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Line 22... | Line 22... | ||
22 | 22 | ||
23 | #define ADJVOL(S) (((S) *sndVol) / SDL_MIX_MAXVOLUME) |
23 | #define ADJVOL(S) (((S) *sndVol) / SDL_MIX_MAXVOLUME) |
24 | 24 | ||
25 | 25 | ||
26 | static U8 isAudioActive = FALSE; |
26 | static U8 isAudioActive = FALSE; |
27 | static channel_t |
27 | static channel_t channels[SYSSND_MIXCHANNELS]; |
28 | 28 | ||
29 | static U8 sndVol = SDL_MIX_MAXVOLUME; /* internal volume */ |
29 | static U8 sndVol = SDL_MIX_MAXVOLUME; /* internal volume */ |
30 | static U8 sndUVol = SYSSND_MAXVOL; /* user-selected volume */ |
30 | static U8 sndUVol = SYSSND_MAXVOL; /* user-selected volume */ |
31 | static U8 sndMute = FALSE; /* mute flag */ |
31 | static U8 sndMute = FALSE; /* mute flag */ |
32 | - | ||
33 | static SDL_mutex *sndlock; |
- | |
34 | 32 | ||
35 | 33 | ||
36 | /* |
34 | /* |
37 | * prototypes |
35 | * prototypes |
38 | */ |
36 | */ |
39 | static int sdlRWops_open (SDL_RWops *context, char *name); |
- | |
40 | static int sdlRWops_seek (SDL_RWops *context, int offset, int whence); |
- | |
41 | static int sdlRWops_read (SDL_RWops *context, void *ptr, int size, int maxnum); |
- | |
42 | static int sdlRWops_write (SDL_RWops *context, const void *ptr, int size, int num); |
- | |
43 | static int sdlRWops_close (SDL_RWops *context); |
- | |
44 | static void end_channel ( |
37 | static void end_channel (channel_t *); |
45 | 38 | ||
46 | 39 | ||
47 | /* |
40 | /* |
48 | * Callback -- this is also where all sound mixing is done |
41 | * Callback -- this is also where all sound mixing is done |
49 | * |
42 | * |
Line 51... | Line 44... | ||
51 | * may be more efficient to mix samples every frame, or maybe everytime a |
44 | * may be more efficient to mix samples every frame, or maybe everytime a |
52 | * new sound is sent to be played. I don't know. |
45 | * new sound is sent to be played. I don't know. |
53 | */ |
46 | */ |
54 | void syssnd_callback (void *userdata, U8 *stream, int len) |
47 | void syssnd_callback (void *userdata, U8 *stream, int len) |
55 | { |
48 | { |
- | 49 | channel_t *channel; |
|
56 | U8 |
50 | U8 channel_index; |
57 | S16 |
51 | S16 final_sample; |
58 | U32 i; |
52 | U32 i; |
59 | 53 | ||
60 | SDL_mutexP(sndlock); |
- | |
61 | 54 | // |
|
62 | for (i = 0; i < (U32)len; i+ |
55 | for (i = 0; i < (U32)len; i += 2) |
63 | { |
56 | { |
64 |
|
57 | final_sample = 0; |
- | 58 | ||
65 | for ( |
59 | for (channel_index = 0; channel_index < SYSSND_MIXCHANNELS; channel_index++) |
66 | { |
60 | { |
- | 61 | channel = &channels[channel_index]; // quick access to channel |
|
- | 62 | ||
67 | if (channel |
63 | if (channel->loop == 0) |
- | 64 | continue; |
|
- | 65 | ||
- | 66 | // channel is active |
|
- | 67 | if (channel->len > 0) |
|
68 | { |
68 | { |
- | 69 | // not ending |
|
