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void DialogBox_NewGame (void)
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void DialogBox_NewGame (void)
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{
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{
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   // helper function to fire up the modeless dialog box
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   // helper function to fire up the modeless dialog box
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   // HACK to prevent the player to click and block the view angles while the slide-in is not finished
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   command_ignoretime = current_time + 2.0f; // allow 2 seconds
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   _beginthread (StartThread_ThisDialog, 0, NULL); // so fire up a new one
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   _beginthread (StartThread_ThisDialog, 0, NULL); // so fire up a new one
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   the_scene.gui.want_spinwheel = true; // start spinning wheel
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   the_scene.gui.want_spinwheel = true; // start spinning wheel
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