Subversion Repositories Games.Carmageddon

Rev

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Rev 5 Rev 10
Line 3... Line 3...
3
0,	0.202,	0							// centre of mass position
3
0,	0.202,	0							// centre of mass position
4
0,	0,	0								// centre of mass position when attached
4
0,	0,	0								// centre of mass position when attached
5
-0.166,	0.001,	-0.454					// min x, min y, min z
5
-0.166,	0.001,	-0.454					// min x, min y, min z
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0.166,	0.223,	0.454					// max x, max y, max z	
6
0.166,	0.223,	0.454					// max x, max y, max z	
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0										// number of extra points  	v. 3
7
0										// number of extra points  	v. 3
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//0,Ÿ0.14, 0.480ŸŸŸŸŸŸ// extra point 1			v. 3
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//0, 0.14, 0.480      // extra point 1			v. 3
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1.5,1.5									// mass in tonnes
9
1.5,1.5									// mass in tonnes
10
0.3, 0.2, 0.9						// am length, width, height
10
0.3, 0.2, 0.9						// am length, width, height
11
0										// bend angle before snapping
11
0										// bend angle before snapping
12
1										// torque (KN m) needed to move object
12
1										// torque (KN m) needed to move object
13
// Materials for shrapnes
13
// Materials for shrapnes