Rev 33 | Rev 154 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 33 | Rev 108 | ||
---|---|---|---|
Line 1... | Line 1... | ||
1 | #include <stddef.h> |
1 | #include <stddef.h> |
- | 2 | #include <math.h> |
|
2 | #include "chess.h" |
3 | #include "chess.h" |
3 | #include "data.h" |
4 | #include "data.h" |
4 | #if defined(UNIX) |
5 | #if defined(UNIX) |
5 | # include <unistd.h> |
6 | # include <unistd.h> |
6 | # include <sys/types.h> |
7 | # include <sys/types.h> |
7 | # include <sys/stat.h> |
- | |
8 | #else |
8 | #else |
9 | # include <fcntl.h> |
9 | # include <fcntl.h> /* needed for definition of "_O_BINARY" */ |
10 | #endif |
10 | #endif |
11 | /* |
11 | /* |
12 | ******************************************************************************* |
12 | ******************************************************************************* |
13 | * * |
13 | * * |
14 | * Initialize() performs routine initialization before anything else is * |
14 | * Initialize() performs routine initialization before anything else is * |
Line 16... | Line 16... | ||
16 | * data structures that are needed before the engine can do anything at all. * |
16 | * data structures that are needed before the engine can do anything at all. * |
17 | * * |
17 | * * |
18 | ******************************************************************************* |
18 | ******************************************************************************* |
19 | */ |
19 | */ |
20 | void Initialize() { |
20 | void Initialize() { |
21 | int /*i, */major, id; // Pierre-Marie Baty -- unused variable |
- | |
22 | TREE *tree; |
21 | TREE *tree; |
23 | int j; |
22 | int /*i, */j, v, major, id/*, node*/; // Pierre-Marie Baty -- unreferenced variables |
24 | 23 | ||
25 | tree = block[0]; |
24 | tree = block[0]; |
26 | for (j = 1; j < MAX_BLOCKS |
25 | for (j = 1; j <= MAX_BLOCKS; j++) |
27 | block[j] = NULL; |
26 | block[j] = NULL; |
28 | InitializeMasks(); |
27 | InitializeMasks(); |
29 | InitializeMagic(); |
28 | InitializeMagic(); |
30 | InitializeSMP(); |
29 | InitializeSMP(); |
31 | InitializeAttackBoards(); |
30 | InitializeAttackBoards(); |
32 | InitializePawnMasks(); |
31 | InitializePawnMasks(); |
33 | InitializeChessBoard(tree); |
32 | InitializeChessBoard(tree); |
34 | InitializeKillers(); |
33 | InitializeKillers(); |
35 | #if !defined(UNIX) |
34 | #if !defined(UNIX) |
36 | _fmode = _O_BINARY; |
35 | _fmode = _O_BINARY; /* set file mode binary to avoid text translation */ |
37 | #endif |
36 | #endif |
38 | #if defined(EPD) |
37 | #if defined(EPD) |
39 | EGInit(); |
38 | EGInit(); |
40 | #endif |
39 | #endif |
41 | tree->last[0] = tree->move_list; |
40 | tree->last[0] = tree->move_list; |
Line 43... | Line 42... | ||
43 | sprintf(log_filename, "%s/book.bin", book_path); |
42 | sprintf(log_filename, "%s/book.bin", book_path); |
44 | book_file = fopen(log_filename, "rb+"); |
43 | book_file = fopen(log_filename, "rb+"); |
45 | if (!book_file) { |
44 | if (!book_file) { |
46 | book_file = fopen(log_filename, "rb"); |
45 | book_file = fopen(log_filename, "rb"); |
47 | if (!book_file) { |
46 | if (!book_file) { |
48 | Print( |
47 | Print(2048, "unable to open book file [%s/book.bin].\n", book_path); |
49 | Print( |
48 | Print(32, "book is disabled\n"); |
50 | } else { |
49 | } else { |
51 | Print( |
50 | Print(2048, "unable to open book file [%s/book.bin] for \"write\".\n", |
52 | book_path); |
51 | book_path); |
53 | Print( |
52 | Print(32, "learning is disabled\n"); |
54 | } |
53 | } |
55 | } |
54 | } |
56 | sprintf(log_filename, "%s/books.bin", book_path); |
55 | sprintf(log_filename, "%s/books.bin", book_path); |
57 | normal_bs_file = fopen(log_filename, "rb"); |
56 | normal_bs_file = fopen(log_filename, "rb"); |
58 | books_file = normal_bs_file; |
57 | books_file = normal_bs_file; |
59 | if (!normal_bs_file) |
58 | if (!normal_bs_file) |
60 | Print( |
59 | Print(32, "unable to open book file [%s/books.bin].\n", book_path); |
61 | sprintf(log_filename, "%s/bookc.bin", book_path); |
60 | sprintf(log_filename, "%s/bookc.bin", book_path); |
62 | computer_bs_file = fopen(log_filename, "rb"); |
61 | computer_bs_file = fopen(log_filename, "rb"); |
63 | if (computer_bs_file) |
62 | if (computer_bs_file) |
64 | Print( |
63 | Print(32, "found computer opening book file [%s/bookc.bin].\n", |
65 | book_path); |
64 | book_path); |
66 | if (book_file) { |
65 | if (book_file) { |
67 | int maj_min; |
66 | int maj_min; |
68 | fseek(book_file, 0-sizeof(int), SEEK_END); // Pierre-Marie Baty -- |
67 | fseek(book_file, 0-sizeof(int), SEEK_END); // Pierre-Marie Baty -- signedness warning fix |
69 | fread(&maj_min, 4, 1, book_file); |
68 | v = fread(&maj_min, 4, 1, book_file); |
- | 69 | if (v <= 0) |
|
- | 70 | perror("Initialize() fread error: "); |
|
70 | major = BookIn32((unsigned char *) &maj_min); |
71 | major = BookIn32((unsigned char *) &maj_min); |
71 | major = major >> 16; |
72 | major = major >> 16; |
72 | if (major < 23) { |
73 | if (major < 23) { |
73 | Print(4095, "\nERROR! book.bin not made by version 23.0 or later\n"); |
74 | Print(4095, "\nERROR! book.bin not made by version 23.0 or later\n"); |
74 | fclose(book_file); |
75 | fclose(book_file); |
Line 84... | Line 85... | ||
84 | history_file = fopen(history_filename, "w+"); |
85 | history_file = fopen(history_filename, "w+"); |
85 | if (!history_file) { |
86 | if (!history_file) { |
86 | printf("ERROR, unable to open game history file, exiting\n"); |
87 | printf("ERROR, unable to open game history file, exiting\n"); |
87 | CraftyExit(1); |
88 | CraftyExit(1); |
88 | } |
89 | } |
89 | AlignedMalloc((void **) & |
90 | AlignedMalloc((void *) ((void *) &hash_table), 64, |
90 | sizeof(HASH_ENTRY) * hash_table_size); |
