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Rev 140 Rev 171
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      Static_SetText (GetDlgItem (hWnd, STATICTEXT_RESIGN_QUESTION), LOCALIZE (L"Resign_Question"));
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      Static_SetText (GetDlgItem (hWnd, STATICTEXT_RESIGN_QUESTION), LOCALIZE (L"Resign_Question"));
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      SetWindowText (GetDlgItem (hWnd, BUTTON_GIVEUP), LOCALIZE (L"Resign_GiveUp"));
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      SetWindowText (GetDlgItem (hWnd, BUTTON_GIVEUP), LOCALIZE (L"Resign_GiveUp"));
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      SetWindowText (GetDlgItem (hWnd, BUTTON_BACKTOGAME), LOCALIZE (L"Resign_BackToGame"));
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      SetWindowText (GetDlgItem (hWnd, BUTTON_BACKTOGAME), LOCALIZE (L"Resign_BackToGame"));
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      Static_SetText (GetDlgItem (hWnd, STATICTEXT_RESIGN_STATUSBAR), LOCALIZE (L"Resign_StatusBar"));
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      Static_SetText (GetDlgItem (hWnd, STATICTEXT_RESIGN_STATUSBAR), LOCALIZE (L"Resign_StatusBar"));
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      // play the "question" system sound
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      // play the "important notification" sound
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      PlaySound ((LPCWSTR) SND_ALIAS_SYSTEMASTERISK, NULL, SND_ALIAS_ID | SND_ASYNC);
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      Audio_PlaySound (SOUNDTYPE_IMPORTANT, 0.0f, 0.0f, 0.04f); // play at the center of the board
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      // convert the status bar message to a hyperlink
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      // convert the status bar message to a hyperlink
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      ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_RESIGN_STATUSBAR));
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      ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_RESIGN_STATUSBAR));
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   }
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   }
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