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      current_yaw = (Board_ColorToMove (board) == COLOR_BLACK ? 90.0f : -90.0f);
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      current_yaw = (Board_ColorToMove (board) == COLOR_BLACK ? 90.0f : -90.0f);
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      current_distance = 70.0f;
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      current_distance = 70.0f;
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      if (current_distance < MIN_VIEW_DISTANCE)
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      if (current_distance < MIN_VIEW_DISTANCE)
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         current_distance = MIN_VIEW_DISTANCE; // consistency check for stupid programmers
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         current_distance = MIN_VIEW_DISTANCE; // consistency check for stupid programmers
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   }
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   }
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   // look at the center of the table immediately
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   lookatpoint_x = 0;
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   lookatpoint_y = 0;
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   // HACK to prevent the player to click and block the view angles while the slide-in is not finished
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   // HACK to prevent the player to click and block the view angles while the slide-in is not finished
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   command_ignoretime = current_time + 2.0f; // allow 2 seconds
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   command_ignoretime = current_time + 2.0f; // allow 2 seconds
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   // build the connected comment string (we use it as a global variable)
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   // build the connected comment string (we use it as a global variable)