91 | sizeof(HASH_ENTRY) * hash_table_size); |
91 | AlignedMalloc((void **) &hash_path, 64, |
92 | AlignedMalloc((void *) ((void *) &hash_path), 64, |
92 | sizeof(HPATH_ENTRY) * hash_path_size); |
93 | sizeof(HPATH_ENTRY) * hash_path_size); |
93 | AlignedMalloc((void **) &pawn_hash_table, |
94 | AlignedMalloc((void *) ((void *) &pawn_hash_table), 64, |
94 | sizeof(PAWN_HASH_ENTRY) * pawn_hash_table_size); |
95 | sizeof(PAWN_HASH_ENTRY) * pawn_hash_table_size); |
- | 96 | AlignedMalloc((void *) ((void *) &eval_hash_table), 64, |
|
- | 97 | sizeof(uint64_t) * eval_hash_table_size); |
|
95 | if (! |
98 | if (!hash_table) { |
96 | Print( |
99 | Print(2048, |
97 | "AlignedMalloc() failed, not enough memory (primary trans/ref table).\n"); |
100 | "AlignedMalloc() failed, not enough memory (primary trans/ref table).\n"); |
98 | hash_table_size = 0; |
101 | hash_table_size = 0; |
99 |
|
102 | hash_table = 0; |
100 | } |
103 | } |
101 | if (!pawn_hash_table) { |
104 | if (!pawn_hash_table) { |
102 | Print( |
105 | Print(2048, |
103 | "AlignedMalloc() failed, not enough memory (pawn hash table).\n"); |
106 | "AlignedMalloc() failed, not enough memory (pawn hash table).\n"); |
104 | pawn_hash_table_size = 0; |
107 | pawn_hash_table_size = 0; |
105 | pawn_hash_table = 0; |
108 | pawn_hash_table = 0; |
106 | } |
109 | } |
107 | /* |
110 | /* |
Line 117... | Line 120... | ||
117 | * the correct processor and use local node memory for * |
120 | * the correct processor and use local node memory for * |
118 | * optimal performance. * |
121 | * optimal performance. * |
119 | * * |
122 | * * |
120 | * If we are using CPU affinity, we need to set this up * |
123 | * If we are using CPU affinity, we need to set this up * |
121 | * for thread 0 BEFORE we initialize the split blocks so * |
124 | * for thread 0 BEFORE we initialize the split blocks so * |
122 | * that they will fault |
125 | * that they will page fault in on the correct NUMA node. * |
123 | * * |
126 | * * |
124 | ************************************************************ |
127 | ************************************************************ |
125 | */ |
128 | */ |
126 | #if |
129 | #if (CPUS > 1) |
127 | cpu_set_t cpuset; |
- | |
128 |
|
130 | ThreadAffinity(smp_affinity); |
129 | - | ||
130 | CPU_ZERO(&cpuset); |
- | |
131 | CPU_SET(0, &cpuset); |
- | |
132 | pthread_setaffinity_np(current_thread, sizeof(cpu_set_t), &cpuset); |
- | |
133 | #endif |
- | |
134 |
|
131 | # if !defined(UNIX) |
135 | ThreadMalloc((int) 0); |
132 | ThreadMalloc((int) 0); |
136 |
|
133 | # else |
137 | for (i = 0; i < CPUS; i++) { |
134 | for (i = 0; i < CPUS; i++) { |
138 | for (j = 0; j < |
135 | for (j = 0; j < 64; j++) { |
139 | AlignedMalloc((void **) &block[i * |
136 | AlignedMalloc((void **) &block[i * 64 + j + 1], 2048, |
140 | (size_t) sizeof(TREE)); |
137 | (size_t) sizeof(TREE)); |
141 | } |
138 | } |
142 | } |
139 | } |
143 | for (i = 1; i < |
140 | for (i = 1; i < 64; i++) { |
144 | memset((void *) block[i], 0, sizeof(TREE)); |
141 | memset((void *) block[i], 0, sizeof(TREE)); |
145 | LockInit(block[i]->lock); |
142 | LockInit(block[i]->lock); |
146 | } |
143 | } |
- | 144 | for (node = 1; node < CPUS; node++) { |
|
- | 145 | ThreadAffinity(node); |
|
- | 146 | for (i = 0; i < 64; i++) { |
|
- | 147 | memset((void *) block[node * 64 + i], 0, sizeof(TREE)); |
|
- | 148 | LockInit(block[node * 64 + i]->lock); |
|
- | 149 | } |
|
- | 150 | } |
|
- | 151 | ThreadAffinity(smp_affinity); |
|
- | 152 | # endif |
|
147 | #endif |
153 | #endif |
- | 154 | thread[0].blocks = 0xffffffffffffffffull; |
|
148 | initialized_threads++; |
155 | initialized_threads++; |
149 | InitializeHashTables(); |
156 | InitializeHashTables(1); |
150 | InitializeKingSafety(); |
157 | InitializeKingSafety(); |
- | 158 | InitializeReductions(); |
|
151 | } |
159 | } |
152 | 160 | ||
153 | /* |
161 | /* |
154 | ******************************************************************************* |
162 | ******************************************************************************* |
155 | * * |
163 | * * |
Line 157... | Line 165... | ||
157 | * deal with what squares a piece attacks. * |
165 | * deal with what squares a piece attacks. * |
158 | * * |
166 | * * |
159 | ******************************************************************************* |
167 | ******************************************************************************* |
160 | */ |
168 | */ |
161 | void InitializeAttackBoards(void) { |
169 | void InitializeAttackBoards(void) { |
162 | int i, j, |
170 | int i, j, d, s, t, frank, ffile, trank, tfile; |
163 | int sq, lastsq; |
171 | int sq, lastsq; |
164 | static const int knightsq[8] = { -17, -15, -10, -6, 6, 10, 15, 17 }; |
172 | static const int knightsq[8] = { -17, -15, -10, -6, 6, 10, 15, 17 }; |
165 | static const int bishopsq[4] = { -9, -7, 7, 9 }; |
173 | static const int bishopsq[4] = { -9, -7, 7, 9 }; |
166 | static const int rooksq[4] = { -8, -1, 1, 8 }; |
174 | static const int rooksq[4] = { -8, -1, 1, 8 }; |
167 | uint64_t sqs; |
175 | uint64_t sqs; |
Line 204... | Line 212... | ||
204 | tfile = File(sq); |
212 | tfile = File(sq); |
205 | if (Abs(frank - trank) > 2 || Abs(ffile - tfile) > 2) |
213 | if (Abs(frank - trank) > 2 || Abs(ffile - tfile) > 2) |
206 | continue; |
214 | continue; |
207 | knight_attacks[i] = knight_attacks[i] | (uint64_t) 1 << sq; |
215 | knight_attacks[i] = knight_attacks[i] | (uint64_t) 1 << sq; |
208 | } |
216 | } |
209 | nmobility = -lower_n; |
- | |
210 | for (j = 0; j < 4; j++) |
- | |
211 | nmobility += |
- | |
212 | PopCnt(knight_attacks[i] & mobility_mask_n[j]) * |
- | |
213 | mobility_score_n[j]; |
- | |
214 | knight_mobility_table[i] = nmobility; |
- | |
215 | } |
217 | } |
216 | /* |
218 | /* |
217 | initialize bishop/queen attack boards and masks |
219 | initialize bishop/queen attack boards and masks |
218 | */ |
220 | */ |
219 | for (i = 0; i < 64; i++) { |
221 | for (i = 0; i < 64; i++) { |
Line 291... | Line 293... | ||
291 | if (Distance(i, j) == 1) |
293 | if (Distance(i, j) == 1) |
292 | king_attacks[i] = king_attacks[i] | SetMask(j); |
294 | king_attacks[i] = king_attacks[i] | SetMask(j); |
293 | } |
295 | } |
294 | } |
296 | } |
295 | /* |
297 | /* |
296 | |
298 | directions[sq1][sq2] gives the "move direction" to move from |
297 | sq1 to sq2. intervening[sq1][sq2] gives a bit vector that indicates |
299 | sq1 to sq2. intervening[sq1][sq2] gives a bit vector that indicates |
298 | which squares must be unoccupied in order for <sq1> to attack <sq2>, |
300 | which squares must be unoccupied in order for <sq1> to attack <sq2>, |
299 | assuming a sliding piece is involved. |
301 | assuming a sliding piece is involved. To use this, you simply have |
300 | to Or(intervening[sq1][sq2],occupied_squares) and if the result is |
302 | to Or(intervening[sq1][sq2],occupied_squares) and if the result is |
301 | "0" then a sliding piece on sq1 would attack sq2 and vice-versa. |
303 | "0" then a sliding piece on sq1 would attack sq2 and vice-versa. |
302 | */ |
304 | */ |
303 | for (i = 0; i < 64; i++) { |
305 | for (i = 0; i < 64; i++) { |
304 | for (j = 0; j < 64; j++) |
306 | for (j = 0; j < 64; j++) |
Line 356... | Line 358... | ||
356 | while (sqs) { |
358 | while (sqs) { |
357 | j = LSB(sqs); |
359 | j = LSB(sqs); |
358 | directions[i][j] = -9; |
360 | directions[i][j] = -9; |
359 | intervening[i][j] = minus9dir[i] ^ minus9dir[j + 9]; |
361 | intervening[i][j] = minus9dir[i] ^ minus9dir[j + 9]; |
360 | sqs &= sqs - 1; |
362 | sqs &= sqs - 1; |
- | 363 | } |
|
- | 364 | } |
|
- | 365 | /* |
|
- | 366 | distance_ring[square][distance] has a ring of 1's around "square" with a |
|
- | 367 | distance of "distance". IE for e4, we have a ring of adjacent squares |
|
- | 368 | [e4][1], the next ring (2 squares away) for [e4][2], etc. In this code, |
|
- | 369 | s = square being set up, d = distance from square to "ring" and t = target |
|
- | 370 | square that is on the ring if distance is correct. |
|
- | 371 | */ |
|
- | 372 | for (s = 0; s < 64; s++) { |
|
- | 373 | distance_ring[s][0] = SetMask(s); |
|
- | 374 | for (d = 1; d < 8; d++) { |
|
- | 375 | distance_ring[s][d] = 0; |
|
- | 376 | for (t = 0; t < 64; t++) |
|
- | 377 | if (Distance(s, t) == d) |
|
- | 378 | distance_ring[s][d] |= SetMask(t); |
|
361 | } |
379 | } |
362 | } |
380 | } |
363 | } |
381 | } |
364 | 382 | ||
365 | /* |
383 | /* |
Line 372... | Line 390... | ||
372 | * here before the game actually starts. * |
390 | * here before the game actually starts. * |
373 | * * |
391 | * * |
374 | ******************************************************************************* |
392 | ******************************************************************************* |
375 | */ |
393 | */ |
376 | void InitializeMagic(void) { |
394 | void InitializeMagic(void) { |
377 | int i, j; |
395 | int i, j, m; |
378 | int initmagicmoves_bitpos64_database[64] = { |
396 | int initmagicmoves_bitpos64_database[64] = { |
379 | 63, 0, 58, 1, 59, 47, 53, 2, |
397 | 63, 0, 58, 1, 59, 47, 53, 2, |
380 | 60, 39, 48, 27, 54, 33, 42, 3, |
398 | 60, 39, 48, 27, 54, 33, 42, 3, |
381 | 61, 51, 37, 40, 49, 18, 28, 20, |
399 | 61, 51, 37, 40, 49, 18, 28, 20, |
382 | 55, 30, 34, 11, 43, 14, 22, 4, |
400 | 55, 30, 34, 11, 43, 14, 22, 4, |
Line 392... | Line 410... | ||
392 | int squares[64]; |
410 | int squares[64]; |
393 | int numsquares = 0; |
411 | int numsquares = 0; |
394 | uint64_t temp = magic_bishop_mask[i]; |
412 | uint64_t temp = magic_bishop_mask[i]; |
395 | 413 | ||
396 | while (temp) { |
414 | while (temp) { |
397 | uint64_t abit = temp & (0-temp); // Pierre-Marie Baty -- |
415 | uint64_t abit = temp & (0-temp); // Pierre-Marie Baty -- signedness warning fix |
398 | 416 | ||
399 | squares[numsquares++] = |
417 | squares[numsquares++] = |
400 | initmagicmoves_bitpos64_database[(abit * |
418 | initmagicmoves_bitpos64_database[(abit * |
401 | 0x07EDD5E59A4E28C2ull) >> 58]; |
419 | 0x07EDD5E59A4E28C2ull) >> 58]; |
402 | temp ^= abit; |
420 | temp ^= abit; |
403 | } |
421 | } |
404 | for (temp = 0; temp < (uint64_t) 1 << numsquares; temp++) { |
422 | for (temp = 0; temp < (uint64_t) 1 << numsquares; temp++) { |
405 | uint64_t moves; |
423 | uint64_t moves; |
406 | int t = -lower_b; |
- | |
407 | uint64_t tempoccupied = |
424 | uint64_t tempoccupied = |
408 | InitializeMagicOccupied(squares, numsquares, temp); |
425 | InitializeMagicOccupied(squares, numsquares, temp); |
409 | moves = InitializeMagicBishop(i, tempoccupied); |
426 | moves = InitializeMagicBishop(i, tempoccupied); |
410 | *(magic_bishop_indices[i] + |
427 | *(magic_bishop_indices[i] + |
411 | (tempoccupied * magic_bishop[i] >> magic_bishop_shift[i])) = moves; |
428 | (tempoccupied * magic_bishop[i] >> magic_bishop_shift[i])) = moves; |
412 | moves |= SetMask(i); |
429 | moves |= SetMask(i); |
- | 430 | m = -lower_b; |
|
413 | for (j = 0; j < 4; j++) |
431 | for (j = 0; j < 4; j++) |
414 |
|
432 | m += PopCnt(moves & mobility_mask_b[j]) * mobility_score_b[j]; |
415 | if ( |
433 | if (m < 0) |
416 |
|
434 | m *= 2; |
417 | *(magic_bishop_mobility_indices[i] + |
435 | *(magic_bishop_mobility_indices[i] + |
418 | (tempoccupied * magic_bishop[i] >> magic_bishop_shift[i])) = |
436 | (tempoccupied * magic_bishop[i] >> magic_bishop_shift[i])) = m; |
419 | } |
437 | } |
420 | } |
438 | } |
421 | /* |
439 | /* |
422 | Rook attacks and mobility |
440 | Rook attacks and mobility |
423 | */ |
441 | */ |
424 | for (i = 0; i < 64; i++) { |