- | 70 | final_sample += ADJVOL (*((U16 *) channel->buf)); |
|
- | 71 | channel->buf += 2; |
|
69 |
|
72 | channel->len -= 2; |
- | 73 | } |
|
- | 74 | else |
|
- | 75 | { |
|
- | 76 | // ending |
|
70 | if (channel |
77 | if (channel->loop > 0) |
- | 78 | channel->loop--; |
|
- | 79 | ||
- | 80 | if (channel->loop) |
|
71 | { |
81 | { |
72 |
|
82 | // just loop |
- | 83 | channel->buf = channel->snd->buf; |
|
- | 84 | channel->len = channel->snd->len; |
|
- | 85 | ||
73 |
|
86 | final_sample += ADJVOL (*((U16 *) channel->buf)); |
74 | channel |
87 | channel->buf += 2; |
75 | channel |
88 | channel->len -= 2; |
76 | } |
89 | } |
77 | else |
90 | else |
78 | { |
- | |
79 | /* ending */ |
- | |
80 | if (channel[c].loop > 0) |
- | |
81 | channel[c].loop--; |
- | |
82 | - | ||
83 | if (channel[c].loop) |
- | |
84 | { |
- | |
85 | /* just loop */ |
- | |
86 | channel[c].buf = channel[c].snd->buf; |
- | |
87 | channel[c].len = channel[c].snd->len; |
- | |
88 | s += ADJVOL (*channel[c].buf - 0x80); |
- | |
89 | channel[c].buf++; |
- | |
90 | channel[c].len--; |
- | |
91 | } |
- | |
92 | else |
- | |
93 |
|
91 | end_channel (channel); // end for real |
94 | } |
- | |
95 | } |
92 | } |
96 | } |
93 | } |
97 | 94 | ||
98 | if (sndMute) |
- | |
99 | stream[i] = 0x80; |
- | |
100 | else |
- | |
101 | { |
- | |
102 | s += 0x80; |
- | |
103 | if (s > 0xff) s = 0xff; |
- | |
104 | if (s < 0x00) s = 0x00; |
- | |
105 |
|
95 | *((S16 *) &stream[i]) = (sndMute ? 0 : final_sample); |
106 | } |
- | |
107 | } |
96 | } |
108 | - | ||
109 | memcpy (stream, stream, len); |
- | |
110 | - | ||
111 | SDL_mutexV (sndlock); |
- | |
112 | } |
97 | } |
113 | 98 | ||
114 | 99 | ||
115 | static void end_channel ( |
100 | static void end_channel (channel_t *channel) |
116 | { |
101 | { |
117 | channel |
102 | channel->loop = 0; |
118 | if (channel |
103 | if (channel->snd->dispose) |
119 | syssnd_free (channel |
104 | syssnd_free (channel->snd); |
120 | channel |
105 | channel->snd = NULL; |
121 | } |
106 | } |
122 | 107 | ||
123 | 108 | ||
124 | void syssnd_init (void) |
109 | void syssnd_init (void) |
125 | { |
110 | { |
126 | SDL_AudioSpec desired |
111 | SDL_AudioSpec desired; |
127 | U16 c; |
112 | U16 c; |
128 | 113 | ||
129 | if (SDL_InitSubSystem (SDL_INIT_AUDIO) < 0) |
114 | if (SDL_InitSubSystem (SDL_INIT_AUDIO) < 0) |
130 | return; |
115 | return; |
131 | 116 | ||
132 | desired.freq = SYSSND_FREQ; |
117 | desired.freq = SYSSND_FREQ; |
133 | desired.format = |
118 | desired.format = AUDIO_S16; |
134 | desired.channels = SYSSND_CHANNELS; |
119 | desired.channels = SYSSND_CHANNELS; |
135 | desired.samples = SYSSND_MIXSAMPLES; |
120 | desired.samples = SYSSND_MIXSAMPLES; |
136 | desired.callback = syssnd_callback; |
121 | desired.callback = syssnd_callback; |
137 | desired.userdata = NULL; |
122 | desired.userdata = NULL; |
138 | 123 | ||
139 | if (SDL_OpenAudio (&desired, |
124 | if (SDL_OpenAudio (&desired, NULL) < 0) |
140 | return; |
125 | return; |
141 | - | ||
142 | sndlock = SDL_CreateMutex (); |
- | |
143 | if (sndlock == NULL) |
- | |
144 | { |
- | |
145 | SDL_CloseAudio (); |
- | |
146 | return; |
- | |
147 | } |
- | |
148 | 126 | ||
149 | if (sysarg_args_vol != 0) |
127 | if (sysarg_args_vol != 0) |
150 | { |
128 | { |
151 | sndUVol = sysarg_args_vol; |
129 | sndUVol = sysarg_args_vol; |
152 | sndVol = SDL_MIX_MAXVOLUME * sndUVol / SYSSND_MAXVOL; |
130 | sndVol = SDL_MIX_MAXVOLUME * sndUVol / SYSSND_MAXVOL; |
153 | } |
131 | } |
154 | 132 | ||
155 | for (c = 0; c < SYSSND_MIXCHANNELS; c++) |
133 | for (c = 0; c < SYSSND_MIXCHANNELS; c++) |
156 |
|
134 | channels[c].loop = 0; /* deactivate */ |
157 | 135 | ||
158 | isAudioActive = TRUE; |
136 | isAudioActive = TRUE; |
159 | SDL_PauseAudio (0); |
137 | SDL_PauseAudio (0); |
160 | } |
138 | } |
161 | 139 | ||
Line 167... | Line 145... | ||
167 | { |
145 | { |
168 | if (!isAudioActive) |
146 | if (!isAudioActive) |
169 | return; |
147 | return; |
170 | 148 | ||
171 | SDL_CloseAudio (); |
149 | SDL_CloseAudio (); |
172 | SDL_DestroyMutex (sndlock); |
- | |
173 | isAudioActive = FALSE; |
150 | isAudioActive = FALSE; |
174 | } |
151 | } |
175 | 152 | ||
176 | 153 | ||
177 | /* |
154 | /* |
Line 180... | Line 157... | ||
180 | * When muted, sounds are still managed but not sent to the dsp, hence |
157 | * When muted, sounds are still managed but not sent to the dsp, hence |
181 | * it is possible to un-mute at any time. |
158 | * it is possible to un-mute at any time. |
182 | */ |
159 | */ |
183 | void syssnd_toggleMute (void) |
160 | void syssnd_toggleMute (void) |
184 | { |
161 | { |
185 | SDL_mutexP (sndlock); |
- | |
186 | sndMute = !sndMute; |
162 | sndMute = !sndMute; |
187 | SDL_mutexV (sndlock); |
- | |
188 | } |
163 | } |
189 | 164 | ||
190 | 165 | ||
191 | void syssnd_vol (S8 d) |
166 | void syssnd_vol (S8 d) |
192 | { |
167 | { |
193 | if ((d < 0 && sndUVol > 0) || (d > 0 && sndUVol < SYSSND_MAXVOL)) |
168 | if ((d < 0 && sndUVol > 0) || (d > 0 && sndUVol < SYSSND_MAXVOL)) |
194 | { |
169 | { |
195 | sndUVol += d; |
170 | sndUVol += d; |
196 | SDL_mutexP (sndlock); |
- | |
197 | sndVol = SDL_MIX_MAXVOLUME * sndUVol / SYSSND_MAXVOL; |
171 | sndVol = SDL_MIX_MAXVOLUME * sndUVol / SYSSND_MAXVOL; |
198 | SDL_mutexV (sndlock); |
- | |
199 | } |
172 | } |
200 | } |
173 | } |
201 | 174 | ||
202 | 175 | ||
203 | /* |
176 | /* |
Line 210... | Line 183... | ||
210 | * twice the same sound playing -- tends to become noisy when too many |
183 | * twice the same sound playing -- tends to become noisy when too many |
211 | * bad guys die at the same time). |
184 | * bad guys die at the same time). |
212 | */ |
185 | */ |
