Rev 131 | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 131 | Rev 140 | ||
|---|---|---|---|
| Line 14... | Line 14... | ||
| 14 | 14 | ||
| 15 | void DialogBox_EndGame (void) |
15 | void DialogBox_EndGame (void) |
| 16 | { |
16 | { |
| 17 | // helper function to fire up the modeless dialog box |
17 | // helper function to fire up the modeless dialog box |
| 18 | 18 | ||
| - | 19 | is_dialogbox_displayed = true; |
|
| 19 | _beginthread (StartThread_ThisDialog, 0, NULL); // fire up a new one |
20 | _beginthread (StartThread_ThisDialog, 0, NULL); // fire up a new one |
| 20 | 21 | ||
| 21 | return; // return as soon as the thread is fired up |
22 | return; // return as soon as the thread is fired up |
| 22 | } |
23 | } |
| 23 | 24 | ||
| Line 43... | Line 44... | ||
| 43 | // int line; |
44 | // int line; |
| 44 | 45 | ||
| 45 | // display the dialog box |
46 | // display the dialog box |
| 46 | if (DialogBox (hAppInstance, MAKEINTRESOURCE (THIS_DIALOG), hMainWnd, DialogProc_ThisDialog) == 1) |
47 | if (DialogBox (hAppInstance, MAKEINTRESOURCE (THIS_DIALOG), hMainWnd, DialogProc_ThisDialog) == 1) |
| 47 | is_dialogbox_endgame_validated = true; |
48 | is_dialogbox_endgame_validated = true; |
| - | 49 | is_dialogbox_displayed = false; |
|
| 48 | 50 | ||
| 49 | /* player = Player_GetCurrent (); |
51 | /* player = Player_GetCurrent (); |
| 50 | player->view_distance = CLOSEUP_VIEW_DISTANCE; // zoom on the tragedy |
52 | player->view_distance = CLOSEUP_VIEW_DISTANCE; // zoom on the tragedy |
| 51 | 53 | ||
| 52 | for (line = 0; line < 8; line++) |
54 | for (line = 0; line < 8; line++) |