stockfish is free software: you can redistribute it and/or modify
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  it under the terms of the GNU General Public License as published by
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  it under the terms of the GNU General Public License as published by
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  the Free Software Foundation, either version 3 of the License, or
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  the Free Software Foundation, either version 3 of the License, or
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  (at your option) any later version.
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  (at your option) any later version.
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#ifndef MOVEPICK_H_INCLUDED
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#ifndef MOVEPICK_H_INCLUDED
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#define MOVEPICK_H_INCLUDED
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#define MOVEPICK_H_INCLUDED
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#include <array>
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#include <array>
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#include <limits>
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#include <limits>
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#include <type_traits>
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#include "movegen.h"
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#include "movegen.h"
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#include "position.h"
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#include "position.h"
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#include "types.h"
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#include "types.h"
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/// StatBoards is a generic 2-dimensional array used to store various statistics
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/// StatsEntry stores the stat table value. It is usually a number but could
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/// be a move or even a nested history. We use a class instead of naked value
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template<int Size1, int Size2, typename T = int16_t>
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/// to directly call history update operator<<() on the entry so to use stats
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struct StatBoards : public std::array<std::array<T, Size2>, Size1> {
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/// tables at caller sites as simple multi-dim arrays.
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template<typename T, int D>
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class StatsEntry {
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  void fill(const T& v) {
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    T* p = &(*this)[0][0];
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    std::fill(p, p + sizeof(*this) / sizeof(*p), v);
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  }
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  T entry;
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public:
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  void update(T& entry, int bonus, const int D) {
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  void operator=(const T& v) { entry = v; }
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  T* operator&() { return &entry; }
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  T* operator->() { return &entry; }
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  operator const T&() const { return entry; }
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  void operator<<(int bonus) {
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    assert(abs(bonus) <= D); // Ensure range is [-32 * D, 32 * D]
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    assert(abs(bonus) <= D); // Ensure range is [-D, D]
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    assert(abs(32 * D) < (std::numeric_limits<T>::max)()); // Ensure we don't overflow
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    static_assert(D <= std::numeric_limits<T>::max(), "D overflows T");
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    entry += bonus * 32 - entry * abs(bonus) / D;
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    entry += bonus - entry * abs(bonus) / D;
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    assert(abs(entry) <= 32 * D);
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    assert(abs(entry) <= D);
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  }
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  }
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};
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};
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/// StatCubes is a generic 3-dimensional array used to store various statistics
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/// Stats is a generic N-dimensional array used to store various statistics.
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/// The first template parameter T is the base type of the array, the second
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/// template parameter D limits the range of updates in [-D, D] when we update
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/// values with the << operator, while the last parameters (Size and Sizes)
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/// encode the dimensions of the array.
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template<int Size1, int Size2, int Size3, typename T = int16_t>
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template <typename T, int D, int Size, int... Sizes>
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struct StatCubes : public std::array<std::array<std::array<T, Size3>, Size2>, Size1> {
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struct Stats : public std::array<Stats<T, D, Sizes...>, Size>
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{
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  typedef Stats<T, D, Size, Sizes...> stats;
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  void fill(const T& v) {
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  void fill(const T& v) {
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    T* p = &(*this)[0][0][0];
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    std::fill(p, p + sizeof(*this) / sizeof(*p), v);
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  }
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  void update(T& entry, int bonus, const int D, const int W) {
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    assert(abs(bonus) <= D); // Ensure range is [-W * D, W * D]
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    assert(abs(W * D) < (std::numeric_limits<T>::max)()); // Ensure we don't overflow
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    // For standard-layout 'this' points to first struct member
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    entry += bonus * W - entry * abs(bonus) / D;
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    assert(std::is_standard_layout<stats>::value);
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    assert(abs(entry) <= W * D);
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    typedef StatsEntry<T, D> entry;
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    entry* p = reinterpret_cast<entry*>(this);
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    std::fill(p, p + sizeof(*this) / sizeof(entry), v);
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  }
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  }
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};
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};
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/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from
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template <typename T, int D, int Size>
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/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards
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typedef StatBoards<COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyBoards;
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struct Stats<T, D, Size> : public std::array<StatsEntry<T, D>, Size> {};
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/// PieceToBoards are addressed by a move's [piece][to] information
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/// In stats table, D=0 means that the template parameter is not used
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typedef StatBoards<PIECE_NB, SQUARE_NB> PieceToBoards;
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enum StatsParams { NOT_USED = 0 };
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/// CapturePieceToBoards are addressed by a move's [piece][to][captured piece type] information
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typedef StatCubes<PIECE_NB, SQUARE_NB, PIECE_TYPE_NB> CapturePieceToBoards;
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/// ButterflyHistory records how often quiet moves have been successful or
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/// ButterflyHistory records how often quiet moves have been successful or
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/// unsuccessful during the current search, and is used for reduction and move
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/// unsuccessful during the current search, and is used for reduction and move
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/// ordering decisions. It uses ButterflyBoards as backing store.