442 | for (i = 0; i < 64; i++) { |
425 | int squares[64]; |
443 | int squares[64]; |
426 | int numsquares = 0; |
444 | int numsquares = 0; |
427 | int t; |
- | |
428 | uint64_t temp = magic_rook_mask[i]; |
445 | uint64_t temp = magic_rook_mask[i]; |
429 | 446 | ||
430 | while (temp) { |
447 | while (temp) { |
431 | uint64_t abit = temp & (0-temp); // Pierre-Marie Baty -- |
448 | uint64_t abit = temp & (0-temp); // Pierre-Marie Baty -- signedness warning fix |
432 | 449 | ||
433 | squares[numsquares++] = |
450 | squares[numsquares++] = |
434 | initmagicmoves_bitpos64_database[(abit * |
451 | initmagicmoves_bitpos64_database[(abit * |
435 | 0x07EDD5E59A4E28C2ull) >> 58]; |
452 | 0x07EDD5E59A4E28C2ull) >> 58]; |
436 | temp ^= abit; |
453 | temp ^= abit; |
Line 440... | Line 457... | ||
440 | InitializeMagicOccupied(squares, numsquares, temp); |
457 | InitializeMagicOccupied(squares, numsquares, temp); |
441 | uint64_t moves = InitializeMagicRook(i, tempoccupied); |
458 | uint64_t moves = InitializeMagicRook(i, tempoccupied); |
442 | *(magic_rook_indices[i] + |
459 | *(magic_rook_indices[i] + |
443 | (tempoccupied * magic_rook[i] >> magic_rook_shift[i])) = moves; |
460 | (tempoccupied * magic_rook[i] >> magic_rook_shift[i])) = moves; |
444 | moves |= SetMask(i); |
461 | moves |= SetMask(i); |
445 |
|
462 | m = -1; |
446 | for (j = 0; j < 4; j++) |
463 | for (j = 0; j < 4; j++) |
447 |
|
464 | m += PopCnt(moves & mobility_mask_r[j]) * mobility_score_r[j]; |
448 | *(magic_rook_mobility_indices[i] + |
465 | *(magic_rook_mobility_indices[i] + |
449 | (tempoccupied * magic_rook[i] >> magic_rook_shift[i])) = |
466 | (tempoccupied * magic_rook[i] >> magic_rook_shift[i])) = |
450 | mob_curve_r[ |
467 | mob_curve_r[m]; |
451 | - | ||
452 | } |
468 | } |
453 | } |
469 | } |
454 | } |
470 | } |
455 | 471 | ||
456 | /* |
472 | /* |
Line 573... | Line 589... | ||
573 | 589 | ||
574 | /* |
590 | /* |
575 | ******************************************************************************* |
591 | ******************************************************************************* |
576 | * * |
592 | * * |
577 | * InitializeChessBoard() initializes the chess board to the normal starting * |
593 | * InitializeChessBoard() initializes the chess board to the normal starting * |
578 | * position. |
594 | * position. It then calls SetChessBitboards() to correctly set the usual * |
579 | * occupied-square bitboards to correspond to the starting position. * |
595 | * occupied-square bitboards to correspond to the starting position. * |
580 | * * |
596 | * * |
581 | ******************************************************************************* |
597 | ******************************************************************************* |
582 | */ |
598 | */ |
583 | void InitializeChessBoard(TREE * tree) { |
599 | void InitializeChessBoard(TREE * tree) { |
584 | int i; |
600 | int i; |
585 | 601 | ||
586 | if (strlen(initial_position)) { |
602 | if (strlen(initial_position)) { |
587 | int nargs; |
603 | int nargs; |
588 | 604 | ||
589 | nargs = ReadParse(initial_position, args, " ;"); |
605 | nargs = ReadParse(initial_position, args, " \t;"); |
590 | SetBoard(tree, nargs, args, 1); |
606 | SetBoard(tree, nargs, args, 1); |
591 | } else { |
607 | } else { |
592 | for (i = 0; i < 64; i++) |
608 | for (i = 0; i < 64; i++) |
593 | PcOnSq(i) = empty; |
609 | PcOnSq(i) = empty; |
594 | game_wtm = 1; |
610 | game_wtm = 1; |
Line 642... | Line 658... | ||
642 | /* |
658 | /* |
643 | now, set the bit-boards. |
659 | now, set the bit-boards. |
644 | */ |
660 | */ |
645 | SetChessBitBoards(tree); |
661 | SetChessBitBoards(tree); |
646 | } |
662 | } |
647 | /* |
- | |
648 | clear the caches. |
- | |
649 | */ |
- | |
650 | for (i = 0; i < 64; i++) |
- | |
651 | tree->cache_n[i] = ~0ull; |
- | |
652 | /* |
663 | /* |
653 | initialize 50 move counter and repetition list/index. |
664 | initialize 50 move counter and repetition list/index. |
654 | */ |
665 | */ |
655 | Reversible(0) = 0; |
666 | Reversible(0) = 0; |
656 |
|
667 | rep_index = 0; |
657 | tree->rep_list[0] = HashKey; |
668 | tree->rep_list[0] = HashKey; |
658 | } |
669 | } |
659 | 670 | ||
660 | /* |
671 | /* |
661 | ******************************************************************************* |
672 | ******************************************************************************* |
Line 711... | Line 722... | ||
711 | for (piece = knight; piece < king; piece++) |
722 | for (piece = knight; piece < king; piece++) |
712 | TotalPieces(side, occupied) += |
723 | TotalPieces(side, occupied) += |
713 | PopCnt(Pieces(side, piece)) * p_vals[piece]; |
724 | PopCnt(Pieces(side, piece)) * p_vals[piece]; |
714 | } |
725 | } |
715 | TotalAllPieces = PopCnt(OccupiedSquares); |
726 | TotalAllPieces = PopCnt(OccupiedSquares); |
716 | /* |
- | |
717 | initialize major/minor counts. |
- | |
718 | */ |
- | |
719 | for (side = black; side <= white; side++) { |
- | |
720 | TotalMajors(side) = TotalPieces(side, rook) |
- | |
721 | + 2 * TotalPieces(side, queen); |
- | |
722 | TotalMinors(side) = TotalPieces(side, knight) |
- | |
723 | + TotalPieces(side, bishop); |
- | |
724 | } |
- | |
725 |
|
727 | rep_index = 0; |
726 | tree->rep_list[0] = HashKey; |
728 | tree->rep_list[0] = HashKey; |
727 | } |
729 | } |
728 | 730 | ||
729 | /* |
731 | /* |
730 | ******************************************************************************* |
732 | ******************************************************************************* |
Line 736... | Line 738... | ||
736 | * in sequence. * |
738 | * in sequence. * |
737 | * * |
739 | * * |
738 | ******************************************************************************* |
