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/*
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/*
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  Simple DirectMedia Layer
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  arising from the use of this software.
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/**
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/**
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 * \brief The type of function used for surface blitting functions.
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 * \brief The type of function used for surface blitting functions.
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 */
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 */
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typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
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typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
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                                 struct SDL_Surface * dst, SDL_Rect * dstrect);
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                                 struct SDL_Surface * dst, SDL_Rect * dstrect);
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/**
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 * \brief The formula used for converting between YUV and RGB
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 */
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typedef enum
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{
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    SDL_YUV_CONVERSION_JPEG,        /**< Full range JPEG */
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    SDL_YUV_CONVERSION_BT601,       /**< BT.601 (the default) */
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    SDL_YUV_CONVERSION_BT709,       /**< BT.709 */
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    SDL_YUV_CONVERSION_AUTOMATIC    /**< BT.601 for SD content, BT.709 for HD content */
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} SDL_YUV_CONVERSION_MODE;
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/**
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/**
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 *  Allocate and free an RGB surface.
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 *  Allocate and free an RGB surface.
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 *
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 *
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 *  If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
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 *  If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
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 *  not supported.
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 *  not supported.
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 *
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 *
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 *  If \c freedst is non-zero, the stream will be closed after being written.
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 *  If \c freedst is non-zero, the stream will be closed after being written.
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 *
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 *
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 *  \return 0 if successful or -1 if there was an error.
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 *  \return 0 if successful or -1 if there was an error.
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 */
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 */
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extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
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extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
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    (SDL_Surface * surface, SDL_RWops * dst, int freedst);
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    (SDL_Surface * surface, SDL_RWops * dst, int freedst);
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/**
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/**
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 *  Save a surface to a file.
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 *  Save a surface to a file.
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extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
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extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
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                                              int flag);
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                                              int flag);
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/**
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/**
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 *  \brief Sets the color key (transparent pixel) in a blittable surface.
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 *  \brief Sets the color key (transparent pixel) in a blittable surface.
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 *
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 *
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 *  \param surface The surface to update
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 *  \param surface The surface to update
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 *  \param flag Non-zero to enable colorkey and 0 to disable colorkey
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 *  \param flag Non-zero to enable colorkey and 0 to disable colorkey
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 *  \param key The transparent pixel in the native surface format
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 *  \param key The transparent pixel in the native surface format
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 *
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 *
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 *  \return 0 on success, or -1 if the surface is not valid
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 *  \return 0 on success, or -1 if the surface is not valid
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 *
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 *
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 *  You can pass SDL_RLEACCEL to enable RLE accelerated blits.
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 *  You can pass SDL_RLEACCEL to enable RLE accelerated blits.
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 */
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 */
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extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
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extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
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                                            int flag, Uint32 key);
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                                            int flag, Uint32 key);
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/**
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 *  \brief Returns whether the surface has a color key
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 *
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 *  \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key
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 */
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extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
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/**
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/**
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 *  \brief Gets the color key (transparent pixel) in a blittable surface.
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 *  \brief Gets the color key (transparent pixel) in a blittable surface.
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 *
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 *
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 *  \param surface The surface to update
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 *  \param surface The surface to update
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 *  \param key A pointer filled in with the transparent pixel in the native
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 *  \param key A pointer filled in with the transparent pixel in the native
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 *             surface format
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 *             surface format
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 *
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 *
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 *  \return 0 on success, or -1 if the surface is not valid or colorkey is not
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 *  \return 0 on success, or -1 if the surface is not valid or colorkey is not
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extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
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extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
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                                            Uint32 * key);
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                                            Uint32 * key);
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/**
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/**
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 *  \brief Set an additional color value used in blit operations.
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 *  \brief Set an additional color value used in blit operations.
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 *
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 *
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 *  \param surface The surface to update.
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 *  \param surface The surface to update.
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 *  \param r The red color value multiplied into blit operations.
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 *  \param r The red color value multiplied into blit operations.
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 *  \param g The green color value multiplied into blit operations.
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 *  \param g The green color value multiplied into blit operations.
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 *  \param b The blue color value multiplied into blit operations.
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 *  \param b The blue color value multiplied into blit operations.
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 *
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 *
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 */
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 */
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extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
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extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
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    (SDL_Surface * src, SDL_Rect * srcrect,
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    (SDL_Surface * src, SDL_Rect * srcrect,
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    SDL_Surface * dst, SDL_Rect * dstrect);
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    SDL_Surface * dst, SDL_Rect * dstrect);
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/**
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 *  \brief Set the YUV conversion mode
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 */
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extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode);
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/**
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 *  \brief Get the YUV conversion mode
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 */
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extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
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/**
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 *  \brief Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
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 */
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extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height);
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/* Ends C function definitions when using C++ */
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif