Rev 33 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 33 | Rev 108 | ||
|---|---|---|---|
| Line 60... | Line 60... | ||
| 60 | delim = strchr(buffer, '\r'); |
60 | delim = strchr(buffer, '\r'); |
| 61 | if (delim) |
61 | if (delim) |
| 62 | *delim = ' '; |
62 | *delim = ' '; |
| 63 | } else |
63 | } else |
| 64 | break; |
64 | break; |
| 65 |
|
65 | strcpy(buff, buffer); |
| 66 | nargs = ReadParse(buffer, args, " ;"); |
66 | nargs = ReadParse(buffer, args, " \t;"); |
| 67 | if (!strcmp(args[0], "end")) |
67 | if (!strcmp(args[0], "end")) |
| 68 | break; |
68 | break; |
| 69 | /* |
69 | /* |
| 70 | ************************************************************ |
70 | ************************************************************ |
| 71 | * * |
71 | * * |
| Line 86... | Line 86... | ||
| 86 | SetBoard(tree, nargs, args, 0); |
86 | SetBoard(tree, nargs, args, 0); |
| 87 | Castle(0, white) = 0; |
87 | Castle(0, white) = 0; |
| 88 | Castle(1, white) = 0; |
88 | Castle(1, white) = 0; |
| 89 | Castle(0, black) = 0; |
89 | Castle(0, black) = 0; |
| 90 | Castle(1, black) = 0; |
90 | Castle(1, black) = 0; |
| 91 | root_wtm = game_wtm; |
- | |
| 92 | tree->pawn_score.key = 0; |
91 | tree->pawn_score.key = 0; |
| - | 92 | root_wtm = game_wtm; |
|
| 93 | s1 = Evaluate(tree, 0, game_wtm, -99999, 99999); |
93 | s1 = Evaluate(tree, 0, game_wtm, -99999, 99999); |
| 94 |
|
94 | strcpy(buffer, "flop"); |
| 95 |
|
95 | Option(tree); |
| 96 | tree->pawn_score.key = 0; |
96 | tree->pawn_score.key = 0; |
| - | 97 | root_wtm = game_wtm; |
|
| 97 | s2 = Evaluate(tree, 0, game_wtm, -99999, 99999); |
98 | s2 = Evaluate(tree, 0, game_wtm, -99999, 99999); |
| 98 |
|
99 | strcpy(buffer, "flip"); |
| 99 |
|
100 | Option(tree); |
| 100 | tree->pawn_score.key = 0; |
101 | tree->pawn_score.key = 0; |
| - | 102 | root_wtm = game_wtm; |
|
| 101 | s3 = Evaluate(tree, 0, game_wtm, -99999, 99999); |
103 | s3 = Evaluate(tree, 0, game_wtm, -99999, 99999); |
| 102 |
|
104 | strcpy(buffer, "flop"); |
| 103 |
|
105 | Option(tree); |
| 104 | tree->pawn_score.key = 0; |
106 | tree->pawn_score.key = 0; |
| - | 107 | root_wtm = game_wtm; |
|
| 105 | s4 = Evaluate(tree, 0, game_wtm, -99999, 99999); |
108 | s4 = Evaluate(tree, 0, game_wtm, -99999, 99999); |
| 106 | /* |
109 | /* |
| 107 | ************************************************************ |
110 | ************************************************************ |
| 108 | * * |
111 | * * |
| 109 | * If the evaluations (with sign corrected if piece color * |
112 | * If the evaluations (with sign corrected if piece color * |
| Line 113... | Line 116... | ||
| 113 | * * |
116 | * * |
| 114 | ************************************************************ |
117 | ************************************************************ |
| 115 | */ |
118 | */ |
| 116 | if (s1 != s2 || s1 != s3 || s1 != s4 || s2 != s3 || s2 != s4 || |
119 | if (s1 != s2 || s1 != s3 || s1 != s4 || s2 != s3 || s2 != s4 || |
| 117 | s3 != s4) { |
120 | s3 != s4) { |
| 118 |
|
121 | strcpy(buffer, "flip"); |
| 119 |
|
122 | Option(tree); |
| 120 | printf("FEN = %s\n", buff); |
123 | printf("FEN = %s\n", buff); |
| 121 | DisplayChessBoard(stdout, tree->position); |
124 | DisplayChessBoard(stdout, tree->position); |
| 122 | if (id) |
125 | if (id) |
| 123 | Print(4095, "id=%s ", args[id + 1]); |
126 | Print(4095, "id=%s ", args[id + 1]); |
| 124 | Print(4095, "wtm=%d score=%d %d (flop) %d (flip) %d (flop)\n", |
127 | Print(4095, "wtm=%d score=%d %d (flop) %d (flip) %d (flop)\n", |