Rev 140 | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 140 | Rev 172 | ||
|---|---|---|---|
| Line 11... | Line 11... | ||
| 11 | #define TIMER_REFRESHDIALOG 1 |
11 | #define TIMER_REFRESHDIALOG 1 |
| 12 | 12 | ||
| 13 | 13 | ||
| 14 | // global variables used in this module only |
14 | // global variables used in this module only |
| 15 | static bool is_challengeaccepted = false; |
15 | static bool is_challengeaccepted = false; |
| - | 16 | static wchar_t challenge_gametype[32]; |
|
| 16 | static wchar_t challenger_nickname[32]; |
17 | static wchar_t challenger_nickname[32]; |
| 17 | 18 | ||
| 18 | 19 | ||
| 19 | // prototypes of local functions |
20 | // prototypes of local functions |
| 20 | static void StartThread_ThisDialog (void *thread_parms); |
21 | static void StartThread_ThisDialog (void *thread_parms); |
| Line 52... | Line 53... | ||
| 52 | Player_SendBuffer_Add (network_player, 1000, L"accept %s\n", challenger_nickname); |
53 | Player_SendBuffer_Add (network_player, 1000, L"accept %s\n", challenger_nickname); |
| 53 | interlocutor = Interlocutor_FindOrCreate (challenger_nickname); |
54 | interlocutor = Interlocutor_FindOrCreate (challenger_nickname); |
| 54 | Interlocutor_Notify (interlocutor, LOCALIZE (L"Chat_InvitationAcceptedByYou"), challenger_nickname); |
55 | Interlocutor_Notify (interlocutor, LOCALIZE (L"Chat_InvitationAcceptedByYou"), challenger_nickname); |
| 55 | if (IsWindow (interlocutor->hWnd)) |
56 | if (IsWindow (interlocutor->hWnd)) |
| 56 | ShowWindow (interlocutor->hWnd, SW_MINIMIZE); // minimize chat window immediately |
57 | ShowWindow (interlocutor->hWnd, SW_MINIMIZE); // minimize chat window immediately |
| - | 58 | ||
| - | 59 | // remember the game rules |
|
| - | 60 | wcscpy_s (the_board.game_rules, WCHAR_SIZEOF (the_board.game_rules), challenge_gametype); |
|
| 57 | } |
61 | } |
| 58 | else |
62 | else |
| 59 | { |
63 | { |
| 60 | // send the decline notification and print a notification in this player's chat window |
64 | // send the decline notification and print a notification in this player's chat window |
| 61 | Player_SendBuffer_Add (network_player, 1000, L"decline %s\n", challenger_nickname); |
65 | Player_SendBuffer_Add (network_player, 1000, L"decline %s\n", challenger_nickname); |
| Line 159... | Line 163... | ||
| 159 | // OR was it the "decline" button ? |
163 | // OR was it the "decline" button ? |
| 160 | if ((wParam_loword == IDCANCEL) || (wParam_loword == BUTTON_DECLINE)) |
164 | if ((wParam_loword == IDCANCEL) || (wParam_loword == BUTTON_DECLINE)) |
| 161 | { |
165 | { |
| 162 | challenge = &challenges[GetWindowLongPtr (hWnd, DWLP_USER)]; // quick access to challenge |
166 | challenge = &challenges[GetWindowLongPtr (hWnd, DWLP_USER)]; // quick access to challenge |
| 163 | wcscpy_s (challenger_nickname, WCHAR_SIZEOF (challenger_nickname), challenge->challenger); // have a copy of challenger's name |
167 | wcscpy_s (challenger_nickname, WCHAR_SIZEOF (challenger_nickname), challenge->challenger); // have a copy of challenger's name |
| - | 168 | wcscpy_s (challenge_gametype, WCHAR_SIZEOF (challenge_gametype), challenge->game_type); // have a copy of the game type |
|
| 164 | KillTimer (hWnd, TIMER_REFRESHDIALOG); // destroy the timer we used to refresh the dialog text |
169 | KillTimer (hWnd, TIMER_REFRESHDIALOG); // destroy the timer we used to refresh the dialog text |
| 165 | EndDialog (hWnd, 0); // close the dialog box |
170 | EndDialog (hWnd, 0); // close the dialog box |
| 166 | } |
171 | } |
| 167 | 172 | ||
| 168 | // else was it the "accept" button ? |
173 | // else was it the "accept" button ? |
| 169 | else if (wParam_loword == BUTTON_ACCEPT) |
174 | else if (wParam_loword == BUTTON_ACCEPT) |
| 170 | { |
175 | { |
| 171 | challenge = &challenges[GetWindowLongPtr (hWnd, DWLP_USER)]; // quick access to challenge |
176 | challenge = &challenges[GetWindowLongPtr (hWnd, DWLP_USER)]; // quick access to challenge |
| 172 | wcscpy_s (challenger_nickname, WCHAR_SIZEOF (challenger_nickname), challenge->challenger); // have a copy of challenger's name |
177 | wcscpy_s (challenger_nickname, WCHAR_SIZEOF (challenger_nickname), challenge->challenger); // have a copy of challenger's name |
| - | 178 | wcscpy_s (challenge_gametype, WCHAR_SIZEOF (challenge_gametype), challenge->game_type); // have a copy of the game type |
|
| 173 | KillTimer (hWnd, TIMER_REFRESHDIALOG); // destroy the timer we used to refresh the dialog text |
179 | KillTimer (hWnd, TIMER_REFRESHDIALOG); // destroy the timer we used to refresh the dialog text |
| 174 | EndDialog (hWnd, 1); // close the dialog box and return OK |
180 | EndDialog (hWnd, 1); // close the dialog box and return OK |
| 175 | } |
181 | } |
| 176 | 182 | ||
| 177 | // else did we click the challenger name ? |
183 | // else did we click the challenger name ? |