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/// ordering decisions. It uses 2 tables (one for each color) indexed by
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struct ButterflyHistory : public ButterflyBoards {
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/// the move's from and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards
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typedef Stats<int16_t, 10692, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyHistory;
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/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous
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  void update(Color c, Move m, int bonus) {
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/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic
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    StatBoards::update((*this)[c][from_to(m)], bonus, 324);
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typedef Stats<Move, NOT_USED, PIECE_NB, SQUARE_NB> CounterMoveHistory;
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  }
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};
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/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards
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/// CapturePieceToHistory is addressed by a move's [piece][to][captured piece type]
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struct PieceToHistory : public PieceToBoards {
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typedef Stats<int16_t, 10692, PIECE_NB, SQUARE_NB, PIECE_TYPE_NB> CapturePieceToHistory;
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  void update(Piece pc, Square to, int bonus) {
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/// PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to]
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    StatBoards::update((*this)[pc][to], bonus, 936);
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typedef Stats<int16_t, 29952, PIECE_NB, SQUARE_NB> PieceToHistory;
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  }
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};
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/// CapturePieceToHistory is like PieceToHistory, but is based on CapturePieceToBoards
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struct CapturePieceToHistory : public CapturePieceToBoards {
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  void update(Piece pc, Square to, PieceType captured, int bonus) {
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    StatCubes::update((*this)[pc][to][captured], bonus, 324, 2);
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  }
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};
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/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous
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/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic
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typedef StatBoards<PIECE_NB, SQUARE_NB, Move> CounterMoveHistory;
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/// ContinuationHistory is the history of a given pair of moves, usually the
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/// ContinuationHistory is the combined history of a given pair of moves, usually
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/// current one given a previous one. History table is based on PieceToBoards
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/// the current one given a previous one. The nested history table is based on
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/// instead of ButterflyBoards.
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/// PieceToHistory instead of ButterflyBoards.
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typedef StatBoards<PIECE_NB, SQUARE_NB, PieceToHistory> ContinuationHistory;
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typedef Stats<PieceToHistory, NOT_USED, PIECE_NB, SQUARE_NB> ContinuationHistory;
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/// MovePicker class is used to pick one pseudo legal move at a time from the
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/// MovePicker class is used to pick one pseudo legal move at a time from the
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/// current position. The most important method is next_move(), which returns a
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/// current position. The most important method is next_move(), which returns a
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/// new pseudo legal move each time it is called, until there are no moves left,
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/// new pseudo legal move each time it is called, until there are no moves left,
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/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
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/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
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/// beta algorithm, MovePicker attempts to return the moves which are most likely
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/// beta algorithm, MovePicker attempts to return the moves which are most likely
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/// to get a cut-off first.
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/// to get a cut-off first.
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class MovePicker {
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class MovePicker {
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  enum PickType { Next, Best };
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public:
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public:
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  MovePicker(const MovePicker&) = delete;
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  MovePicker(const MovePicker&) = delete;
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  MovePicker& operator=(const MovePicker&) = delete;
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  MovePicker& operator=(const MovePicker&) = delete;
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  MovePicker(const Position&, Move, Value, const CapturePieceToHistory*);
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  MovePicker(const Position&, Move, Value, const CapturePieceToHistory*);
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  MovePicker(const Position&, Move, Depth, const ButterflyHistory*,  const CapturePieceToHistory*, Square);
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  MovePicker(const Position&, Move, Depth, const ButterflyHistory*,
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                                           const CapturePieceToHistory*,
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                                           const PieceToHistory**,
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                                           Square);
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  MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, const PieceToHistory**, Move, Move*);
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  MovePicker(const Position&, Move, Depth, const ButterflyHistory*,
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                                           const CapturePieceToHistory*,
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                                           const PieceToHistory**,
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                                           Move,
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                                           Move*);
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  Move next_move(bool skipQuiets = false);
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  Move next_move(bool skipQuiets = false);
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private:
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private:
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  template<PickType T, typename Pred> Move select(Pred);
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  template<GenType> void score();
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  template<GenType> void score();
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  ExtMove* begin() { return cur; }
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  ExtMove* begin() { return cur; }
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  ExtMove* end() { return endMoves; }
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  ExtMove* end() { return endMoves; }
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138
  const Position& pos;
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  const Position& pos;
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  const ButterflyHistory* mainHistory;
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  const ButterflyHistory* mainHistory;
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  const CapturePieceToHistory* captureHistory;
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  const CapturePieceToHistory* captureHistory;
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  const PieceToHistory** contHistory;
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  const PieceToHistory** continuationHistory;
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  Move ttMove, countermove, killers[2];
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  Move ttMove;
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  ExtMove *cur, *endMoves, *endBadCaptures;
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  ExtMove refutations[3], *cur, *endMoves, *endBadCaptures;
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  int stage;
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  int stage;
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  Move move;
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  Square recaptureSquare;
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  Square recaptureSquare;
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  Value threshold;
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  Value threshold;
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  Depth depth;
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  Depth depth;
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  ExtMove moves[MAX_MOVES];
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  ExtMove moves[MAX_MOVES];
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};
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};