213 | S8 syssnd_play (sound_t *sound, S8 loop) |
186 | S8 syssnd_play (sound_t *sound, S8 loop) |
214 | { |
187 | { |
215 | S8 |
188 | S8 channel_index; |
216 | 189 | ||
217 | if (!isAudioActive) |
190 | if ((sound == NULL) || !isAudioActive) |
218 | return -1; |
191 | return (-1); |
219 | if (sound == NULL) |
- | |
220 | return -1; |
- | |
221 | 192 | ||
222 | c = 0; |
- | |
223 |
|
193 | for (channel_index = 0; channel_index < SYSSND_MIXCHANNELS; channel_index++) |
224 |
|
194 | if ((channels[channel_index].snd == sound) || (channels[channel_index].loop == 0)) |
225 |
|
195 | break; // look for a free channel slot |
226 | if ( |
196 | if (channel_index == SYSSND_MIXCHANNELS) |
227 |
|
197 | return (-1); |
228 | 198 | ||
229 | if (c >= 0) |
- | |
230 | { |
- | |
231 |
|
199 | channels[channel_index].loop = loop; |
232 |
|
200 | channels[channel_index].snd = sound; |
233 |
|
201 | channels[channel_index].buf = sound->buf; |
234 |
|
202 | channels[channel_index].len = sound->len; |
235 | } |
- | |
236 | 203 | ||
237 | SDL_mutexV (sndlock); |
- | |
238 | - | ||
239 | return |
204 | return (channel_index); |
240 | } |
205 | } |
241 | 206 | ||
242 | 207 | ||
243 | /* |
208 | /* |
244 | * Pause |
209 | * Pause |
245 | * |
210 | * |
246 | * pause: TRUE or FALSE |
211 | * pause: TRUE or FALSE |
247 | * clear: TRUE to cleanup all sounds and make sure we start from scratch |
212 | * clear: TRUE to cleanup all sounds and make sure we start from scratch |
248 | */ |
213 | */ |
249 | void syssnd_pause (U8 |
214 | void syssnd_pause (U8 want_pause, U8 want_clear) |
250 | { |
215 | { |
251 | U8 |
216 | U8 channel_index; |
252 | 217 | ||
253 | if (!isAudioActive) |
218 | if (!isAudioActive) |
254 | return; |
219 | return; |
255 | 220 | ||
256 | if ( |
221 | if (want_clear) |
257 | { |
- | |
258 | SDL_mutexP (sndlock); |
- | |
259 | for ( |
222 | for (channel_index = 0; channel_index < SYSSND_MIXCHANNELS; channel_index++) |
260 |
|
223 | channels[channel_index].loop = 0; |
261 | SDL_mutexV (sndlock); |
- | |
262 | } |
- | |
263 | 224 | ||
264 | if (pause == TRUE) |
- | |
265 | SDL_PauseAudio (1); |
- | |
266 | else |
- | |
267 |
|
225 | SDL_PauseAudio (want_pause ? 1 : 0); |
268 | } |
226 | } |
269 | 227 | ||
270 | 228 | ||
271 | /* |
229 | /* |
272 | * Stop a channel |
230 | * Stop a channel |
Line 274... | Line 232... | ||
274 | void syssnd_stopchan (S8 chan) |
232 | void syssnd_stopchan (S8 chan) |
275 | { |
233 | { |
276 | if (chan < 0 || chan > SYSSND_MIXCHANNELS) |
234 | if (chan < 0 || chan > SYSSND_MIXCHANNELS) |
277 | return; |
235 | return; |
278 | 236 | ||
279 | SDL_mutexP (sndlock); |
- | |
280 | - | ||
281 | if ( |
237 | if (channels[chan].snd) |
282 | end_channel (chan); |
238 | end_channel (&channels[chan]); |
283 | - | ||
284 | SDL_mutexV (sndlock); |
- | |
285 | } |
239 | } |
286 | 240 | ||
287 | 241 | ||