740 | ******************************************************************************* |
739 | */ |
741 | */ |
740 | int InitializeGetLogID(void) { |
742 | int InitializeGetLogID(void) { |
- | 743 | int t; |
|
741 | #if defined(UNIX) |
744 | #if defined(UNIX) |
742 | struct stat *fileinfo = malloc(sizeof(struct stat)); |
745 | struct stat *fileinfo = malloc(sizeof(struct stat)); |
743 | #endif |
746 | #endif |
744 | int t; |
- | |
745 | 747 | ||
746 | if (!log_id) { |
748 | if (!log_id) { |
747 | for (log_id = 1; log_id < 300; log_id++) { |
749 | for (log_id = 1; log_id < 300; log_id++) { |
748 | sprintf(log_filename, "%s/log.%03d", log_path, log_id); |
750 | sprintf(log_filename, "%s/log.%03d", log_path, log_id); |
749 | sprintf(history_filename, "%s/game.%03d", log_path, log_id); |
751 | sprintf(history_filename, "%s/game.%03d", log_path, log_id); |
750 | log_file = fopen(log_filename, "r"); |
752 | log_file = fopen(log_filename, "r"); |
751 | if (!log_file) |
753 | if (!log_file) |
752 | break; |
754 | break; |
753 | fclose(log_file); |
755 | fclose(log_file); |
754 | } |
756 | } |
- | 757 | } |
|
755 | #if defined(UNIX) |
758 | #if defined(UNIX) |
756 | /* a kludge to work around an xboard 4.2.3 problem. It sends two "quit" |
759 | /* a kludge to work around an xboard 4.2.3 problem. It sends two "quit" |
757 | commands, which causes every other log.nnn file to be empty. this code |
760 | commands, which causes every other log.nnn file to be empty. this code |
758 | looks for a very small log.nnn file as the last one, and if it is small, |
761 | looks for a very small log.nnn file as the last one, and if it is small, |
759 | then we simply overwrite it to solve this problem temporarily. this will |
762 | then we simply overwrite it to solve this problem temporarily. this will |
760 | be removed when the nexto xboard version comes out to fix this extra quit |
763 | be removed when the nexto xboard version comes out to fix this extra quit |
761 | problem. */ |
764 | problem. */ |
762 |
|
765 | { |
763 |
|
766 | char tfn[128]; |
764 |
|
767 | FILE *tlog; |
765 | 768 | ||
766 |
|
769 | sprintf(tfn, "%s/log.%03d", log_path, log_id - 1); |
767 |
|
770 | tlog = fopen(tfn, "r+"); |
768 |
|
771 | if (tlog) { |
769 |
|
772 | fstat(fileno(tlog), fileinfo); |
770 |
|
773 | if (fileinfo->st_size < 2000) |
771 |
|
774 | log_id--; |
772 | } |
- | |
773 | } |
775 | } |
- | 776 | } |
|
774 | #endif |
777 | #endif |
775 | } |
- | |
776 | t = log_id++; |
778 | t = log_id++; |
777 | return t; |
779 | return t; |
778 | } |
780 | } |
779 | 781 | ||
780 | /* |
782 | /* |
781 | ******************************************************************************* |
783 | ******************************************************************************* |
782 | * * |
784 | * * |
783 | * InitializeHashTables() is used to clear all hash entries completely, so * |
785 | * InitializeHashTables() is used to clear all hash entries completely, so * |
784 | * that no old information remains to interefere with a new game or test * |
786 | * that no old information remains to interefere with a new game or test * |
785 | * position. * |
787 | * position. * |
- | 788 | * * |
|
- | 789 | * Whenever any hash table size is changed, they are initialized by calling * |
|
- | 790 | * this procedure to make sure that in the case of NUMA hardware, the trick * |
|
- | 791 | * explained below is always executed. * |
|
- | 792 | * * |
|
- | 793 | * This code uses the NUMA fix when using MT threads. It clears size / MT * |
|
- | 794 | * bytes per cpu, after pinning the current thread to the correct cpu, so * |
|
- | 795 | * that the data will fault in to the correct NUMA node. If the size is not * |
|
- | 796 | * perfectly divisible by MT (max threads) it clears the final piece at the * |
|
- | 797 | * end of each loop. * |
|
- | 798 | * * |
|
- | 799 | * Note that if no size has changed, (fault_in = 0) then we skip the NUMA * |
|
- | 800 | * stuff and just clear the tables, period. * |
|
786 | * * |
801 | * * |
787 | ******************************************************************************* |
802 | ******************************************************************************* |
788 | */ |
803 | */ |
789 | void InitializeHashTables( |
804 | void InitializeHashTables(fault_in) { |
790 |
|
805 | uint64_t mem_per_node; |
- | 806 | int node; |
|
791 | 807 | ||
792 | transposition_age = 0; |
808 | transposition_age = 0; |
793 | if ( |
809 | if (fault_in && smp_numa) { |
794 | return; |
- | |
795 | for (i = 0; i < hash_table_size; i++) { |
- | |
796 | (trans_ref + i)->word1 = 0; |
- | |
797 | (trans_ref + i)->word2 = 0; |
- | |
798 |
|
810 | /* |
799 |
|
811 | ************************************************************ |
800 |
|
812 | * * |
801 | if (!pawn_hash_table) |
- | |
802 | return; |
- | |
803 |
|
813 | * First, initialize the primary transposition/refutation * |
804 | (pawn_hash_table + i)->key = 0; |
- | |
805 |
|
814 | * (hash) table, using the NUMA trick to place part of * |
806 |
|
815 | * the trans/ref on each node of the NUMA system. * |
807 |
|
816 | * * |
808 |
|
817 | ************************************************************ |
- | 818 | */ |
|
809 |
|
819 | mem_per_node = |
810 |
|
820 | hash_table_size * sizeof(HASH_ENTRY) / Max(smp_max_threads, 1); |
811 |
|
821 | for (node = 0; node < (int) smp_max_threads; node++) { // Pierre-Marie Baty -- added type cast |
812 | ( |
822 | ThreadAffinity(node); |
813 | ( |
823 | memset((void *) ((size_t) hash_table + node * mem_per_node), 0, (size_t) mem_per_node); // Pierre-Marie Baty -- added type casts + missing critical parentheses! |
814 | } |
824 | } |
- | 825 | ThreadAffinity(0); |
|
- | 826 | if (mem_per_node * Max(smp_max_threads, |
