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199 | else if (temp32 == 2) swprintf_s (soundfile_path, WCHAR_SIZEOF (soundfile_path), L"%s/themes/%s/sounds/move3.wav", app_path, theme->name); |
199 | else if (temp32 == 2) swprintf_s (soundfile_path, WCHAR_SIZEOF (soundfile_path), L"%s/themes/%s/sounds/move3.wav", app_path, theme->name); |
200 | else if (temp32 == 3) swprintf_s (soundfile_path, WCHAR_SIZEOF (soundfile_path), L"%s/themes/%s/sounds/move4.wav", app_path, theme->name); |
200 | else if (temp32 == 3) swprintf_s (soundfile_path, WCHAR_SIZEOF (soundfile_path), L"%s/themes/%s/sounds/move4.wav", app_path, theme->name); |
201 | else if (temp32 == 4) swprintf_s (soundfile_path, WCHAR_SIZEOF (soundfile_path), L"%s/themes/%s/sounds/move5.wav", app_path, theme->name); |
201 | else if (temp32 == 4) swprintf_s (soundfile_path, WCHAR_SIZEOF (soundfile_path), L"%s/themes/%s/sounds/move5.wav", app_path, theme->name); |
202 | else swprintf_s (soundfile_path, WCHAR_SIZEOF (soundfile_path), L"%s/themes/%s/sounds/move6.wav", app_path, theme->name); |
202 | else swprintf_s (soundfile_path, WCHAR_SIZEOF (soundfile_path), L"%s/themes/%s/sounds/move6.wav", app_path, theme->name); |
203 | pitch = 1.0f + ((((float) rand ()) / RAND_MAX) - 0.5f) / 2.0f; // set a random pitch for these sounds between 0.75 and 1.25 |
203 | pitch = 1.0f + ((((float) rand ()) / RAND_MAX) - 0.5f) / 2.0f; // set a random pitch for these sounds between 0.75 and 1.25 |
- | 204 | } |
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- | 205 | else if (sound_type == SOUNDTYPE_SLIDE) |
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- | 206 | { |
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- | 207 | swprintf_s(soundfile_path, WCHAR_SIZEOF(soundfile_path), L"%s/themes/%s/sounds/slide.wav", app_path, theme->name); |
|
- | 208 | pitch = 1.0f + ((((float)rand()) / RAND_MAX) - 0.5f) / 2.0f; // set a random pitch for these sounds between 0.75 and 1.25 |
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204 | } |
209 | } |
205 | 210 | ||
206 | // now cycle through our known OpenAL buffers and see if we already know this one |
211 | // now cycle through our known OpenAL buffers and see if we already know this one |
207 | for (soundbuffer_index = 0; soundbuffer_index < soundbuffer_count; soundbuffer_index++) |
212 | for (soundbuffer_index = 0; soundbuffer_index < soundbuffer_count; soundbuffer_index++) |
208 | if (wcscmp (soundbuffers[soundbuffer_index].pathname, soundfile_path) == 0) |
213 | if (wcscmp (soundbuffers[soundbuffer_index].pathname, soundfile_path) == 0) |