288 | /* |
242 | /* |
289 | * Stop a sound |
243 | * Stop a sound |
Line 292... | Line 246... | ||
292 | { |
246 | { |
293 | U8 i; |
247 | U8 i; |
294 | 248 | ||
295 | if (!sound) |
249 | if (!sound) |
296 | return; |
250 | return; |
297 | - | ||
298 | SDL_mutexP (sndlock); |
- | |
299 | 251 | ||
300 | for (i = 0; i < SYSSND_MIXCHANNELS; i++) |
252 | for (i = 0; i < SYSSND_MIXCHANNELS; i++) |
301 | if ( |
253 | if (channels[i].snd == sound) |
302 | end_channel (i); |
254 | end_channel (&channels[i]); |
303 | - | ||
304 | SDL_mutexV (sndlock); |
- | |
305 | } |
255 | } |
306 | 256 | ||
307 | 257 | ||
308 | /* |
258 | /* |
309 | * See if a sound is playing |
259 | * See if a sound is playing |
310 | */ |
260 | */ |
311 | int syssnd_isplaying (sound_t *sound) |
261 | int syssnd_isplaying (sound_t *sound) |
312 | { |
262 | { |
313 | U8 i |
263 | U8 i; |
314 | - | ||
315 | playing = 0; |
- | |
316 | SDL_mutexP (sndlock); |
- | |
317 | 264 | ||
318 | for (i = 0; i < SYSSND_MIXCHANNELS; i++) |
265 | for (i = 0; i < SYSSND_MIXCHANNELS; i++) |
319 | if ( |
266 | if (channels[i].snd == sound) |
320 |
|
267 | return (1); |
321 | 268 | ||
322 | SDL_mutexV (sndlock); |
- | |
323 | return |
269 | return (0); |
324 | } |
270 | } |
325 | 271 | ||
326 | 272 | ||
327 | /* |
273 | /* |
328 | * Stops all channels. |
274 | * Stops all channels. |
329 | */ |
275 | */ |
330 | void syssnd_stopall (void) |
276 | void syssnd_stopall (void) |
331 | { |
277 | { |
332 | U8 i; |
278 | U8 i; |
333 | - | ||
334 | SDL_mutexP (sndlock); |
- | |
335 | 279 | ||
336 | for (i = 0; i < SYSSND_MIXCHANNELS; i++) |
280 | for (i = 0; i < SYSSND_MIXCHANNELS; i++) |
337 | if ( |
281 | if (channels[i].snd) |
338 | end_channel (i); |
282 | end_channel (&channels[i]); |
339 | - | ||
340 | SDL_mutexV (sndlock); |
- | |
341 | } |
283 | } |
342 | 284 | ||
343 | 285 | ||
344 | /* |
286 | /* |
345 | * Load a sound. |
287 | * Load a sound. |
346 | */ |
288 | */ |
347 | sound_t *syssnd_load (char *name) |
289 | sound_t *syssnd_load (char *name) |
348 | { |
290 | { |
349 | char *soundfile_fullpathname; |
291 | char *soundfile_fullpathname; |
350 | sound_t *s; |
292 | sound_t *s; |
351 | SDL_RWops *context; |
- | |
352 | SDL_AudioSpec audiospec; |
293 | SDL_AudioSpec audiospec; |
353 | 294 | ||
354 | /* alloc space for sound file's full pathname and build it */ |
295 | /* alloc space for sound file's full pathname and build it */ |
355 | soundfile_fullpathname = (char *) malloc (1024); |
296 | soundfile_fullpathname = (char *) malloc (1024); |
356 | sprintf_s (soundfile_fullpathname, 1024, "%s/%s", sys_getbasepath (), name); |
297 | sprintf_s (soundfile_fullpathname, 1024, "%s/%s", sys_getbasepath (), name); |
357 | - | ||
358 | /* alloc context */ |
- | |
359 | context = malloc (sizeof (SDL_RWops)); |
- | |
360 | context->seek = sdlRWops_seek; |