|
- | 827 | 1) < hash_table_size * sizeof(HASH_ENTRY)) |
|
- | 828 | memset((void *) ((size_t) hash_table + smp_max_threads * mem_per_node), 0, // Pierre-Marie Baty -- added type cast + missing critical parentheses! |
|
- | 829 | hash_table_size * sizeof(HASH_ENTRY) - |
|
- | 830 | (size_t) mem_per_node * smp_max_threads); // Pierre-Marie Baty -- added type cast |
|
- | 831 | /* |
|
- | 832 | ************************************************************ |
|
- | 833 | * * |
|
- | 834 | * Second, initialize the primary hash path table, using * |
|
- | 835 | * the NUMA trick to place part of the hash path table on * |
|
- | 836 | * each node of the NUMA system. * |
|
- | 837 | * * |
|
- | 838 | ************************************************************ |
|
- | 839 | */ |
|
- | 840 | mem_per_node = |
|
- | 841 | hash_path_size * sizeof(HPATH_ENTRY) / Max(smp_max_threads, 1); |
|
- | 842 | for (node = 0; node < (int) smp_max_threads; node++) { // Pierre-Marie Baty -- added type cast |
|
- | 843 | ThreadAffinity(node); |
|
- | 844 | memset((void *) ((size_t) hash_path + node * mem_per_node), 0, (size_t) mem_per_node); // Pierre-Marie Baty -- added type casts + missing critical parentheses! |
|
- | 845 | } |
|
- | 846 | ThreadAffinity(1 % Min(1, smp_max_threads)); |
|
- | 847 | if (mem_per_node * Max(smp_max_threads, |
|
- | 848 | 1) < hash_path_size * sizeof(HPATH_ENTRY)) |
|
- | 849 | memset((void *) ((size_t) hash_path + smp_max_threads * mem_per_node), 0, // Pierre-Marie Baty -- added type cast + missing critical parentheses! |
|
- | 850 | hash_path_size * sizeof(HPATH_ENTRY) - |
|
- | 851 | (size_t) mem_per_node * smp_max_threads); // Pierre-Marie Baty -- added type cast |
|
- | 852 | /* |
|
- | 853 | ************************************************************ |
|
- | 854 | * * |
|
- | 855 | * Third, initialize the primary pawn hash table, using * |
|
- | 856 | * the NUMA trick to place part of the pawn hash table on * |
|
- | 857 | * each node of the NUMA system. * |
|
- | 858 | * * |
|
- | 859 | ************************************************************ |
|
- | 860 | */ |
|
- | 861 | mem_per_node = |
|
- | 862 | pawn_hash_table_size * sizeof(PAWN_HASH_ENTRY) / Max(smp_max_threads, |
|
- | 863 | 1); |
|
- | 864 | for (node = 0; node < (int) smp_max_threads; node++) { // Pierre-Marie Baty -- added type cast |
|
- | 865 | ThreadAffinity(node); |
|
- | 866 | memset((void *) ((size_t) pawn_hash_table + node * mem_per_node), 0, (size_t) mem_per_node); // Pierre-Marie Baty -- added type casts + missing critical parentheses! |
|
- | 867 | } |
|
- | 868 | ThreadAffinity(4 % Min(4, smp_max_threads)); |
|
- | 869 | if (mem_per_node * Max(smp_max_threads, |
|
- | 870 | 1) < pawn_hash_table_size * sizeof(PAWN_HASH_ENTRY)) |
|
- | 871 | memset((void *) ((size_t) pawn_hash_table + smp_max_threads * mem_per_node), 0, // Pierre-Marie Baty -- added type cast + missing critical parentheses! |
|
- | 872 | pawn_hash_table_size * sizeof(PAWN_HASH_ENTRY) - |
|
- | 873 | (size_t) mem_per_node * smp_max_threads); // Pierre-Marie Baty -- added type cast |
|
- | 874 | /* |
|
- | 875 | ************************************************************ |
|
- | 876 | * * |
|
- | 877 | * Finally, initialize the eval hash table, using the NUMA * |
|
- | 878 | * trick to place part of the eval hash table on each node * |
|
- | 879 | * of the NUMA system. * |
|
- | 880 | * * |
|
- | 881 | ************************************************************ |
|
- | 882 | */ |
|
- | 883 | mem_per_node = |
|
- | 884 | eval_hash_table_size * sizeof(uint64_t) / Max(smp_max_threads, 1); |
|
- | 885 | for (node = 0; node < (int) smp_max_threads; node++) { // Pierre-Marie Baty -- added type cast |
|
- | 886 | ThreadAffinity(node); |
|
- | 887 | memset((void *) ((size_t) eval_hash_table + node * mem_per_node), 0, (size_t) mem_per_node); // Pierre-Marie Baty -- added type casts + missing critical parentheses! |
|
- | 888 | } |
|
- | 889 | ThreadAffinity(4 % Min(4, smp_max_threads)); |
|
- | 890 | if (mem_per_node * Max(smp_max_threads, |
|
- | 891 | 1) < eval_hash_table_size * sizeof(uint64_t)) |
|
- | 892 | memset((void *) ((size_t) eval_hash_table + smp_max_threads * mem_per_node), 0, // Pierre-Marie Baty -- added type cast + missing critical parentheses! |
|
- | 893 | eval_hash_table_size * sizeof(uint64_t) - |
|
- | 894 | (size_t) mem_per_node * smp_max_threads); // Pierre-Marie Baty -- added type cast |
|
- | 895 | /* |
|
- | 896 | ************************************************************ |
|
- | 897 | * * |
|
- | 898 | * Before we return, we need to re-pin this thread to the * |
|
- | 899 | * correct processor. * |
|
- | 900 | * * |
|
- | 901 | ************************************************************ |
|
- | 902 | */ |
|
- | 903 | ThreadAffinity(smp_affinity); |
|
- | 904 | } else { |
|
- | 905 | /* |
|
- | 906 | ************************************************************ |
|
- | 907 | * * |
|
- | 908 | * Otherwise we only need to use memset() to clear the * |
|
- | 909 | * tables since they have already been faulted in to the * |
|
- | 910 | * correct NUMA node. * |
|
- | 911 | * * |
|
- | 912 | ************************************************************ |
|
- | 913 | */ |
|
- | 914 | memset((void *) hash_table, 0, hash_table_size * sizeof(HASH_ENTRY)); |
|
- | 915 | memset((void *) hash_path, 0, hash_path_size * sizeof(HPATH_ENTRY)); |
|
- | 916 | memset((void *) pawn_hash_table, 0, |
|
- | 917 | pawn_hash_table_size * sizeof(PAWN_HASH_ENTRY)); |
|
- | 918 | memset((void *) eval_hash_table, 0, |
|
- | 919 | eval_hash_table_size * sizeof(uint64_t)); |
|
815 | } |
920 | } |
816 | } |
921 | } |
817 | 922 | ||
818 | /* |
923 | /* |
