Rev 1 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 1 | Rev 124 | ||
---|---|---|---|
Line 94... | Line 94... | ||
94 | SAFE_free ((void **) &playercard->fingertext); // free its text |
94 | SAFE_free ((void **) &playercard->fingertext); // free its text |
95 | playercard->fingertext_length = 0; // and reset its text length |
95 | playercard->fingertext_length = 0; // and reset its text length |
96 | SAFE_free ((void **) &playercard->gamestyleratings); // free its game style ratings |
96 | SAFE_free ((void **) &playercard->gamestyleratings); // free its game style ratings |
97 | playercard->gamestylerating_count = 0; // and reset its count |
97 | playercard->gamestylerating_count = 0; // and reset its count |
98 | 98 | ||
- | 99 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
|
99 | return; // _endthread() implied |
100 | return; // _endthread() implied |
100 | } |
101 | } |
101 | 102 | ||
102 | 103 | ||
103 | static int CALLBACK DialogProc_PlayerCard (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
104 | static int CALLBACK DialogProc_PlayerCard (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |