Rev 18 | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 18 | Rev 20 | ||
|---|---|---|---|
| Line 1... | Line 1... | ||
| 1 | #include "loadsave.h" | 
            1 | #include "loadsave.h" | 
          
| 2 | #include "brender.h" | 
            - | |
| 3 | #include "brhton.h" | 
            - | |
| 4 | #include "cutscene.h" | 
            2 | #include "cutscene.h" | 
          
| 5 | #include "errors.h" | 
            3 | #include "errors.h" | 
          
| 6 | #include "flicplay.h" | 
            4 | #include "flicplay.h" | 
          
| 7 | #include "globvars.h" | 
            5 | #include "globvars.h" | 
          
| 8 | #include "globvrpb.h" | 
            6 | #include "globvrpb.h" | 
          
| Line 17... | Line 15... | ||
| 17 | #include "pd/sys.h" | 
            15 | #include "pd/sys.h" | 
          
| 18 | #include "sound.h" | 
            16 | #include "sound.h" | 
          
| 19 | #include "structur.h" | 
            17 | #include "structur.h" | 
          
| 20 | #include "utility.h" | 
            18 | #include "utility.h" | 
          
| 21 | #include "world.h" | 
            19 | #include "world.h" | 
          
| - | 20 | #include <brender/brender.h> | 
          |
| 22 | #include <stdlib.h> | 
            21 | #include <stdlib.h> | 
          
| 23 | #include <string.h> | 
            22 | #include <string.h> | 
          
| 24 | 23 | ||
| 25 | tSave_game* gSaved_games[8];  | 
            24 | tSave_game* gSaved_games[8];  | 
          
| 26 | int gStarted_typing;  | 
            25 | int gStarted_typing;  | 
          
| 27 | int gSave_allowed;  | 
            26 | int gSave_allowed;  | 
          
| 28 | 27 | ||
| 29 | #define SAVEGAME_VERSION 6 | 
            28 | #define SAVEGAME_VERSION 6 | 
          
| 30 | 29 | ||
| 31 | #define SWAP32_BE(V)      \ | 
            30 | #define SWAP32_BE(V)       \ | 
          
| 32 |     do {                  \ | 
            31 |     do {                   \ | 
          
| 33 |         (V) = BrHtoNL(V); \ | 
            32 |         (V) = BrHtoNL(V); \ | 
          
| 34 |     } while (0) | 
            33 |     } while (0) | 
          
| 35 | 34 | ||
| 36 | // IDA: void __usercall CorrectLoadByteOrdering(int pIndex@<EAX>) | 
            35 | // IDA: void __usercall CorrectLoadByteOrdering(int pIndex@<EAX>) | 
          
| 37 | void CorrectLoadByteOrdering(int pIndex) {  | 
            36 | void CorrectLoadByteOrdering(int pIndex) {  |