- | |
361 | context->read = sdlRWops_read; |
- | |
362 | context->write = sdlRWops_write; |
- | |
363 | context->close = sdlRWops_close; |
- | |
364 | - | ||
365 | /* open */ |
- | |
366 | if (sdlRWops_open (context, soundfile_fullpathname) == -1) |
- | |
367 | { |
- | |
368 | free (soundfile_fullpathname); |
- | |
369 | return NULL; |
- | |
370 | } |
- | |
371 | free (soundfile_fullpathname); |
- | |
372 | 298 | ||
373 | /* alloc sound */ |
299 | /* alloc sound */ |
374 | s = malloc (sizeof (sound_t)); |
300 | s = malloc (sizeof (sound_t)); |
375 | 301 | ||
376 | /* read */ |
302 | /* read */ |
377 | /* second param == 1 -> close source once read */ |
303 | /* second param == 1 -> close source once read */ |
378 | if (!SDL_LoadWAV_RW ( |
304 | if (!SDL_LoadWAV_RW (SDL_RWFromFile (soundfile_fullpathname, "rb"), 1, &audiospec, &(s->buf), &(s->len))) |
379 | { |
305 | { |
380 | free (s); |
306 | free (s); |
381 | return NULL; |
307 | return NULL; |
382 | } |
308 | } |
- | 309 | free (soundfile_fullpathname); |
|
383 | 310 | ||
384 | s->dispose = FALSE; |
311 | s->dispose = FALSE; |
385 | 312 | ||
386 | return s; |
313 | return s; |
387 | } |
314 | } |
Line 398... | Line 325... | ||
398 | if (s->buf) |
325 | if (s->buf) |
399 | SDL_FreeWAV (s->buf); |
326 | SDL_FreeWAV (s->buf); |
400 | 327 | ||
401 | s->buf = NULL; |
328 | s->buf = NULL; |
402 | s->len = 0; |
329 | s->len = 0; |
403 | } |
- | |
404 | - | ||
405 | - | ||
406 | /* |
- | |
407 | * |
- | |
408 | */ |
- | |
409 | static int sdlRWops_open (SDL_RWops *context, char *name) |
- | |
410 | { |
- | |
411 | FILE *fp; |
- | |
412 | - | ||
413 | fopen_s (&fp, name, "rb"); |
- | |
414 | - | ||
415 | if (!fp) |
- | |
416 | return -1; |
- | |
417 | - | ||
418 | context->hidden.unknown.data1 = (void *) fp; |
- | |
419 | - | ||
420 | return 0; |
- | |
421 | } |
- | |
422 | - | ||
423 | - | ||
424 | static int sdlRWops_seek (SDL_RWops *context, int offset, int whence) |
- | |
425 | { |
- | |
426 | return (fseek ((FILE *) context->hidden.unknown.data1, offset, whence)); |
- | |
427 | } |
- | |
428 | - | ||
429 | - | ||
430 | static int sdlRWops_read (SDL_RWops *context, void *ptr, int size, int maxnum) |
- | |
431 | { |
- | |
432 | return (fread (ptr, size, maxnum, (FILE *) context->hidden.unknown.data1)); |
- | |
433 | } |
- | |
434 | - | ||
435 | - | ||
436 | static int sdlRWops_write (SDL_RWops *context, const void *ptr, int size, int num) |
- | |
437 | { |
- | |
438 | return -1; /* not implemented */ |
- | |
439 | } |
- | |
440 | - | ||
441 | - | ||
442 | static int sdlRWops_close (SDL_RWops *context) |
- | |
443 | { |
- | |
444 | if (context) |
- | |
445 | { |
- | |
446 | fclose ((FILE *) context->hidden.unknown.data1); |
- | |
447 | free (context); |
- | |
448 | } |
- | |
449 | - | ||
450 | return 0; |
- | |
451 | } |
330 | } |