Subversion Repositories Games.Chess Giants

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    <IntDir>$(LOCALAPPDATA)\Temp\MSVCBuildOutput\$(TargetName)\$(Configuration).$(PlatformTarget)\</IntDir>
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    <IntDir>$(LOCALAPPDATA)\Temp\MSVCBuildOutput\$(TargetName)\$(Configuration).$(PlatformTarget)\</IntDir>
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  </PropertyGroup>
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  </PropertyGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <ClCompile>
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    <ClCompile>
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      <Optimization>Disabled</Optimization>
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      <Optimization>Disabled</Optimization>
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      <PreprocessorDefinitions>NO_REGIS_TRATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <PreprocessorDefinitions>NO_REGISTRATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <MinimalRebuild>true</MinimalRebuild>
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      <MinimalRebuild>true</MinimalRebuild>
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      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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      <PrecompiledHeader>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      </PrecompiledHeader>
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    </PostBuildEvent>
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    </PostBuildEvent>
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    <PostBuildEvent>
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    <PostBuildEvent>
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      <Message>Copying files...</Message>
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      <Message>Copying files...</Message>
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    </PostBuildEvent>
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    </PostBuildEvent>
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    <PreBuildEvent>
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    <PreBuildEvent>
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      <Command>if exist "$(IntDir)\dialog_about.obj" del "$(IntDir)\dialog_about.obj" &gt;nul 2&gt;&amp;1 &amp; if exist "$(IntDir)\util.obj" del "$(IntDir)\util.obj" &gt;nul 2&gt;&amp;1</Command>
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      <Command>if exist "$(IntDir)\util.obj" del "$(IntDir)\util.obj" &gt;nul 2&gt;&amp;1</Command>
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      <Message>Forcing version number regeneration...</Message>
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      <Message>Forcing version number regeneration...</Message>
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    </PreBuildEvent>
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    </PreBuildEvent>
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  </ItemDefinitionGroup>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <ClCompile>
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    <ClCompile>
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    <Link>
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    <Link>
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      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;comdlg32.lib;openal/OpenAL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;comdlg32.lib;openal/OpenAL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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      <SubSystem>Windows</SubSystem>
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      <SubSystem>Windows</SubSystem>
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    </Link>
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    </Link>
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    <PreBuildEvent>
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    <PreBuildEvent>
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      <Command>if exist "$(IntDir)\dialog_about.obj" del "$(IntDir)\dialog_about.obj" &gt;nul 2&gt;&amp;1 &amp; if exist "$(IntDir)\util.obj" del "$(IntDir)\util.obj" &gt;nul 2&gt;&amp;1</Command>
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      <Command>if exist "$(IntDir)\util.obj" del "$(IntDir)\util.obj" &gt;nul 2&gt;&amp;1</Command>
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      <Message>Forcing version number regeneration...</Message>
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      <Message>Forcing version number regeneration...</Message>
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    </PreBuildEvent>
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    </PreBuildEvent>
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  </ItemDefinitionGroup>
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  </ItemDefinitionGroup>
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  <ItemGroup>
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  <ItemGroup>
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    <ClCompile Include="audio.cpp" />
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    <ClCompile Include="audio.cpp" />