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//:š}t9_e(k}g	M‹o={t T
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// Driven to Destruction
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1	// Use cops
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1	// Use cops
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1	// Show cars on map
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1	// Show cars on map
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0	// Show peds on map
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0	// Show peds on map
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0	// Random pickup generation
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0	// Random pickup generation
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1	// Pickup respawn
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1	// Pickup respawn
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0	// Grid start
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0	// Grid start
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1	// Race order
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1	// Race order
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1	// Random car selection
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1	// Random car selection
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0	// Car choice mode
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0	// Car choice mode
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2	// Starting credits index
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2	// Starting credits index
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//kzc™:h+|u*H
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// Car Crusher
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1	// Use cops
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1	// Use cops
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1	// Show cars on map
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1	// Show cars on map
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0	// Show peds on map
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0	// Show peds on map
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0	// Random pickup generation
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0	// Random pickup generation
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1	// Pickup respawn
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1	// Pickup respawn
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1	// Grid start
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1	// Grid start
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1	// Race order
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1	// Race order
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1	// Random car selection
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1	// Random car selection
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0	// Car choice mode
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0	// Car choice mode
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2	// Starting credits index
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2	// Starting credits index
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//~\h+^nfUT.Xv›
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// Sudden Death
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1	// Use cops
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1	// Use cops
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1	// Show cars on map
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1	// Show cars on map
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0	// Show peds on map
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0	// Show peds on map
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0	// Random pickup generation
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0	// Random pickup generation
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1	// Pickup respawn
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1	// Pickup respawn
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1	// Grid start
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1	// Grid start
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1	// Race order
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1	// Race order
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1	// Random car selection
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1	// Random car selection
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0	// Car choice mode
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0	// Car choice mode
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2	// Starting credits index
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2	// Starting credits index
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//~[x=Wbf”|kmc”
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// Terminal Tag
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1	// Use cops
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1	// Use cops
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1	// Show cars on map
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1	// Show cars on map
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0	// Show peds on map
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0	// Show peds on map
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0	// Random pickup generation
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0	// Random pickup generation
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1	// Pickup respawn
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1	// Pickup respawn
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0	// Grid start
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0	// Grid start
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1	// Race order
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1	// Race order
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1	// Random car selection
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1	// Random car selection
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0	// Car choice mode
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0	// Car choice mode
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2	// Starting credits index
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2	// Starting credits index
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//Y\1w=hT,(=>Wf	
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// Fox 'n' Hounds
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1	// Use cops
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1	// Use cops
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1	// Show cars on map
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1	// Show cars on map
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0	// Show peds on map
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0	// Show peds on map
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0	// Random pickup generation
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0	// Random pickup generation
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1	// Pickup respawn
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1	// Pickup respawn