819 | ******************************************************************************* |
924 | ******************************************************************************* |
820 | * * |
925 | * * |
821 | * InitializeKillers() is used to zero the killer moves so that old killers * |
926 | * InitializeKillers() is used to zero the killer moves so that old killers * |
822 | * don't screw up ordering while processing test suites. |
927 | * don't screw up ordering while processing test suites. Ditto for history * |
- | 928 | * counters. * |
|
823 | * * |
929 | * * |
824 | ******************************************************************************* |
930 | ******************************************************************************* |
825 | */ |
931 | */ |
826 | void InitializeKillers(void) { |
932 | void InitializeKillers(void) { |
827 | int i; |
933 | int i; |
828 | 934 | ||
829 | for (i = 0; i < MAXPLY; i++) { |
935 | for (i = 0; i < MAXPLY; i++) { |
830 | block[0]->killers[i].move1 = 0; |
936 | block[0]->killers[i].move1 = 0; |
831 | block[0]->killers[i].move2 = 0; |
937 | block[0]->killers[i].move2 = 0; |
832 | } |
938 | } |
833 | } |
- | |
834 | - | ||
835 | /* |
- | |
836 | ******************************************************************************* |
- | |
837 | * * |
- | |
838 | * InitializeKingSafety() is used to initialize the king safety matrix. * |
- | |
839 | * This is set so that the matrix, indexed by king safety pawn structure * |
- | |
840 | * index and by king safety piece tropism, combines the two indices to * |
- | |
841 | * produce a single score. As either index rises, the king safety score * |
- | |
842 | * tracks along, but as both rise, the king safety score rises much more * |
- | |
843 | * quickly. * |
- | |
844 | * * |
- | |
845 | ******************************************************************************* |
- | |
846 | */ |
- | |
847 | void InitializeKingSafety() { |
- | |
848 | int safety, tropism; |
- | |
849 | - | ||
850 | for ( |
939 | for (i = 0; i < 1024; i++) |
851 | for (tropism = 0; tropism < 16; tropism++) { |
- | |
852 | king_safety[safety][tropism] = |
- | |
853 | 180 * ((safety_vector[safety] + 100) * (tropism_vector[tropism] + |
- | |
854 | 100) / 100 - 100) / 100; |
- | |
855 | } |
- | |
856 | } |
- | |
857 | /* |
- | |
858 | for (safety = 0; safety < 16; safety++) { |
- | |
859 | for (tropism = 0; tropism < 16; tropism++) { |
- | |
860 | printf("%4d", king_safety[safety][tropism]); |
- | |
861 | } |
- | |
862 |
|
940 | history[i] = 1024; |
863 | } |
- | |
864 | */ |
- | |
865 | } |
941 | } |
866 | 942 | ||
867 | /* |
943 | /* |
868 | ******************************************************************************* |
944 | ******************************************************************************* |
869 | * * |
945 | * * |
Line 896... | Line 972... | ||
896 | for (i = 1; i < 8; i++) |
972 | for (i = 1; i < 8; i++) |
897 | file_mask[i] = file_mask[i - 1] << 1; |
973 | file_mask[i] = file_mask[i - 1] << 1; |
898 | /* |
974 | /* |
899 | masks to determine if a pawn has nearby neighbors or not. |
975 | masks to determine if a pawn has nearby neighbors or not. |
900 | */ |
976 | */ |
901 | for (i = 8; i < 56; i++) { |
- | |
902 | if (File(i) > 0 && File(i) < 7) |
- | |
903 | mask_pawn_connected[i] = |
- | |
904 | SetMask(i - 1) | SetMask(i + 1) | SetMask(i - 9) | SetMask(i - 7) |
- | |
905 | | SetMask(i + 7) | SetMask(i + 9); |
- | |
906 | else if (File(i) == 0) |
- | |
907 | mask_pawn_connected[i] = |
- | |
908 | SetMask(i + 1) | SetMask(i - 7) | SetMask(i + 9); |
- | |
909 | else if (File(i) == 7) |
- | |
910 | mask_pawn_connected[i] = |
- | |
911 | SetMask(i - 1) | SetMask(i - 9) | SetMask(i + 7); |
- | |
912 | } |
- | |
913 | #if !defined(INLINEASM) |
977 | #if !defined(INLINEASM) |
914 | msb[0] = 64; |
978 | msb[0] = 64; |
915 | lsb[0] = 16; |
979 | lsb[0] = 16; |
916 | for (i = 1; i < 65536; i++) { |
980 | for (i = 1; i < 65536; i++) { |
917 | lsb[i] = 16; |
981 | lsb[i] = 16; |
Line 982... | Line 1046... | ||
982 | mask_passed[black][i] = |
1046 | mask_passed[black][i] = |
983 | minus8dir[i - 1] | minus8dir[i] | minus8dir[i + 1]; |
1047 | minus8dir[i - 1] | minus8dir[i] | minus8dir[i + 1]; |
984 | } |
1048 | } |
985 | } |
1049 | } |
986 | /* |
1050 | /* |
987 | initialize hidden passed pawn masks, which are nothing more than 1's on |
- | |
988 | |
1051 | masks to determine if a pawn has supporting contact with friendly pawns. |
989 | will work (say we have pawns on h6 and g5, and our opponent has a pawn on |
- | |
990 | h7. he can't have pawns at g6 or f7 or we can't play g6 and free up our h |
- | |
991 | pawn. |
- | |
992 | */ |
1052 | */ |
993 | for (i = |
1053 | for (i = 8; i < 56; i++) { |
994 | mask_hidden_left[black][i] = 0; |
- | |
995 |
|
1054 | if (File(i) > 0 && File(i) < 7) { |
996 |
|
1055 | mask_pawn_connected[white][i] = |
997 | mask_hidden_right[white][i] = 0; |
- | |
998 | if (i > 0) { |
- | |
999 |
|
1056 | SetMask(i - 1) | SetMask(i + 1) | SetMask(i - 9) | SetMask(i - 7); |
1000 |
|
1057 | mask_pawn_connected[black][i] = |
1001 | } |
- | |
1002 | if (i > 1) { |
- | |
1003 | mask_hidden_left[white][i] |= SetMask(46 + i) | SetMask(38 + i); |
- | |
1004 |
|
1058 | SetMask(i - 1) | SetMask(i + 1) | SetMask(i + 9) | SetMask(i + 7); |
1005 | } |
- | |
1006 | if (i |
1059 | } else if (File(i) == 0) { |
1007 |
|
1060 | mask_pawn_connected[white][i] = SetMask(i + 1) | SetMask(i - 7); |
1008 |
|
1061 | mask_pawn_connected[black][i] = SetMask(i + 1) | SetMask(i + 9); |
1009 | } |
- | |
1010 | if (i |
1062 | } else if (File(i) == 7) { |
1011 |
|
1063 | mask_pawn_connected[white][i] = SetMask(i - 1) | SetMask(i - 9); |
1012 |
|
1064 | mask_pawn_connected[black][i] = SetMask(i - 1) | SetMask(i + 7); |
