Subversion Repositories Games.Carmageddon

Rev

Rev 1 | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 1 Rev 8
Line 45... Line 45...
45
    // added by dethrace
45
    // added by dethrace
46
    void* smk_handle; // opaque pointer to the libsmacker instance
46
    void* smk_handle; // opaque pointer to the libsmacker instance
47
    int audio_sample_rate;
47
    int audio_sample_rate;
48
    int audio_frame_size_in_bytes; // TODO: consider using SndSize for storage instead?
48
    int audio_frame_size_in_bytes; // TODO: consider using SndSize for storage instead?
49
    void* audio_paged_buffer; // opaque pointer to a miniaudio ma_paged_audio_buffer struct
49
    void* audio_paged_buffer; // opaque pointer to a miniaudio ma_paged_audio_buffer struct
50
    int audio_pages_accumulated_cnt;
-
 
51
    int audio_pages_accumulated_max;
-
 
52
    void* audio_paged_buffer_data; // opaque pointer to a miniaudio ma_paged_audio_buffer_data struct
50
    void* audio_paged_buffer_data; // opaque pointer to a miniaudio ma_paged_audio_buffer_data struct
53
    void* audio_converter; // opaque pointerto a miniaudio ma_data_converter struct
51
    void* audio_converter; // opaque pointerto a miniaudio ma_data_converter struct
54
    void* audio_track; // opaque pointer to a miniaudio ma_sound struct
52
    void* audio_track; // opaque pointer to a miniaudio ma_sound struct
55
} Smack;
53
} Smack;
56
 
54