Rev 124 | Rev 140 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 124 | Rev 136 | ||
---|---|---|---|
Line 14... | Line 14... | ||
14 | bool Board_Init (board_t *board, int white_playertype, int black_playertype, wchar_t *fen_string); |
14 | bool Board_Init (board_t *board, int white_playertype, int black_playertype, wchar_t *fen_string); |
15 | void Board_Shutdown (board_t *board); |
15 | void Board_Shutdown (board_t *board); |
16 | bool Board_Reset (board_t *board, wchar_t *fen_string); |
16 | bool Board_Reset (board_t *board, wchar_t *fen_string); |
17 | bool Board_Think (board_t *board); |
17 | bool Board_Think (board_t *board); |
18 | void Board_SwapSides (board_t *board); |
18 | void Board_SwapSides (board_t *board); |
- | 19 | void Board_EnterSetupPosition (board_t *board); |
|
19 | void Board_SetSelectedAndHovered (board_t *board, int selected_line, int selected_column, int hovered_line, int hovered_column); |
20 | void Board_SetSelectedAndHovered (board_t *board, int selected_line, int selected_column, int hovered_line, int hovered_column); |
20 | char Board_ColorToMove (board_t *board); |
21 | char Board_ColorToMove (board_t *board); |
21 | void Board_AppendMove (board_t *board, int from_line, int from_column, int to_line, int to_column, char promotion_type, wchar_t *comment); |
22 | void Board_AppendMove (board_t *board, int from_line, int from_column, int to_line, int to_column, char promotion_type, wchar_t *comment); |
22 | 23 | ||
23 | // buffer.cpp function prototypes |
24 | // buffer.cpp function prototypes |
Line 251... | Line 252... | ||
251 | void DialogBox_Options (void); void DialogBox_Options_Validated (void); |
252 | void DialogBox_Options (void); void DialogBox_Options_Validated (void); |
252 | void DialogBox_PawnPromotion (void); void DialogBox_PawnPromotion_Validated (void); |
253 | void DialogBox_PawnPromotion (void); void DialogBox_PawnPromotion_Validated (void); |
253 | void DialogBox_PlayerCard (int playercard_index); void DialogBox_PlayerCard_Validated (void); |
254 | void DialogBox_PlayerCard (int playercard_index); void DialogBox_PlayerCard_Validated (void); |
254 | void DialogBox_PlayerInfoName (void); void DialogBox_PlayerInfoName_Validated (void); |
255 | void DialogBox_PlayerInfoName (void); void DialogBox_PlayerInfoName_Validated (void); |
255 | void DialogBox_Quit (void); void DialogBox_Quit_Validated (void); |
256 | void DialogBox_Quit (void); void DialogBox_Quit_Validated (void); |
256 | void DialogBox_Resign ( |
257 | void DialogBox_Resign (int type); void DialogBox_Resign_Validated (void); |
257 | void DialogBox_Save (bool want_quit_after_save); void DialogBox_Save_Validated (void); |
258 | void DialogBox_Save (bool want_quit_after_save); void DialogBox_Save_Validated (void); |
258 | void DialogBox_SavePosition (void); void DialogBox_SavePosition_Validated (void); |
259 | void DialogBox_SavePosition (void); void DialogBox_SavePosition_Validated (void); |
259 | void DialogBox_SendChallenge (wchar_t *challengee_name); void DialogBox_SendChallenge_Validated (void); |
260 | void DialogBox_SendChallenge (wchar_t *challengee_name); void DialogBox_SendChallenge_Validated (void); |
260 | void DialogBox_SendSeek (void); void DialogBox_SendSeek_Validated (void); |
261 | void DialogBox_SendSeek (void); void DialogBox_SendSeek_Validated (void); |
261 | void DialogBox_Takeback (int howmany_halfmoves); void DialogBox_Takeback_Validated (void); |
262 | void DialogBox_Takeback (int howmany_halfmoves); void DialogBox_Takeback_Validated (void); |