1013 | } |
1065 | } |
1014 | } |
1066 | } |
1015 | /* |
1067 | /* |
1016 | these masks are used to determine if the other side has any pawns |
1068 | these masks are used to determine if the other side has any pawns |
1017 | that can attack [square]. |
1069 | that can attack [square]. |
1018 | */ |
1070 | */ |
1019 | for (i = 8; i < 56; i++) { |
1071 | for (i = 8; i < 56; i++) { |
1020 | if (!File(i)) { |
1072 | if (!File(i)) { |
1021 |
|
1073 | mask_pattacks[white][i] = minus8dir[i + 1]; |
1022 |
|
1074 | mask_pattacks[black][i] = plus8dir[i + 1]; |
1023 | } else if (File(i) == 7) { |
1075 | } else if (File(i) == 7) { |
1024 |
|
1076 | mask_pattacks[white][i] = minus8dir[i - 1]; |
1025 |
|
1077 | mask_pattacks[black][i] = plus8dir[i - 1]; |
1026 | } else { |
1078 | } else { |
1027 |
|
1079 | mask_pattacks[white][i] = minus8dir[i - 1] | minus8dir[i + 1]; |
1028 |
|
1080 | mask_pattacks[black][i] = plus8dir[i + 1] | plus8dir[i - 1]; |
1029 | } |
1081 | } |
1030 | } |
1082 | } |
1031 | /* |
1083 | /* |
1032 | enpassant pawns are on either file adjacent to the current file, and |
1084 | enpassant pawns are on either file adjacent to the current file, and |
1033 | on the same rank. |
1085 | on the same rank. |
Line 1041... | Line 1093... | ||
1041 | mask_eptest[A4] = SetMask(B4); |
1093 | mask_eptest[A4] = SetMask(B4); |
1042 | mask_eptest[H4] = SetMask(G4); |
1094 | mask_eptest[H4] = SetMask(G4); |
1043 | mask_eptest[A5] = SetMask(B5); |
1095 | mask_eptest[A5] = SetMask(B5); |
1044 | mask_eptest[H5] = SetMask(G5); |
1096 | mask_eptest[H5] = SetMask(G5); |
1045 | /* |
1097 | /* |
1046 | |
1098 | Initialize masks used to evaluate pawn races. These masks are |
1047 | used to determine if the opposing king is in a position to stop a |
1099 | used to determine if the opposing king is in a position to stop a |
1048 | passed pawn from racing down and queening. |
1100 | passed pawn from racing down and queening. The data is organized |
1049 | as pawn_race[side][onmove][square], where side is black or white, |
1101 | as pawn_race[side][onmove][square], where side is black or white, |
1050 | and onmove indicates which side is to move for proper tempo |
1102 | and onmove indicates which side is to move for proper tempo |
1051 | evaluation. |
1103 | evaluation. |
1052 | */ |
1104 | */ |
1053 | for (i = 0; i < 64; i++) { |
1105 | for (i = 0; i < 64; i++) { |
1054 | pawn_race[white][white][i] = 0; |
1106 | pawn_race[white][white][i] = 0; |
1055 | pawn_race[white][black][i] = 0; |
1107 | pawn_race[white][black][i] = 0; |
Line 1090... | Line 1142... | ||
1090 | if (KingPawnSquare(j, i, File(j), 1)) |
1142 | if (KingPawnSquare(j, i, File(j), 1)) |
1091 | pawn_race[black][black][j] |= SetMask(i); |
1143 | pawn_race[black][black][j] |= SetMask(i); |
1092 | } |
1144 | } |
1093 | } |
1145 | } |
1094 | } |
1146 | } |
- | 1147 | } |
|
- | 1148 | ||
1095 | /* |
1149 | /* |
1096 | is_outside[p][a] |
- | |
1097 | p=8 bit mask for passed pawns |
- | |
1098 | a=8 bit mask for all pawns on board |
- | |
1099 | |
1150 | ******************************************************************************* |
1100 | |
1151 | * * |
1101 | |
1152 | * InitializeReductions() is used to initialize the reduction matrix used to * |
1102 | |
1153 | * set the reduction value for LMR for each move searched. It is indexed by * |
1103 | |
1154 | * depth remaining and # moves searched. * |
1104 | psql = leftmost pawn, period. |
- | |
1105 | psqr = rightmost pawn, period. |
- | |
1106 | |
1155 | * * |
1107 | 1 -> passed pawn is 'outside' |
- | |
1108 | |
1156 | ******************************************************************************* |
1109 | */ |
1157 | */ |
1110 |
|
1158 | void InitializeReductions() { |
1111 | for (j = 0; j < 256; j++) { |
- | |
1112 |
|
1159 | int d, m; |
1113 | 1160 | ||
1114 | is_outside[i][j] = 0; |
- | |
1115 | ppsq1 = lsb_8bit[i]; |
- | |
1116 |
|
1161 | for (d = 0; d < 32; d++) |
1117 |
|
1162 | for (m = 0; m < 64; m++) |
1118 | if (ppsq1 < psql - 1 || psql == 8) |
- | |
1119 |
|
1163 | LMR[d][m] = 0; |
1120 | } |
- | |
1121 |
|
1164 | for (d = 3; d < 32; d++) |
1122 |
|
1165 | for (m = 1; m < 64; m++) { |
1123 |
|
1166 | LMR[d][m] = (uint8_t) // Pierre-Marie Baty -- added type cast |
1124 |
|
1167 | Max(Min(log(d * LMR_db) * log(m * LMR_mb) / LMR_s, LMR_max), |
1125 |
|
1168 | LMR_min); |
1126 | } |
- | |
1127 |
|
1169 | LMR[d][m] = Min(LMR[d][m], Max(d - 1 - LMR_rdepth, 0)); |
1128 | is_outside[i][j] = 1; |
- | |
1129 | } |
1170 | } |
1130 | } |
- | |
1131 | } |
1171 | } |
1132 | 1172 | ||
1133 | /* |
1173 | /* |
1134 | ******************************************************************************* |
1174 | ******************************************************************************* |
1135 | * * |
1175 | * * |
Line 1137... | Line 1177... | ||
1137 | * * |
1177 | * * |
1138 | ******************************************************************************* |
1178 | ******************************************************************************* |
1139 | */ |
1179 | */ |
1140 | void InitializeSMP(void) { |
1180 | void InitializeSMP(void) { |
1141 | LockInit(lock_smp); |
1181 | LockInit(lock_smp); |
1142 | LockInit(lock_split); |
- | |
1143 | LockInit(lock_io); |
1182 | LockInit(lock_io); |
1144 | LockInit(lock_root); |
- | |
1145 | LockInit(block[0]->lock); |
1183 | LockInit(block[0]->lock); |
1146 | #if defined(UNIX) && (CPUS > 1) |
1184 | #if defined(UNIX) && (CPUS > 1) |
1147 | pthread_attr_init(&attributes); |
1185 | pthread_attr_init(&attributes); |
1148 | pthread_attr_setdetachstate(&attributes, PTHREAD_CREATE_DETACHED); |
1186 | pthread_attr_setdetachstate(&attributes, PTHREAD_CREATE_DETACHED); |
1149 | #endif |
1187 | #endif |