Rev 136 | Rev 164 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 136 | Rev 140 | ||
|---|---|---|---|
| Line 777... | Line 777... | ||
| 777 | 777 | ||
| 778 | DRAW_BUTTON_IF_NEEDED (scene->gui.newgamebutton); // new game |
778 | DRAW_BUTTON_IF_NEEDED (scene->gui.newgamebutton); // new game |
| 779 | DRAW_BUTTON_IF_NEEDED (scene->gui.opengamebutton); // open game |
779 | DRAW_BUTTON_IF_NEEDED (scene->gui.opengamebutton); // open game |
| 780 | 780 | ||
| 781 | // draw the arrows |
781 | // draw the arrows |
| - | 782 | DRAW_BUTTON_IF_NEEDED (scene->gui.llarrow); // "jump to beginning" arrow |
|
| - | 783 | DRAW_BUTTON_IF_NEEDED (scene->gui.larrow); // "previous move" arrow |
|
| 782 | DRAW_BUTTON_IF_NEEDED (scene->gui. |
784 | DRAW_BUTTON_IF_NEEDED (scene->gui.rarrow); // "next move" arrow |
| 783 | DRAW_BUTTON_IF_NEEDED (scene->gui. |
785 | DRAW_BUTTON_IF_NEEDED (scene->gui.rrarrow); // "jump to end" arrow |
| 784 | DRAW_TEXT_IF_NEEDED (scene->gui.arrow_text); // arrow text |
786 | DRAW_TEXT_IF_NEEDED (scene->gui.arrow_text); // arrow text |
| 785 | 787 | ||
| 786 | if (want_framerate) |
788 | if (want_framerate) |
| 787 | Render_wprintf (99.0f, 1.0f, 0.0f, ALIGN_RIGHT, ALIGN_TOP, ALIGN_CENTER, arrow_fontindex, D3DCOLOR_RGBA (255, 255, 255, 255), NULL, |
789 | Render_wprintf (99.0f, 1.0f, 0.0f, ALIGN_RIGHT, ALIGN_TOP, ALIGN_CENTER, arrow_fontindex, D3DCOLOR_RGBA (255, 255, 255, 255), NULL, |
| 788 | L"%d textures\n" |
790 | L"%d textures\n" |