Rev 1 | Rev 136 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 1 | Rev 81 | ||
|---|---|---|---|
| Line 127... | Line 127... | ||
| 127 | current_yaw = WrapAngle (current_yaw + turnspeed_yaw); |
127 | current_yaw = WrapAngle (current_yaw + turnspeed_yaw); |
| 128 | current_pitch = WrapAngle (current_pitch + turnspeed_pitch); |
128 | current_pitch = WrapAngle (current_pitch + turnspeed_pitch); |
| 129 | current_distance = current_distance + turnspeed_distance; |
129 | current_distance = current_distance + turnspeed_distance; |
| 130 | 130 | ||
| 131 | // return whether the table moved significantly or not |
131 | // return whether the table moved significantly or not |
| 132 | return (( |
132 | return ((fabsf (turnspeed_yaw) > 0.01f) || (fabsf (turnspeed_pitch) > 0.01f) || (fabsf (turnspeed_distance) > 0.1f)); |
| 133 | } |
133 | } |
| 134 | 134 | ||
| 135 | 135 | ||
| 136 | bool Player_Think (player_t *player) |
136 | bool Player_Think (player_t *player) |
| 137 | { |
137 | { |